Merge remote-tracking branch 'upstream/master'

# Conflicts:
#	core/assets/bundles/bundle_ja.properties
This commit is contained in:
beito123
2019-03-06 14:59:38 +09:00
297 changed files with 6811 additions and 5952 deletions

View File

@@ -21,6 +21,7 @@ stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
map.delete = Are you sure you want to delete the map "[accent]{0}[]"?
level.highscore = High Score: [accent]{0}
@@ -187,7 +188,6 @@ map.nospawn = This map does not have any cores for the player to spawn in! Add a
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
editor.brush = Brush
editor.slope = \\
editor.openin = Open In Editor
editor.oregen = Ore Generation
editor.oregen.info = Ore Generation:
@@ -252,12 +252,17 @@ bestwave = [LIGHT_GRAY]Best Wave: {0}
launch = < LAUNCH >
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
launch.unable = [scarlet]Unable to LAUNCH.[] {0} Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Unlock configuring loadout:\nWave {0}.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.complete = Zone conditions met.
zone.complete = Wave {0} reached:\nNew zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson]Failed to connect to server:\n\n[accent]{0}
error.unreachable = Server unreachable.\nIs the address spelled correctly?
@@ -300,8 +305,11 @@ no = No
info.title = Info
error.title = [crimson]An error has occured
error.crashtitle = An error has occured
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Block Info
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = Power Capacity
blocks.powershot = Power/Shot
blocks.targetsair = Targets Air
@@ -326,6 +334,7 @@ blocks.inputitems = Input Items
blocks.outputitem = Output Item
blocks.drilltier = Drillables
blocks.drillspeed = Base Drill Speed
blocks.maxunits = Max Active Units
blocks.liquidoutput = Liquid Output
blocks.liquidoutputspeed = Liquid Output Speed
blocks.liquiduse = Liquid Use
@@ -337,7 +346,10 @@ blocks.liquidfueluse = Liquid Fuel Use
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Health
blocks.heat = Heat
blocks.power = Power
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
@@ -405,7 +417,7 @@ keybind.move_x.name = Move x
keybind.move_y.name = Move y
keybind.select.name = Select/Shoot
keybind.pick.name = Pick Block
keybind.break.name = Break
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.shoot.name = Shoot
keybind.zoom_hold.name = Zoom Hold
@@ -433,7 +445,7 @@ mode.freebuild.description = Limited resources and no timer for waves.
mode.pvp.name = PvP
mode.pvp.description = Fight against other players locally.
mode.attack.name = Attack
mode.attack.descrption = No waves, with the goal to destroy the enemy base.
mode.attack.description = No waves, with the goal to destroy the enemy base.
content.item.name = Items
content.liquid.name = Liquids
content.unit.name = Units
@@ -458,8 +470,8 @@ item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomatter
item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sand
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.blast-compound.name = Blast Compound
@@ -517,6 +529,11 @@ mech.ability = [LIGHT_GRAY]Ability: {0}
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
@@ -526,22 +543,13 @@ block.spawn.name = Enemy Spawn
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = Metal Floor
block.deepwater.name = deepwater
block.water.name = water
block.lava.name = lava
block.deepwater.name = Deep Water
block.water.name = Water
block.tar.name = Tar
block.blackstone.name = Black Stone
block.stone.name = Stone
block.dirt.name = Dirt
block.sand.name = Dark Sand
block.ice.name = Ice
block.snow.name = Snow
block.grass.name = Grass
block.shrub.name = Shrub
block.rock.name = Rock
block.blackrock.name = Black Rock
block.icerock.name = icerock
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
@@ -561,9 +569,8 @@ block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulde
block.stained-boulder.name = Stained Boulder
block.metal-floor.name = Metal Floor
block.metal-floor-1.name = Metal Floor 1
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
@@ -583,7 +590,6 @@ block.thorium-wall-large.name = Large Thorium Wall
block.door.name = Door
block.door-large.name = Large Door
block.duo.name = Duo
block.scorch.name = Scorch
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Conveyor
@@ -595,17 +601,14 @@ block.sorter.name = Sorter
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.smelter.name = Smelter
block.arc-smelter.name = Arc Smelter
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer
block.cryofluidmixer.name = Cryofluid Mixer
block.melter.name = Melter
block.incinerator.name = Incinerator
block.biomattercompressor.name = Biomatter Compressor
block.spore-press.name = Spore Press
block.separator.name = Separator
block.centrifuge.name = Centrifuge
block.power-node.name = Power Node
block.power-node-large.name = Large Power Node
block.surge-tower.name = Surge Tower
@@ -645,7 +648,6 @@ block.bridge-conveyor.name = Bridge Conveyor
block.plastanium-compressor.name = Plastanium Compressor
block.pyratite-mixer.name = Pyratite Mixer
block.blast-mixer.name = Blast Mixer
block.solidifer.name = Solidifer
block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor
@@ -666,7 +668,6 @@ block.liquid-junction.name = Liquid Junction
block.bridge-conduit.name = Bridge Conduit
block.rotary-pump.name = Rotary Pump
block.thorium-reactor.name = Thorium Reactor
block.command-center.name = Command Center
block.mass-driver.name = Mass Driver
block.blast-drill.name = Airblast Drill
block.thermal-pump.name = Thermal Pump
@@ -686,13 +687,13 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = blue
team.red.name = red
team.orange.name = orange
team.none.name = gray
team.green.name = green
team.purple.name = purple
unit.alpha-drone.name = Alpha Drone
unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks.
unit.phantom.name = Phantom Drone
@@ -737,8 +738,6 @@ tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -768,9 +767,7 @@ block.titanium-conveyor.description = Advanced item transport block. Moves items
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
@@ -778,12 +775,10 @@ block.pulverizer.description = Crushes stone into sand. Useful when there is a l
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Extracts useful minerals from slag.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
@@ -793,19 +788,18 @@ block.turbine-generator.description = More efficient than a combustion generator
block.thermal-generator.description = Generates power when placed in hot locations.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at half capacity.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at full capacity.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.container.description = Stores a small amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.cultivator.description = Cultivates tiny concentrations of spores into industry-ready pods.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
@@ -821,7 +815,6 @@ block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser air units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
@@ -831,17 +824,15 @@ block.liquid-junction.description = Acts as a bridge for two crossing conduits.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.thermal-pump.description = The ultimate pump.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -20,6 +20,7 @@ stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
map.delete = Jsi si jistý že chceš smazat mapu "[accent]{0}[]"?
level.highscore = Nejvyšší skóre: [accent]{0}
level.select = Výběr levelu
@@ -185,7 +186,6 @@ map.nospawn = Tato mapa nemá žádná jádra pro hráče ke spawnutí! přidej[
map.nospawn.pvp = Tato mapa nemá žádné nepřátelské jádra pro hráče ke spawnutí! přidej[SCARLET] red[] jádro na tuto mapu v editoru.
map.invalid = Chyba v načítání mapy: poškozený nebo neplatný soubor mapy.
editor.brush = Štětec
editor.slope = \\
editor.openin = Otevřít v editoru.
editor.oregen = Generovat nerostné zdroje.
editor.oregen.info = Generování nerostných zdrojů:
@@ -250,7 +250,16 @@ launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.complete = Zone conditions met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson]Nepovedlo se připojení k serveru:\n\n[accent]{0}
error.unreachable = Server je nedostupný.\nJe adresa napsaná správně?
error.invalidaddress = Neplatná adresa.
@@ -290,12 +299,15 @@ no = Ne
info.title = Informace
error.title = [crimson]Objevila se chyba
error.crashtitle = Objevila se chyba
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Informace o bloku
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = Kapacita energie
blocks.powershot = Energie na výstřel
blocks.targetsair = Zaměřuje vzdušné jednotky
blocks.itemspeed = Zpracování
blocks.itemsmoved = Move Speed
blocks.shootrange = Dostřel
blocks.size = velikost
blocks.liquidcapacity = Kapacita tekutin
@@ -316,6 +328,7 @@ blocks.inputitems = Vstupní předměty
blocks.outputitem = Výstupní předmět
blocks.drilltier = Vrtatelné
blocks.drillspeed = Základní rychlost vrtu
blocks.maxunits = Max Active Units
blocks.liquidoutput = Výstup tekutin
blocks.liquidoutputspeed = Rychlost výstupu tekutin
blocks.liquiduse = Spotřebuje tekutin
@@ -327,7 +340,10 @@ blocks.liquidfueluse = Spotřeba Paliva-tekutiny
blocks.boostitem = Předmět pro zrychlení
blocks.boostliquid = Tekutina pro zrychlení
blocks.health = Životy
blocks.heat = Heat
blocks.power = Power
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Nepřesnost/výchylka
blocks.shots = Střely
@@ -336,11 +352,11 @@ blocks.inputfuel = Palivo
blocks.fuelburntime = Čas spalování paliva
blocks.inputcapacity = Vstupní kapacita
blocks.outputcapacity = Výstupní kapacita
blocks.ammo = Ammo
unit.blocks = Bloky
unit.powersecond = jednotek energie/sekunda
unit.liquidsecond = jednotek tekutin/sekundu
unit.itemssecond = předmětů/sekundu
unit.pixelssecond = pixelů/sekundu
unit.liquidunits = jednotek tekutin
unit.powerunits = jednotek energie
unit.degrees = úhly
@@ -395,7 +411,7 @@ keybind.move_x.name = Pohyb na X
keybind.move_y.name = Pohyb na Y
keybind.select.name = Vybrat/Střílet
keybind.pick.name = Pick Block
keybind.break.name = Ničit
keybind.break_block.name = Break Block
keybind.deselect.name = Odznačit
keybind.shoot.name = Střílet
keybind.zoom_hold.name = Přiblížení-podržení
@@ -423,7 +439,7 @@ mode.freebuild.description = Limitované zdroje a žádný čas pro vlny nepřá
mode.pvp.name = PvP
mode.pvp.description = Bojuj proti ostatním hráčům v lokální síti.
mode.attack.name = Útok
mode.attack.descrption = Žádné vlny, cílem je zničit nepřátelskou základnu.
mode.attack.description = No waves, with the goal to destroy the enemy base.
content.item.name = Předměty
content.liquid.name = Tekutiny
content.unit.name = jednotky
@@ -448,8 +464,8 @@ item.phase-fabric.name = Fázová tkanina
item.phase-fabric.description = Skoro beztížná substance používaná v pokročilé elektronice a v sebeopravné technologii.
item.surge-alloy.name = Impulzní slitina
item.surge-alloy.description = Pokročilá slitina s unikátními elektronickými vlastnostmi.
item.biomatter.name = BioHmota
item.biomatter.description = Shluk organické kaše; Používá se k přeměně na ropu nebo jako jednoduché palivo.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Písek
item.sand.description = Běžný materiál rozšířeně používaný v spalování slitin.
item.blast-compound.name = Výbušná směs
@@ -461,7 +477,7 @@ item.metaglass.description = A super-tough glass compound. Extensively used for
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Voda
liquid.lava.name = Láva
liquid.slag.name = Slag
liquid.oil.name = Ropa
liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alfa
@@ -507,6 +523,11 @@ mech.ability = [LIGHT_GRAY]Schopnost: {0}
liquid.heatcapacity = [LIGHT_GRAY]Kapacita teploty: {0}
liquid.viscosity = [LIGHT_GRAY]Viskozita: {0}
liquid.temperature = [LIGHT_GRAY]Teplota: {0}
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
@@ -516,22 +537,42 @@ block.spawn.name = Nepřátelský Spawn
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = Kovová podlaha
block.deepwater.name = Hluboká voda
block.water.name = Voda
block.lava.name = Láva
block.tar.name = Tar
block.blackstone.name = Černý kámen
block.stone.name = Kámen
block.dirt.name = Hlína
block.sand.name = Písek
block.ice.name = Led
block.snow.name = Sníh
block.grass.name = Tráva
block.shrub.name = Keř
block.rock.name = Kámen
block.blackrock.name = Černý kámen
block.icerock.name = Ledový kámen
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.stained-rocks.name = Stained Rocks
block.stained-stone.name = Stained Stone
block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulde
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Měděná zeď
block.copper-wall-large.name = Velká měděná zeď
block.titanium-wall.name = Titanium Wall
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = Velká thoriová stěna
block.door.name = Dveře
block.door-large.name = Velké dveře
block.duo.name = Duo
block.scorch.name = Scorch
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Dopravník
@@ -555,17 +595,14 @@ block.sorter.name = Dělička
block.sorter.description = Třídí předměty. Jestli je předmět shodný s výběrem, je mu dovoleno projít. Naopak neshodné předměty jsou vypuštěny do prava nebo do leva.
block.overflow-gate.name = Brána přetečení
block.overflow-gate.description = Kombinace distributoru a děličky která má výstup do leva nebo do prava jen pokud je přední strana zablokovaná.
block.smelter.name = Pec
block.arc-smelter.name = Oblouková Pec
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Tkalcovna pro fázovou tkaninu
block.pulverizer.name = Rozmělňovač
block.cryofluidmixer.name = Cryofluid mixér
block.melter.name = Tavírna
block.incinerator.name = Spalovna
block.biomattercompressor.name = Kompresor na Biohmotu
block.spore-press.name = Spore Press
block.separator.name = Separátor
block.centrifuge.name = Centrifuga
block.power-node.name = Energetický uzel
block.power-node-large.name = Velký energetický uzel
block.surge-tower.name = Surge Tower
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = Mostový přepravník
block.plastanium-compressor.name = Kompresor na Plastanium
block.pyratite-mixer.name = Pyratit mixér
block.blast-mixer.name = Výbušninový mixér
block.solidifer.name = Krystalizér
block.solar-panel.name = Solární panel
block.solar-panel-large.name = Velký solární panel
block.oil-extractor.name = Ropný Extraktor
@@ -626,7 +662,6 @@ block.liquid-junction.name = Křižovatka tekutin
block.bridge-conduit.name = Mostové potrubí
block.rotary-pump.name = Rotační pumpa
block.thorium-reactor.name = Thoriový Reaktor
block.command-center.name = Příkazové centrum
block.mass-driver.name = Hromadný Distributor
block.blast-drill.name = Tlakovzdušný vrt
block.thermal-pump.name = Termální pumpa
@@ -646,13 +681,13 @@ block.spectre.name = Spektr
block.meltdown.name = Meltdown
block.container.name = Kontejnér
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = modrá
team.red.name = červená
team.orange.name = oranžová
team.none.name = šedá
team.green.name = zelená
team.purple.name = fialová
unit.alpha-drone.name = Alfa Dron
unit.spirit.name = Spirit Dron
unit.spirit.description = Startovní dron. Standartně se objevuje u jádra. Automaticky těží rudy a opravuje stavby.
unit.phantom.name = Fantom Dron
@@ -697,8 +732,6 @@ tutorial.dagger = Propoj energetické uzly s továrnou.\nJakmile jsou požadavky
tutorial.battle = [LIGHT_GRAY] Nepřítel[] prozradil lokaci svého jádra.\nZnič ho svými bojovými jednotkami.
block.copper-wall.description = Levný defenzivní blok.\nUžitečný k obraně tvého jádra a střílen v prvotních vlnách nepřátel.
block.copper-wall-large.description = Levný defenzivní blok.\nUžitečný k obraně tvého jádra a střílen v prvotních vlnách nepřátel.\nZabírá více polí.
block.dense-alloy-wall.description = Standartní defenzivní blok.\nAdekvátní obrana vůči nepřátelům.
block.dense-alloy-wall-large.description = Standartní defenzivní blok.\nAdekvátní obrana vůči nepřátelům.\nZabírá více polí.
block.thorium-wall.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům.
block.thorium-wall-large.description = Sílný defenzivní blok.\nDobrá obrana vůči nepřátelům..\nZabírá více polí.
block.phase-wall.description = Né tak silná jako zeď Thoria ale odráží nepřátelské projektily dokud nejsou moc silné.
@@ -728,8 +761,6 @@ block.titanium-conveyor.description = Pokročilý blok přepravy předmětů. Ne
block.phase-conveyor.description = Pokročilý blok přepravy předmětů. Využívá energii k přepravě od jednoho bodu k druhému po velice dlouhé vzdálenosti.
block.junction.description = Chová se jako most pro dva křížící se pásy dopravníků. Užitečný při situaci kdy dva rozdílné dopravníky dopravují dva rozdílné materiálny na rozdílné místa.
block.mass-driver.description = Ultimátní blok přepravy předmětů. Sbírá několik druhů předmětů a vystřelí je k dalšímu hromadnému distributoru přes veliké vzdálenosti.
block.smelter.description = Spaluje uhlí, měd a olovo pro vytvoření husté slitiny.
block.arc-smelter.description = Spaluje měd a olovo za pomocí externího energetického zdroje.
block.silicon-smelter.description = Redukuje písek s vysoce čistým koksem za účelem výroby křemíku.
block.plastanium-compressor.description = Produkuje plastánium za pomocí titánia a ropy.
block.phase-weaver.description = Produkuje fázovou tkaninu z radioaktivního thoria a velkého množství písku.
@@ -738,12 +769,10 @@ block.pulverizer.description = Drtí kámen na písek. Užitečné když se v ob
block.pyratite-mixer.description = Míchá uhlí, olovo a písek do velice hořlavého pyratitu.
block.blast-mixer.description = Používá ropu k přeměně pyratitu do méně hořlavé ale více explozivní těkavé směsi.
block.cryofluidmixer.description = Kombinuje vodu a titánium do cryofluid, která je více efektivní pro chlazení.
block.solidifer.description = Velice rychle chladí lávu na kámen.
block.melter.description = Taví kámen při velice vysokých teplotách na lávu.
block.incinerator.description = Zbaví tě přebytku předmětů.
block.biomattercompressor.description = Stlačuje biohmotu k získání ropy.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Vystaví kámen velkému tlaku vody k získání různých materiálů obsažené v kameni.
block.centrifuge.description = Více efektivní než separátor. Za to více nákladný na provoz ke které vyžaduje energii.
block.power-node.description = Vysílá energii mezi propojenými uzly. Dokáže se propojit až se čtyřmi uzly či stavbami najednou. Uzel bude dostávat zásobu energie a bude ji distribuovat mezi připojené bloky.
block.power-node-large.description = Má větší dosah než standartní energetický uzel and a dokáže propojit až 6 staveb nebo uzly.
block.battery.description = Ukládá energii kdykoliv kdy je nadbytek ,poskytuje energii kdykolik když je pokles energie v síti, tak dlouho doku zbývá kapacita.
@@ -765,7 +794,6 @@ block.blast-drill.description = Ultimátní vrt, vyžaduje velké množství ene
block.water-extractor.description = Extrahuje vodu ze země. Vhodný k použití když se v oblasti nenachází zdroj vody.
block.cultivator.description = Kultivuje půdu vodou za účelem získání biohmoty.
block.oil-extractor.description = Vyžaduje velké množství energie na extrakci ropy z písku. Použíj ho když se v oblasti nenachází žádný zdroj ropy.
block.dart-ship-pad.description = Zanech zde své aktuální plavidlo a žměn ho na klasický bojový letoun.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.trident-ship-pad.description = Zanech zde své aktuální plavidlo a změň ho do docela dobře obrněného těžkého bombardéru.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.javelin-ship-pad.description = Zanech zde své aktuální plavidlo a změn ho na silný a rychlý stíhač s bleskovými zbraněmi.\nPoužíj ho poklikáním když se nacházíš nad ním.
block.glaive-ship-pad.description = Zanech zde své aktuální plavidlo a změn ho na velkou, dobře obrněnou střeleckou loď.\nPoužíj ho poklikáním když se nacházíš nad ním.
@@ -781,7 +809,6 @@ block.titan-factory.description = Produkuje pokročilé, orněné pozemní jedno
block.fortress-factory.description = Produkuje těžké artilérní, pozmení jednotky.
block.revenant-factory.description = Produkuje vzdušné, težké laserové stíhače..
block.repair-point.description = Kontinuálně léčí nejbližší budovy a jednotky.
block.command-center.description = Dovoluje měnit umělou inteligenci spojeneckých jednotek. Aktuálně, útok, ztáhnout se a hlídkuj příkazy jsou podporovány.
block.conduit.description = Základní blok přepravy tekutin. Funguje jako dopravník, ale na tekutiny, chápeš ne ? Užívá se s extraktory, pumpami nebo jiným potrubím.
block.pulse-conduit.description = Pokročilý blok přepravy tekutin. Přepravuje tekutiny rychleji a více než standartní potrubí.
block.phase-conduit.description = Pokročilý blok přepravy tekutin. Používá energii k teleportu tekutin do druhého bodu přez několik polí.
@@ -795,13 +822,11 @@ block.thermal-pump.description = Ultimátní pumpa. Trojnásobně rychlejší ne
block.router.description = Příijmá předměty z jednoho směru a posílá je rovnoměrně do zbylých tří směrů. Užitečný při rozdělení jednoho zdroje směřující do různých cílů.
block.distributor.description = Pokročilý směrovač, který z libovolného počtu vstupů vytvoří libovolný počet výstupu a rozdělí přísun předmětů rovnoměrně do každého z nich, obdoba Multiplexeru a Demultiplexeru.
block.bridge-conveyor.description = Pokročilý blok přepravy předmětů. Dovoluje transport předmětů až přez tři pole jakéhokoliv terénu nebo budovy.
block.alpha-mech-pad.description = Když je dodán dostatek energie, Přestaví tvoji loď na[accent] Alfa[] mecha.
block.item-source.description = Nekonečný zdroj předmětů. Jen pro Sandbox.
block.liquid-source.description = Nekonečný zdroj tekutin. Jen pro Sandbox.
block.item-void.description = Likviduje jakéhokoliv vstupní předmět bež použití energie. Jen pro Sandbox.
block.power-source.description = Nekonečný zdroj energie. Jen pro Sandbox.
block.power-void.description = Prázdnota pro veškerou energii vstupující do něj. Jen pro Sandbox.
liquid.water.description = Nejčastěji se používá ke chlazení a zpracování odpadu.
liquid.lava.description = Může být transformován na[LIGHT_GRAY] kámen[], nebo pro generátor energie nebo jako střelivo pro určitý druh střílen.
liquid.oil.description = Může být spálen, vybouchnout nebo použit jako chlazení.
liquid.cryofluid.description = Nejefektivnější tekutina pro chlazení.

