Fixed many pathfinding issues

This commit is contained in:
Anuken
2017-11-23 22:10:31 -05:00
parent b2cd95899c
commit f5583f6bc8
13 changed files with 141 additions and 84 deletions

View File

@@ -34,12 +34,16 @@ public class Vars{
public static boolean debug = false;
//whether to debug openGL info
public static boolean debugGL = false;
//whether profiling is shown
public static boolean profile = false;
//whether the player can clip through walls
public static boolean noclip = false;
//whether to draw chunk borders
public static boolean debugChunks = false;
//whether turrets have infinite ammo (only with debug)
public static boolean infiniteAmmo = true;
//whether to show paths of enemies
public static boolean showPaths = false;
public static boolean showPaths = true;
//number of save slots-- increasing may lead to layout issues
//TODO named save slots, possibly with a scroll dialog
public static final int saveSlots = 4;