Merge pull request #2738 from Voz-Duh/top-for-liquid-turrets

Top For Liquid Turrets
This commit is contained in:
Anuken
2020-09-26 20:16:38 -04:00
committed by GitHub
2 changed files with 8 additions and 2 deletions

View File

@@ -17,6 +17,7 @@ import static mindustry.Vars.tilesize;
public class LiquidTurret extends Turret{
public ObjectMap<Liquid, BulletType> ammoTypes = new ObjectMap<>();
public @Load("@-liquid") TextureRegion liquidRegion;
public @Load("@-top") TextureRegion topRegion;
public LiquidTurret(String name){
super(name);
@@ -53,8 +54,12 @@ public class LiquidTurret extends Turret{
});
}
public class LiquidTurretBuild extends TurretBuild{
@Override
public TextureRegion[] icons(){
return Core.atlas.isFound(topRegion) ? new TextureRegion[]{baseRegion, region, topRegion} : super.icons();
}
public class LiquidTurretBuild extends TurretBuild{
@Override
public void draw(){
super.draw();
@@ -63,8 +68,9 @@ public class LiquidTurret extends Turret{
Draw.color(liquids.current().color);
Draw.alpha(liquids.total() / liquidCapacity);
Draw.rect(liquidRegion, x + tr2.x, y + tr2.y, rotation - 90);
Draw.color();
Draw.reset();
}
if(Core.atlas.isFound(topRegion)) Draw.rect(topRegion, x + tr2.x, y + tr2.y, rotation - 90);
}
@Override