View File

@@ -20,6 +20,7 @@ stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
map.delete = Bist du sicher, dass du die Karte "[accent]{0}[]" löschen möchtest?
level.highscore = High Score: [accent]{0}
level.select = Level Auswahl
@@ -185,7 +186,6 @@ map.nospawn = Diese Karte hat keine Kerne in denen die Spieler beginnen können!
map.nospawn.pvp = Diese Karte hat keine gegnerischen Kerne wo Gegner starten könnten! Füge über den Editor [SCARLET] rote[] Kerne zu dieser Karte hinzu.
map.invalid = Fehler beim Laden der Karte: Beschädigtes oder invalide Karten Datei.
editor.brush = Pinsel
editor.slope = \\
editor.openin = Öffne im Editor
editor.oregen = Erze generieren
editor.oregen.info = Erze generiert:
@@ -250,7 +250,16 @@ launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.complete = Zone conditions met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson] Verbindung zum Server konnte nicht hergestellt werden: [accent]{0}
error.unreachable = Server nicht erreichbar.
error.invalidaddress = Ungültige Adresse.
@@ -290,12 +299,15 @@ no = Nein
info.title = [accent]Info
error.title = [crimson] Ein Fehler ist aufgetreten
error.crashtitle = Ein Fehler ist aufgetreten!
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Blockinfo:
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = Kapazität
blocks.powershot = Stromverbrauch/Schuss
blocks.targetsair = Visiert Luft Einheiten an
blocks.itemspeed = Beförderte Materialien
blocks.itemsmoved = Move Speed
blocks.shootrange = Reichweite
blocks.size = Größe
blocks.liquidcapacity = Flüssigkeitskapazität
@@ -316,6 +328,7 @@ blocks.inputitems = Akzeptierte Materialien
blocks.outputitem = Erzeugtes Material
blocks.drilltier = Abbaubare Erze
blocks.drillspeed = Bohrgeschwindigkeit
blocks.maxunits = Max Active Units
blocks.liquidoutput = Erzeugte Flüssigkeit
blocks.liquidoutputspeed = Ausgabegeschwindigkeit
blocks.liquiduse = Flüssigkeitsverbrauch
@@ -327,7 +340,10 @@ blocks.liquidfueluse = Kraftstoffverbrauch
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Lebenspunkte
blocks.heat = Heat
blocks.power = Power
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Ungenauigkeit
blocks.shots = Schüsse
@@ -336,11 +352,11 @@ blocks.inputfuel = Kraftstoff
blocks.fuelburntime = Kraftstoff Verbrennungs-Zeit
blocks.inputcapacity = Annahmekapazität
blocks.outputcapacity = Ausgabekapazität
blocks.ammo = Ammo
unit.blocks = Blöcke
unit.powersecond = Stromeinheiten/Sekunde
unit.liquidsecond = Flüssigkeitseinheiten/Sekunde
unit.itemssecond = Materialeinheiten/Sekunde
unit.pixelssecond = Pixel/Sekunde
unit.liquidunits = Flüssigkeitseinheiten
unit.powerunits = Stromeinheiten
unit.degrees = Grad
@@ -395,7 +411,7 @@ keybind.move_x.name = X-Achse
keybind.move_y.name = Y-Achse
keybind.select.name = Auswählen/Schießen
keybind.pick.name = Pick Block
keybind.break.name = Abreißen
keybind.break_block.name = Break Block
keybind.deselect.name = Auswahl aufheben
keybind.shoot.name = Schießen
keybind.zoom_hold.name = Zoom halten
@@ -423,7 +439,7 @@ mode.freebuild.description = Begrenzte Ressourcen und kein Timer für Wellen.
mode.pvp.name = PvP
mode.pvp.description = Kämpfe gegen andere Spieler local.
mode.attack.name = Attack
mode.attack.descrption = No waves, with the goal to destroy the enemy base.
mode.attack.description = No waves, with the goal to destroy the enemy base.
content.item.name = Materialien
content.liquid.name = Flüssigkeiten
content.unit.name = Einheiten
@@ -448,8 +464,8 @@ item.phase-fabric.name = Phasengewebe
item.phase-fabric.description = Eine nahezu gewichtslose Substanz, die in fortgeschrittener Elektronik und in selbstreparierender Technologie verwendet wird.
item.surge-alloy.name = Spannungsstoß-Legierung
item.surge-alloy.description = Eine fortgeschrittene Legierung mit einzigartigen elektrischen Eigenschaften.
item.biomatter.name = Biomasse
item.biomatter.description = Ein Klumpen organischer Brei. Wird für die Umwandlung in Öl oder als grundliegender Kraftstoff verwendet.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sand
item.sand.description = Ein gängiges Material, welches häufig in geschmolzener Form, flüssig oder als Legierung verwendet wird.
item.blast-compound.name = Explosive Mischung
@@ -461,7 +477,7 @@ item.metaglass.description = A super-tough glass compound. Extensively used for
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Wasser
liquid.lava.name = Lava
liquid.slag.name = Slag
liquid.oil.name = Öl
liquid.cryofluid.name = Kryoflüssigkeit
mech.alpha-mech.name = Alpha
@@ -507,6 +523,11 @@ mech.ability = [LIGHT_GRAY]Fähigkeit: {0}
liquid.heatcapacity = [LIGHT_GRAY]Wärmekapazität: {0}
liquid.viscosity = [LIGHT_GRAY]Viskosität: {0}
liquid.temperature = [LIGHT_GRAY]Temperatur: {0}
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
@@ -516,22 +537,42 @@ block.spawn.name = Gegnerischer Startpunkt
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = Metallboden
block.deepwater.name = Tiefes Wasser
block.water.name = Wasser
block.lava.name = Lava
block.tar.name = Teer
block.blackstone.name = Schwarzer Stein
block.stone.name = Stein
block.dirt.name = Dreck
block.sand.name = Sand
block.ice.name = Eis
block.snow.name = Schnee
block.grass.name = Gras
block.shrub.name = Busch
block.rock.name = Fels
block.blackrock.name = Schwarzer Fels
block.icerock.name = Eisfels
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.stained-rocks.name = Stained Rocks
block.stained-stone.name = Stained Stone
block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulde
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Kupfermauer
block.copper-wall-large.name = Große Kupfermauer
block.titanium-wall.name = Titanium Wall
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = Große Thorium-Mauer
block.door.name = Tür
block.door-large.name = Große Tür
block.duo.name = Duo
block.scorch.name = Scorch
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Förderband
@@ -555,17 +595,14 @@ block.sorter.name = Sortierer
block.sorter.description = Sortiert Materialien. Wenn ein Gegenstand der Auswahl entspricht, darf er vorbei. Andernfalls wird er links oder rechts ausgegeben.
block.overflow-gate.name = Überlauftor
block.overflow-gate.description = Ein Verteiler, der nur Materialien nach links oder rechts ausgibt, falls der Weg gerade aus blockiert ist.
block.smelter.name = Schmelzer
block.arc-smelter.name = Lichtbogen-Schmelzer
block.silicon-smelter.name = Silizium-Schmelzer
block.phase-weaver.name = Phasenweber
block.pulverizer.name = Pulverisierer
block.cryofluidmixer.name = Kryoflüssigkeitsmixer
block.melter.name = Schmelzer
block.incinerator.name = Verbrennungsanlage
block.biomattercompressor.name = Biomassenverdichter
block.spore-press.name = Spore Press
block.separator.name = Separierer
block.centrifuge.name = Zentrifuge
block.power-node.name = Stromknoten
block.power-node-large.name = Großer Stromknoten
block.surge-tower.name = Surge Tower
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = Brücken-Transportband
block.plastanium-compressor.name = Plastanium-Verdichter
block.pyratite-mixer.name = Pyratit-Mixer
block.blast-mixer.name = Sprengmixer
block.solidifer.name = Verhärter
block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Großes Solar Panel
block.oil-extractor.name = Oil Extraktor
@@ -626,7 +662,6 @@ block.liquid-junction.name = Flüssigkeits-Kreuzung
block.bridge-conduit.name = Kanalbrücke
block.rotary-pump.name = Rotierende Pumpe
block.thorium-reactor.name = Thorium-Reaktor
block.command-center.name = Kommandozentrum
block.mass-driver.name = Massenbeschleuniger
block.blast-drill.name = Sprengbohrer
block.thermal-pump.name = Thermische Pumpe
@@ -646,13 +681,13 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = Blau
team.red.name = Rot
team.orange.name = Orange
team.none.name = Grau
team.green.name = Grün
team.purple.name = Lila
unit.alpha-drone.name = Alpha Drohne
unit.spirit.name = Spirit Drohne
unit.spirit.description = Die anfängliche Drohne. Sie wird gewöhnlich in der Basis Erz ab, sammelt Materialien und repariert Blöcke.
unit.phantom.name = Phantom Drohne
@@ -697,8 +732,6 @@ tutorial.dagger = Verbinde die Fabrik mit einem Stromknoten. Wenn alle Vorausset
tutorial.battle = Der[LIGHT_GRAY] Gegner[] hat seinen Kern offenbart.\nZerstöre ihn mit deiner Einheit und den Dagger Mechs.
block.copper-wall.description = Ein günstiger Verteidigungsblock.\nNützlich, um die Basis und Türme in den ersten Wellen zu beschützen.
block.copper-wall-large.description = Ein günstiger Verteidigungsblock.\nNützlich, um die Basis und Türme in den ersten Wellen zu beschützen.\nBenötigt mehrere Kacheln.
block.dense-alloy-wall.description = Ein Standard-Verteidigungsblock.\nAngemessener Schutz vor Feinden.
block.dense-alloy-wall-large.description = Ein Standard-Verteidigungsblock.\nAngemessener Schutz vor Feinden.\nBenötigt mehrere Kacheln.
block.thorium-wall.description = Ein starker Verteidigungsblock.\nGuter Schutz vor Feinden.
block.thorium-wall-large.description = Ein starker Verteidigungsblock.\nGuter Schutz vor Feinden.\nBenötigt mehrere Kacheln.
block.phase-wall.description = Nicht so stark wie eine Thorium-Mauer, aber reflektiert Schüsse bis zu einer gewissen Stärke.
@@ -728,8 +761,6 @@ block.titanium-conveyor.description = Verbesserter Transportblock. Bewegt Materi
block.phase-conveyor.description = Verbesserter Transportblock. Verwendet Strom, um Materialien zu einem verbundenen Phasen-Förderband über mehrere Kacheln zu teleportieren.
block.junction.description = Fungiert als Brücke zwischen zwei kreuzenden Förderbändern. Nützlich, wenn zwei verschiedene Förderbänder sich kreuzen, aber unterschiedliche Materialien verwenden.
block.mass-driver.description = Ultimativer Transportblock. Sammelt mehrere Materialien und schießt sie zu einem verbundenen Massenbeschleuniger über eine große Reichweite.
block.smelter.description = Verbrennt Kohle, um Kupfer und Blei zu einer dichten Legierung zu verschmelzen.
block.arc-smelter.description = Verschmilzt Kupfer und Blei zu einer dichten Legierung, indem es eine externe Stromquelle benutzt.
block.silicon-smelter.description = Reduziert Sand mit hochreinem Kohlenstoff, um Silizium zu produzieren.
block.plastanium-compressor.description = Produziert Plastanium aus Öl und Titan.
block.phase-weaver.description = Produziert Phasengewebe aus radioaktivem Thorium und großen Mengen an Sand.
@@ -738,12 +769,10 @@ block.pulverizer.description = Zertrümmert Stein zu Sand. Nützlich, wenn kein
block.pyratite-mixer.description = Vermischt Kohle, Blei und Sand zu hochentzündlichem Pyratit.
block.blast-mixer.description = Verwendet Öl, um Pyratit in eine weniger enzündliche aber explosivee Mischung umzuwandeln.
block.cryofluidmixer.description = Verarbeitet Wasser mit Titan zu einer Kryoflüssigkeit, die viel effizienter kühlt.
block.solidifer.description = Kühlt Lava zu großen Mengen Stein.
block.melter.description = Erhitzt Stein auf extrem hohe Temperaturen, um Lava zu erhalten.
block.incinerator.description = Vernichtet beliebige überschüssige Materialien oder Flüssigkeiten.
block.biomattercompressor.description = Komprimiert Biomasse, um Öl zu erhalten.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Setzt Stein Wasserdruck aus, um verschiedene Mineralien im Stein freizulegen.
block.centrifuge.description = Effizienter als der Separierer, aber auch teurer zum Bauen und benötigt Strom.
block.power-node.description = Überträgt Strom zu verbundenen Knoten. Bis zu vier Stromquellen, -verbraucher oder -knoten können verbunden werden. Der Knoten erhält Strom von benachbarten Knoten und gibt Strom benachbarte Blöcke weiter.
block.power-node-large.description = Hat einen größeren Radius als der normale Stromknoten und verbindet bis zu sechs Stromquellen, -verbraucher oder -knoten.
block.battery.description = Speichert Strom, solange ein Überschuss besteht, und gibt ihn bei Knappheit ab, solange Kapazität vorhanden ist.
@@ -765,7 +794,6 @@ block.blast-drill.description = Der ultimative Bohrer. Benötigt große Mengen a
block.water-extractor.description = Extrahiert Wasser aus dem Boden. Verwende ihn, wenn es keinen See in der Nähe gibt.
block.cultivator.description = Kultiviert den Boden mit Wasser, um Biomasse zu erzeugen.
block.oil-extractor.description = Verwendet große Mengen an Strom, um Öl aus Sand zu extrahieren. Verwende ihn, wenn es keine direkte Ölquelle gibt.
block.dart-ship-pad.description = Wechsle in einen Standard-Jäger.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
block.trident-ship-pad.description = Wechsle in einen massiv gepanzerten schweren Bomber.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
block.javelin-ship-pad.description = Wechsle in einen starken und schnellen Abfangjäger mit Blitz-Waffen.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
block.glaive-ship-pad.description = Wechsle in ein großes, gut gepanzertes Kampfflugzeug.\nVerwende das Pad, indem du doppelt darauf tippst, während du darauf bist.
@@ -781,7 +809,6 @@ block.titan-factory.description = Produziert fortgeschrittene, gepanzerte Bodene
block.fortress-factory.description = Produziert schwere Artillerie-Bodeneinheiten.
block.revenant-factory.description = Produziert schwere Laser-Bodeneinheiten.
block.repair-point.description = Heilt durchgehend die nächste befreundete, beschädigte Einheit in der Umgebung.
block.command-center.description = Erlaubt es, die KI der eigenen Einheiten zu ändern. Momentan sind Angriff, Rückzug und Patroulle unterstützt.
block.conduit.description = Standard Flüssigkeits-Transportblock. Funktioniert wie ein Förderband, nur für Flüssigkeiten. Wird am Besten mit Extraktoren, Pumpen oder anderen Kanälen benutzt.
block.pulse-conduit.description = Verbesserter Flüssigkeits-Transportblock. Transportiert Flüssigkeiten schneller und speichert mehr als Standard Kanäle.
block.phase-conduit.description = Verbesserter Flüssigkeits-Transportblock. Verwendet Strom, um Flüssigkeiten zu einem verbundenen Phasenkanal zu teleportieren.
@@ -795,13 +822,11 @@ block.thermal-pump.description = Die ultimative Pumpe, dreimal so schnell wie ei
block.router.description = Akzeptiert Materialien aus einer Richtung und leitet sie gleichmäßig in bis zu drei andere Richtungen weiter. Nützlich, wenn die Materialien aus einer Richtung an mehrere Empfänger verteilt werden sollen.
block.distributor.description = Ein weiterentwickelter Router, der Materialien in bis zu sieben Richtungen gleichmäßig verteilt.
block.bridge-conveyor.description = Verbesserter Transportblock. Erlaubt es, Materialien über bis zu 3 Kacheln beliebigen Terrains oder Inhalts zu transportieren.
block.alpha-mech-pad.description = Sofern genügend Strom zur Verfügung steht, baut dieses Pad deinen Schiff in einen [accent]Alpha[] mech zurück.
block.item-source.description = Produziert unendlich items. Nur im Sandkasten verfügbar.
block.liquid-source.description = Produziert unendlich Flüssigkeiten. Nur im Sandkasten verfügbar.
block.item-void.description = Zerstört Materialien, die hereingegeben werden, ohne Strom zu verbrauchen. Nur im Sandkasten verfügbar.
block.power-source.description = Erzeugt unendlich viel Strom. Nur im Sandkasten verfügbar.
block.power-void.description = Verschlingt den kompletten übrigen Strom. Nur im Sandkasten verfügbar.
liquid.water.description = Wird überlicherweise zum Kühlen von Maschinen und zur Müllverarbeitung verwendet.
liquid.lava.description = Kann zu [LIGHT_GRAY] Stein[] verarbeitet werden, zur Stromerzeugung verwendet werden oder als Munition für bestimmte Geschütztürme verwendet werden.
liquid.oil.description = Kann verbrannt, zum explodieren gebracht, oder als Kühlung verwendet werden.
liquid.cryofluid.description = Die effizienteste Flüssigkeit, um Dinge herunter zu kühlen.

View File

@@ -20,6 +20,7 @@ stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
map.delete = ¿Estás seguro que quieres borrar el mapa "[accent]{0}[]"?
level.highscore = Puntuación más alta: [accent]{0}
level.select = Selección de nivel
@@ -185,7 +186,6 @@ map.nospawn = ¡Este mapa no tiene ningún núcleo en el cual pueda aparecer el
map.nospawn.pvp = ¡Este mapa no tiene ningún núcleo enemigo para que aparezca el jugador! Añade un núcleo[SCARLET] red[] a este mapa en el editor.
map.invalid = Error cargando el mapa: archivo corrupto o inválido.
editor.brush = Pincel
editor.slope = \\
editor.openin = Abrir en el Editor
editor.oregen = Generación de Minerales
editor.oregen.info = Generación de Minerales:
@@ -250,7 +250,16 @@ launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.complete = Zone conditions met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson]Ha fallado la conexión con el servidor: [accent]{0}
error.unreachable = Servidor inaccesible.
error.invalidaddress = Dirección inválida.
@@ -290,12 +299,15 @@ no = No
info.title = [accent]Información
error.title = [crimson]Un error ha ocurrido.
error.crashtitle = Un error ha ocurrido.
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Información del Bloque
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = Capacidad de Energía
blocks.powershot = Energía/Disparo
blocks.targetsair = Apunta al Aire
blocks.itemspeed = Unidades Movidas
blocks.itemsmoved = Move Speed
blocks.shootrange = Rango
blocks.size = Tamaño
blocks.liquidcapacity = Capacidad de Líquidos
@@ -316,6 +328,7 @@ blocks.inputitems = Objetos de Entrada
blocks.outputitem = Objeto de Salida
blocks.drilltier = Taladrables
blocks.drillspeed = Velocidad Base del Taladro
blocks.maxunits = Max Active Units
blocks.liquidoutput = Líquido de Salida
blocks.liquidoutputspeed = Velocidad de Salida del Líquido
blocks.liquiduse = Uso de Líquido
@@ -327,7 +340,10 @@ blocks.liquidfueluse = Uso del Combustible Líquido
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Vida
blocks.heat = Heat
blocks.power = Power
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Imprecisión
blocks.shots = Disparos
@@ -336,11 +352,11 @@ blocks.inputfuel = Combustible
blocks.fuelburntime = Tiempo de Quemado del Combustible
blocks.inputcapacity = Capacidad de entrada
blocks.outputcapacity = Capacidad de salida
blocks.ammo = Ammo
unit.blocks = bloques
unit.powersecond = unidades de energía/segundo
unit.liquidsecond = unidades de líquido/segundo
unit.itemssecond = objetos/segundo
unit.pixelssecond = píxeles/segundo
unit.liquidunits = unidades de líquido
unit.powerunits = unidades de energía
unit.degrees = grados
@@ -395,7 +411,7 @@ keybind.move_x.name = Mover x
keybind.move_y.name = Mover y
keybind.select.name = Seleccionar
keybind.pick.name = Pick Block
keybind.break.name = Romper
keybind.break_block.name = Break Block
keybind.deselect.name = Deseleccionar
keybind.shoot.name = Disparar
keybind.zoom_hold.name = Mantener Zoom
@@ -423,7 +439,7 @@ mode.freebuild.description = recursos limitados y no hay temporizador para las h
mode.pvp.name = PvP
mode.pvp.description = Pelea contra otros jugadores localmente.
mode.attack.name = Attack
mode.attack.descrption = No waves, with the goal to destroy the enemy base.
mode.attack.description = No waves, with the goal to destroy the enemy base.
content.item.name = Objetos
content.liquid.name = Líquidos
content.unit.name = Unidades
@@ -448,8 +464,8 @@ item.phase-fabric.name = Tejido de fase
item.phase-fabric.description = Una sustancia casi sin peso usada en electrónica avanzada y en tecnología autoreparadora.
item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = Una aleación avanzada con propiedades eléctricas únicas.
item.biomatter.name = Biomateria
item.biomatter.description = Una bola de restos orgánicos; usado para convertirlo a petróleo o combustible básico.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Arena
item.sand.description = Un material común que es usado extensivamente en la fundición, para alear y como fundente.
item.blast-compound.name = Compuesto Explosivo
@@ -461,7 +477,7 @@ item.metaglass.description = A super-tough glass compound. Extensively used for
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Agua
liquid.lava.name = Lava
liquid.slag.name = Slag
liquid.oil.name = Petróleo
liquid.cryofluid.name = Criogénico
mech.alpha-mech.name = Alpha
@@ -507,6 +523,11 @@ mech.ability = [LIGHT_GRAY]Hablidad: {0}
liquid.heatcapacity = [LIGHT_GRAY]Capacidad Térmica: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosidad: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
@@ -516,22 +537,42 @@ block.spawn.name = Punto de generación
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = Suelo de Metal
block.deepwater.name = Aguas profundas
block.water.name = Agua
block.lava.name = Lava
block.tar.name = Alquitrán
block.blackstone.name = Piedra negra
block.stone.name = Piedra
block.dirt.name = Tierra
block.sand.name = Arena
block.ice.name = Hielo
block.snow.name = Nieve
block.grass.name = Pasto
block.shrub.name = Arbusto
block.rock.name = Roca
block.blackrock.name = Roca negra
block.icerock.name = Roca de hielo
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.stained-rocks.name = Stained Rocks
block.stained-stone.name = Stained Stone
block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulde
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Muro de cobre
block.copper-wall-large.name = Muro de cobre grande
block.titanium-wall.name = Titanium Wall
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = Pared de Torio grande
block.door.name = Puerta
block.door-large.name = Puerta Larga
block.duo.name = Dúo
block.scorch.name = Lanzallamas
block.hail.name = Granizo
block.lancer.name = Lancero
block.conveyor.name = Cinta Transportadora
@@ -555,17 +595,14 @@ block.sorter.name = Clasificador
block.sorter.description = Clasifica objetos. Si un objeto es igual al seleccionado, pasará al frente. Si no, el objeto saldrá por la izquierda y la derecha.
block.overflow-gate.name = Compuerta de Desborde
block.overflow-gate.description = Un enrutador que solo saca por la izquierda y la derecha si la cinta del frente está llena.
block.smelter.name = Horno de Fundición
block.arc-smelter.name = Horno de Arco Eléctrico
block.silicon-smelter.name = Horno para Silicona
block.phase-weaver.name = Tejedor de Fase
block.pulverizer.name = Pulverizador
block.cryofluidmixer.name = Mezclador de Criogénicos
block.melter.name = Fundidor
block.incinerator.name = Incinerador
block.biomattercompressor.name = Compresor de Biomateria
block.spore-press.name = Spore Press
block.separator.name = Separador
block.centrifuge.name = Centrifugadora
block.power-node.name = Nodo de Energía
block.power-node-large.name = Nodo de Energía Grande
block.surge-tower.name = Surge Tower
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = Cinta Transportadora Puente
block.plastanium-compressor.name = Compresor de Plastanio
block.pyratite-mixer.name = Mezclador de Pirotita
block.blast-mixer.name = Mezclador de Explosivos
block.solidifer.name = Solidificador
block.solar-panel.name = Panel Solar
block.solar-panel-large.name = Panel Solar Grande
block.oil-extractor.name = Extractor de Petróleo
@@ -626,7 +662,6 @@ block.liquid-junction.name = Cruce de Líquidos
block.bridge-conduit.name = Conducto Puente
block.rotary-pump.name = Bomba Rotatoria
block.thorium-reactor.name = Reactor de Torio
block.command-center.name = Centro de Comando
block.mass-driver.name = Teletransportador de Masa
block.blast-drill.name = Taladro de explosión
block.thermal-pump.name = Bomba Térmica
@@ -646,13 +681,13 @@ block.spectre.name = Espectro
block.meltdown.name = Meltdown
block.container.name = Contenedor
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = Azul
team.red.name = Rojo
team.orange.name = Naranja
team.none.name = Gris
team.green.name = Verde
team.purple.name = Púrpura
unit.alpha-drone.name = Dron Alpha
unit.spirit.name = Dron Espíritu
unit.spirit.description = El dron del comienzo. Aparece en el núcleo por defecto. Mina automáticamente minerales, recoge objetos y repara bloques.
unit.phantom.name = Dron Fantasmal
@@ -697,8 +732,6 @@ tutorial.dagger = Conecta nodos de energía a la fábrica.\nUna vez las necesida
tutorial.battle = El[LIGHT_GRAY] enemy[] ha revelado su núcleo.\nDestrúyelo con tu nave y tus unidades de combate.
block.copper-wall.description = Un bloque defensivo barato.\nÚtil para defneder e núcleo y las torres en las primeras hordas.
block.copper-wall-large.description = Un bloque defensivo barato.\nÚtil para defneder e núcleo y las torres en las primeras hordas.\nOcupa múltiples casillas.
block.dense-alloy-wall.description = Un bloque de defensa estándar.\nProtección adecuada contra enemigos.
block.dense-alloy-wall-large.description = Un bloque de defensa estándar.\nProtección adecuada contra enemigos.\nOcupa múltiples casillas.
block.thorium-wall.description = Un bloque defensivo fuerte.\nBuena protección contra enemigos.
block.thorium-wall-large.description = Un bloque defensivo fuerte.\nBuena protección contra enemigos.\nOcupa múltiples casillas.
block.phase-wall.description = No es tan fuerte como un muro de torio pero rebota balas al enemigo si no son demasiado fuertes.
@@ -728,8 +761,6 @@ block.titanium-conveyor.description = Bloque de transporte avanzado. Mueve objet
block.phase-conveyor.description = Bloque de transporte avanzado. Usa energía para transportar objetos a otro transportador de fase conectado por varias casillas.
block.junction.description = Actúa como puente para dos transportadores que se cruzan. Útil en situaciones con dos diferentes transportadores transportando diferentes materiales a diferentes lugares.
block.mass-driver.description = El mejor bloque de transorte. Recoge varios objetos y los dispara a otro conductor de masa en un largo rango.
block.smelter.description = Quema carbón para fundir cobre y plomo, produciendo así aleación densa.
block.arc-smelter.description = Funde cobre y plomo en aleación densa usando una fuented de energía externa.
block.silicon-smelter.description = Reduce arena con coque de alta pureza para producir silicona.
block.plastanium-compressor.description = Produce plastanio con aceite y titanio.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
@@ -738,12 +769,10 @@ block.pulverizer.description = Despedaza la piedra en arena. Útil cuando no hay
block.pyratite-mixer.description = Mezcla carbón, plomo y arena en pirotita altamente inflamable.
block.blast-mixer.description = Usa aceite para transformar pirotita en un objeto menos inflamable pero más explosivo: compuesto explosivo.
block.cryofluidmixer.description = Combina agua y titanio en líquido criogénico que es mucho más eficiente para enfriar.
block.solidifer.description = Enfría la lava a piedra a una gran velocidad.
block.melter.description = Calienta piedra a temperaturas muy altas para obtener lava.
block.incinerator.description = Se deshace de cualquier líquido u objeto excesivo.
block.biomattercompressor.description = Comprime biomateria para extraer aceite.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Expone piedra a la presión del agua para obtener diversos minerales contenidos en la piedra.
block.centrifuge.description = Más eficiente que un separador, pero es más caro de construir y requiere energía.
block.power-node.description = Transmite energía a nodos conectados, conecta hasta cuatro fuentes de energía, edificios que usan energía o nodos. El nodo obtendrá o transmitirá energía de cualquier bloque adyacente.
block.power-node-large.description = Tiene un radio más amplio que el nodo de energía y conecta hasta seis fuentes de energía, edificios que usan energía o nodos.
block.battery.description = Guarda energía cuando hay abundancia y proporciona energía cuando hay escasez de energía mientras la batería tenga energía.
@@ -765,7 +794,6 @@ block.blast-drill.description = El mejor taladro. Requiere grandes cantidades de
block.water-extractor.description = Extrae agua de la tierra. Úsalo cuando no haya lagos cercanos.
block.cultivator.description = Cultiva la tierra para obtener biomateria.
block.oil-extractor.description = Usa grandes cantidades de energía para extraer aceite de la arena. Úsalo cuando no hay fuentes directas de aceite cerca.
block.dart-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea básica.\nUsa el pad tocándolo dos veces mientras estás en él.
block.trident-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea bombardera pesada.\nUsa el pad tocándolo dos veces mientras estás en él.
block.javelin-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea fuerte y rápida interceptora con arma eléctrica.\nUsa el pad tocándolo dos veces mientras estás en él.
block.glaive-ship-pad.description = Deja tu nave actual y transfórmate en una unidad aérea grande y bien armada nave pistolera.\nUsa el pad tocándolo dos veces mientras estás en él.
@@ -781,7 +809,6 @@ block.titan-factory.description = Produce unidades terrestres avanzadas.
block.fortress-factory.description = Produce unidades terrestres de artillería pesada.
block.revenant-factory.description = Produce unidades terrestres láser pesadas.
block.repair-point.description = Repara la unidad dañada más cercana a su alrededor.
block.command-center.description = Permite cambiar el comportamiento de la IA aliada. Actualmente, atacar, retirarse y patrullar son los comandos soportados.
block.conduit.description = Bloque de transporte de líquidos básico. Funciona como un transportador, pero con líquidos. Usado con bombas, extractores u otros conductos.
block.pulse-conduit.description = Bloque de transporte de líquidos avanzado. Transporta líquidos más rápidamente y almacena más que los conductos estándar.
block.phase-conduit.description = Bloque de transporte de líquidos avanzado. Usa energía para transportar líquidos a otro conducto de fase conectado por varias casillas.
@@ -795,13 +822,11 @@ block.thermal-pump.description = La mejor bomba. Tres veces más rápido que la
block.router.description = Acepta objetos de una dirección y deja objetos equitativamente en hasta 3 direcciones diferentes. Útil para dividir los materiales de una fuente de recursos a múltiples objetivos.
block.distributor.description = Un enrutador avanzado que distribuye objetos equitativamente en hasta otras 7 direcciones.
block.bridge-conveyor.description = Bloque avanado de transporte. Puede transportar objetos por encima hasta 3 casillas de cualquier terreno o construcción.
block.alpha-mech-pad.description = Cuando se le da suficiente energía, reconstruye tu nave en el mecanoide[accent] Alpha[].
block.item-source.description = Da objetos infinitos. Solo en sandbox.
block.liquid-source.description = Da líquido infinito. Solo en sandbox.
block.item-void.description = Destruye cuanquier objeto que va a él sin necesitar energía. Solo en sandbox.
block.power-source.description = Da energía infinita. Solo en sandbox.
block.power-void.description = Elimina toda la energía que se le da. Solo en sandbox.
liquid.water.description = Usado comúnmente para enfriar máquinas y para procesar residuos.
liquid.lava.description = Puede usarse para ser transformado en[LIGHT_GRAY] stone[], para generar energía o para munición de ciertas torres.
liquid.oil.description = Puede ser quemado, explotado o como un enfriador.
liquid.cryofluid.description = El líquido más eficiente pra enfriar las cosas.

