Changed placement controls / Fixed complete sectors not resetting
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@@ -53,14 +53,14 @@ public class Sectors{
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}
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world.sectors.save();
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world.setSector(sector);
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sector.currentMission().onBegin();
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if(!sector.complete) sector.currentMission().onBegin();
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}else if(SaveIO.breakingVersions.contains(sector.getSave().getBuild())){
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ui.showInfo("$text.save.old");
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}else try{
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sector.getSave().load();
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world.setSector(sector);
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state.set(State.playing);
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sector.currentMission().onBegin();
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if(!sector.complete) sector.currentMission().onBegin();
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}catch(Exception e){
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Log.err(e);
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sector.getSave().delete();
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@@ -270,6 +270,7 @@ public class Sectors{
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sector.getSave().delete();
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}
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sector.completedMissions = 0;
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sector.complete = false;
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initSector(sector);
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for(int x = sector.x; x < sector.width + sector.x; x++){
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