More sound effects
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@@ -2004,7 +2004,7 @@ public class LExecutor{
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@Override
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public void run(LExecutor exec){
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Sound sound = Sounds.getSound(id.numi());
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if(sound == null || sound == Sounds.swish) sound = Sounds.none; //no.
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if(sound == null) sound = Sounds.none;
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if(positional){
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sound.at(World.unconv(x.numf()), World.unconv(y.numf()), pitch.numf(), Math.min(volume.numf(), 2f), limit.bool());
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