View File

@@ -20,6 +20,7 @@ stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
map.delete = Êtes-vous sûr de supprimer cette carte"[accent]{0}[]"?
level.highscore = Meilleur score: [accent]{0}
level.select = Sélection de niveau
@@ -185,7 +186,6 @@ map.nospawn = Cette carte n'a pas de base pour que le joueur y apparaisse! Ajout
map.nospawn.pvp = Cette carte n'a pas de base ennemies pour qu'un joueur ennemi y apparaisse! Ajouter au moins une [SCARLET]Base rouge[] sur cette carte dans l'éditeur.
map.invalid = Erreur lors du chargement de la carte: carte corrompue ou invalide.
editor.brush = Pinceau
editor.slope = \\
editor.openin = Ouvrir dans l'éditeur
editor.oregen = Génération de minerais
editor.oregen.info = Génération de minerais:
@@ -250,7 +250,16 @@ launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.complete = Zone conditions met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson]Échec de la connexion au serveur : [accent]{0}
error.unreachable = Server injoignable.
error.invalidaddress = Adresse invalide.
@@ -290,12 +299,15 @@ no = Non
info.title = Info
error.title = [crimson]Une erreur s'est produite
error.crashtitle = Une erreur s'est produite
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Info sur le bloc
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = capacité d'énergie
blocks.powershot = Énergie/Tir
blocks.targetsair = Cible les unités aériennes
blocks.itemspeed = Objets déplacés
blocks.itemsmoved = Move Speed
blocks.shootrange = Portée
blocks.size = Taille
blocks.liquidcapacity = Capacité en liquide
@@ -316,6 +328,7 @@ blocks.inputitems = Objets utilisés
blocks.outputitem = Objet produit
blocks.drilltier = Forable
blocks.drillspeed = Vitesse de forage de base
blocks.maxunits = Max Active Units
blocks.liquidoutput = Liquide en sortie
blocks.liquidoutputspeed = Vitesse de production de liquide
blocks.liquiduse = Quantité de liquide utilisée
@@ -327,7 +340,10 @@ blocks.liquidfueluse = Quantité de carburant liquide utilisé
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Santé
blocks.heat = Heat
blocks.power = Power
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Précision
blocks.shots = Tir
@@ -336,11 +352,11 @@ blocks.inputfuel = Carburant
blocks.fuelburntime = Durée du carburant
blocks.inputcapacity = Capacité d'entrée
blocks.outputcapacity = Capacité de production
blocks.ammo = Ammo
unit.blocks = blocs
unit.powersecond = Énergie/seconde
unit.liquidsecond = Liquides/seconde
unit.itemssecond = Objets/seconde
unit.pixelssecond = Pixels/seconde
unit.liquidunits = Unité de liquide
unit.powerunits = Unité d'énergie
unit.degrees = degrés
@@ -395,7 +411,7 @@ keybind.move_x.name = mouvement x
keybind.move_y.name = mouvement y
keybind.select.name = sélectionner
keybind.pick.name = Pick Block
keybind.break.name = Pause
keybind.break_block.name = Break Block
keybind.deselect.name = Déselectionner
keybind.shoot.name = tirer
keybind.zoom_hold.name = tenir le zoom
@@ -423,7 +439,7 @@ mode.freebuild.description = Ressources limitées et pas de timer pour les vague
mode.pvp.name = JcJ
mode.pvp.description = Battez-vous contre d'autres joueurs en local.
mode.attack.name = Attack
mode.attack.descrption = No waves, with the goal to destroy the enemy base.
mode.attack.description = No waves, with the goal to destroy the enemy base.
content.item.name = Objets
content.liquid.name = Liquides
content.unit.name = Unités
@@ -448,8 +464,8 @@ item.phase-fabric.name = Tissu phasé
item.phase-fabric.description = Une substance au poids quasiment inexistant utilisé pour l'électronique avancé et la technologie auto-réparatrice.
item.surge-alloy.name = Alliage superchargé
item.surge-alloy.description = Un alliage avancé avec des propriétés électriques avancées.
item.biomatter.name = Biomasse
item.biomatter.description = Un mélange de matières organiques; utilisé pour la transformation en huile ou en tant que carburant de base.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sable
item.sand.description = Un matériau commun utilisé largement dans la fonte, à la fois dans l'alliage et comme un flux.
item.blast-compound.name = Mélange explosif
@@ -461,7 +477,7 @@ item.metaglass.description = A super-tough glass compound. Extensively used for
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Eau
liquid.lava.name = Lave
liquid.slag.name = Slag
liquid.oil.name = Pétrole
liquid.cryofluid.name = Liquide cryogénique
mech.alpha-mech.name = Alpha
@@ -507,6 +523,11 @@ mech.ability = [LIGHT_GRAY]Compétence: {0}
liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosité: {0}
liquid.temperature = [LIGHT_GRAY]Température: {0}
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
@@ -516,22 +537,42 @@ block.spawn.name = Générateur d'ennemis
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = Sol en métal
block.deepwater.name = Eau profonde
block.water.name = Eau
block.lava.name = Lave
block.tar.name = Pétrole
block.blackstone.name = Roche sombre
block.stone.name = Roche
block.dirt.name = Terre
block.sand.name = Sable
block.ice.name = glace
block.snow.name = Neige
block.grass.name = Herbe
block.shrub.name = Buisson
block.rock.name = Pierre
block.blackrock.name = Pierre sombre
block.icerock.name = Pierre gelée
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.stained-rocks.name = Stained Rocks
block.stained-stone.name = Stained Stone
block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulde
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Mur de cuivre
block.copper-wall-large.name = Grand mur de cuivre
block.titanium-wall.name = Titanium Wall
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = Mur en Thorium large
block.door.name = Porte
block.door-large.name = Grande porte
block.duo.name = Duo
block.scorch.name = Scorch
block.hail.name = Hail
block.lancer.name = Lancier
block.conveyor.name = Convoyeur
@@ -555,17 +595,14 @@ block.sorter.name = Sorteur
block.sorter.description = Trie les articles. Si un article rcorrespond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite.
block.overflow-gate.name = Barrière de Débordement
block.overflow-gate.description = C'est la combinaison entre un Routeur et un Diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.smelter.name = Fonderie d'alliage lourd
block.arc-smelter.name = Fonderie d'alliage lourd électrique
block.silicon-smelter.name = Fonderie de Silicone
block.phase-weaver.name = Tisseur à Phase
block.pulverizer.name = Pulvérisateur
block.cryofluidmixer.name = Refroidisseur
block.melter.name = Four à Fusion
block.incinerator.name = Incinérateur
block.biomattercompressor.name = Compresseur de Biomasse
block.spore-press.name = Spore Press
block.separator.name = Séparateur
block.centrifuge.name = Centrifugeuse
block.power-node.name = Transmetteur énergétique
block.power-node-large.name = Gros transmetteur énergétique
block.surge-tower.name = Surge Tower
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = Pont
block.plastanium-compressor.name = Compresseur de Plastanium
block.pyratite-mixer.name = Mixeur à Pyratite
block.blast-mixer.name = Mixeur à Explosion
block.solidifer.name = Solidifieur
block.solar-panel.name = Panneau Solaire
block.solar-panel-large.name = Grand Panneau Solaire
block.oil-extractor.name = Extracteur d'huile
@@ -626,7 +662,6 @@ block.liquid-junction.name = Jonction à Liquide
block.bridge-conduit.name = Pont à liquide
block.rotary-pump.name = Pompe Rotative
block.thorium-reactor.name = Réacteur à Thorium
block.command-center.name = Centre de commandement
block.mass-driver.name = Transporteur de masse
block.blast-drill.name = Foreuse à explosion
block.thermal-pump.name = Pompe thermique
@@ -646,13 +681,13 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.container.name = Conteneur
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = Bleu
team.red.name = Rouge
team.orange.name = Orange
team.none.name = Gris
team.green.name = Vert
team.purple.name = Violet
unit.alpha-drone.name = Alpha Drone
unit.spirit.name = Drone sppirituel
unit.spirit.description = L'unité de soutien de départ. Apparaît dans la base par défaut. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs.
unit.phantom.name = Drone Fantôme
@@ -697,8 +732,6 @@ tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois
tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base .\nDétruisez la avec votre unité et des méchas "Poignard".
block.copper-wall.description = Un bloc défensif à faible coût.\nUtile pour protéger la base et les tourelles dans les premières lors des premières vagues.
block.copper-wall-large.description = Un bloc défensif à faible coût.\nUtile pour protéger la base et les tourelles dans les premières lors des premières vagues.\nFait du 2 sur 2.
block.dense-alloy-wall.description = Un bloc défensif standard .\nProcure une bonne protection contre les ennemis.
block.dense-alloy-wall-large.description = Un bloc défensif standard .\nProcure une bonne protection contre les ennemis.\nFait du 2 sur 2.
block.thorium-wall.description = Un bloc défensif puissant.\nProcure une très bonne protection contre les ennemis.
block.thorium-wall-large.description = Un bloc défensif puissant.\nProcure une très bonne protection contre les ennemis.\nFait du 2 sur 2.
block.phase-wall.description = Moins puissant qu'un mur en Thorium mais déviera les balles sauf si elles sont trop puissantes.
@@ -728,8 +761,6 @@ block.titanium-conveyor.description = Convoyeur avancé . Déplace les objets pl
block.phase-conveyor.description = convoyeur très avancé . Utilise de l'énergie pour téléporter des objets à un convoyeur phasé connecté jusqu'à une longue distance .
block.junction.description = Agit comme un pont pour deux ligne de convoyeurs se croisant. Utile lorsque deux différents convoyeurs déplacent différents matériaux à différents endroits.
block.mass-driver.description = Batiment de transport d'objet [accent]ultime[]. Collecte un grand nombre d'objets puis les tire à un autre transporteur de masse sur une très longue distance.
block.smelter.description = Brûle du charbon pour fondre du cuivre et du plomb en un alliage lourd.
block.arc-smelter.description = Fait fondre du cuivre et du plomb en un alliage lourd en utilisant une source d'énergie extérieure .
block.silicon-smelter.description = Utilise du sable, du charbon et de l'énergie afin de produire du silicone.
block.plastanium-compressor.description = Produit du plastanium à partir de pétrole et de titane.
block.phase-weaver.description = Produit du tissu phasé à partir de thorium et de grandes quantités de sable.
@@ -738,12 +769,10 @@ block.pulverizer.description = Écrase la pierre pour en faire du sable. Utile q
block.pyratite-mixer.description = Mélange charbon, plomb et sable en l'hautement inflammable pyratite.
block.blast-mixer.description = Utilise du pétrole pour transformer la pyratite en un mélange explosif moins inflammable mais plus explosif que la pyratite.
block.cryofluidmixer.description = Combine de l'eau et du titane en un liquide cryogénique bien plus efficace pour refroidir.
block.solidifer.description = Refroidit de la lave en pierre très rapidement.
block.melter.description = chauffe de la pierre à de très hautes températures pour obtenir de la lave.
block.incinerator.description = Permet de se débarasser de n'importe quel objet ou liquide en exces .
block.biomattercompressor.description = Compresse de la biomasse pour en récupérer le pétrole.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Expose la pierre à de l'eau sous pression afin d'obtenir différents minéraux contenus dansla pierre.
block.centrifuge.description = Plus efficace qu'un séparateur mais aussi plus cher à construire et demande plus d'énergie.
block.power-node.description = Transmet l'énergie aux transmetteurs énergétiques connectés . Jusqu'à quatre sources d'énergie, consommateurs ou transmetteurs peuvent être connectés. Le transmetteur recevra de l'énergie ou le transmettra à n'importe quel batiment adjacent.
block.power-node-large.description = A un plus grand rayon que le transmetteur énergétique standard et jusqu'à six sources d'énergie, consommateurs ou transmetteurs peuvent être connectés.
block.battery.description = Stocke l'énergie quand elle est en abondance et le distribue si il y a trop peu d'énergie tant qu'il lui reste de l'énergie.
@@ -765,7 +794,6 @@ block.blast-drill.description = La Foreuse ultime . Demande une grande quantité
block.water-extractor.description = Extrait l'eau des nappes phréatiques. Utile quand il n'y a pas d'eau à proximité.
block.cultivator.description = Cultive le sol avec de l'eau afin d'obtenir de la biomasse.
block.oil-extractor.description = Utilise une grande quantité d'énergie afin d'extraire du pétrole du sable . Utile quand il n'y a pas de lacs de pétrole à proximité.
block.dart-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un avion de combat basique .\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
block.trident-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un bombardier lourd raisonnablement cuirassé .\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
block.javelin-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un intercepteur rapide et puissant avec des armes électriques.\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
block.glaive-ship-pad.description = Quitte ton mécha ou ton vaisseau actuel pour un large vaisseau cuirassé .\nUtilisez le reconstructeur en double cliquant dessus lorsque vous êtes dessus.
@@ -781,7 +809,6 @@ block.titan-factory.description = Produit des unités terrestres avancées et cu
block.fortress-factory.description = Produit des unités terrestres d'artillerie lourde .
block.revenant-factory.description = Produit des unités terrestres lourdes avec des lasers.
block.repair-point.description = Soigne en continu l'unité blessée la plus proche tant qu'elle est à sa portée.
block.command-center.description = Permet de changer le comportement des IA alliées. Pour le moment, l'attaque, la retraite et les patrouilles sont supportées.
block.conduit.description = tuyau basique permettant le transport de liquide . Marche comme un convoyeur mais avec les liquides. Utile si utilisé avec des extracteurs, des pompes ou d'autres conduits.
block.pulse-conduit.description = tuyau avancé permettant le transport de liquide . Transporte les liquides plus rapidement et en stocke plus que les tuyaux standards.
block.phase-conduit.description = tuyau très avancé permettant le transport de liquide. Utilise de l'énergie pour téléporter les liquides à un autre tuyau phasé sur une longue distance.
@@ -795,13 +822,11 @@ block.thermal-pump.description = La pompe ultime . Trois fois plus rapide qu'une
block.router.description = Accepte les objets depuis une ou plus directions et le renvoie dans n'importe quelle direction. Utile pour séparer une chaîne de convoyeurs en plusieurs.[accent]Le seul et l'Unique[]
block.distributor.description = Un routeur avancé qui sépare les objets jusqu'à 7 autres directions équitablement.
block.bridge-conveyor.description = bloc de transport avancé permettant de traverser jusqu'à 3 blocs de n'importe quel terrain ou batiment.
block.alpha-mech-pad.description = Avec assez d'énergie, reconstruit votre vaisseau en un mécha [accent] Alpha[].
block.item-source.description = Produit des objets à l'infini. Bac à sable uniquement .
block.liquid-source.description = Source de liquide infinie . Bac à sable uniquement.
block.item-void.description = Désintègre n'importe quel objet qui va à l'intérieur sans utiliser d'énergie. Bac à sable uniquement.
block.power-source.description = Produit de l'énergie à l'infini. Bac à sable uniquement.
block.power-void.description = Supprime toute l'énergie allant à l'intérieur.Bac à sable uniquement
liquid.water.description = Couramment utilisé pour le refroidissement et le traitement des déchets.
liquid.lava.description = Peut être transformé en [LIGHT_GRAY]pierre[], utilisé pour produire de l'énergie ou utilisé comme munition par certaines tourelles.
liquid.oil.description = Peut être brûlé, utilisé comme explosif ou comme liquide de refroidissement.
liquid.cryofluid.description = Le liquide de refroidissement le plus efficace.

View File

@@ -20,6 +20,7 @@ stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
map.delete = Êtes-vous sûr de vouloir supprimer cette carte ?"[accent]{0}[]"?
level.highscore = Meilleur score: [accent]{0}
level.select = Sélection de niveau
@@ -185,7 +186,6 @@ map.nospawn = Cette carte ne possède pas de base pour que le joueur puisse appa
map.nospawn.pvp = Cette carte ne contient aucune base ennemi dans lequel le joueur apparaît!\nAjoutez des bases[SCARLET] rouge[] à cette carte dans l'éditeur.
map.invalid = Erreur lors du chargement de la carte: carte corrompue ou invalide.
editor.brush = Pinceau
editor.slope = Pente
editor.openin = Ouvrir dans l'éditeur
editor.oregen = Génération des minerais
editor.oregen.info = Génération de minerais:
@@ -250,7 +250,16 @@ launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.complete = Zone conditions met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson]Échec de la connexion au serveur: [accent]{0}
error.unreachable = Serveur inaccessible.
error.invalidaddress = Adresse invalide.
@@ -290,12 +299,15 @@ no = Non
info.title = Info
error.title = [crimson]Une erreur s'est produite
error.crashtitle = Une erreur s'est produite
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Info sur le bloc
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = Capacité d'énergie
blocks.powershot = Énergie/Tir
blocks.targetsair = Cible les unités aériennes
blocks.itemspeed = Objets déplacés
blocks.itemsmoved = Move Speed
blocks.shootrange = Portée
blocks.size = Taille
blocks.liquidcapacity = Capacité en liquide
@@ -316,6 +328,7 @@ blocks.inputitems = Objets utilisés
blocks.outputitem = Objet produit
blocks.drilltier = Forable
blocks.drillspeed = Vitesse de forage de base
blocks.maxunits = Max Active Units
blocks.liquidoutput = Liquide en sortie
blocks.liquidoutputspeed = Vitesse de sortie du liquide
blocks.liquiduse = Quantité de liquide utilisé
@@ -327,7 +340,10 @@ blocks.liquidfueluse = Quantité de carburant liquide utilisé
blocks.boostitem = Objet boostant la production
blocks.boostliquid = Liquide boostant la production
blocks.health = Santé
blocks.heat = Heat
blocks.power = Power
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Précision
blocks.shots = Tirs
@@ -336,11 +352,11 @@ blocks.inputfuel = Carburant
blocks.fuelburntime = Durée du carburant
blocks.inputcapacity = Capacité d'entrée
blocks.outputcapacity = Capacité de sortie
blocks.ammo = Ammo
unit.blocks = Blocs
unit.powersecond = Énergie/seconde
unit.liquidsecond = Liquides/seconde
unit.itemssecond = Objets/seconde
unit.pixelssecond = Pixels/seconde
unit.liquidunits = Unité de liquide
unit.powerunits = Unité d'énergie
unit.degrees = degrés
@@ -395,7 +411,7 @@ keybind.move_x.name = Mouvement X
keybind.move_y.name = Mouvement Y
keybind.select.name = Sélectionner/Tirer
keybind.pick.name = Pick Block
keybind.break.name = Pause
keybind.break_block.name = Break Block
keybind.deselect.name = Déselectionner
keybind.shoot.name = Tirer
keybind.zoom_hold.name = Tenir le zoom
@@ -423,7 +439,7 @@ mode.freebuild.description = Ressources limitées et pas de compte à rebours po
mode.pvp.name = PvP
mode.pvp.description = Lutter contre d'autres joueurs pour gagner !
mode.attack.name = Attaque
mode.attack.descrption = Pas de vagues, le but est de détruire la base ennemie.
mode.attack.description = No waves, with the goal to destroy the enemy base.
content.item.name = Objets
content.liquid.name = Liquides
content.unit.name = Unités
@@ -448,8 +464,8 @@ item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = Une substance presque en apesanteur utilisée dans l'électronique de pointe et la technologie autoréparable.
item.surge-alloy.name = Alliage superchargé
item.surge-alloy.description = Un alliage avancé aux propriétés électriques uniques.
item.biomatter.name = Biomasse
item.biomatter.description = Un mélange de matières organiques; utilisé pour la transformation en pétrole ou en tant que carburant de base.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sable
item.sand.description = Un matériau commun utilisé largement dans la fonte, à la fois dans l'alliage et comme un flux.
item.blast-compound.name = Mélange explosif
@@ -461,7 +477,7 @@ item.metaglass.description = A super-tough glass compound. Extensively used for
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Eau
liquid.lava.name = Lave
liquid.slag.name = Slag
liquid.oil.name = Pétrole
liquid.cryofluid.name = Liquide Cryogénique
mech.alpha-mech.name = Alpha
@@ -507,6 +523,11 @@ mech.ability = [LIGHT_GRAY]Compétence: {0}
liquid.heatcapacity = [LIGHT_GRAY]Capacité Thermique {0}
liquid.viscosity = [LIGHT_GRAY]Viscosité: {0}
liquid.temperature = [LIGHT_GRAY]Température: {0}
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
@@ -516,22 +537,42 @@ block.spawn.name = Générateur d'ennemi
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = Sol en métal
block.deepwater.name = Eau profonde
block.water.name = Eau
block.lava.name = Lave
block.tar.name = Pétrole
block.blackstone.name = Roche sombre
block.stone.name = Roche
block.dirt.name = Terre
block.sand.name = Sable
block.ice.name = Glace
block.snow.name = Neige
block.grass.name = Herbe
block.shrub.name = Buisson
block.rock.name = Pierre
block.blackrock.name = Pierre sombre
block.icerock.name = Pierre gelée
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.stained-rocks.name = Stained Rocks
block.stained-stone.name = Stained Stone
block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulde
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Mur de cuivre
block.copper-wall-large.name = Grand mur de cuivre
block.titanium-wall.name = Titanium Wall
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = Mur en Thorium large
block.door.name = Porte
block.door-large.name = Grande porte
block.duo.name = Duo
block.scorch.name = Scorch
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Transporteur
@@ -555,17 +595,14 @@ block.sorter.name = Trieur
block.sorter.description = Trie les articles. Si un article correspond à la sélection, il peut passer. Autrement, l'article est distribué vers la gauche ou la droite.
block.overflow-gate.name = Barrière de Débordement
block.overflow-gate.description = C'est la combinaison entre un Routeur et un Diviseur qui peut seulement distribuer à gauche et à droite si le chemin de devant est bloqué.
block.smelter.name = Fonderie d'alliage lourd
block.arc-smelter.name = Fonderie d'alliage lourd électrique
block.silicon-smelter.name = Fonderie de Silicone
block.phase-weaver.name = Tisseur à phase
block.pulverizer.name = Pulvérisateur
block.cryofluidmixer.name = Refroidisseur
block.melter.name = Four à Fusion
block.incinerator.name = Incinérateur
block.biomattercompressor.name = Compresseur de Biomasse
block.spore-press.name = Spore Press
block.separator.name = Séparateur
block.centrifuge.name = Centrifugeuse
block.power-node.name = Transmetteur énergétique
block.power-node-large.name = Grand transmetteur énergétique
block.surge-tower.name = Surge Tower
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = Pont transporteur
block.plastanium-compressor.name = Compresseur de plastanium
block.pyratite-mixer.name = Mixeur à pyratite
block.blast-mixer.name = Mixeur à explosion
block.solidifer.name = Solidifieur
block.solar-panel.name = Panneau solaire
block.solar-panel-large.name = Grand panneau solaire
block.oil-extractor.name = Extracteur de pétrol
@@ -626,7 +662,6 @@ block.liquid-junction.name = Jonction à Liquide
block.bridge-conduit.name = Pont à liquide
block.rotary-pump.name = Pompe Rotative
block.thorium-reactor.name = Réacteur à Thorium
block.command-center.name = Centre de commandement
block.mass-driver.name = Transporteur de masse
block.blast-drill.name = Foreuse à explosion
block.thermal-pump.name = Pompe thermique
@@ -646,13 +681,13 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.container.name = Conteneur
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = Bleu
team.red.name = Rouge
team.orange.name = Orange
team.none.name = Gris
team.green.name = Vert
team.purple.name = Violet
unit.alpha-drone.name = Drone alpha
unit.spirit.name = Drone spirituel
unit.spirit.description = L'unité de soutien de départ. Apparaît dans la base par défaut. Mine automatiquement les minerais, récupère les objets au sol et répare les blocs.
unit.phantom.name = Drone Fantôme
@@ -697,8 +732,6 @@ tutorial.dagger = Reliez des transmetteurs énergétiques à l'usine.\nUne fois
tutorial.battle = [LIGHT_GRAY]L'Ennemi[] a révélé sa base.\nDétruisez la avec votre unité et des méchas "Poignard".
block.copper-wall.description = Un bloc défensif bon marché.\nUtile pour protéger le noyau et les tourelles lors des premières vagues.
block.copper-wall-large.description = Un bloc défensif bon marché.\nUtile pour protéger le noyau et les tourelles lors des premières vagues.\nS'étend sur plusieurs tuiles.
block.dense-alloy-wall.description = Un bloc défensif standard.\nUne protection adéquate contre les ennemis.
block.dense-alloy-wall-large.description = Un bloc défensif standard.\nUne protection adéquate contre les ennemis.\nS'étend sur plusieurs tuiles.
block.thorium-wall.description = Un puissant bloc défensif.\nBonne protection contre les ennemis.
block.thorium-wall-large.description = Un puissant bloc défensif.\nBonne protection contre les ennemis.\nS'étend sur plusieurs tuiles.
block.phase-wall.description = Pas aussi fort qu'un mur de thorium, mais détournera les balles à moins qu'elles ne soient trop puissantes.
@@ -728,8 +761,6 @@ block.titanium-conveyor.description = Bloc de transport d'articles avancé.\nDé
block.phase-conveyor.description = Bloc de transport d'articles avancé.\nUtilise le pouvoir de téléporter des articles vers un convoyeur de phase connecté sur plusieurs carreaux.
block.junction.description = Agit comme un pont pour deux bandes transporteuses qui se croisent.\nUtile dans les situations avec deux convoyeurs différents transportant des matériaux différents à des endroits différents.
block.mass-driver.description = Bloc de transport d'articles ultime.\nRecueille plusieurs objets et les envoie ensuite à un autre pilote de masse sur une longue distance.
block.smelter.description = Brûle le charbon pour fondre le cuivre et le plomb en un alliage dense.
block.arc-smelter.description = Fait fondre le cuivre et le plomb en un alliage dense en utilisant une source d'alimentation externe.
block.silicon-smelter.description = Réduit le sable avec du coke* très pur afin de produire du silicium. (*Coke produit à partir de charbon:REF)
block.plastanium-compressor.description = Produit du plastanium à partir de pétrole et de titane.
block.phase-weaver.description = Produit un tissu de phase à partir de thorium radioactif et de grandes quantités de sable.
@@ -738,12 +769,10 @@ block.pulverizer.description = Brise la pierre en sable. Utile en cas de manque
block.pyratite-mixer.description = Mélange le charbon, le plomb et le sable en pyratite hautement inflammable.
block.blast-mixer.description = Utilise du pétrole pour transformer la pyratite en un composé explosif moins inflammable mais plus explosif.
block.cryofluidmixer.description = L'eau et le titane combinés forment un fluide cryo beaucoup plus efficace pour le refroidissement.
block.solidifer.description = Refroidit la lave en pierre à un rythme rapide.
block.melter.description = Chauffe la pierre à des températures très élevées pour obtenir de la lave.
block.incinerator.description = Se débarrasse de tout article ou liquide en excès.
block.biomattercompressor.description = Compresse biomatter afin de récupérer du pétrole.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Exposer la pierre à la pression de l'eau afin d'obtenir différents minéraux contenus dans la pierre.
block.centrifuge.description = Plus efficace que le séparateur, mais aussi plus coûteux à construire et à alimenter.
block.power-node.description = Transmet la puissance à des noeuds connectés. Il est possible de connecter jusqu'à quatre sources d'alimentation, puits ou nœuds.\nLe nœud recevra de lalimentation ou fournira lalimentation à tous les blocs adjacents.
block.power-node-large.description = Son rayon d'action est supérieur à celui du nœud d'alimentation et peut être connecté à six sources d'alimentation, puits ou nœuds au maximum.
block.battery.description = Stocke lénergie chaque fois quil ya abondance et en cas de pénurie, tant quil reste de la capacité.
@@ -765,7 +794,6 @@ block.blast-drill.description = L'extracteur ultime. Nécessite de grandes quant
block.water-extractor.description = Extrait l'eau du sol. Utilisez-le quand il n'y a pas de lac à proximité.
block.cultivator.description = Cultiver le sol avec de l'eau afin d'obtenir du biomatter.
block.oil-extractor.description = Utilise de grandes quantités d'énergie pour extraire le pétrole du sable. Utilisez-le lorsqu'il n'y a pas de source directe de pétrole à proximité.
block.dart-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en avion de combat de base.\nUtilisez la plate-forme en tapotant deux fois dessus.
block.trident-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un bombardier lourd raisonnablement bien blindé.\nUtilisez la plate-forme en tapotant deux fois dessus.
block.javelin-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un intercepteur puissant et rapide doté darmes légères.\nUtilisez la plate-forme en tapotant deux fois dessus.
block.glaive-ship-pad.description = Quittez votre vaisseau actuel et changez-vous en un grand vaisseau de combat bien blindé.\nUtilisez la plate-forme en tapotant deux fois dessus.
@@ -781,7 +809,6 @@ block.titan-factory.description = Produit des unités terrestres avancées et bl
block.fortress-factory.description = Produit des unités terrestres d'artillerie lourde.
block.revenant-factory.description = Produit des unités terrestres laser lourdes.
block.repair-point.description = Soigne en permanence l'unité endommagée la plus proche à proximité.
block.command-center.description = Permet de changer le comportement amical de l'IA. Actuellement, les commandes d'attaque, de retraite et de patrouille sont prises en charge.
block.conduit.description = Bloc de transport liquide de base. Fonctionne comme un convoyeur, mais avec des liquides. Utilisation optimale avec des extracteurs, des pompes ou dautres conduits.
block.pulse-conduit.description = Bloc de transport de liquide avancé. Transporte les liquides plus rapidement et stocke plus que des conduits standard.
block.phase-conduit.description = Bloc de transport de liquide avancé. Utilise le pouvoir de téléporter des liquides vers un conduit de phase connecté sur plusieurs carreaux.
@@ -795,13 +822,11 @@ block.thermal-pump.description = La pompe ultime. Trois fois plus rapide qu'une
block.router.description = Accepte les éléments d'une direction et les envoie dans 3 autres directions de manière égale. Utile pour séparer les matériaux d'une source en plusieurs cibles.
block.distributor.description = Un routeur avancé qui divise les articles en 7 autres directions de manière égale. [scarlet]Seule et unique ![]
block.bridge-conveyor.description = Bloc de transport d'articles avancé. Permet de transporter des objets sur plus de 3 tuiles de n'importe quel terrain ou bâtiment.
block.alpha-mech-pad.description = Lorsque vous avez assez de puissance, reconstruisez votre vaisseau dans le [accent]Alpha[] mech.
block.item-source.description = Sort infiniment les articles. Bac à sable seulement.
block.liquid-source.description = Débit infini de liquides. Bac à sable seulement.
block.item-void.description = Détruit tous les objets qui y entrent sans utiliser d'énergie. Bac à sable seulement.
block.power-source.description = Débit infini d'énergie. Bac à sable seulement.
block.power-void.description = Annule toute l'énergie qui y est introduite. Bac à sable seulement.
liquid.water.description = Couramment utilisé pour les machines de refroidissement et le traitement des déchets.
liquid.lava.description = Peut être transformé en [LIGHT_GRAY]pierre[], utilisé pour générer de l'énergie ou utilisé comme munition pour certaines tourelles.
liquid.oil.description = Peut être brûlé, explosé ou utilisé comme liquide de refroidissement.
liquid.cryofluid.description = Le liquide de refroidissement le plus efficace.

