Crash fix
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@@ -171,7 +171,7 @@ public class GameService{
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}
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}
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if(campaign() && player.unit().type.canBoost && player.unit().elevation >= 0.25f){
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if(campaign() && !player.dead() && player.unit().type.canBoost && player.unit().elevation >= 0.25f){
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boostUnit.complete();
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}
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});
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