From f51c6e458d445abaa00024ff12afad5f928e13d5 Mon Sep 17 00:00:00 2001 From: Anuken Date: Mon, 27 May 2024 11:25:34 -0400 Subject: [PATCH] Fixed unit shields breaking on spawn --- core/src/mindustry/entities/abilities/ForceFieldAbility.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/mindustry/entities/abilities/ForceFieldAbility.java b/core/src/mindustry/entities/abilities/ForceFieldAbility.java index 8ec26ff44a..545bc9af68 100644 --- a/core/src/mindustry/entities/abilities/ForceFieldAbility.java +++ b/core/src/mindustry/entities/abilities/ForceFieldAbility.java @@ -32,7 +32,7 @@ public class ForceFieldAbility extends Ability{ /** State. */ protected float radiusScale, alpha; - protected boolean wasBroken; + protected boolean wasBroken = true; private static float realRad; private static Unit paramUnit;