View File

@@ -20,6 +20,7 @@ stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
map.delete = Apakah kamu yakin ingin menghapus peta "[orange]{0}[]"?
level.highscore = Skor Tinggi: [accent]{0}
level.select = Pilih Level
@@ -185,7 +186,6 @@ map.nospawn = This map does not have any cores for the player to spawn in! Add a
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
editor.brush = Brush
editor.slope = \\
editor.openin = Open In Editor
editor.oregen = Ore Generation
editor.oregen.info = Ore Generation:
@@ -250,7 +250,16 @@ launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.complete = Zone conditions met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson]Gagal terhubung ke server: [accent]{0}
error.unreachable = Server unreachable.
error.invalidaddress = Invalid address.
@@ -290,12 +299,15 @@ no = No
info.title = [accent]Info
error.title = [crimson]Telah terjadi kesalahan
error.crashtitle = Telah terjadi kesalahan
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Info Blok
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = Kapasitas Tenaga
blocks.powershot = Tenaga/tembakan
blocks.targetsair = Targets Air
blocks.itemspeed = Units Moved
blocks.itemsmoved = Move Speed
blocks.shootrange = Range
blocks.size = Ukuran
blocks.liquidcapacity = Kapasitas cairan
@@ -316,6 +328,7 @@ blocks.inputitems = Input Items
blocks.outputitem = Output Item
blocks.drilltier = Drillables
blocks.drillspeed = Base Drill Speed
blocks.maxunits = Max Active Units
blocks.liquidoutput = Liquid Output
blocks.liquidoutputspeed = Liquid Output Speed
blocks.liquiduse = Liquid Use
@@ -327,7 +340,10 @@ blocks.liquidfueluse = Liquid Fuel Use
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Darah
blocks.heat = Heat
blocks.power = Power
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Ketidaktelitian
blocks.shots = Tembakan
@@ -336,11 +352,11 @@ blocks.inputfuel = Fuel
blocks.fuelburntime = Fuel Burn Time
blocks.inputcapacity = Kapasitas masuk
blocks.outputcapacity = Kapasitas keluar
blocks.ammo = Ammo
unit.blocks = blocks
unit.powersecond = power units/second
unit.liquidsecond = liquid units/second
unit.itemssecond = items/second
unit.pixelssecond = pixels/second
unit.liquidunits = liquid units
unit.powerunits = power units
unit.degrees = degrees
@@ -395,7 +411,7 @@ keybind.move_x.name = gerak_x
keybind.move_y.name = gerak_y
keybind.select.name = pilih
keybind.pick.name = Pick Block
keybind.break.name = hapus
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.shoot.name = tembak
keybind.zoom_hold.name = perbesar_tahan
@@ -423,7 +439,7 @@ mode.freebuild.description = limited resources and no timer for waves.
mode.pvp.name = PvP
mode.pvp.description = fight against other players locally.
mode.attack.name = Attack
mode.attack.descrption = No waves, with the goal to destroy the enemy base.
mode.attack.description = No waves, with the goal to destroy the enemy base.
content.item.name = Items
content.liquid.name = Liquids
content.unit.name = Units
@@ -448,8 +464,8 @@ item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomatter
item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = pasir
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.blast-compound.name = Blast Compound
@@ -461,7 +477,7 @@ item.metaglass.description = A super-tough glass compound. Extensively used for
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = air
liquid.lava.name = lahar
liquid.slag.name = Slag
liquid.oil.name = minyak
liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alpha
@@ -507,6 +523,11 @@ mech.ability = [LIGHT_GRAY]Ability: {0}
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
@@ -516,22 +537,42 @@ block.spawn.name = Enemy Spawn
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = Metal Floor
block.deepwater.name = deepwater
block.water.name = water
block.lava.name = lava
block.tar.name = Tar
block.blackstone.name = blackstone
block.stone.name = stone
block.dirt.name = dirt
block.sand.name = sand
block.ice.name = ice
block.snow.name = snow
block.grass.name = grass
block.shrub.name = shrub
block.rock.name = rock
block.blackrock.name = blackrock
block.icerock.name = icerock
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.stained-rocks.name = Stained Rocks
block.stained-stone.name = Stained Stone
block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulde
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Copper Wall
block.copper-wall-large.name = Large Copper Wall
block.titanium-wall.name = Titanium Wall
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = Large Thorium Wall
block.door.name = pintu
block.door-large.name = pintu besar
block.duo.name = Duo
block.scorch.name = Scorch
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = konveyor
@@ -555,17 +595,14 @@ block.sorter.name = penyortir
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.smelter.name = peleburan
block.arc-smelter.name = Arc Smelter
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer
block.cryofluidmixer.name = Cryofluid Mixer
block.melter.name = Melter
block.incinerator.name = Incinerator
block.biomattercompressor.name = Biomatter Compressor
block.spore-press.name = Spore Press
block.separator.name = Separator
block.centrifuge.name = Centrifuge
block.power-node.name = Power Node
block.power-node-large.name = Large Power Node
block.surge-tower.name = Surge Tower
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = Bridge Conveyor
block.plastanium-compressor.name = Plastanium Compressor
block.pyratite-mixer.name = Pyratite Mixer
block.blast-mixer.name = Blast Mixer
block.solidifer.name = Solidifer
block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor
@@ -626,7 +662,6 @@ block.liquid-junction.name = Liquid Junction
block.bridge-conduit.name = Bridge Conduit
block.rotary-pump.name = Rotary Pump
block.thorium-reactor.name = Thorium Reactor
block.command-center.name = Command Center
block.mass-driver.name = Mass Driver
block.blast-drill.name = Blast Drill
block.thermal-pump.name = Thermal Pump
@@ -646,13 +681,13 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = blue
team.red.name = red
team.orange.name = orange
team.none.name = gray
team.green.name = green
team.purple.name = purple
unit.alpha-drone.name = Alpha Drone
unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
unit.phantom.name = Phantom Drone
@@ -697,8 +732,6 @@ tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -728,8 +761,6 @@ block.titanium-conveyor.description = Advanced item transport block. Moves items
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
@@ -738,12 +769,10 @@ block.pulverizer.description = Crushes stone into sand. Useful when there is a l
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
@@ -765,7 +794,6 @@ block.blast-drill.description = The ultimate drill. Requires large amounts of po
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
@@ -781,7 +809,6 @@ block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
@@ -795,13 +822,11 @@ block.thermal-pump.description = The ultimate pump. Three times as fast as a mec
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -20,6 +20,7 @@ stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
map.delete = Sei sicuro di voler eliminare questa mappa"[accent]{0}[]"?
level.highscore = Miglior punteggio: [accent]{0}
level.select = Selezione del livello
@@ -185,7 +186,6 @@ map.nospawn = Questa mappa non possiede un nucleo dove spawnare! Aggiungine uno
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Errore nel caricamento della mappa: file mappa corrotto o non valido.
editor.brush = Pennello
editor.slope = \\
editor.openin = Apri nell'editor
editor.oregen = Generazione dei minerali
editor.oregen.info = Generazione dei minerali:
@@ -250,7 +250,16 @@ launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.complete = Zone conditions met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson] Impossibile connettersi al server: [accent] {0}
error.unreachable = Server unreachable.
error.invalidaddress = Invalid address.
@@ -290,12 +299,15 @@ no = No
info.title = [accent] Info
error.title = [crimson]Si è verificato un errore
error.crashtitle = Si è verificato un errore
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = info sul blocco
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = Capacità Energetica
blocks.powershot = Danno/Colpo
blocks.targetsair = Attacca nemici aerei
blocks.itemspeed = Unità spostate
blocks.itemsmoved = Move Speed
blocks.shootrange = Raggio
blocks.size = Grandezza
blocks.liquidcapacity = Capacità del liquido
@@ -316,6 +328,7 @@ blocks.inputitems = Oggetti in entrata
blocks.outputitem = Oggetti in uscita
blocks.drilltier = Scavabili
blocks.drillspeed = Velocità scavo stbile
blocks.maxunits = Max Active Units
blocks.liquidoutput = Uscita liquidi
blocks.liquidoutputspeed = Liquid Output Speed
blocks.liquiduse = Uso liquidi
@@ -327,7 +340,10 @@ blocks.liquidfueluse = Utilizzo carburante liquido
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Salute
blocks.heat = Heat
blocks.power = Power
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Inaccuratezza
blocks.shots = Colpi
@@ -336,11 +352,11 @@ blocks.inputfuel = Carburante
blocks.fuelburntime = Tempo combustione carburante
blocks.inputcapacity = Capacità di ingresso
blocks.outputcapacity = Capacità di uscita
blocks.ammo = Ammo
unit.blocks = blocchi
unit.powersecond = unità energia/secondo
unit.liquidsecond = unità liquide/secondo
unit.itemssecond = oggetti/secondo
unit.pixelssecond = pixel/secondo
unit.liquidunits = unità liquidi
unit.powerunits = unità energia
unit.degrees = gradi
@@ -395,7 +411,7 @@ keybind.move_x.name = Sposta_x
keybind.move_y.name = Sposta_y
keybind.select.name = seleziona
keybind.pick.name = Pick Block
keybind.break.name = rompi
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.shoot.name = spara
keybind.zoom_hold.name = zoom_hold
@@ -423,7 +439,7 @@ mode.freebuild.description = risorse limitate e nessun timer per le ondate.
mode.pvp.name = PvP
mode.pvp.description = fight against other players locally.
mode.attack.name = Attack
mode.attack.descrption = No waves, with the goal to destroy the enemy base.
mode.attack.description = No waves, with the goal to destroy the enemy base.
content.item.name = Oggetti
content.liquid.name = Liquidi
content.unit.name = Units
@@ -448,8 +464,8 @@ item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomateria
item.biomatter.description = Materiale organico; Utilizzato per essere convertito in petrolio o carburante.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = sabbia
item.sand.description = Un materiale base che viene altamente usato nei processi di fusione, Sia come lega che come lubrificante.
item.blast-compound.name = Polvere esplosiva
@@ -461,7 +477,7 @@ item.metaglass.description = A super-tough glass compound. Extensively used for
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = acqua
liquid.lava.name = lava
liquid.slag.name = Slag
liquid.oil.name = petrolio
liquid.cryofluid.name = criogenium
mech.alpha-mech.name = Alpha
@@ -507,6 +523,11 @@ mech.ability = [LIGHT_GRAY]Abilità: {0}
liquid.heatcapacity = [LIGHT_GRAY]Capacità calorifica: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosità: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
@@ -516,22 +537,42 @@ block.spawn.name = Enemy Spawn
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = Pavimento di ferro
block.deepwater.name = acqua profonda
block.water.name = acqua
block.lava.name = lava
block.tar.name = Tar
block.blackstone.name = pietra nera
block.stone.name = pietra
block.dirt.name = terra
block.sand.name = sabbia
block.ice.name = ghiaccio
block.snow.name = neve
block.grass.name = erba
block.shrub.name = arbusto
block.rock.name = roccia
block.blackrock.name = roccia nera
block.icerock.name = roccia di ghiaccio
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.stained-rocks.name = Stained Rocks
block.stained-stone.name = Stained Stone
block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulde
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Muro di rame
block.copper-wall-large.name = Muro grande di rame
block.titanium-wall.name = Titanium Wall
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = Muro grande di torio
block.door.name = porta
block.door-large.name = Porta grande
block.duo.name = Duo
block.scorch.name = Scorch
block.hail.name = Bombardiere
block.lancer.name = Idrogetto
block.conveyor.name = trasportatore
@@ -555,17 +595,14 @@ block.sorter.name = Filtro
block.sorter.description = Divide gli oggetti. Se l'oggetto corrisponde a quello selezionato, Può passare. Altrimenti viene espulso sui lati.
block.overflow-gate.name = splitter per eccesso
block.overflow-gate.description = Una combinazione di un divisore e di un router , che distribuisce sui suoi lati se la via centrale è bloccata.
block.smelter.name = fonderia
block.arc-smelter.name = Fonderia ad arco
block.silicon-smelter.name = Fonderia per silicio
block.phase-weaver.name = Tessitore di fase
block.pulverizer.name = Polverizzatore
block.cryofluidmixer.name = Mixer liqidi
block.melter.name = Fonditore
block.incinerator.name = Inceneritore
block.biomattercompressor.name = Compostore
block.spore-press.name = Spore Press
block.separator.name = Separatore
block.centrifuge.name = Centrifugatore
block.power-node.name = Snodo energetico
block.power-node-large.name = Snodo energetico grande
block.surge-tower.name = Surge Tower
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = Nastro trasportatore sopraelevato
block.plastanium-compressor.name = Compressore al plastanio
block.pyratite-mixer.name = Mixer pirite
block.blast-mixer.name = Mixer poleri
block.solidifer.name = Solidificatore
block.solar-panel.name = Pannello solare
block.solar-panel-large.name = Pannrllo solare 3x3
block.oil-extractor.name = Estrattore petrolio
@@ -626,7 +662,6 @@ block.liquid-junction.name = Giunzione liquida
block.bridge-conduit.name = Condotta sopraelevata
block.rotary-pump.name = Pompa a turbina
block.thorium-reactor.name = Reattore al torio
block.command-center.name = Centro di comando
block.mass-driver.name = Lancia materiali
block.blast-drill.name = Blast Drill
block.thermal-pump.name = Pompa termica
@@ -646,13 +681,13 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = blue
team.red.name = red
team.orange.name = orange
team.none.name = gray
team.green.name = green
team.purple.name = purple
unit.alpha-drone.name = Drone Alpha
unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
unit.phantom.name = Phantom Drone
@@ -697,8 +732,6 @@ tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -728,8 +761,6 @@ block.titanium-conveyor.description = Advanced item transport block. Moves items
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
@@ -738,12 +769,10 @@ block.pulverizer.description = Crushes stone into sand. Useful when there is a l
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
@@ -765,7 +794,6 @@ block.blast-drill.description = The ultimate drill. Requires large amounts of po
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
@@ -781,7 +809,6 @@ block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
@@ -795,13 +822,11 @@ block.thermal-pump.description = The ultimate pump. Three times as fast as a mec
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -14,14 +14,13 @@ screenshot = スクリーンショットを {0} に保存しました。
gameover = ゲームオーバー
gameover.pvp = [accent] {0}[] チームの勝利!
highscore = [accent]ハイスコアを記録!
stat.wave = 敗北したウェーブ:[accent] {0}
stat.enemiesDestroyed = 敵よる破壊数:[accent] {0}
stat.built = 建設した建造物数:[accent] {0}
stat.destroyed = 破壊した建造物数:[accent] {0}
stat.deconstructed = 解体した建造物数:[accent] {0}
stat.delivered = 達成した資源:
stat.wave = Waves Defeated:[accent] {0}
stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
map.delete = マップ "[accent]{0}[]" を削除してもよろしいですか?
level.highscore = ハイスコア: [accent]{0}
level.select = レベル選択
@@ -187,7 +186,6 @@ map.nospawn = このマップにはスポーンするためのプレイヤーの
map.nospawn.pvp = このマップには敵がスポーンするためのプレイヤーのコアがありません! [SCARLET]赤い[]コアをエディターでマップに追加してください。
map.invalid = マップの読み込みエラー: ファイルが無効、または破損しています。
editor.brush = ブラシ
editor.slope = \\
editor.openin = エディターで開く
editor.oregen = 鉱石の生成
editor.oregen.info = 鉱石の生成:
@@ -242,17 +240,26 @@ tutorial = チュートリアル
editor = エディター
mapeditor = マップエディター
donate = 寄附
abandon = 撤退
abandon.text = このゾーンのすべての資源は全て敵に奪還されます。
locked = ロック
complete = [LIGHT_GRAY]完了:
resume = 再開ゾーン:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]ベスト: {0}
launch = 出撃
launch.title = 出撃成功
launch.next = [LIGHT_GRAY]次の出撃は ウェーブ {0}
launch.unable = [scarlet]出撃できません[] 敵から妨害を受けています。
zone.unlocked = [LIGHT_GRAY]{0} がアンロックされました。
abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy.
locked = Locked
complete = [LIGHT_GRAY]Complete:
resume = Resume Zone:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Best: {0}
launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.complete = Zone conditions met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson]サーバーへの接続できませんでした:\n\n[accent]{0}
error.unreachable = サーバーに到達できません。\nアドレスは正しいですか?
error.invalidaddress = 無効なアドレスです。
@@ -292,12 +299,15 @@ no = いいえ
info.title = 情報
error.title = [crimson]エラーが発生しました
error.crashtitle = エラーが発生しました
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = ブロック情報
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = 電力容量
blocks.powershot = 電力/ショット
blocks.targetsair = 対空攻撃
blocks.itemspeed = 輸送速度
blocks.itemsmoved = Move Speed
blocks.shootrange = 範囲
blocks.size = 大きさ
blocks.liquidcapacity = 液体容量
@@ -318,6 +328,7 @@ blocks.inputitems = 必要なアイテム
blocks.outputitem = 搬出アイテム
blocks.drilltier = ドリル
blocks.drillspeed = 基本採掘速度
blocks.maxunits = Max Active Units
blocks.liquidoutput = 搬出液体
blocks.liquidoutputspeed = 液体搬出速度
blocks.liquiduse = 液体使用量
@@ -329,7 +340,10 @@ blocks.liquidfueluse = 液体燃料使用量
blocks.boostitem = 加速アイテム
blocks.boostliquid = 加速液体
blocks.health = 耐久値
blocks.heat = Heat
blocks.power = Power
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = 精度のずれ
blocks.shots = ショット
@@ -338,11 +352,11 @@ blocks.inputfuel = 燃料
blocks.fuelburntime = 燃焼時間
blocks.inputcapacity = 搬入容量
blocks.outputcapacity = 搬出容量
blocks.ammo = Ammo
unit.blocks = ブロック
unit.powersecond = 電力/秒
unit.liquidsecond = 液体/秒
unit.itemssecond = アイテム/秒
unit.pixelssecond = ピクセル/秒
unit.liquidunits = 液体
unit.powerunits = 電力
unit.degrees =
@@ -397,7 +411,7 @@ keybind.move_x.name = 左右移動
keybind.move_y.name = 上下移動
keybind.select.name = 選択/ショット
keybind.pick.name = Pick Block
keybind.break.name = 破壊
keybind.break_block.name = Break Block
keybind.deselect.name = 選択解除
keybind.shoot.name = ショット
keybind.zoom_hold.name = ズーム長押し
@@ -425,7 +439,7 @@ mode.freebuild.description = 限られた資源の中でウェーブを自由に
mode.pvp.name = PvP
mode.pvp.description = ローカル内で他のプレイヤーと戦います。
mode.attack.name = アタック
mode.attack.descrption = ウェーブはなく、敵基地の破壊を目指します。
mode.attack.description = No waves, with the goal to destroy the enemy base.
content.item.name = アイテム
content.liquid.name = 液体
content.unit.name = ユニット
@@ -450,8 +464,8 @@ item.phase-fabric.name = フェーズファイバー
item.phase-fabric.description = 極めて軽量な素材です。高度な機械や自己修復技術に使用されます。
item.surge-alloy.name = サージ合金
item.surge-alloy.description = 電気的特性を持った特殊な合金です。
item.biomatter.name = バイオメター
item.biomatter.description = 有機物を含んだ塊です。石油への転換や燃料として使われます。
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name =
item.sand.description = 合金や融剤など広く使用されている一般的な材料です。
item.blast-compound.name = 爆発性化合物
@@ -463,7 +477,7 @@ item.metaglass.description = とても頑丈な強化ガラスです。液体の
item.scrap.name = スクラップ
item.scrap.description = 昔の建造物やユニットの残骸です。様々な種類の金属が微量に含まれています。
liquid.water.name =
liquid.lava.name = 溶岩
liquid.slag.name = Slag
liquid.oil.name = 石油
liquid.cryofluid.name = 冷却水
mech.alpha-mech.name = アルファ
@@ -509,8 +523,13 @@ mech.ability = [LIGHT_GRAY]能力: {0}
liquid.heatcapacity = [LIGHT_GRAY]熱容量: {0}
liquid.viscosity = [LIGHT_GRAY]粘度: {0}
liquid.temperature = [LIGHT_GRAY]温度: {0}
block.kiln.name = かまど
block.kiln.description = 砂と鉛を溶かしてメタガラスを生成します。少量の電力が必要です。
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press
block.constructing = {0}\n[LIGHT_GRAY](建設中)
@@ -518,22 +537,42 @@ block.spawn.name = エネミースポーン
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = 金属製の床
block.deepwater.name = 深層水
block.water.name =
block.lava.name = 溶岩
block.tar.name = タール
block.blackstone.name = 黒い石
block.stone.name =
block.dirt.name =
block.sand.name =
block.ice.name =
block.snow.name =
block.grass.name =
block.shrub.name = 低木
block.rock.name =
block.blackrock.name = 黒い岩
block.icerock.name = 氷岩
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.stained-rocks.name = Stained Rocks
block.stained-stone.name = Stained Stone
block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulde
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = 銅の壁
block.copper-wall-large.name = 大きな銅の壁
block.titanium-wall.name = チタンの壁
@@ -545,7 +584,6 @@ block.thorium-wall-large.name = 大きなトリウムの壁
block.door.name = ドア
block.door-large.name = 大きなドア
block.duo.name = デュオ
block.scorch.name = スコッチ
block.hail.name = ヘイル
block.lancer.name = ランサー
block.conveyor.name = コンベアー
@@ -557,17 +595,14 @@ block.sorter.name = ソーター
block.sorter.description = アイテムを分別して搬出します。設定されたアイテムは通過させ、異なるアイテムの場合、左右に搬出します。
block.overflow-gate.name = オーバーフローゲート
block.overflow-gate.description = 搬出先がいっぱいの場合に左右にアイテムを搬出します。
block.smelter.name = 溶鉱炉
block.arc-smelter.name = 電気式溶鉱炉
block.silicon-smelter.name = シリコン溶鉱炉
block.phase-weaver.name = フェーズ織機
block.pulverizer.name = 粉砕機
block.cryofluidmixer.name = 冷却ミキサー
block.melter.name = 融合機
block.incinerator.name = 焼却炉
block.biomattercompressor.name = バイオメター圧縮機
block.spore-press.name = Spore Press
block.separator.name = 分離機
block.centrifuge.name = 遠心分離機
block.power-node.name = 電源ノード
block.power-node-large.name = 大型電源ノード
block.surge-tower.name = サージタワー
@@ -607,7 +642,6 @@ block.bridge-conveyor.name = ブリッジコンベアー
block.plastanium-compressor.name = プラスタニウム圧縮機
block.pyratite-mixer.name = ピラタイトミキサー
block.blast-mixer.name = 化合物ミキサー
block.solidifer.name = 冷却機
block.solar-panel.name = ソーラーパネル
block.solar-panel-large.name = 大型ソーラーパネル
block.oil-extractor.name = 石油抽出機
@@ -628,7 +662,6 @@ block.liquid-junction.name = 液体ジャンクション
block.bridge-conduit.name = ブリッジパイプ
block.rotary-pump.name = ロータリーポンプ
block.thorium-reactor.name = トリウムリアクター
block.command-center.name = コマンドセンター
block.mass-driver.name = マスドライバー
block.blast-drill.name = エアブラストドリル
block.thermal-pump.name = サーマルポンプ
@@ -648,13 +681,13 @@ block.spectre.name = スペクター
block.meltdown.name = メルトダウン
block.container.name = コンテナー
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = ブルー
team.red.name = レッド
team.orange.name = オレンジ
team.none.name = グレー
team.green.name = グリーン
team.purple.name = パープル
unit.alpha-drone.name = アルファドローン
unit.spirit.name = スピリットドローン
unit.spirit.description = 初期のユニットです。デフォルトでコアからスポーンします。自動で鉱石の採掘やブロックの修理をします。
unit.phantom.name = ファントムドローン
@@ -699,8 +732,6 @@ tutorial.dagger = 電源ノードを生産機に接続しましょう。\n要件
tutorial.battle = [LIGHT_GRAY]敵[]のコアが見つかりました。\nユニットやダガー機で敵の基地を破壊しましょう。
block.copper-wall.description = 安価な防壁ブロックです。\n最初のウェーブでコアやターレットを保護するのに便利です。
block.copper-wall-large.description = 安価な大型防壁ブロックです。\n最初のウェーブでコアやターレットを保護するのに便利です。
block.dense-alloy-wall.description = 標準的な防壁ブロックです。\n敵からの保護に最適です。
block.dense-alloy-wall-large.description = 標準的な大型防壁ブロックです。\n敵からの保護に最適です。
block.thorium-wall.description = 強化された防壁ブロックです。\n敵からの保護により強固です。
block.thorium-wall-large.description = 強化された大型防壁ブロックです。\n敵からの保護により強固です。
block.phase-wall.description = トリウムの壁ほど強固ではないが、強力な弾でなければ弾き返すことができます。
@@ -730,8 +761,6 @@ block.titanium-conveyor.description = 改良されたアイテム輸送ブロッ
block.phase-conveyor.description = 改良されたアイテム転送ブロックです。電力を使用して、離れた場所にあるフェーズコンベアーにアイテムを転送することができます。
block.junction.description = 十字に交差したコンベアーをそれぞれ前方に搬出します。コンベアーで複雑な構造を組み立てるときに便利です。
block.mass-driver.description = 長距離の輸送が可能なアイテム上位輸送ブロックです。離れた別のマスドライバーにアイテムを発射します。
block.smelter.description = 石炭を燃やして、銅と鉛から高密度合金を製錬します。
block.arc-smelter.description = 電力を使用して銅と鉛から高密度合金を製錬します。
block.silicon-smelter.description = 石炭と砂からシリコンを製造します。
block.plastanium-compressor.description = オイルとチタンからプラスタニウムを製造します。
block.phase-weaver.description = 放射性トリウムと多量の砂からフェーズファイバーを作り出します。
@@ -740,12 +769,10 @@ block.pulverizer.description = 石を砕いて砂にします。自然の砂が
block.pyratite-mixer.description = 石炭、鉛、砂から燃えやすいピラタイトを製造します。
block.blast-mixer.description = 可燃性のピラタイトを石油を使用してさらに爆発性化合物にします。
block.cryofluidmixer.description = 水とチタンから冷却に効率的な冷却水を製造します。
block.solidifer.description = 溶岩を急速に冷却し、石を生成します。
block.melter.description = 石を熱で溶かして溶岩を生成します。
block.incinerator.description = 不要なアイテムや液体を焼却します。
block.biomattercompressor.description = バイオメターを圧縮して、石油を回収します。
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = 石を水圧で砕き、石に含まれる様々な鉱石を回収します。
block.centrifuge.description = 建設費が高価で電力も必要ですが、分離機よりも効率的に回収できます。
block.power-node.description = 電力ード間で電力の送電を行います。最大で4つの電力源やードなどに接続できます。隣接するブロックから電力の送電や供給を行います。
block.power-node-large.description = 巨大な電力ードです。最大で6つの電力源やードに接続できます。
block.battery.description = 余分な電力の充電して、貯めておくことができます。必要があれば、溜まった電力を供給します。
@@ -767,7 +794,6 @@ block.blast-drill.description = 高級ドリルです。大量の電力が必要
block.water-extractor.description = 地面から水を汲み上げます。近くに湖がない場合に便利です。
block.cultivator.description = 水で土壌を耕して、バイオメターを回収します。
block.oil-extractor.description = 大量の電力を使用して、砂から石油を回収します。近くに油田がない場合に便利です。
block.dart-ship-pad.description =  今使っている機体から一般的な戦闘機に乗り換えます。\nパッドに乗って、パッドをダブルタップすることで使用できます。
block.trident-ship-pad.description = 今使っている機体から武装した爆撃機に乗り換えます。\nパッドに乗って、パッドをダブルタップすることで使用できます。
block.javelin-ship-pad.description = 今使っている機体から速くて強い電撃を放つ要撃機に乗り換えます。\nパッドに乗って、パッドをダブルタップすることで使用できます。
block.glaive-ship-pad.description = 今使っている機体から大きく、重武装された攻撃機に乗り換えます。\nパッドに乗って、パッドをダブルタップすることで使用できます。
@@ -783,7 +809,6 @@ block.titan-factory.description = 強化され武装した地上ユニットを
block.fortress-factory.description = 地上砲撃ユニットを製造します。
block.revenant-factory.description = 航空レーザーユニットを製造します。
block.repair-point.description = 近くの負傷したユニットを修復します。
block.command-center.description = 味方のAIの動作を変更できるようにします。現在は攻撃、撤退、巡回に対応しています。
block.conduit.description = 一般的な液体輸送ブロックです。液体版のコンベアーです。ポンプや他のパイプに使うことができます。
block.pulse-conduit.description = 改良された液体輸送ブロックです。通常のパイプより速く、たくさんのアイテムを輸送することができます。
block.phase-conduit.description = 改良された液体転送ブロックです。電力を使用して、液体を他の離れたフューズコンベアーに転送することができます。
@@ -797,13 +822,11 @@ block.thermal-pump.description = 高級ポンプです。機械ポンプより3
block.router.description = 一つの方向から受け取ったアイテムを他の3方向に搬出します。一つの資源から複数に分ける際に便利です。
block.distributor.description = 高度なルーターです。アイテムを7方向に均等に分けて搬出します。
block.bridge-conveyor.description = 高度な輸送ブロックです。地形や建物を超えて、3ブロック離れた場所にアイテムを輸送することができます。
block.alpha-mech-pad.description = 電力を使用して、機体を[accent]アルファ[]機体に作り替えます。
block.item-source.description = アイテムを無限に搬出します。サンドボックスのみ。
block.liquid-source.description = 液体を無限に搬出します。サンドボックスのみ。
block.item-void.description = 電力なしでアイテムを廃棄します。サンドボックスのみ。
block.power-source.description = 無限に電力を搬出します。サンドボックスのみ。
block.power-void.description = 入力されたすべての電力を破棄します。サンドボックスのみ。
liquid.water.description = 一般的に機械の冷却や廃棄物の処理などに使用されます。
liquid.lava.description = 冷却して石にしたり、発電や一部ターレットの弾薬として使用することができます。
liquid.oil.description = 燃焼させたり、爆発させたり、冷却水としても使われます。
liquid.cryofluid.description = 冷却させるのに最も効率的な液体です。

