Automatic bundle update
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@@ -814,6 +814,7 @@ sector.atolls.name = Atolls
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sector.testingGrounds.name = Testing Grounds
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sector.seaPort.name = Sea Port
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sector.weatheredChannels.name = Weathered Channels
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sector.mycelialBastion.name = Mycelial Bastion
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sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
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sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
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@@ -841,6 +842,7 @@ sector.polarAerodrome.description = WIP, map submission by hhh i 17
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sector.testingGrounds.description = WIP, map submission by dnx2019
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sector.seaPort.description = WIP, map submission by inkognito626
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sector.weatheredChannels.description = WIP, map submission by Skeledragon
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sector.mycelialBastion.description = WIP, map submission by Skeledragon
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sector.onset.name = The Onset
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sector.aegis.name = Aegis
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sector.lake.name = Lake
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@@ -2064,6 +2066,10 @@ block.phase-wall.description = A wall coated with special phase-based reflective
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block.phase-wall-large.description = A wall coated with special phase-based reflective compound. Deflects most bullets upon impact.\nSpans multiple tiles.
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block.surge-wall.description = An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.
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block.surge-wall-large.description = An extremely durable defensive block.\nBuilds up charge on bullet contact, releasing it randomly.\nSpans multiple tiles.
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block.scrap-wall.description = Protects structures from enemy projectiles.
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block.scrap-wall-large.description = Protects structures from enemy projectiles.
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block.scrap-wall-huge.description = Protects structures from enemy projectiles.
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block.scrap-wall-gigantic.description = Protects structures from enemy projectiles.
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block.door.description = A small door. Can be opened or closed by tapping.
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block.door-large.description = A large door. Can be opened and closed by tapping.\nSpans multiple tiles.
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block.mender.description = Periodically repairs blocks in its vicinity. Keeps defenses repaired in-between waves.\nOptionally uses silicon to boost range and efficiency.
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