Weapon system refactoring
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@@ -139,5 +139,4 @@ const ResizeEvent = Packages.mindustry.game.EventType.ResizeEvent
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const LaunchEvent = Packages.mindustry.game.EventType.LaunchEvent
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const LoseEvent = Packages.mindustry.game.EventType.LoseEvent
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const WinEvent = Packages.mindustry.game.EventType.WinEvent
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const TurnEvent = Packages.mindustry.game.EventType.TurnEvent
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const Trigger = Packages.mindustry.game.EventType.Trigger
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