View File

@@ -1,7 +1,7 @@
credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]\n\n[GRAY](In case you can't tell, this text is currently unfinished.\nTranslators, don't edit it yet!)
credits.text = Created by [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]
credits = 제작자
contributors = Translators and Contributors
discord = Mindustry Discord 에 참여세요!
contributors = 번역 및 기여자들
discord = Mindustry Discord 에 참여 해 보세요!
link.discord.description = 공식 Mindustry Discord 채팅방
link.github.description = 게임 소스코드
link.dev-builds.description = 개발중인 빌드
@@ -9,37 +9,38 @@ link.trello.description = 다음 출시될 기능들을 게시한 공식 Trello
link.itch.io.description = PC 버전 다운로드와 HTML5 버전이 있는 itch.io 사이트
link.google-play.description = Google Play 스토어 정보
link.wiki.description = 공식 Mindustry 위키 (영어)
linkfail = 링크를 여는데 실패했습니다! URL이 기기의 클립보드에 복사되었습니다.
screenshot = Screenshot saved to {0}
linkfail = 링크를 여는데 실패했습니다! URL이 기기의 클립보드에 복사되었습니다.\n
screenshot = 화면 캡쳐가 {0} 경로에 저장되었습니다.
gameover = 코어가 터졌습니다. 게임 오버!
gameover.pvp = [accent]{0}[] 팀이 승리했습니다!
highscore = [YELLOW]최고점수 달성!
stat.wave = Waves Defeated:[accent] {0}
stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
map.delete = 정말로 "[accent]{0}[]" 맵을 삭제하시겠습니까?
level.highscore = 최고 점수 : [accent]{0}
highscore = [yellow]최고점수 달성!
stat.wave = 단계 성공: [accent]{0}
stat.enemiesDestroyed = 적 파괴: [accent]{0}
stat.built = 건물 건설: [accent]{0}
stat.destroyed = 건물 파괴됨: [accent]{0}
stat.deconstructed = 건물 해체: [accent]{0}
stat.delivered = 획득한 자원 :
stat.rank = 최종 기록: [accent]{0}
map.delete = 정말로 "[accent]{0}[]" 맵을 삭제하시겠습니까?\n
level.highscore = 최고 점수: [accent]{0}
level.select = 맵 선택
level.mode = 게임모드 :
construction.desktop = PC 에서의 조작 방법이 변경되었습니다.\n블록 선택을 해제하거나 건설을 중지하려면 [accent]스페이스 바[]를 누르세요.
construction.title = 블록 배치 안내서
level.mode = 게임 모드 :
construction.desktop = PC 에서의 조작 방법이 변경되었습니다.\n블록 선택을 해제하거나 건설을 중지하려면 [accent]스페이스 바[]를 누르세요.\n
construction.title = PC 에서의 조작 방법이 변경되었습니다.
construction = [accent]블록 배치 모드[]를 선택하셨습니다.\n\n블록을 설치하고 싶으면, 자신의 건설 가능 범위 내에서 간단히 탭 하면 됩니다.\n일부 블록을 선택한 후에 확인 버튼을 누르면 배가 배치 작업을 진행할 것입니다.\n\n- [accent]블록을 삭제[]하고 싶다면 배치하고 싶은 영역을 탭 하세요. \n- [accent]블록을 넓게 배치[]하고 싶다면 배치하고 싶은 시작 영역을 길게 누르며 드래그 하면 됩니다.\n- [accent]블록을 한줄로 배치[]하고 싶다면 배치하고 싶은 시작 영역을 한번 탭 하고 길게 누르면서 드래그 하면 됩니다. \n- [accent]블록 배치 모드를 취소[]하고 싶다면 화면 하단 왼쪽에 있는 X 버튼을 누르면 됩니다.
deconstruction.title = 블록 삭제 안내서
deconstruction = [accent]블록 삭제 모드[]를 선택하셨습니다\n\n블록을 삭제하고 싶다면, 자신의 건설 가능 범위 내에서 간단히 탭 하면 됩니다.\n일부 블록을 선택한 후에 확인 버튼을 누르면 배가 파괴 작업을 진행할 것입니다.\n\n- [accent]블록을 삭제[]하고 싶다면 배치하고 싶은 영역을 탭 하세요\n- [accent]블록을 넓은 범위로 삭제[]하고 싶다면 배치하고 싶은 시작 영역을 길게 누르며 드래그 하면 됩니다.\n- [accent]블록 삭제 모드를 취소[]하고 싶다면 화면 하단 왼쪽에 있는 X 버튼을 누르면 됩니다.
showagain = 다음 세션에서 이 메세지를 표시하지 않습니다
coreattack = < 코어가 공격받고 있습니다! >
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database
nearpoint = [[ [scarlet]스폰 지점에서 나가세요[] ]\n모든 유닛 및 건물 파괴 임박
outofbounds = [[출입 금지 구역]\n[]{0}초후 파괴됩니다.
database = 코어 데이터베이스
savegame = 게임 저장
loadgame = 게임 불러오기
joingame = 멀티플레이
addplayers = 플레이어 추가/제거
customgame = 커스텀 게임
newgame = New Game
newgame = 새 게임
none = <없음>
close = 닫기
quit = 나가기
@@ -47,15 +48,15 @@ maps = 맵
continue = 계속하기
maps.none = [LIGHT_GRAY]맵을 찾을 수 없습니다!
about.button = 정보
name = 이름 :
noname = Pick a[accent] player name[] first.
filename = 파일 이름 :
name = 이름 :
noname = 먼저 [accent] 플레이어 이름[] 을 설정하세요.
filename = 파일 이름 :
unlocked = 새 블록 잠금 해제됨
completed = [accent]Completed
techtree = Tech Tree
research.list = [LIGHT_GRAY]Research:
research = Research
researched = [LIGHT_GRAY]{0} researched.
completed = [accent]성공
techtree = 기술 트리
research.list = [LIGHT_GRAY]연구:
research = 연구
researched = [LIGHT_GRAY]{0}연구됨.
players = 현재 {0}명 접속중
players.single = 현재 {0}명만 있음.
server.closing = [accent]서버 닫는중...
@@ -63,14 +64,14 @@ server.kicked.kick = 서버에서 추방되었습니다!
server.kicked.serverClose = 서버 종료됨.
server.kicked.clientOutdated = 오래된 버전의 클라이언트 입니다! 게임을 업데이트 하세요!
server.kicked.serverOutdated = 오래된 버전의 서버입니다! 서버 호스트 관리자에게 문의하세요!
server.kicked.banned = 뭘 하셨는지는 모르겠지만, 이제 영원히 서버에 접속할 수 없습니다.
server.kicked.recentKick = 방금 추방처리 되었습니다.\n잠시 기다린 후에 접속 해 주세요.\n참고 : [accent]계속해서 접속을 시도하면 강퇴 시간이 길어집니다.
server.kicked.banned = 서버 규칙 위반으로 인해, 지금부터 영원히 서버에 접속할 수 없습니다.
server.kicked.recentKick = 방금 추방처리 되었습니다.\n잠시 기다린 후에 접속 해 주세요.\n참고: [accent]계속해서 접속을 시도하면 강퇴 시간이 길어집니다.
server.kicked.nameInUse = 이 닉네임이 이미 서버에서 사용중입니다.
server.kicked.nameEmpty = 닉네임에는 반드시 영어 또는 숫자가 있어야 합니다.
server.kicked.idInUse = 이미 서버에 접속중입니다! 다중 계정은 허용되지 않습니다.
server.kicked.customClient = 이 서버는 직접 빌드한 버전을 지원하지 않습니다. 공식 버전을 사용하세요.
server.kicked.gameover = 게임 오버로 인해 서버에서 추방되었습니다.
host.info = [accent]호스트[] 버튼은 현재 네트워크의 [scarlet]6567[] 포트를 사용합니다.\n[LIGHY_GRAY]같은 Wi-Fi 또는 로컬 네트워크[] 에서 서버 목록을 볼 수 있습니다.\n\n만약 플레이어들이 이 IP를 통해 어디에서나 연결할 수 있게 하고 싶다면, 공유기 설정에서 [accent]포트 포워딩[]을 해야 합니다.\n\n[LIGHT_GRAY]참고 : LAN 게임 연결에 문제가 있는 사람이 있다면, 방화벽 설정에서 Mindustry 가 로컬 네트워크에 액세스하도록 허용했는지 확인 해 주세요.
host.info = [accent]호스트[] 버튼은 현재 네트워크의 [scarlet]6567[] 포트를 사용합니다.\n[LIGHY_GRAY]같은 Wi-Fi 또는 로컬 네트워크[] 에서 서버 목록을 볼 수 있습니다.\n\n만약 플레이어들이 이 IP를 통해 어디에서나 연결할 수 있게 하고 싶다면, 공유기 설정에서 [accent]포트 포워딩[]을 해야 합니다.\n\n[LIGHT_GRAY]참고: LAN 게임 연결에 문제가 있는 사람이 있다면, 방화벽 설정에서 Mindustry 가 로컬 네트워크에 액세스하도록 허용했는지 확인 해 주세요.
join.info = 여기서 [accent]서버 IP[]를 입력하여 다른 서버에 접속할 수 있습니다.\n또는 [accent]로컬 네트워크(LAN)[] 서버를 검색하여 접속할 수 있습니다.\nLAN 및 WAN 멀티 플레이어 모두 지원됩니다.\n\n[LIGHT_GRAY]참고:여기에서는 자동으로 글로벌 서버를 추가하지 않습니다. IP로 다른 사람의 서버에 접속할려면 서버장에게 IP를 요청해야 합니다.
hostserver = 서버 열기
hostserver.mobile = 서버\n열기
@@ -82,16 +83,16 @@ server.refreshing = 서버 목록 새로고치는중...
hosts.none = [lightgray]LAN 게임을 찾을 수 없습니다!
host.invalid = [scarlet]서버에 연결할 수 없습니다!
trace = 플레이어 정보 보기
trace.playername = 이름 : [accent]{0}
trace.ip = IP : [accent]{0}
trace.id = 고유 ID : [accent]{0}
trace.android = Android 클라이언트 : [accent]{0}
trace.modclient = 수정된 클라이언트 : [accent]{0}
trace.totalblocksbroken = 총 블록 파괴 개수 : [accent]{0}
trace.structureblocksbroken = 구조 블록 파괴 수 : [accent]{0}
trace.lastblockbroken = 마지막으로 파괴한 블록 : [accent]{0}
trace.totalblocksplaced = 총 설치한 블록 개수 : [accent]{0}
trace.lastblockplaced = 마지막으로 설치한 블록 : [accent]{0}
trace.playername = 이름: [accent]{0}
trace.ip = IP: [accent]{0}{0}
trace.id = 고유 ID: [accent]{0}
trace.android = Android 클라이언트: [accent]{0}
trace.modclient = 수정된 클라이언트: [accent]{0}
trace.totalblocksbroken = 총 블록 파괴 개수: [accent]{0}
trace.structureblocksbroken = 구조 블록 파괴 수: [accent]{0}
trace.lastblockbroken = 마지막으로 파괴한 블록: [accent]{0}
trace.totalblocksplaced = 총 설치한 블록 개수: [accent]{0}
trace.lastblockplaced = 마지막으로 설치한 블록: [accent]{0}
invalidid = 잘못된 클라이언트 ID 입니다! 공식 Mindustry Discord 으로 버그 보고서를 제출 해 주세요.
server.bans = 차단된 유저
server.bans.none = 차단된 플레이어가 없습니다.
@@ -99,11 +100,11 @@ server.admins = 관리자
server.admins.none = 관리자가 없습니다!
server.add = 서버 추가
server.delete = 이 서버를 삭제 하시겠습니까?
server.hostname = 호스트 : {0}
server.hostname = 호스트: {0}
server.edit = 서버 수정
server.outdated = [crimson]서버 버전이 낮습니다![]
server.outdated.client = [Crimson]클라이언트 버전이 낮습니다![]
server.version = [lightgray]서버 버전 : {0}
server.version = [lightgray]서버 버전: {0} {1}
server.custombuild = [yellow]커스텀 서버
confirmban = 이 플레이어를 차단하시겠습니까?
confirmkick = 정말로 이 플레이어를 추방시키겠습니까?
@@ -111,12 +112,12 @@ confirmunban = 이 플레이어를 차단해제 하시겠습니까?
confirmadmin = 이 플레이어를 관리자로 만들겠습니까?
confirmunadmin = 이 플레이어를 일반 유저로 만들겠습니까?
joingame.title = 게임 참가
joingame.ip = IP :
joingame.ip = IP:
disconnect = 서버와 연결이 해제되었습니다.
disconnect.data = 맵 데이터를 받아오는데 실패했습니다.
connecting = [accent]연결중...
connecting.data = [accent]맵 데이터 다운로드중...
server.port = 포트 :
server.port = 포트 :
server.addressinuse = 이 주소는 이미 사용중입니다!
server.invalidport = 포트 번호가 잘못되었습니다.
server.error = [crimson]{0}[accent]서버를 여는데 오류가 발생했습니다.[]
@@ -131,28 +132,28 @@ save.delete.confirm = 이 저장파일을 삭제 하시겠습니까?
save.delete = 삭제
save.export = 저장파일 내보내기
save.import.invalid = [accent]파일이 잘못되었습니다!
save.import.fail = [crimson]저장파일을 불러오지 못함 : [accent]{0}
save.export.fail = [crimson]저장파일을 내보내지 못함 : [accent]{0}
save.import.fail = [crimson]저장파일을 불러오지 못함: [accent]{0}
save.export.fail = [crimson]저장파일을 내보내지 못함: [accent]{0}
save.import = 저장파일 불러오기
save.newslot = 저장 파일이름 :
save.newslot = 저장 파일이름 :
save.rename = 이름 변경
save.rename.text = 새 이름 :
save.rename.text = 새 이름 :
selectslot = 저장슬롯을 선택하십시오.
slot = [accent]{0}번째 슬롯
save.corrupted = [accent]세이브 파일이 손상되었거나 잘못된 파일입니다! 만약 게임을 업데이트 했다면 이것은 아마 저장 형식 변경일 것이고, 이것은 버그가 [scarlet]아닙니다[].
empty = <비어있음>
on = 켜기
off = 끄기
save.autosave = 자동저장 : {0}
save.map = : {0}
save.wave = {0}단계[]
save.difficulty = 난이도 : {0}
save.date = 마지막 저장날짜 : {0}
save.playtime = 플레이시간 : {0}
warning = Warning.
save.autosave = 자동저장: {0}
save.map = 맵: {0}
save.wave = 단계[]{0}
save.difficulty = 난이도: {0}
save.date = 마지막 저장날짜: {0}
save.playtime = 플레이시간: {0}
warning = 경고.
confirm = 확인
delete = 삭제
ok = 확인
ok = OK
open = 열기
cancel = 취소
openlink = 링크 열기
@@ -168,8 +169,8 @@ changelog.current = [accent][[현재 버전]
changelog.latest = [accent][[최신 버전]
loading = [accent]불러오는중...
saving = [accent]저장중...
wave = [accent]{0}단계
wave.waiting = 남은 시간 : [green]{0}초[]
wave = [accent]{0} 단계
wave.waiting = 남은 시간: [green]{0}초[]
waiting = [LIGHT_GRAY]대기중...
waiting.players = 다른 플레이어를 기다리는 중..
wave.enemies = [LIGHT_GRAY]{0} 마리 남았음
@@ -181,18 +182,17 @@ custom = 커스텀
builtin = 기본맵
map.delete.confirm = 이 맵을 삭제하시겠습니까? 이 명령은 취소할 수 없습니다!
map.random = [accent]랜덤 맵
map.nospawn = 이 맵에 플레이어가 스폰 할 코어가 없습니다! 맵 편집기에서 [ROYAL]파란색[]코어를 맵에 추가하세요.
map.nospawn = 이 맵에 플레이어가 스폰 할 코어가 없습니다! 맵 편집기에서 [royal]파란색[]코어를 맵에 추가하세요.
map.nospawn.pvp = 이 맵에는 적팀 코어가 없습니다! 에디터에서 [scarlet]빨간팀[] 코어를 추가하세요.
map.invalid = 파일이 잘못되었거나 손상되어 맵을 열 수 없습니다.
editor.brush = 브러쉬
editor.slope = \\
editor.openin = 편집기 열기
editor.oregen = 광물 무작위 생성
editor.oregen.info = 광물 무작위 생성 :
editor.oregen.info = 광물 무작위 생성 :
editor.mapinfo = 맵 정보
editor.author = 만든이 :
editor.description = 설명 :
editor.name = 이름 :
editor.author = 만든이 :
editor.description = 설명 :
editor.name = 이름 :
editor.teams =
editor.elevation = 지형 높이
editor.errorimageload = [accent]{0}[] 파일을 불러오는데 오류가 발생했습니다.
@@ -204,7 +204,7 @@ editor.savemap = 맵 저장
editor.saved = 저장됨!
editor.save.noname = 지도에 이름이 없습니다! 메뉴 -> '맵 정보' 에서 설정하세요.
editor.save.overwrite = 이 맵의 이름은 기존에 있던 맵을 덮어씁니다! '맵 정보' 메뉴에서 다른 이름을 선택하세요.
editor.import.exists = [scarlet]맵을 불러올 수 없음 : [] 기존에 있던 '{0}' 맵이 이미 존재합니다!
editor.import.exists = [scarlet]맵을 불러올 수 없음: [] 기존에 있던 '{0}' 맵이 이미 존재합니다!
editor.import = 가져오기
editor.importmap = 맵 가져오기
editor.importmap.description = 이미 존재하는 맵 가져오기
@@ -221,36 +221,45 @@ editor.loadimage = 지형 가져오기
editor.saveimage = 지형 내보내기
editor.unsaved = [scarlet]변경사항을 저장하지 않았습니다![]\n정말로 나가시겠습니까?
editor.resizemap = 맵 크기 조정
editor.mapname = 맵 이름 :
editor.mapname = 맵 이름 :
editor.overwrite = [accept]경고!이 명령은 기존 맵을 덮어씌우게 됩니다.
editor.overwrite.confirm = [scarlet]경고![] 이 이름을 가진 맵이 이미 있습니다. 덮어 쓰시겠습니까?
editor.selectmap = 불러올 맵 선택 :
width = 넓이 :
height = 높이 :
editor.selectmap = 불러올 맵 선택 :
width = 넓이 :
height = 높이 :
menu = 메뉴
play = 플레이
load = 불러오기
save = 저장
fps = {0}FPS
tps = {0}TPS
ping = ping : {0}ms
fps = FPS: {0}
tps = TPS: {0}
ping = 지연 시간: {0}ms
language.restart = 언어를 변경하려면 게임을 다시시작 해 주세요.
settings = 설정
tutorial = 게임 방법
editor = 편집기
mapeditor = 맵 편집기
donate = 기부
abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy.
locked = Locked
complete = [LIGHT_GRAY]Complete:
resume = Resume Zone:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Best: {0}
launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
abandon = 버리기
abandon.text = 이 구역과 모든 자원이 적에게 빼앗길 것입니다.
locked = 잠김
complete = [LIGHT_GRAY]완료 :
resume = 지역 계속 플레이 :\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]최고 점수: {0}
launch = < 출격 >
launch.title = 출격 성공
launch.next = [LIGHT_GRAY]다음 출격기회는 {0} 단계에서 나타납니다.
launch.unable = [scarlet]출격할 수 없습니다.[] 남은적
launch.confirm = 출격하게 되면 모든 자원이 코어로 들어갑니다.\n또한 성공하기 전까지 기지로 돌아갈 수 없습니다.
uncover = 털어넣기
configure = 로드아웃 설정
configure.locked = {0} 단계에서 로드아웃을 설정할 수 있음.
zone.unlocked = [LIGHT_GRAY] 잠금 해제됨.
zone.complete = 지역 조건이 충족됨.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = 자원 감지됨:
add = Add...
boss.health = Boss Health
connectfail = [crimson]{0}[accent] 서버에 연결하지 못했습니다.[]
error.unreachable = 서버에 연결하지 못했습니다.
error.invalidaddress = 잘못된 주소입니다.
@@ -258,20 +267,20 @@ error.timedout = 시간 초과!\n서버에 포트 포워딩이 설정되어 있
error.mismatch = 패킷 오류:\n클라이언트/서버 버전이 일치하지 않습니다.\n접속할려는 서버가 최신 버전의 Mindustry 인지 확인하세요!
error.alreadyconnected = 이미 접속중입니다.
error.mapnotfound = 맵 파일을 찾을 수 없습니다!
error.io = Network I/O error.
error.io = 네트워크 I/O 오류.
error.any = 알 수 없는 네트워크 오류.
zone.groundZero.name = Ground Zero
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.groundZero.name = 그라운드 제로
zone.craters.name = 분화구
zone.frozenForest.name = 얼어붙은 숲
zone.ruinousShores.name = 파멸의 기슭
zone.crags.name = Crags
zone.stainedMountains.name = Stained Mountains
zone.impact0079.name = Impact 0079
zone.desolateRift.name = Desolate Rift
zone.arcticDesert.name = Arctic Desert
zone.dryWastes.name = Dry Wastes
zone.nuclearComplex.name = Nuclear Production Complex
zone.moltenFault.name = Molten Fault
zone.stainedMountains.name = 얼룩진 산맥
zone.impact0079.name = 충격 0079
zone.desolateRift.name = 황량한 강
zone.arcticDesert.name = 북극 사막
zone.dryWastes.name = 건조한 폐허
zone.nuclearComplex.name = 핵 생산 단지
zone.moltenFault.name = 녹은 결점
settings.language = 언어
settings.reset = 설정 초기화
settings.rebind = 키 재설정
@@ -290,57 +299,64 @@ no = 아니오
info.title = [accent]정보
error.title = [crimson]오류가 발생했습니다.
error.crashtitle = 오류가 발생했습니다.
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = 블록 정보
blocks.powercapacity = 최대 전력 용량
blocks.powershot = 1발당 전력 소모량
blocks.targetsair = 공중공격 가능
blocks.itemspeed = 유닛 이동 속도
blocks.shootrange = 사거리
blocks.size = 블록 크기
blocks.liquidcapacity = 최대 액체 용량
blocks.maxitemssecond = 최대 아이템 보관량
blocks.powerrange = 전력 범위
blocks.poweruse = 전력 사용
blocks.powerdamage = 전력/데미지
blocks.inputitemcapacity = 아이템 용량
blocks.outputitemcapacity = 출력 아이템 용량
blocks.itemcapacity = 저장 용량
blocks.basepowergeneration = 기지 전력 생성기
blocks.powertransferspeed = 전력 전송량
blocks.craftspeed = 생산 속도
blocks.inputliquid = 사용되는 액체
blocks.inputliquidaux = 보조 액체
blocks.inputitem = 사용되는 아이템
blocks.inputitems = 사용되는 아이템들
blocks.outputitem = 출력 아이템
blocks.drilltier = 드릴
blocks.drillspeed = 기본 드릴 속도
blocks.liquidoutput = 액체 출력
blocks.liquidoutputspeed = 액체 출력속도
blocks.liquiduse = 액체 사용량
blocks.coolant = 냉각제
blocks.liquid = Liquid
blocks.coolantuse = 냉각수 사용
blocks.inputliquidfuel = 연료 액
blocks.liquidfueluse = 액체 연료 사용
blocks.powerbalance = 전력: {0}
blocks.poweroutput = 전력 출력: {0}
blocks.powercapacity = 최대 전력 용량
blocks.powershot = 1발당 전력 소모량
blocks.targetsair = 공중공격 가능
blocks.itemsmoved = 이동 속도
blocks.shootrange = 사거리
blocks.size = 크기
blocks.liquidcapacity = 최대 액체 용량
blocks.maxitemssecond = 최대 아이템 보관량
blocks.powerrange = 전력 범위
blocks.poweruse = 사용
blocks.powerdamage = 전력/데미지
blocks.inputitemcapacity = 입력 아이템 용량
blocks.outputitemcapacity = 출력 아이템 용량
blocks.itemcapacity = 저장 용량
blocks.basepowergeneration = 기지 전력 생성기
blocks.powertransferspeed = 전력 전송량
blocks.craftspeed = 생산 속도
blocks.inputliquid = 사용되는 액체
blocks.inputliquidaux = 보조 액체
blocks.inputitem = 사용되는 아이템
blocks.inputitems = 사용되는 아이템들
blocks.outputitem = 출력 아이템
blocks.drilltier = 드릴
blocks.drillspeed = 기본 드릴 속도
blocks.maxunits = Max Active Units
blocks.liquidoutput = 액체 출력
blocks.liquidoutputspeed = 액체 출력속도
blocks.liquiduse = 액체 사용
blocks.coolant = 냉각제
blocks.liquid = 액체
blocks.coolantuse = 냉각수 사용
blocks.inputliquidfuel = 연료 액
blocks.liquidfueluse = 액체 연료 사용
blocks.boostitem = 가속 아이템
blocks.boostliquid = 가속 액체
blocks.health = 체력
blocks.power = Power
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = 오차각
blocks.shots = 발포 횟수
blocks.reload = 재장전
blocks.inputfuel = 연료
blocks.fuelburntime = 연료 연소 시간
blocks.inputcapacity = 입력 용량
blocks.outputcapacity = 출력 용량
blocks.health = 체력
blocks.heat = Heat
blocks.power = 전력
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = 전력 만족도
blocks.inaccuracy = 오차각
blocks.shots = 발포 횟수
blocks.reload = 재장전
blocks.inputfuel = 연료
blocks.fuelburntime = 연료 연소 시간
blocks.inputcapacity = 입력 용량
blocks.outputcapacity = 출력 용량
blocks.ammo = 탄약
unit.blocks = 블록
unit.powersecond = 전력/초
unit.liquidsecond = 액체/초
unit.itemssecond = 개/초
unit.pixelssecond = 초당 픽셀
unit.liquidunits = 액체
unit.powerunits = 전력
unit.degrees =
@@ -352,23 +368,23 @@ category.liquids = 액체
category.items = 아이템
category.crafting = 제작
category.shooting = 사격
category.optional = 선택적 가속
category.optional = 보조 아이템
setting.indicators.name = 인디게이터 표시
setting.autotarget.name = 자동 조준
setting.fpscap.name = 최대 FPS
setting.fpscap.none = 없음
setting.fpscap.text = {0} FPS
setting.fpscap.text = FPS
setting.difficulty.training = 훈련
setting.difficulty.easy = 쉬움
setting.difficulty.normal = 보통
