Multipress sprite / Shields re-added

This commit is contained in:
Anuken
2019-02-02 22:33:12 -05:00
parent 203612853b
commit f5028a4937
12 changed files with 1374 additions and 1306 deletions
@@ -317,7 +317,7 @@ public class Blocks implements ContentList{
craftEffect = Fx.pulverizeMedium;
output = Items.graphite;
craftTime = 30f;
size = 2;
size = 3;
hasItems = true;
hasLiquids = true;
hasPower = true;
@@ -811,7 +811,7 @@ public class Blocks implements ContentList{
requirements(Category.power, ItemStack.with(Items.titanium, 15, Items.lead, 20, Items.silicon, 30, Items.surgealloy, 10));
size = 2;
maxNodes = 2;
laserRange = 40f;
laserRange = 30f;
}};
battery = new Battery("battery"){{
@@ -884,9 +884,13 @@ public class Blocks implements ContentList{
consumes.liquid(Liquids.cryofluid, maxLiquidUse);
}};
fusionReactor = new FusionReactor("fusion-reactor"){{
fusionReactor = new ImpactGenerator("fusion-reactor"){{
requirements(Category.power, ItemStack.with(Items.lead, 800, Items.silicon, 600, Items.graphite, 600, Items.thorium, 200, Items.surgealloy, 400, Items.metaglass, 200));
size = 4;
health = 600;
health = 900;
powerProduction = 70f;
//consumes.power(20f);
consumes.liquid(Liquids.water, 0.5f);
}};
//endregion power