setting.difficulty.hard = 어려움
setting.difficulty.insane = [#00ff00]멀[#2efe2e]티[#58fa58]플[#81f781]레[#a9f5a9]이 [#81f781]전[#58fa58]용[]
setting.difficulty.name = 난이도 :
setting.screenshake.name = 화면 흔들기 강도
setting.difficulty.insane = 매우 어려움
setting.difficulty.name = 난이도 :
setting.screenshake.name = 화면 흔들기 강도
setting.effects.name = 화면 효과
setting.sensitivity.name = 컨트롤러 감도
setting.saveinterval.name = 자동저장 간격
setting.seconds = {0}
setting.saveinterval.name = 자동저장 간격
setting.seconds =
setting.fullscreen.name = 전체 화면
setting.fps.name = FPS 표시
setting.vsync.name = VSync 활성화
@@ -392,13 +408,13 @@ keybind.press = 키를 누르세요...
keybind.press.axis = 축 또는 키를 누르세요...
keybind.screenshot.name = Map Screenshot
keybind.move_x.name = 오른쪽/왼쪽 이동
keybind.move_y.name = 쪽/아래쪽 이동
keybind.move_y.name = / 아래 중간
keybind.select.name = 선택
keybind.pick.name = Pick Block
keybind.break.name = 파괴
keybind.pick.name = 블록 선택
keybind.break_block.name = 블록 파괴
keybind.deselect.name = 선택해제
keybind.shoot.name = 사격
keybind.zoom_hold.name = 길게눌러 확대
keybind.zoom_hold.name = 길게 확대
keybind.zoom.name = 확대
keybind.menu.name = 메뉴
keybind.pause.name = 일시중지
@@ -414,20 +430,20 @@ keybind.chat_scroll.name = 채팅 스크롤
keybind.drop_unit.name = 유닛 드롭
keybind.zoom_minimap.name = 미니맵 확대
mode.help.title = 도움말
mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.survival.name = 생존
mode.survival.description = 이것은 일반 모드입니다. 제한된 자원을 가지고 자동으로 다음 단계가 시작됩니다.
mode.sandbox.name = 샌드박스
mode.sandbox.description = 무한한 자원 다음단계 시작을 위한 타이머가 없습니다.
mode.sandbox.description = 무한한 자원을 가지고 자유롭게 다음 단계 시작할 수 있습니다.
mode.freebuild.name = 자유 건축
mode.freebuild.description = 제한된 자원 다음단계 시작을 위한 타이머가 없습니다.
mode.freebuild.description = 제한된 자원을 가지고 다음 단계 시작할 수 있습니다.
mode.pvp.name = PvP
mode.pvp.description = 몹이 아닌 실제 플레이어와 PvP를 합니다.
mode.attack.name = Attack
mode.attack.descrption = No waves, with the goal to destroy the enemy base.
mode.attack.name = 공격
mode.attack.description = 일정 시간마다 적이 오는 단계가 없으며, 적의 기지를 파괴하는 것을 목표로 합니다.
content.item.name = 아이템
content.liquid.name = 액체
content.unit.name = 유닛
content.block.name = Blocks
content.block.name = 블록
content.mech.name = 기체
item.copper.name = 구리
item.copper.description = 모든 종류의 블록에서 광범위하게 사용되는 자원입니다.
@@ -435,7 +451,7 @@ item.lead.name = 납
item.lead.description = 쉽게 구할 수 있으며, 전자 및 액체 수송 블록에서 광범위하게 사용되는 자원입니다.
item.coal.name = 석탄
item.coal.description = 쉽게 구할 수 있으며, 주로 제련소 등에서 연료로 사용됩니다.
item.graphite.name = Graphite
item.graphite.name = 흑연
item.titanium.name = 티타늄
item.titanium.description = 파이프 재료나 고급 드릴, 비행기/기체 등에서 재료로 사용되는 자원입니다.
item.thorium.name = 토륨
@@ -448,20 +464,20 @@ item.phase-fabric.name = 메타
item.phase-fabric.description = 최첨단 전자 제품과 자기수리 기술에 사용되는 거의 무중력에 가까운 물질입니다.
item.surge-alloy.name = 설금
item.surge-alloy.description = 독특한 전기 특성을 가진 고급 합금입니다.
item.biomatter.name = 바이오메터
item.biomatter.description = 이것은 유기농 덤불입니다!\n압축기에 넣어 석유로 바꿀 수 있습니다.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = 모래
item.sand.description = 고밀도 합금 제작이나 제련시 이 광물을 사용하여 소모 재료를 줄이는 등 광범위하게 사용되는 일반적인 재료입니다.
item.blast-compound.name = 폭발물
item.blast-compound.description = 포탑 및 건설의 재료로 사용되는 휘발성 폭발물.\n연료로도 사용할 수 있지만, 별로 추천하지는 않습니다.
item.pyratite.name = 피라테
item.pyratite.description = 폭발성을 가진 재료로, 주로 포탑의 탄약으로 사용됩니다.
item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.metaglass.name = 메타유리
item.metaglass.description = 초강력 유리 화합물. 액체 분배 및 저장에 광범위하게 사용됩니다.
item.scrap.name = 조각
item.scrap.description = 오래된 건물과 유닛의 남은 잔해. 미량의 많은 금속이 포함되어 있습니다.
liquid.water.name =
liquid.lava.name = 용암
liquid.slag.name = 광재
liquid.oil.name = 석유
liquid.cryofluid.name = 냉각수
mech.alpha-mech.name = 알파
@@ -483,7 +499,7 @@ mech.omega-mech.description = 지상 기체 최종판이자 건물 파괴용으
mech.dart-ship.name = 다트
mech.dart-ship.weapon = 소총
mech.dart-ship.description = 표준 비행선.\n빠르고 가볍지만 공격력이 거의 없고 채광 속도가 느립니다.
mech.javelin-ship.name = 자비린
mech.javelin-ship.name = 재블린
mech.javelin-ship.description = 치고 빠지는 공격을 위한 비행선.\n처음에는 느리지만, 가속도가 붙어 엄청난 속도로 미사일 피해를 입힐 수 있으며, 전격 능력을 사용할 수 있습니다.
mech.javelin-ship.weapon = 유도 미사일
mech.javelin-ship.ability = 가속 전격 생성기
@@ -493,49 +509,74 @@ mech.trident-ship.weapon = 폭탄 저장고
mech.glaive-ship.name = 글레브
mech.glaive-ship.description = 크고 잘 무장된 총을 가진 비행선.\n방화용 리피터가 장착되어 있으며, 가속도와 최대속도가 높습니다.
mech.glaive-ship.weapon = 방화총
item.explosiveness = [LIGHT_GRAY]폭발성 : {0}
item.flammability = [LIGHT_GRAY]인화성 : {0}
item.radioactivity = [LIGHT_GRAY]방사능 : {0}
unit.health = [LIGHT_GRAY]체력 : {0}
unit.speed = [LIGHT_GRAY]속도 : {0}
mech.weapon = [LIGHT_GRAY]무기 : {0}
mech.health = [LIGHT_GRAY]Health: {0}
mech.itemcapacity = [LIGHT_GRAY]아이템 수용 용량 : {0}
mech.minespeed = [LIGHT_GRAY]채광 속도 : {0}
mech.minepower = [LIGHT_GRAY]채광 레벨 : {0}
mech.ability = [LIGHT_GRAY]능력 : {0}
liquid.heatcapacity = [LIGHT_GRAY]발열량 : {0}
liquid.viscosity = [LIGHT_GRAY]점도 : {0}
liquid.temperature = [LIGHT_GRAY]온도 : {0}
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press
block.constructing = {0}[LIGHT_GRAY](만드는중)
item.explosiveness = [LIGHT_GRAY]폭발성: {0}
item.flammability = [LIGHT_GRAY]인화성: {0}
item.radioactivity = [LIGHT_GRAY]방사능: {0}
unit.health = [LIGHT_GRAY]체력: {0}
unit.speed = [LIGHT_GRAY]속도: {0}
mech.weapon = [LIGHT_GRAY]무기: {0}
mech.health = [LIGHT_GRAY]체력: {0}
mech.itemcapacity = [LIGHT_GRAY]아이템 수용 용량: {0}
mech.minespeed = [LIGHT_GRAY]채광 속도: {0}
mech.minepower = [LIGHT_GRAY]채광 레벨: {0}
mech.ability = [LIGHT_GRAY]능력: {0}
liquid.heatcapacity = [LIGHT_GRAY]발열량: {0}
liquid.viscosity = [LIGHT_GRAY]점도: {0}
liquid.temperature = [LIGHT_GRAY]온도: {0}
block.scrap-wall.name = 조각벽
block.scrap-wall-large.name = 큰 조각벽
block.scrap-wall-huge.name = 거대한 조각 벽
block.scrap-wall-gigantic.name = 엄청나게 큰 조각 벽
block.thruster.name = 트릭스터
block.kiln.name = 가마
block.kiln.description = 모래를 녹여서 메타유리로 만듭니다. 소량의 전력이 필요합니다.
block.graphite-press.name = 흑연 압축기
block.multi-press.name = 다중 압축기
block.constructing = {0} [LIGHT_GRAY](만드는중)
block.spawn.name = 적 스폰지점
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = 철판
block.core-shard.name = 코어: 공유
block.core-foundation.name = 코어: 기초
block.core-nucleus.name = 코어: 핵
block.deepwater.name = 깊은물
block.water.name =
block.lava.name = 용암
block.tar.name = 타르
block.blackstone.name = 검은돌
block.stone.name =
block.dirt.name =
block.sand.name = 모래
block.ice.name = 얼음
block.snow.name =
block.grass.name = 잔디
block.shrub.name = 관목
block.rock.name = 바위
block.blackrock.name = 검은바위
block.icerock.name = 얼음바위
block.craters.name = 크레이터
block.sand-water.name = 젖은모래
block.char.name =
block.holostone.name = 홀로스톤
block.ice-snow.name = 얼음
block.rocks.name =
block.icerocks.name = 얼음바위
block.snowrocks.name = 눈바위
block.dunerocks.name = 모래돌
block.pine.name = 소나무
block.white-tree-dead.name = 죽은 하얀나무
block.white-tree.name = 하얀 나무
block.spore-cluster.name = 포자낭
block.stained-rocks.name = 얼룩진 바위
block.stained-stone.name = 얼룩진 돌
block.stained-rocks-red.name = 얼룩진 빨간 바위
block.stained-stone-red.name = 얼룩진 빨간 돌
block.stained-rocks-yellow.name = 얼룩진 노란 바위
block.stained-stone-yellow.name = 얼룩진 노란 돌
block.stained-boulder.name = 얼룩진 둥근 돌
block.metal-floor.name = 메탈 바닥
block.metal-floor-2.name = 메탈 바닥 2
block.metal-floor-3.name = 메탈 바닥 3
block.metal-floor-5.name = 메탈 바닥 5
block.metal-floor-damaged.name = 손상된 메탈 바닥
block.ignarock.name = 얼은바위
block.hotrock.name = 뜨거운바위
block.magmarock.name = 마그마 바위
block.cliffs.name = 절벽
block.copper-wall.name = 구리벽
block.copper-wall-large.name = 큰 구리벽
block.titanium-wall.name = Titanium Wall
block.titanium-wall-large.name = Large Titanium Wall
block.titanium-wall.name = 티타늄 벽
block.titanium-wall-large.name = 대형 티타늄 벽
block.phase-wall.name = 메타벽
block.phase-wall-large.name = 큰 메타벽
block.thorium-wall.name = 토륨벽
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = 대형 토륨벽
block.door.name =
block.door-large.name = 대형문
block.duo.name = 듀오
block.scorch.name = 스코치
block.hail.name = 헤일
block.lancer.name = 랜서
block.conveyor.name = 컨베이어
@@ -555,34 +595,31 @@ block.sorter.name = 필터
block.sorter.description = 아이템을 넣어서 필터에 설정된 아이템일 경우 바로 앞으로 통과하며, 그렇지 않을 경우 옆으로 통과합니다.
block.overflow-gate.name = 오버플로 게이트
block.overflow-gate.description = 정면으로 가는 자원이 막히면 옆으로 출력하고, 그렇지 않으면 계속 정면으로 출력합니다.
block.smelter.name = 제련소
block.arc-smelter.name = 대형 제련소
block.silicon-smelter.name = 실리콘 제련소
block.phase-weaver.name = 메타 합성기
block.pulverizer.name = 분쇄기
block.cryofluidmixer.name = 냉각수 제조기
block.melter.name = 융해기
block.incinerator.name = 소각로
block.biomattercompressor.name = 바이오메터 압축기
block.spore-press.name = Spore Press
block.separator.name = 셉터
block.centrifuge.name = 원심 분리기
block.power-node.name = 전력 송신기
block.power-node-large.name = 대형 전력 송신기
block.surge-tower.name = Surge Tower
block.surge-tower.name = 설금 타워
block.battery.name = 배터리
block.battery-large.name = 대형 배터리
block.combustion-generator.name = 석탄 발전기
block.combustion-generator.name = 화력 발전기
block.turbine-generator.name = 터빈 발전기
block.differential-generator.name = Differential Generator
block.impact-reactor.name = Impact Reactor
block.mechanical-drill.name = 기계 드릴
block.differential-generator.name = 차동 발전기
block.impact-reactor.name = 충격 반응기
block.mechanical-drill.name = 기계 드릴
block.pneumatic-drill.name = 강철 드릴
block.laser-drill.name = 레이저 드릴
block.water-extractor.name = 물 추출기
block.cultivator.name = 온실
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
block.alpha-dart-mech-pad.name = 알파-다트 기체 패드
block.delta-mech-pad.name = 델타 기체 패드
block.javelin-ship-pad.name = 자비린 비행선 패드
block.javelin-ship-pad.name = 재블린 비행선 패드
block.trident-ship-pad.name = 삼지창 비행선 패드
block.glaive-ship-pad.name = 글레브 비행선 패드
block.omega-mech-pad.name = 오메가 기체 패드
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = 터널
block.plastanium-compressor.name = 플라스터늄 압축기
block.pyratite-mixer.name = 피라테 제조기
block.blast-mixer.name = 폭발물 제조기
block.solidifer.name = 고체
block.solar-panel.name = 태양 전지판
block.solar-panel-large.name = 대형 태양 전지판
block.oil-extractor.name = 석유 추출기
@@ -626,9 +662,8 @@ block.liquid-junction.name = 액체 교차기
block.bridge-conduit.name = 다리 파이프
block.rotary-pump.name = 동력 펌프
block.thorium-reactor.name = 토륨 원자로
block.command-center.name = 명령 본부
block.mass-driver.name = 자원 발사기
block.blast-drill.name = 고속 발열 드릴
block.blast-drill.name = 고속 드릴
block.thermal-pump.name = 화력 펌프
block.thermal-generator.name = 열발전기
block.alloy-smelter.name = 설금 제련소
@@ -645,21 +680,21 @@ block.rtg-generator.name = 토륨 발전소
block.spectre.name = 스펙터
block.meltdown.name = 멜트다운
block.container.name = 컨테이너
block.launch-pad.name = Launch Pad
block.launch-pad.name = 발사대
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = 블루팀
team.red.name = 레드팀
team.orange.name = 오렌지팀
team.none.name = 공기팀
team.green.name = 그린팀
team.purple.name = 보라색팀
unit.alpha-drone.name = 알파 드론
unit.spirit.name = 스피릿 드론
unit.spirit.description = 기본 드론 유닛. 기본적으로 코어에서 1개가 스폰됩니다.\n자동으로 채광하며 아이템을 수집하고, 블록을 수리합니다.
unit.phantom.name = 팬텀 드론
unit.phantom.description = 첨단 드론 유닛.\n광석을 자동으로 채광하며, 아이템을 수집하고 블록을 수리합니다. 일반 드론보다 훨씬 효과적입니다.
unit.dagger.name = 디거
unit.dagger.description = 기본 지상 유닛입니다.\n플레이어 기체처럼 드론을 소환하지는 않습니다.
unit.crawler.name = Crawler
unit.crawler.name = 크롤러
unit.titan.name = 타이탄
unit.titan.description = 고급 지상 유닛입니다.\n원거리 총 대신에 근접 화염 방사기를 가지고 있으며, 지상과 공중 둘다 공격할 수 있습니다.
unit.ghoul.name = 구울 폭격기
@@ -669,11 +704,11 @@ unit.wraith.description = 적 핵심 건물 및 유닛을 집중적으로 공격
unit.fortress.name = 포트리스
unit.fortress.description = 중포 지상 유닛.\n높은 공격력을 가진 총과 높은 체력을 가지고 있습니다.
unit.revenant.name = 레비던트
unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator
unit.lich.name = Lich
unit.reaper.name = Reaper
unit.eruptor.name = 이어럽터
unit.chaos-array.name = 혼돈 배열
unit.eradicator.name = 에라데이터
unit.lich.name = 리치
unit.reaper.name = 사신
tutorial.begin = 플레이어의 주요 목표는 [LIGHT_GRAY]적군[]을 제거하는 것입니다.\n\n이 게임은 [accent]구리를 채광[]하는 것으로 시작합니다.\n이것을 하기 위해 플레이어의 중심부 근처에 있는 구리 광맥을 누르세요.
tutorial.drill = 수동으로 채광하는 것은 효율이 낮습니다.\n[accent]드릴[]은 자동으로 채광 작업을 합니다.\n구리 광맥에 표시된 영역에 드릴을 하나를 놓으세요.
tutorial.conveyor = [accent]컨베이어[]를 사용하여 아이템을 코어로 운반합니다.\n드릴에서 코어까지 컨베이어 라인을 만드세요.
@@ -697,8 +732,6 @@ tutorial.dagger = 전력 노드를 공장에 연결하세요.\n일단 요구 사
tutorial.battle = [LIGHT_GRAY]적[]의 코어가 드러났습니다.\n당신의 부대와 디거를 사용하여 파괴하세요.
block.copper-wall.description = 구리로 만든 방어벽.\n가장 약한 방어벽입니다.
block.copper-wall-large.description = 구리로 만든 큰 방어벽.\n일반 구리벽의 4개를 합쳐놓은 벽이며, 가장 약한 방어벽입니다.
block.dense-alloy-wall.description = 고밀도 합금으로 만든 방어벽.\n구리벽보다 체력이 높습니다.
block.dense-alloy-wall-large.description = 고밀도 합금으로 만든 큰 방어벽.\n일반 고밀도 합금 벽을 4개 합쳐놓은 벽이며, 내구성이 좋습니다.
block.thorium-wall.description = 토륨으로 만든 방어벽.\n아무 기능이 없는 튼튼한 방어벽입니다.
block.thorium-wall-large.description = 토륨으로 만든 큰 방어벽.\n토륨벽을 4개 합쳐놓은 벽이며, 내구성이 뛰어납니다.
block.phase-wall.description = 메타로 제작하는 방어벽.날라오는 모든 총알을 튕겨내고 데미지를 입는 특수한 벽입니다.
@@ -728,9 +761,7 @@ block.titanium-conveyor.description = 빠른 속도로 자원을 수송할 수
block.phase-conveyor.description = 자원을 지정된 방향으로 바로 이동시켜 주는 컨베이어 입니다.
block.junction.description = 컨베이어를 교차시켜 자원을 수송할 때 사용할 수 있는 블록입니다.
block.mass-driver.description = 자원을 받아서 다른 물질 이동기로 전달할 수 있는 블록입니다.\n엄청난 사거리를 가지고 있으며, 주로 컨베이어가 접근할 수 없는 곳에 유용하게 사용됩니다.
block.smelter.description = 고밀도 합금을 제작할 수 있는 건물입니다.
block.arc-smelter.description = 고밀도 합금을 제작할 수 있는 건물이지만, 이 건물은 석탄이 필요 없고 좀더 빠른 속도로 합금을 생산해낼 수 있습니다.
block.silicon-smelter.description = 실리콘을 제작할 수 있는 건물입니다.
block.silicon-smelter.description = 실리콘을 제작하는 것은 어렵습니다.
block.plastanium-compressor.description = 플라스터늄을 제조할 수 있는 건물입니다.
block.phase-weaver.description = 메타를 제작할 수 있는 건물입니다.
block.alloy-smelter.description = 설금을 제작할 수 있는 건물입니다.
@@ -738,12 +769,10 @@ block.pulverizer.description = 돌을 갈아서 모래로 만들 수 있는 건
block.pyratite-mixer.description = 피라테를 제조할 수 있는 건물입니다.
block.blast-mixer.description = 폭발물을 제조할 수 있는 건물입니다.
block.cryofluidmixer.description = 냉각수를 제작할 수 있는 건물입니다.
block.solidifer.description = 용암을 돌로 만들 수 있는 건물입니다.
block.melter.description = 돌로 용암을 만들 수 있는 건물입니다.
block.incinerator.description = 불필요한 아이템을 소각시켜 줄 수 있는 건물입니다.
block.biomattercompressor.description = 잔디밭에서 바이오메터를 추출할 수 있는 건물입니다.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = 돌을 분해하여 각종 자원으로 재활용 할 수 있게 해 주는 건물입니다.
block.centrifuge.description = 돌을 분해하여 각종 자원으로 재활용 할 수 있게 해 주는 건물이지만, 이 건물은 좀 더 다양한 자원을 얻을 수 있게 해 줍니다.
block.power-node.description = 생성된 전력를 다른 건물로 전달하기 위한 전력 노드입니다.
block.power-node-large.description = 생성된 전력를 다른 건물로 전달하기 위한 건물이며, 일반 노드보다 더 많은 전력을 이동시킬 수 있습니다.
block.battery.description = 흔히 아는 충전식 배터리입니다.\n전력을 사용하는 건물에 전력이 떨어질경우, 이 배터리를 전력 노드에 연결하면 이 배터리에 저장된 전력을 소모하여 지속적으로 공급할 수 있습니다.
@@ -765,7 +794,6 @@ block.blast-drill.description = 최상위 드릴입니다.\n엄청난 양의 전
block.water-extractor.description = 바닥에서 물을 추출하여 건물에 공급할 수 있는 건물입니다.
block.cultivator.description = 잔디에서 바이오메터를 추출할 수 있는 건물입니다.
block.oil-extractor.description = 석유를 추출 해 주는 건물입니다.
block.dart-ship-pad.description = 다트 비행선으로 바꿀 수 있는 패드입니다.\n\n누르거나 클릭하여 이 기체로 바꿉니다.
block.trident-ship-pad.description = 대형 폭격기 역할을 하는 삼지창 비행선으로 바꿀 수 있는 패드입니다.\n\n누르거나 클릭하여 이 기체로 바꿉니다.
block.javelin-ship-pad.description = 처음에는 느리지만 가속도가 붙어 다른 비행선보다 5배 이상 빠르게 움직일 수 있으며, 적에게 부딛쳐서 공격할 수 있는 자비린 패드입니다.\n\n누르거나 클릭하여 이 기체로 바꿉니다.
block.glaive-ship-pad.description = 글레브 비행선으로 바꿀 수 있는 패드입니다.\n\n누르거나 클릭하여 이 기체로 바꿉니다.
@@ -781,7 +809,6 @@ block.titan-factory.description = 지상 및 공중을 공격할 수 있으며,
block.fortress-factory.description = 지상 유닛의 최종판이며, 강력한 총을 가진 포트리스를 생산하는 공장입니다.
block.revenant-factory.description = 공중 유닛의 최종판이며, 강력한 레이저 총을 가진 레비던트 유닛을 생산할 수 있는 공장입니다.
block.repair-point.description = 근처 유닛들을 수리하는 건물입니다.\n커맨드 센터에서 후퇴 명령시 공중 유닛이 이 건물로 이동하여 수리를 받습니다.
block.command-center.description = 생산된 유닛들을 제어할 수 있는 건물.\n첫번째 버튼은 적 기지로 공격하며, 두번째는 대기 상태, 세번째는 기지 근처를 돌며 정찰합니다.
block.conduit.description = 일반 파이프.\n액체가 지나갈 수 있도록 해 줍니다.
block.pulse-conduit.description = 티타늄으로 만들어 졌으며, 일반 파이프보다 액체 수용량이 높습니다.
block.phase-conduit.description = 물을 먼거리로 순간이동 시켜 주는 장치입니다.
@@ -795,13 +822,11 @@ block.thermal-pump.description = 기계식 펌프보다 3배 빠른 속도로
block.router.description = 한 방향에서 아이템을 받은 후 최대 3개의 다른 방향으로 동일하게 출력합니다.\n재료를 한곳에서 여러 대상으로 분할하여 운반하는데 유용합니다.
block.distributor.description = 아이템을 최대 7개의 다른 방향으로 똑같이 분할하는 고급 분배기.
block.bridge-conveyor.description = 고급 자원 수송 블록.\n지형이나 건물을 넘어 최대 3개 타일을 건너뛰고 자원을 운송할 수 있습니다.
block.alpha-mech-pad.description = 알파 기체로 바꿀 수 있는 패드입니다.
block.item-source.description = 자원을 선택하면 그 자원이 무한하게 생성되는 블록입니다.
block.liquid-source.description = 무한한 액체를 출력해냅니다.
block.item-void.description = 아이템을 사라지게 만듭니다.
block.power-source.description = 무한한 전력을 공급해주는 블록입니다.
block.power-void.description = 설정된 아이템을 계속해서 출력하는 블록입니다.
liquid.water.description = 지상 유닛이 이 위를 지나가면 이동속도가 느려지고, 깊은 물에 빠지면 죽습니다.
liquid.lava.description = 지상 유닛이 이 위를 지나가면 이동속도가 매우 느려지고, 지속적으로 데미지를 입습니다.
liquid.oil.description = 일부 조합 블록에서 사용되는 자원입니다.
liquid.cryofluid.description = 포탑 및 토륨 원자로에서 사용되는 자원입니다.

View File

@@ -0,0 +1,832 @@
credits.text = Gemaakt door [ROYAL]Anuken[] - [SKY]anukendev@gmail.com[]
credits = Credits
contributors = Vertalers en Medewerkers
discord = Word lid van de Mindustry Discord!
link.discord.description = De officiële Mindustry discord chatroom
link.github.description = Game broncode
link.dev-builds.description = Onstabiele ontwikkeling builds
link.trello.description = Officiële trello-bord voor geplande functies
link.itch.io.description = itch.io pagina met pc-downloads en webversie
link.google-play.description = Google Play store vermelding
link.wiki.description = Officiële Mindustry wiki
linkfail = Kan link niet openen!\nDe URL is gekopieerd naar je klembord
screenshot = Schermafbeeling opgeslagen in {0}
gameover = Game Over
gameover.pvp = het[accent] {0}[] team heeft gewonnen!
highscore = [accent]Nieuw topscore!
stat.wave = Waves Verslagen:[accent] {0}
stat.enemiesDestroyed = Vijanden Vernietigd:[accent] {0}
stat.built = Gebouwen Gebouwd:[accent] {0}
stat.destroyed = Gebouwen Vernietigd:[accent] {0}
stat.deconstructed = Gebouwen Gesloopt:[accent] {0}
stat.delivered = Middelen Gelanceerd:
stat.rank = Eindrang: [accent]{0}
map.delete = Weet je zeker dat je de map wilt verwijderen? "[accent]{0}[]"?
level.highscore = Topscore: [accent]{0}
level.select = Selecteer Level
level.mode = Spelmodus:
construction.desktop = Om een blok te deselecteren of te stoppen met bouwen, [accent]gebruik spatiebalk[].
construction.title = Blok Bouwhandleiding
construction = You've just selected [accent]block construction mode[].\n\nTo begin placing, simply tap a valid location near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Shift the selection[] by holding and dragging any block in the selection.\n- [accent]Place blocks in a line[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel construction or selection[] by pressing the X at the bottom left.
deconstruction.title = Block Deconstruction Guide
deconstruction = You've just selected [accent]block deconstruction mode[].\n\nTo begin breaking, simply tap a block near your ship.\nOnce you have selected some blocks, press the checkbox to confirm, and your ship will begin de-constructing them.\n\n- [accent]Remove blocks[] from your selection by tapping them.\n- [accent]Remove blocks in an area[] by tapping and holding an empty spot, then dragging in a direction.\n- [accent]Cancel deconstruction or selection[] by pressing the X at the bottom left.
showagain = Don't show again next session
coreattack = < Core is under attack! >
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database
savegame = Save Game
loadgame = Load Game
joingame = Join Game
addplayers = Add/Remove Players
customgame = Custom Game
newgame = New Game
none = <none>
close = Close
quit = Quit
maps = Maps
continue = Continue
maps.none = [LIGHT_GRAY]No maps found!
about.button = About
name = Name:
noname = Pick a[accent] player name[] first.
filename = File Name:
unlocked = New content unlocked!
completed = [accent]Completed
techtree = Tech Tree
research.list = [LIGHT_GRAY]Research:
research = Research
researched = [LIGHT_GRAY]{0} researched.
players = {0} players online
players.single = {0} player online
server.closing = [accent]Closing server...
server.kicked.kick = You have been kicked from the server!
server.kicked.serverClose = Server closed.
server.kicked.clientOutdated = Outdated client! Update your game!
server.kicked.serverOutdated = Outdated server! Ask the host to update!
server.kicked.banned = You are banned on this server.
server.kicked.recentKick = You have been kicked recently.\nWait before connecting again.
server.kicked.nameInUse = There is someone with that name\nalready on this server.
server.kicked.nameEmpty = Your chosen name is invalid.
server.kicked.idInUse = You are already on this server! Connecting with two accounts is not permitted.
server.kicked.customClient = This server does not support custom builds. Download an official version.
server.kicked.gameover = Game over!
host.info = The [accent]host[] button hosts a server on port [scarlet]6567[]. \nAnybody on the same [LIGHT_GRAY]wifi or local network[] should be able to see your server in their server list.\n\nIf you want people to be able to connect from anywhere by IP, [accent]port forwarding[] is required.\n\n[LIGHT_GRAY]Note: If someone is experiencing trouble connecting to your LAN game, make sure you have allowed Mindustry access to your local network in your firewall settings.
join.info = Here, you can enter a [accent]server IP[] to connect to, or discover [accent]local network[] servers to connect to.\nBoth LAN and WAN multiplayer is supported.\n\n[LIGHT_GRAY]Note: There is no automatic global server list; if you want to connect to someone by IP, you would need to ask the host for their IP.
hostserver = Host Game
hostserver.mobile = Host\nGame
host = Host
hosting = [accent]Opening server...
hosts.refresh = Refresh
hosts.discovering = Discovering LAN games
server.refreshing = Refreshing server
hosts.none = [lightgray]No local games found!
host.invalid = [scarlet]Can't connect to host.
trace = Trace Player
trace.playername = Player name: [accent]{0}
trace.ip = IP: [accent]{0}
trace.id = Unique ID: [accent]{0}
trace.android = Android Client: [accent]{0}
trace.modclient = Custom Client: [accent]{0}
trace.totalblocksbroken = Total blocks broken: [accent]{0}
trace.structureblocksbroken = Structure blocks broken: [accent]{0}
trace.lastblockbroken = Last block broken: [accent]{0}
trace.totalblocksplaced = Total blocks placed: [accent]{0}
trace.lastblockplaced = Last block placed: [accent]{0}
invalidid = Invalid client ID! Submit a bug report.
server.bans = Bans
server.bans.none = No banned players found!
server.admins = Admins
server.admins.none = No admins found!
server.add = Add Server
server.delete = Are you sure you want to delete this server?
server.hostname = Host: {0}
server.edit = Edit Server
server.outdated = [crimson]Outdated Server![]
server.outdated.client = [crimson]Outdated Client![]
server.version = [lightgray]Version: {0} {1}
server.custombuild = [yellow]Custom Build
confirmban = Are you sure you want to ban this player?
confirmkick = Are you sure you want to kick this player?
confirmunban = Are you sure you want to unban this player?
confirmadmin = Are you sure you want to make this player an admin?
confirmunadmin = Are you sure you want to remove admin status from this player?
joingame.title = Join Game
joingame.ip = Address:
disconnect = Disconnected.
disconnect.data = Failed to load world data!
connecting = [accent]Connecting...
connecting.data = [accent]Loading world data...
server.port = Port:
server.addressinuse = Address already in use!
server.invalidport = Invalid port number!
server.error = [crimson]Error hosting server: [accent]{0}
save.old = This save is for an older version of the game, and can no longer be used.\n\n[LIGHT_GRAY]Save backwards compatibility will be implemented in the full 4.0 release.
save.new = New Save
save.overwrite = Are you sure you want to overwrite\nthis save slot?
overwrite = Overwrite
save.none = No saves found!
saveload = [accent]Saving...
savefail = Failed to save game!
save.delete.confirm = Are you sure you want to delete this save?
save.delete = Delete
save.export = Export Save
save.import.invalid = [accent]This save is invalid!
save.import.fail = [crimson]Failed to import save: [accent]{0}
save.export.fail = [crimson]Failed to export save: [accent]{0}
save.import = Import Save
save.newslot = Save name:
save.rename = Rename
save.rename.text = New name:
selectslot = Select a save.
slot = [accent]Slot {0}
save.corrupted = [accent]Save file corrupted or invalid!\nIf you have just updated your game, this is probably a change in the save format and [scarlet]not[] a bug.
empty = <empty>
on = On
off = Off
save.autosave = Autosave: {0}
save.map = Map: {0}
save.wave = Wave {0}
save.difficulty = Difficulty: {0}
save.date = Last Saved: {0}
save.playtime = Playtime: {0}
warning = Warning.
confirm = Confirm
delete = Delete
ok = OK
open = Open
cancel = Cancel
openlink = Open Link
copylink = Copy Link
back = Back
quit.confirm = Are you sure you want to quit?
changelog.title = Changelog
changelog.loading = Getting changelog...
changelog.error.android = [accent]Note that the changelog sometimes does not work on Android 4.4 and below!\nThis is due to an internal Android bug.
changelog.error.ios = [accent]The changelog is currently not supported in iOS.
changelog.error = [scarlet]Error getting changelog!\nCheck your internet connection.
changelog.current = [yellow][[Current version]
changelog.latest = [accent][[Latest version]
loading = [accent]Loading...
saving = [accent]Saving...
wave = [accent]Wave {0}
wave.waiting = [LIGHT_GRAY]Wave in {0}
waiting = [LIGHT_GRAY]Waiting...
waiting.players = Waiting for players...
wave.enemies = [LIGHT_GRAY]{0} Enemies Remaining
wave.enemy = [LIGHT_GRAY]{0} Enemy Remaining
loadimage = Load Image
saveimage = Save Image
unknown = Unknown
custom = Custom
builtin = Built-In
map.delete.confirm = Are you sure you want to delete this map? This action cannot be undone!
map.random = [accent]Random Map
map.nospawn = This map does not have any cores for the player to spawn in! Add a[ROYAL] blue[] core to this map in the editor.
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
editor.brush = Brush
editor.openin = Open In Editor
editor.oregen = Ore Generation
editor.oregen.info = Ore Generation:
editor.mapinfo = Map Info
editor.author = Author:
editor.description = Description:
editor.name = Name:
editor.teams = Teams
editor.elevation = Elevation
editor.errorimageload = Error loading file:\n[accent]{0}
editor.errorimagesave = Error saving file:\n[accent]{0}
editor.generate = Generate
editor.resize = Resize
editor.loadmap = Load Map
editor.savemap = Save Map
editor.saved = Saved!
editor.save.noname = Your map does not have a name! Set one in the 'map info' menu.
editor.save.overwrite = Your map overwrites a built-in map! Pick a different name in the 'map info' menu.
editor.import.exists = [scarlet]Unable to import:[] a built-in map named '{0}' already exists!
editor.import = Import...
editor.importmap = Import Map
editor.importmap.description = Import an already existing map
editor.importfile = Import File
editor.importfile.description = Import an external map file
editor.importimage = Import Legacy Image
editor.importimage.description = Import an external map image file
editor.export = Export...
editor.exportfile = Export File
editor.exportfile.description = Export a map file
editor.exportimage = Export Terrain Image
editor.exportimage.description = Export a map image file
editor.loadimage = Import Terrain
editor.saveimage = Export Terrain
editor.unsaved = [scarlet]You have unsaved changes![]\nAre you sure you want to exit?
editor.resizemap = Resize Map
editor.mapname = Map Name:
editor.overwrite = [accent]Warning!\nThis overwrites an existing map.
editor.overwrite.confirm = [scarlet]Warning![] A map with this name already exists. Are you sure you want to overwrite it?
editor.selectmap = Select a map to load:
width = Width:
height = Height:
menu = Menu
play = Play
load = Load
save = Save
fps = FPS: {0}
tps = TPS: {0}
ping = Ping: {0}ms
language.restart = Please restart your game for the language settings to take effect.
settings = Settings
tutorial = Tutorial
editor = Editor
mapeditor = Map Editor
donate = Donate
abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy.
locked = Locked
complete = [LIGHT_GRAY]Complete:
resume = Resume Zone:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Best Wave: {0}
launch = < LAUNCH >
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] {0} Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Unlock configuring loadout:\nWave {0}.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.complete = Wave {0} reached:\nNew zone requirements met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson]Failed to connect to server:\n\n[accent]{0}
error.unreachable = Server unreachable.\nIs the address spelled correctly?
error.invalidaddress = Invalid address.
error.timedout = Timed out!\nMake sure the host has port forwarding set up, and that the address is correct!
error.mismatch = Packet error:\npossible client/server version mismatch.\nMake sure you and the host have the latest version of Mindustry!
error.alreadyconnected = Already connected.
error.mapnotfound = Map file not found!
error.io = Network I/O error.
error.any = Unknown network error.
zone.groundZero.name = Ground Zero
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.crags.name = Crags
zone.stainedMountains.name = Stained Mountains
zone.impact0079.name = Impact 0079
zone.desolateRift.name = Desolate Rift
zone.arcticDesert.name = Arctic Desert
zone.dryWastes.name = Dry Wastes
zone.nuclearComplex.name = Nuclear Production Complex
zone.moltenFault.name = Molten Fault
settings.language = Language
settings.reset = Reset to Defaults
settings.rebind = Rebind
settings.controls = Controls
settings.game = Game
settings.sound = Sound
settings.graphics = Graphics
settings.cleardata = Clear Game Data...
settings.clear.confirm = Are you sure you want to clear this data?\nWhat is done cannot be undone!
settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, including saves, maps, unlocks and keybinds.\nOnce you press 'ok' the game will wipe all data and automatically exit.
settings.clearunlocks = Clear Unlocks
settings.clearall = Clear All
paused = [accent]< Paused >
yes = Yes
no = No
info.title = Info
error.title = [crimson]An error has occured
error.crashtitle = An error has occured
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Block Info
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = Power Capacity
blocks.powershot = Power/Shot
blocks.targetsair = Targets Air
blocks.itemsmoved = Move Speed
blocks.shootrange = Range
blocks.size = Size
blocks.liquidcapacity = Liquid Capacity
blocks.maxitemssecond = Max Items
blocks.powerrange = Power Range
blocks.poweruse = Power Use
blocks.powerdamage = Power/Damage
blocks.inputitemcapacity = Input Item Capacity
blocks.outputitemcapacity = Output Item Capacity
blocks.itemcapacity = Item Capacity
blocks.basepowergeneration = Base Power Generation
blocks.powertransferspeed = Power Transfer
blocks.craftspeed = Production Speed
blocks.inputliquid = Input Liquid
blocks.inputliquidaux = Aux Liquid
blocks.inputitem = Input Item
blocks.inputitems = Input Items
blocks.outputitem = Output Item
blocks.drilltier = Drillables
blocks.drillspeed = Base Drill Speed
blocks.maxunits = Max Active Units
blocks.liquidoutput = Liquid Output
blocks.liquidoutputspeed = Liquid Output Speed
blocks.liquiduse = Liquid Use
blocks.coolant = Coolant
blocks.liquid = Liquid
blocks.coolantuse = Coolant Use
blocks.inputliquidfuel = Fuel Liquid
blocks.liquidfueluse = Liquid Fuel Use
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Health
blocks.heat = Heat
blocks.power = Power
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Inaccuracy
blocks.shots = Shots
blocks.reload = Shots/Second
blocks.inputfuel = Fuel
blocks.fuelburntime = Fuel Burn Time
blocks.inputcapacity = Input capacity
blocks.outputcapacity = Output capacity
blocks.ammo = Ammo
unit.blocks = blocks
unit.powersecond = power units/second
unit.liquidsecond = liquid units/second
unit.itemssecond = items/second
unit.liquidunits = liquid units
unit.powerunits = power units
unit.degrees = degrees
unit.seconds = seconds
unit.items = items
category.general = General
category.power = Power
category.liquids = Liquids
category.items = Items
category.crafting = Crafting
category.shooting = Shooting
category.optional = Optional Enhancements
setting.indicators.name = Ally Indicators
setting.autotarget.name = Auto-Target
setting.fpscap.name = Max FPS
setting.fpscap.none = None
setting.fpscap.text = {0} FPS
setting.difficulty.training = training
setting.difficulty.easy = easy
setting.difficulty.normal = normal
setting.difficulty.hard = hard
setting.difficulty.insane = insane
setting.difficulty.name = Difficulty:
setting.screenshake.name = Screen Shake
setting.effects.name = Display Effects
setting.sensitivity.name = Controller Sensitivity
setting.saveinterval.name = Autosave Interval
setting.seconds = {0} Seconds
setting.fullscreen.name = Fullscreen
setting.fps.name = Show FPS
setting.vsync.name = VSync
setting.lasers.name = Show Power Lasers
setting.minimap.name = Show Minimap
setting.musicvol.name = Music Volume
setting.mutemusic.name = Mute Music
setting.sfxvol.name = SFX Volume
setting.mutesound.name = Mute Sound
setting.crashreport.name = Send Anonymous Crash Reports
keybind.title = Rebind Keys
category.general.name = General
category.view.name = View
category.multiplayer.name = Multiplayer
command.attack = Attack
command.retreat = Retreat
command.patrol = Patrol
keybind.gridMode.name = Block Select
keybind.gridModeShift.name = Category Select
keybind.press = Press a key...
keybind.press.axis = Press an axis or key...
keybind.screenshot.name = Map Screenshot
keybind.move_x.name = Move x
keybind.move_y.name = Move y
keybind.select.name = Select/Shoot
keybind.pick.name = Pick Block
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.shoot.name = Shoot
keybind.zoom_hold.name = Zoom Hold
keybind.zoom.name = Zoom
keybind.menu.name = Menu
keybind.pause.name = Pause
keybind.dash.name = Dash
keybind.chat.name = Chat
keybind.player_list.name = Player list
keybind.console.name = Console
keybind.rotate.name = Rotate
keybind.toggle_menus.name = Toggle menus
keybind.chat_history_prev.name = Chat history prev
keybind.chat_history_next.name = Chat history next
keybind.chat_scroll.name = Chat scroll
keybind.drop_unit.name = Drop Unit
keybind.zoom_minimap.name = Zoom minimap
mode.help.title = Description of modes
mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.sandbox.name = Sandbox
mode.sandbox.description = Infinite resources and no timer for waves.
mode.freebuild.name = Freebuild
mode.freebuild.description = Limited resources and no timer for waves.
mode.pvp.name = PvP
mode.pvp.description = Fight against other players locally.
mode.attack.name = Attack
mode.attack.description = No waves, with the goal to destroy the enemy base.
content.item.name = Items
content.liquid.name = Liquids
content.unit.name = Units
content.block.name = Blocks
content.mech.name = Mechs
item.copper.name = Copper
item.copper.description = A useful structure material. Used extensively in all types of blocks.
item.lead.name = Lead
item.lead.description = A basic starter material. Used extensively in electronics and liquid transportation blocks.
item.coal.name = Coal
item.coal.description = A common and readily available fuel.
item.graphite.name = Graphite
item.titanium.name = Titanium
item.titanium.description = A rare super-light metal used extensively in liquid transportation, drills and aircraft.
item.thorium.name = Thorium
item.thorium.description = A dense, radioactive metal used as structural support and nuclear fuel.
item.silicon.name = Silicon
item.silicon.description = An extremely useful semiconductor, with applications in solar panels and many complex electronics.
item.plastanium.name = Plastanium
item.plastanium.description = A light, ductile material used in advanced aircraft and fragmentation ammunition.
item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Sand
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.blast-compound.name = Blast Compound
item.blast-compound.description = A volatile compound used in bombs and explosives. While it can burned as fuel, this is not advised.
item.pyratite.name = Pyratite
item.pyratite.description = An extremely flammable substance used in incendiary weapons.
item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Water
liquid.slag.name = Slag
liquid.oil.name = Oil
liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alpha
mech.alpha-mech.weapon = Heavy Repeater
mech.alpha-mech.ability = Drone Swarm
mech.alpha-mech.description = The standard mech. Has decent speed and damage output; can create up to 3 drones for increased offensive capability.
mech.delta-mech.name = Delta
mech.delta-mech.weapon = Arc Generator
mech.delta-mech.ability = Discharge
mech.delta-mech.description = A fast, lightly-armored mech made for hit-and-run attacks. Does little damage against structures, but can kill large groups of enemy units very quickly with its arc lightning weapons.
mech.tau-mech.name = Tau
mech.tau-mech.weapon = Restruct Laser
mech.tau-mech.ability = Repair Burst
mech.tau-mech.description = The support mech. Heals allied blocks by shooting at them. Can heal allies in a radius with its repair ability.
mech.omega-mech.name = Omega
mech.omega-mech.weapon = Swarm Missiles
mech.omega-mech.ability = Armored Configuration
mech.omega-mech.description = A bulky and well-armored mech, made for front-line assaults. Its armor ability can block up to 90% of incoming damage.
mech.dart-ship.name = Dart
mech.dart-ship.weapon = Repeater
mech.dart-ship.description = The standard ship. Reasonably fast and light, but has little offensive capability and low mining speed.
mech.javelin-ship.name = Javelin
mech.javelin-ship.description = A hit-and-run strike ship. While initially slow, it can accelerate to great speeds and fly by enemy outposts, dealing large amounts of damage with its lightning ability and missiles.
mech.javelin-ship.weapon = Burst Missiles
mech.javelin-ship.ability = Discharge Booster
mech.trident-ship.name = Trident
mech.trident-ship.description = A heavy bomber. Reasonably well armored.
mech.trident-ship.weapon = Bomb Bay
mech.glaive-ship.name = Glaive
mech.glaive-ship.description = A large, well-armored gunship. Equipped with an incendiary repeater. Good acceleration and maximum speed.
mech.glaive-ship.weapon = Flame Repeater
item.explosiveness = [LIGHT_GRAY]Explosiveness: {0}%
item.flammability = [LIGHT_GRAY]Flammability: {0}%
item.radioactivity = [LIGHT_GRAY]Radioactivity: {0}%
unit.health = [LIGHT_GRAY]Health: {0}
unit.speed = [LIGHT_GRAY]Speed: {0}
mech.weapon = [LIGHT_GRAY]Weapon: {0}
mech.health = [LIGHT_GRAY]Health: {0}
mech.itemcapacity = [LIGHT_GRAY]Item Capacity: {0}
mech.minespeed = [LIGHT_GRAY]Mining Speed: {0}
mech.minepower = [LIGHT_GRAY]Mining Power: {0}
mech.ability = [LIGHT_GRAY]Ability: {0}
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press
block.constructing = {0} [LIGHT_GRAY](Constructing)
block.spawn.name = Enemy Spawn
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.deepwater.name = Deep Water
block.water.name = Water
block.tar.name = Tar
block.stone.name = Stone
block.sand.name = Dark Sand
block.ice.name = Ice
block.snow.name = Snow
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.stained-rocks.name = Stained Rocks
block.stained-stone.name = Stained Stone
block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulder
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Copper Wall
block.copper-wall-large.name = Large Copper Wall
block.titanium-wall.name = Titanium Wall
block.titanium-wall-large.name = Large Titanium Wall
block.phase-wall.name = Phase Wall
block.phase-wall-large.name = Large Phase Wall
block.thorium-wall.name = Thorium Wall
block.thorium-wall-large.name = Large Thorium Wall
block.door.name = Door
block.door-large.name = Large Door
block.duo.name = Duo
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = Conveyor
block.titanium-conveyor.name = Titanium Conveyor
block.junction.name = Junction
block.router.name = Router
block.distributor.name = Distributor
block.sorter.name = Sorter
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer
block.cryofluidmixer.name = Cryofluid Mixer
block.melter.name = Melter
block.incinerator.name = Incinerator
block.spore-press.name = Spore Press
block.separator.name = Separator
block.power-node.name = Power Node
block.power-node-large.name = Large Power Node
block.surge-tower.name = Surge Tower
block.battery.name = Battery
block.battery-large.name = Large Battery
block.combustion-generator.name = Combustion Generator
block.turbine-generator.name = Turbine Generator
block.differential-generator.name = Differential Generator
block.impact-reactor.name = Impact Reactor
block.mechanical-drill.name = Mechanical Drill
block.pneumatic-drill.name = Pneumatic Drill
block.laser-drill.name = Laser Drill
block.water-extractor.name = Water Extractor
block.cultivator.name = Cultivator
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Javelin Ship Pad
block.trident-ship-pad.name = Trident Ship Pad
block.glaive-ship-pad.name = Glaive Ship Pad
block.omega-mech-pad.name = Omega Mech Pad
block.tau-mech-pad.name = Tau Mech Pad
block.conduit.name = Conduit
block.mechanical-pump.name = Mechanical Pump
block.item-source.name = Item Source
block.item-void.name = Item Void
block.liquid-source.name = Liquid Source
block.power-void.name = Power Void
block.power-source.name = Power Infinite
block.unloader.name = Unloader
block.vault.name = Vault
block.wave.name = Wave
block.swarmer.name = Swarmer
block.salvo.name = Salvo
block.ripple.name = Ripple
block.phase-conveyor.name = Phase Conveyor
block.bridge-conveyor.name = Bridge Conveyor
block.plastanium-compressor.name = Plastanium Compressor
block.pyratite-mixer.name = Pyratite Mixer
block.blast-mixer.name = Blast Mixer
block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor
block.spirit-factory.name = Spirit Drone Factory
block.phantom-factory.name = Phantom Drone Factory
block.wraith-factory.name = Wraith Fighter Factory
block.ghoul-factory.name = Ghoul Bomber Factory
block.dagger-factory.name = Dagger Mech Factory
block.titan-factory.name = Titan Mech Factory
block.fortress-factory.name = Fortress Mech Factory
block.revenant-factory.name = Revenant Fighter Factory
block.repair-point.name = Repair Point
block.pulse-conduit.name = Pulse Conduit
block.phase-conduit.name = Phase Conduit
block.liquid-router.name = Liquid Router
block.liquid-tank.name = Liquid Tank
block.liquid-junction.name = Liquid Junction
block.bridge-conduit.name = Bridge Conduit
block.rotary-pump.name = Rotary Pump
block.thorium-reactor.name = Thorium Reactor
block.mass-driver.name = Mass Driver
block.blast-drill.name = Airblast Drill
block.thermal-pump.name = Thermal Pump
block.thermal-generator.name = Thermal Generator
block.alloy-smelter.name = Alloy Smelter
block.mend-projector.name = Mend Projector
block.surge-wall.name = Surge Wall
block.surge-wall-large.name = Large Surge Wall
block.cyclone.name = Cyclone
block.fuse.name = Fuse
block.shock-mine.name = Shock Mine
block.overdrive-projector.name = Overdrive Projector
block.force-projector.name = Force Projector
block.arc.name = Arc
block.rtg-generator.name = RTG Generator
block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = blue
team.red.name = red
team.orange.name = orange
team.none.name = gray
team.green.name = green
team.purple.name = purple
unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores and repairs blocks.
unit.phantom.name = Phantom Drone
unit.phantom.description = An advanced drone unit. Automatically mines ores and repairs blocks. Significantly more effective than a spirit drone.
unit.dagger.name = Dagger
unit.dagger.description = A basic ground unit. Useful in swarms.
unit.crawler.name = Crawler
unit.titan.name = Titan
unit.titan.description = An advanced, armored ground unit. Attacks both ground and air targets.
unit.ghoul.name = Ghoul Bomber
unit.ghoul.description = A heavy carpet bomber.
unit.wraith.name = Wraith Fighter
unit.wraith.description = A fast, hit-and-run interceptor unit.
unit.fortress.name = Fortress
unit.fortress.description = A heavy artillery ground unit.
unit.revenant.name = Revenant
unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator
unit.lich.name = Lich
unit.reaper.name = Reaper
tutorial.begin = Your mission here is to eradicate the[LIGHT_GRAY] enemy[].\n\nBegin by[accent] mining copper[]. Tap a copper ore vein near your core to do this.
tutorial.drill = Mining manually is inefficient.\n[accent]Drills []can mine automatically.\nPlace one on a copper vein.
tutorial.conveyor = [accent]Conveyors[] are used to transport items to the core.\nMake a line of conveyors from the drill to the core.
tutorial.morecopper = More copper is required.\n\nEither mine it manually, or place more drills.
tutorial.turret = Defensive structures must be built to repel the[LIGHT_GRAY] enemy[].\nBuild a duo turret near your base.
tutorial.drillturret = Duo turrets require[accent] copper ammo []to shoot.\nPlace a drill next to the turret to supply it with mined copper.
tutorial.waves = The[LIGHT_GRAY] enemy[] approaches.\n\nDefend your core for 2 waves. Build more turrets.
tutorial.lead = More ores are available. Explore and mine[accent] lead[].\n\nDrag from your unit to the core to transfer resources.
tutorial.smelter = Copper and lead are weak metals.\nSuperior[accent] Dense Alloy[] can be created in a smelter.\n\nBuild one.
tutorial.densealloy = The smelter will now produce alloy.\nGet some.\nImprove the production if necessary.
tutorial.siliconsmelter = The core will now create a[accent] spirit drone[] for mining and repairing blocks.\n\nFactories for other units can be created with [accent] silicon.\nMake a silicon smelter.
tutorial.silicondrill = Silicon requires[accent] coal[] and[accent] sand[].\nStart by making drills.
tutorial.generator = This technology requires power.\nCreate a[accent] combustion generator[] for it.
tutorial.generatordrill = Combustion generators need fuel.\nFuel it with coal from a drill.
tutorial.node = Power requires transport.\nCreate a[accent] power node[] next to your combustion generator to transfer its power.
tutorial.nodelink = Power can be transferred through contacting power blocks and generators, or by linked power nodes.\n\nLink power by tapping the node and selecting the generator and silicon smelter.
tutorial.silicon = Silicon is being produced. Get some.\n\nImproving the production system is advised.
tutorial.daggerfactory = Construct a[accent] dagger mech factory.[]\n\nThis will be used to create attack mechs.
tutorial.router = Factories need resources to function.\nCreate a router to split conveyor resources.
tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a mech will be created.\n\nCreate more drills, generators and conveyors as necessary.
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
block.phase-wall-large.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.\nSpans multiple tiles.
block.surge-wall.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.
block.surge-wall-large.description = The strongest defensive block.\nHas a small chance of triggering lightning towards the attacker.\nSpans multiple tiles.
block.door.description = A small door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.
block.door-large.description = A large door that can be opened and closed by tapping on it.\nIf opened, enemies can shoot and move through.\nSpans multiple tiles.
block.mend-projector.description = Periodically heals blocks in its vicinity.
block.overdrive-projector.description = Increases the speed of nearby buildings like drills and conveyors.
block.force-projector.description = Creates a hexagonal force field around itself, protecting buildings and units inside from damage through bullets.
block.shock-mine.description = Damages enemies stepping on the mine. Nearly invisible to the enemy.
block.duo.description = A small, cheap turret.
block.arc.description = A small turret which shoots electricity in a random arc towards the enemy.
block.hail.description = A small artillery turret.
block.lancer.description = A medium-sized turret which shoots charged electricity beams.
block.wave.description = A medium-sized rapid-fire turret which shoots liquid bubbles.
block.salvo.description = A medium-sized turret which fires shots in salvos.
block.swarmer.description = A medium-sized turret which shoots burst missiles.
block.ripple.description = A large artillery turret which fires several shots simultaneously.
block.cyclone.description = A large rapid fire turret.
block.fuse.description = A large turret which shoots powerful short-range beams.
block.spectre.description = A large turret which shoots two powerful bullets at once.
block.meltdown.description = A large turret which shoots powerful long-range beams.
block.conveyor.description = Basic item transport block. Moves items forward and automatically deposits them into turrets or crafters. Rotatable.
block.titanium-conveyor.description = Advanced item transport block. Moves items faster than standard conveyors.
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.silicon-smelter.description = Reduces sand with highly pure coal in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
block.alloy-smelter.description = Produces surge alloy from titanium, lead, silicon and copper.
block.pulverizer.description = Crushes stone into sand. Useful when there is a lack of natural sand.
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.melter.description = Melts down scrap into slag for further processing or usage in turrets.
block.incinerator.description = Gets rid of any excess item or liquid.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Extracts useful minerals from slag.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
block.battery-large.description = Stores much more power than a regular battery.
block.combustion-generator.description = Generates power by burning oil or flammable materials.
block.turbine-generator.description = More efficient than a combustion generator, but requires additional water.
block.thermal-generator.description = Generates power when placed in hot locations.
block.solar-panel.description = Provides a small amount of power from the sun.
block.solar-panel-large.description = Provides much better power supply than a standard solar panel, but is also much more expensive to build.
block.thorium-reactor.description = Generates huge amounts of power from highly radioactive thorium. Requires constant cooling. Will explode violently if insufficient amounts of coolant are supplied. Power output depends on fullness, with base power generated at half capacity.
block.rtg-generator.description = A radioisotope thermoelectric generator which does not require cooling but provides less power than a thorium reactor.
block.unloader.description = Unloads items from a container, vault or core onto a conveyor or directly into an adjacent block. The type of item to be unloaded can be changed by tapping on the unloader.
block.container.description = Stores a small amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the container.
block.vault.description = Stores a large amount of items of each type. Adjacent containers, vaults and cores will be treated as a single storage unit. An[LIGHT_GRAY] unloader[] can be used to retrieve items from the vault.
block.mechanical-drill.description = A cheap drill. When placed on appropriate tiles, outputs items at a slow pace indefinitely.
block.pneumatic-drill.description = An improved drill which is faster and able to process harder materials by making use of air pressure.
block.laser-drill.description = Allows drilling even faster through laser technology, but requires power. Additionally, radioactive thorium can be retrieved with this drill.
block.blast-drill.description = The ultimate drill. Requires large amounts of power.
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates spores with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
block.tau-mech-pad.description = Leave your current vessel and change into a support mech which can heal friendly buildings and units.\nUse the pad by double tapping while standing on it.
block.delta-mech-pad.description = Leave your current vessel and change into a fast, lightly-armored mech made for hit-and-run attacks.\nUse the pad by double tapping while standing on it.
block.omega-mech-pad.description = Leave your current vessel and change into a bulky and well-armored mech, made for front-line assaults.\nUse the pad by double tapping while standing on it.
block.spirit-factory.description = Produces light drones which mine ore and repair blocks.
block.phantom-factory.description = Produces advanced drone units which are significantly more effective than a spirit drone.
block.wraith-factory.description = Produces fast, hit-and-run interceptor units.
block.ghoul-factory.description = Produces heavy carpet bombers.
block.dagger-factory.description = Produces basic ground units.
block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser air units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
block.liquid-router.description = Accepts liquids from one direction and outputs them to up to 3 other directions equally. Can also store a certain amount of liquid. Useful for splitting the liquids from one source to multiple targets.
block.liquid-tank.description = Stores a large amount of liquids. Use it for creating buffers when there is a non-constant demand of materials or as a safeguard for cooling vital blocks.
block.liquid-junction.description = Acts as a bridge for two crossing conduits. Useful in situations with two different conduits carrying different liquids to different locations.
block.bridge-conduit.description = Advanced liquid transport block. Allows transporting liquids over up to 3 tiles of any terrain or building.
block.mechanical-pump.description = A cheap pump with slow output, but no power consumption.
block.rotary-pump.description = An advanced pump which doubles up speed by using power.
block.thermal-pump.description = The ultimate pump. Three times as fast as a mechanical pump and the only pump which is able to retrieve lava.
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -20,6 +20,7 @@ stat.built = Budynki zbudowane:[accent] {0}
stat.destroyed = Budynki zniszczone:[accent] {0}
stat.deconstructed = Budynki zrekonstruowane:[accent] {0}
stat.delivered = Surowce wystrzelone:
stat.rank = Final Rank: [accent]{0}
map.delete = Jesteś pewny, że chcesz usunąć "[accent]{0}[]"?
level.highscore = Rekord: [accent]{0}
level.select = Wybrany poziom
@@ -185,7 +186,6 @@ map.nospawn = Ta mapa nie zawiera żadnego rdzenia! Musisz dodać [ROYAL]niebies
map.nospawn.pvp = Ta mapa nie ma żadnego rdzenia przeciwnika, aby mogli się zrespić przeciwnicy! Dodaj[SCARLET] czerwony[] rdzeń do mapy w edytorze.
map.invalid = Error podczas ładowania mapy: uszkodzony lub niepoprawny plik mapy.
editor.brush = Pędzel
editor.slope = \\
editor.openin = Otwórz w edytorze
editor.oregen = Generacja złóż
editor.oregen.info = Generacja złóż:
@@ -250,7 +250,16 @@ launch = Wystrzel
launch.title = Wystrzelenie Udane
launch.next = [LIGHT_GRAY]Następna okazja przy fali {0}
launch.unable = [scarlet] Wystrzelenie niedozwolone![] Wykryto przeciwników.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY] Strefa {0} odblokowana!
zone.complete = Zone conditions met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson]Nie można połączyć się z serwerem: [accent] {0}
error.unreachable = Serwer niedostępny.
error.invalidaddress = Niepoprawny adres.
@@ -290,12 +299,15 @@ no = Nie ma mowy!
info.title = [accent]Informacje
error.title = [crimson]Wystąpił błąd
error.crashtitle = Wystąpił błąd
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Informacje o bloku
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = Pojemność mocy
blocks.powershot = moc/strzał
blocks.targetsair = Może namierzać wrogów powietrznych
blocks.itemspeed = Szybkość Transporterów
blocks.itemsmoved = Move Speed
blocks.shootrange = Zasięg
blocks.size = Rozmiar
blocks.liquidcapacity = Pojemność cieczy
@@ -316,6 +328,7 @@ blocks.inputitems = Materiały do produkcji
blocks.outputitem = Produkty
blocks.drilltier = Co może wykopać
blocks.drillspeed = Postawowa szybkość kopania
blocks.maxunits = Max Active Units
blocks.liquidoutput = Wyprodukowany płyn
blocks.liquidoutputspeed = Prędkość odpływu cieczy
blocks.liquiduse = Zużycie płynów
@@ -327,7 +340,10 @@ blocks.liquidfueluse = Zużycie paliwa
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Zdrowie
blocks.heat = Heat
blocks.power = Prąd
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Zapotrzebowanie Prądu
blocks.inaccuracy = Niedokładność
blocks.shots = Strzały
@@ -336,11 +352,11 @@ blocks.inputfuel = Paliwo
blocks.fuelburntime = Płonięcie paliwa
blocks.inputcapacity = Pojemność wejściowa
blocks.outputcapacity = Wydajność wyjściowa
blocks.ammo = Ammo
unit.blocks = Klocki
unit.powersecond = jednostek prądu na sekundę
unit.liquidsecond = jednostek płynów na sekundę
unit.itemssecond = przedmiotów na sekundę
unit.pixelssecond = pikseli na sekundę
unit.liquidunits = jednostek płynów
unit.powerunits = jednostek prądu
unit.degrees = stopnie
@@ -395,7 +411,7 @@ keybind.move_x.name = Poruszanie w poziomie
keybind.move_y.name = Poruszanie w pionie
keybind.select.name = Zaznacz
keybind.pick.name = Wybierz Blok
keybind.break.name = Niszczenie
keybind.break_block.name = Break Block
keybind.deselect.name = Odznacz
keybind.shoot.name = Strzelanie
keybind.zoom_hold.name = Inicjator przybliżania
@@ -423,7 +439,7 @@ mode.freebuild.description = Normalne surowce i fale bez odliczania.
mode.pvp.name = PvP
mode.pvp.description = Walcz przeciwko innym graczom.
mode.attack.name = Atak
mode.attack.descrption = Brak fal. Celem jest zniszczenie bazy wrogów.
mode.attack.description = No waves, with the goal to destroy the enemy base.
content.item.name = Przedmioty
content.liquid.name = Płyny
content.unit.name = Jednostki
@@ -448,8 +464,8 @@ item.phase-fabric.name = Włókno Fazowe
item.phase-fabric.description = Niewiarygodnie lekkie włókno używane w zaawansowanej elektronice i technologii samo-naprawiającej się.
item.surge-alloy.name = Energetyczny Stop
item.surge-alloy.description = Zaawansowany materiał z niesłychanymi wartościami energetycznymi.
item.biomatter.name = Biomateria
item.biomatter.description = Zbita organiczna papka używana jako materiał do ropy lub jako podstawowy materiał energetyczny. Wegańska!
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Piasek
item.sand.description = Zwykły materiał używany pospolicie w przepalaniu, stopach i jako topnik. Dostanie piaskiem po oczach nie jest przyjemne.
item.blast-compound.name = Wybuchowy związek
@@ -461,7 +477,7 @@ item.metaglass.description = Niesamowite silne szkło. Szeroko używane w transp
item.scrap.name = Resztki
item.scrap.description = Pozostałości starych budynków i jednostek. Składa się z małej ilości wszystkiego.
liquid.water.name = Woda
liquid.lava.name = Lawa
liquid.slag.name = Slag
liquid.oil.name = Ropa
liquid.cryofluid.name = Lodociecz
mech.alpha-mech.name = Alpha
@@ -507,6 +523,11 @@ mech.ability = [LIGHT_GRAY]Umiejętność: {0}
liquid.heatcapacity = [LIGHT_GRAY]Wytrzymałość na przegrzewanie: {0}
liquid.viscosity = [LIGHT_GRAY]Lepkość: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Piec Ceglany
block.kiln.description = Stapia ołów i piasek na metaszkło. Wymaga małą ilość energii.
block.graphite-press.name = Grafitowa Prasa
@@ -515,23 +536,43 @@ block.constructing = {0}\n[LIGHT_GRAY](Budowa)
block.spawn.name = Spawn wrogów
block.core-shard.name = Rdzeń: Ułamek
block.core-foundation.name = Rdzeń: Podstawa
block.core-nucleus = Rdzeń: Jądro
block.metalfloor.name = Podłoga Metalowa
block.core-nucleus.name = Core: Nucleus
block.deepwater.name = Głęboka Woda
block.water.name = Woda
block.lava.name = Lawa
block.tar.name = Smoła
block.blackstone.name = Czarny Kamień
block.stone.name = Kamień
block.dirt.name = Ziemia
block.sand.name = Piasek
block.ice.name = Lód
block.snow.name = Śnieg
block.grass.name = Trawa
block.shrub.name = Krzak
block.rock.name = Skała
block.blackrock.name = Czarna Skała
block.icerock.name = Lodowa Skała
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.stained-rocks.name = Stained Rocks
block.stained-stone.name = Stained Stone
block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulde
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Miedziana Ściana
block.copper-wall-large.name = Duża miedziana ściana
block.titanium-wall.name = Tytanowa Ściana
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = Duża Torowa Ściana
block.door.name = Drzwi
block.door-large.name = Duże drzwi
block.duo.name = Podwójne działko
block.scorch.name = Ogniste działko
block.hail.name = Święte działko
block.lancer.name = Lancer
block.conveyor.name = Przenośnik
@@ -555,17 +595,14 @@ block.sorter.name = Sortownik
block.sorter.description = Sortuje przedmioty. Jeśli przedmiot pasuje to przechodzi dalej, jeśli nie - to przechodzi na boki.
block.overflow-gate.name = Brama Przeciwprzepełnieniowa
block.overflow-gate.description = Rozdzielacz, który przerzuca przedmioty, kiedy główna droga jest przepełniona
block.smelter.name = Huta
block.arc-smelter.name = Duża Huta
block.silicon-smelter.name = Huta Krzemu
block.phase-weaver.name = Fazowa Fabryka
block.pulverizer.name = Rozkruszacz
block.cryofluidmixer.name = Mieszacz Cryofluidu
block.melter.name = Przetapiacz
block.incinerator.name = Spalacz
block.biomattercompressor.name = Kompresor Biomaterii
block.spore-press.name = Spore Press
block.separator.name = Rozdzielacz
block.centrifuge.name = Wirnik
block.power-node.name = Węzeł Prądu
block.power-node-large.name = Duży Węzeł Prądu
block.surge-tower.name = Wieża Energetyczna
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = Most Transportowy
block.plastanium-compressor.name = Kompresor Plastanu
block.pyratite-mixer.name = Mieszacz Piratianu
block.blast-mixer.name = Wybuchowy Mieszacz
block.solidifer.name = Utwardzacz
block.solar-panel.name = Panel Słoneczny
block.solar-panel-large.name = Duży Panel Słoneczny
block.oil-extractor.name = Ekstraktor Ropy
@@ -626,7 +662,6 @@ block.liquid-junction.name = Łącznik Płynów
block.bridge-conduit.name = Most Płynów
block.rotary-pump.name = Wirowa Pompa
block.thorium-reactor.name = Reaktor Torowy
block.command-center.name = Centrum dowodzenia
block.mass-driver.name = Katapulta Masy
block.blast-drill.name = Wiertło Wybuchowe
block.thermal-pump.name = Pompa Termalna
@@ -646,13 +681,13 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.container.name = Kontener
block.launch-pad.name = Skocznia
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = niebieski
team.red.name = czerwony
team.orange.name = pomarańczowy
team.none.name = szary
team.green.name = zielony
team.purple.name = fioletowy
unit.alpha-drone.name = Dron Alpha
unit.spirit.name = Duch
unit.spirit.description = Początkowy dron. Rdzeń zawsze tworzy jeden. Wydobywa surowce, naprawia budynki oraz pomaga przy budowie.
unit.phantom.name = Widmo
@@ -697,8 +732,6 @@ tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -728,8 +761,6 @@ block.titanium-conveyor.description = Advanced item transport block. Moves items
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
@@ -738,12 +769,10 @@ block.pulverizer.description = Crushes stone into sand. Useful when there is a l
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
@@ -765,7 +794,6 @@ block.blast-drill.description = The ultimate drill. Requires large amounts of po
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
@@ -781,7 +809,6 @@ block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Zaawansowany blok do przenoszenia cieczy. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Zaawansowany blok do przenoszenia cieczy. Używa prądu, aby przenieść ciecz do połączonego phase conduit przez kilka bloków.
@@ -795,13 +822,11 @@ block.thermal-pump.description = The ultimate pump. Three times as fast as a mec
block.router.description = Akceptuje przedmioty z jednego miejsca i rozdziela je do trzech innych kierunków. Przydatne w rozdzielaniu materiałów z jednego źródła do wielu celów.
block.distributor.description = Zaawansowany rozdzielacz, rozdzielający przedmioty do 7 innych kierunków.
block.bridge-conveyor.description = Zaawansowany blok transportujący. Pozwala na przenoszenie przedmiotów nawet do 3 bloków na każdym terenie, przez każdy budynek.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.item-source.description = Wydziela przedmioty w nieskończoność. Dostępny tylko w trybie sandbox.
block.liquid-source.description = Wydziela ciecz w nieskończoność. Dostępny tylko w trybie sandbox.
block.item-void.description = Niszczy wszystkie przedmioty, które idą do tego bloku, który nie wymaga prądu. Dostępny tylko w trybie sandbox.
block.power-source.description = Wydziela prąd w nieskończoność. Dostępny tylko w trybie sandbox.
block.power-void.description = Niszczy całą energię wprowadzoną do tego bloku. Dostępny tylko w trybie sandbox.
liquid.water.description = Powszechnie używana do schładzania budowli i przetwarzania odpadów.
liquid.lava.description = Może być przekształcona w [LIGHT_GRAY] kamień[]; używana do generowania prądu lub używana jako amunicja dla niektórych działek.
liquid.oil.description = Może się palić, eksplodować lub być używana do schładzania.
liquid.cryofluid.description = Najefektywniejsza ciecz do schładzania budowli.

View File

@@ -20,6 +20,7 @@ stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
map.delete = Certeza que quer deletar o mapa "[accent]{0}[]"?
level.highscore = Melhor\npontuação: [accent] {0}
level.select = Seleção de Fase
@@ -185,7 +186,6 @@ map.nospawn = Esse mapa não contém um [yellow]núcleo[] para o jogador Nascer!
map.nospawn.pvp = Esse mapa não tem núcleos inimigos para os jogadores nascerem! Adicione[SCARLET] Núcleos vermelhos[] no mapa no editor.
map.invalid = Erro ao carregar o mapa: Arquivo de mapa invalido ou corrupto.
editor.brush = Pincel
editor.slope = \\
editor.openin = Abrir no Editor
editor.oregen = Geração de minério
editor.oregen.info = Geração de minério:
@@ -250,7 +250,16 @@ launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.complete = Zone conditions met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson]Falha ao entrar no servidor: [accent]{0}
error.unreachable = Servidor inalcançavel.
error.invalidaddress = Endereço invalido.
@@ -290,12 +299,15 @@ no = Não
info.title = [accent]Informação
error.title = [crimson]Ocorreu um Erro.
error.crashtitle = Ocorreu um Erro
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Informação do Bloco
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = Capacidade de Energia
blocks.powershot = Energia/tiro
blocks.targetsair = Mirar no ar
blocks.itemspeed = Unidades mobilizadas
blocks.itemsmoved = Move Speed
blocks.shootrange = Alcance
blocks.size = Tamanho
blocks.liquidcapacity = Capacidade de Líquido
@@ -316,6 +328,7 @@ blocks.inputitems = Itens de entrada
blocks.outputitem = Itens de saida
blocks.drilltier = Furaveis
blocks.drillspeed = Velocidade da furadeira base
blocks.maxunits = Max Active Units
blocks.liquidoutput = Saida de liquido
blocks.liquidoutputspeed = Velocidade da saida de líquido
blocks.liquiduse = Uso de liquido
@@ -327,7 +340,10 @@ blocks.liquidfueluse = Uso do liquido de combustivel
blocks.boostitem = Acelerar item
blocks.boostliquid = Acelerar líquido
blocks.health = Saúde
blocks.heat = Heat
blocks.power = Poder
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = Imprecisão
blocks.shots = Tiros
@@ -336,11 +352,11 @@ blocks.inputfuel = Combustivel
blocks.fuelburntime = Tempo de queima de combustivel
blocks.inputcapacity = Capacidade de entrada
blocks.outputcapacity = Capacidade de saída
blocks.ammo = Ammo
unit.blocks = blocos
unit.powersecond = Unidades de energia/segundo
unit.liquidsecond = Unidades de líquido/segundo
unit.itemssecond = itens/segundo
unit.pixelssecond = pixeis/segundo
unit.liquidunits = Unidades de liquido
unit.powerunits = Unidades de energia
unit.degrees = Graus
@@ -395,7 +411,7 @@ keybind.move_x.name = mover_x
keybind.move_y.name = mover_y
keybind.select.name = selecionar
keybind.pick.name = Pick Block
keybind.break.name = quebrar
keybind.break_block.name = Break Block
keybind.deselect.name = Deselecionar
keybind.shoot.name = Atirar
keybind.zoom_hold.name = segurar_zoom
@@ -423,7 +439,7 @@ mode.freebuild.description = recursos limitados e Sem tempo para Ataques.
mode.pvp.name = PvP
mode.pvp.description = Lutar contra outros jogadores locais.
mode.attack.name = Ataque
mode.attack.descrption = No waves, with the goal to destroy the enemy base.
mode.attack.description = No waves, with the goal to destroy the enemy base.
content.item.name = Itens
content.liquid.name = Liquidos
content.unit.name = Units
@@ -448,8 +464,8 @@ item.phase-fabric.name = Fabrica fase
item.phase-fabric.description = Uma substancia quase sem peso Usado em eletronica avançada E tecnologia de auto-reparo.
item.surge-alloy.name = Liga de surto
item.surge-alloy.description = Uma liga com propriedades unicas eletricas.
item.biomatter.name = Biomateria
item.biomatter.description = Um monte de materia organica; Usado na conversão de oleo Ou como oleo basico.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Areia
item.sand.description = Um material comum Que é usado intensivamente em derretimento, Tanto em ligas como fluxo.
item.blast-compound.name = Composto de explosão
@@ -461,7 +477,7 @@ item.metaglass.description = A super-tough glass compound. Extensively used for
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Água
liquid.lava.name = Lava
liquid.slag.name = Slag
liquid.oil.name = Petróleo
liquid.cryofluid.name = Crio Fluido
mech.alpha-mech.name = Alfa
@@ -507,6 +523,11 @@ mech.ability = [LIGHT_GRAY]Habilidade: {0}
liquid.heatcapacity = [LIGHT_GRAY]Capacidade de aquecimento: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosidade: {0}
liquid.temperature = [LIGHT_GRAY]Temperatura: {0}
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
@@ -516,22 +537,42 @@ block.spawn.name = Spawn dos inimigos
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = Chão de metal
block.deepwater.name = água funda
block.water.name = Água
block.lava.name = Lava
block.tar.name = Tar
block.blackstone.name = Pedra negra
block.stone.name = Pedra
block.dirt.name = Terra
block.sand.name = Areia
block.ice.name = Gelo
block.snow.name = Neve
block.grass.name = Grama
block.shrub.name = Arbusto
block.rock.name = Rocha
block.blackrock.name = Rocha negra
block.icerock.name = Rocha de gelo
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.stained-rocks.name = Stained Rocks
block.stained-stone.name = Stained Stone
block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulde
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Parede de Cobre
block.copper-wall-large.name = Parede de Cobre Grande
block.titanium-wall.name = Titanium Wall
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = Parede larga de tório
block.door.name = Porta
block.door-large.name = Porta Grande
block.duo.name = Dupla
block.scorch.name = Queimar
block.hail.name = Hail
block.lancer.name = Lancador
block.conveyor.name = Esteira
@@ -555,17 +595,14 @@ block.sorter.name = Ordenador
block.sorter.description = [interact]Aperte no bloco para configurar[]
block.overflow-gate.name = Portão Sobrecarregado
block.overflow-gate.description = Uma combinação de roteador e divisor Que apenas manda para a esquerda e Direita se a frente estiver bloqueada.
block.smelter.name = Fornalha
block.arc-smelter.name = Fundidora Arc
block.silicon-smelter.name = Fundidora de silicio
block.phase-weaver.name = Palheta de fase
block.pulverizer.name = Pulverizador
block.cryofluidmixer.name = Misturador de Crio Fluido
block.melter.name = Aparelho de fusão
block.incinerator.name = Incinerador
block.biomattercompressor.name = Compressor de bio-matéria
block.spore-press.name = Spore Press
block.separator.name = Separador
block.centrifuge.name = Centrifuga
block.power-node.name = Célula de energia
block.power-node-large.name = Célula de energia Grande
block.surge-tower.name = Surge Tower
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = Esteira-Ponte
block.plastanium-compressor.name = Compressor de Plastanio
block.pyratite-mixer.name = Misturador de Piratita
block.blast-mixer.name = Misturador de Explosão
block.solidifer.name = Solidificador
block.solar-panel.name = Painel Solar
block.solar-panel-large.name = Painel Solar Grande
block.oil-extractor.name = Extrator de Óleo
@@ -626,7 +662,6 @@ block.liquid-junction.name = Junção de Líquido
block.bridge-conduit.name = Conduto-Ponte
block.rotary-pump.name = Bomba Rotatoria
block.thorium-reactor.name = Reator Torio
block.command-center.name = Centro De Comando
block.mass-driver.name = Drive de Massa
block.blast-drill.name = Mineradora de Explosão
block.thermal-pump.name = Cano termico
@@ -646,13 +681,13 @@ block.spectre.name = Espectra
block.meltdown.name = Derreter
block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = Azul
team.red.name = Vermelho
team.orange.name = Laranja
team.none.name = Cinza
team.green.name = Verde
team.purple.name = Roxo
unit.alpha-drone.name = Drone alfa
unit.spirit.name = Drone Spirit
unit.spirit.description = A unidade de drone inicial. Ele nasce no core por padrão. Minera minérios automaticamente, Coleta itens e repara blocos.
unit.phantom.name = Drone Phantom
@@ -697,8 +732,6 @@ tutorial.dagger = Ligue os nodos de energia a fabrica.\nQuando os requerimentos
tutorial.battle = O[LIGHT_GRAY] Inimigo[] revelou seu core.\nDestrua com sua unidade e Dagger's.
block.copper-wall.description = Um bloco defensivo e barato.\nUtil para proteger o core e torres no começo.
block.copper-wall-large.description = Um bloco defensivo e barato.\nUtil para proteger o core e torres no começo.\nOcupa multiplos espaços.
block.dense-alloy-wall.description = Um bloco defensivo padrão.\nProteção adequada contra inimigos.
block.dense-alloy-wall-large.description = Um bloco defensivo padrão.\nProteção adequada contra inimigos.\nOcupa multiplos espaços.
block.thorium-wall.description = A strong defensive block.\nBoa proteção contra inimigos.
block.thorium-wall-large.description = Um bloco grande e defensivo.\nBoa proteção contra inimigos.\nOcupa multiplos espaços.
block.phase-wall.description = Não tão forte quanto a parede de torio Mas vai defletir balas a menos que seja muito forte.
@@ -728,8 +761,6 @@ block.titanium-conveyor.description = Bloco de transporte de item avancado. Move
block.phase-conveyor.description = Bloco de transporte de item avançado. Usa energia para teleportar itens a uma esteira de fase sobre uma severa distancia.
block.junction.description = Funciona como uma ponte Para duas esteiras que estejam se cruzando. Util em situações que tenha duas esteiras diferentes carregando materiais diferentes para lugares diferentes.
block.mass-driver.description = Bloco de transporte de itens supremo. Coleta itens severos e atira eles em outro mass driver de uma longa distancia.
block.smelter.description = Queima carvão para derreter cobre e chumbo em liga densa.
block.arc-smelter.description = Derrete Cobre e chumbo em liga densa usando energia exterior.
block.silicon-smelter.description = Reduz areia a coque altamente puro Para fazer silicio.
block.plastanium-compressor.description = Produz plastanio para usando oleo e titanio.
block.phase-weaver.description = Produz tecido de fase de torio radioativo e grandes quantidades de areia.
@@ -738,12 +769,10 @@ block.pulverizer.description = Esmaga pedra em areia. Util quando esta em falta
block.pyratite-mixer.description = Mistura carvão, Cobre e areia em piratite altamente inflamavel
block.blast-mixer.description = Usa oleo em Transformar piratite em composto de explosão menos inflamavel mas mais explosivo
block.cryofluidmixer.description = Combina agua e titanio em cryo fluido que é mais eficiente em esfriar.
block.solidifer.description = Esfria lava em pedra em um ritmo rapido.
block.melter.description = Aquece pedra em altas temperaturas para fazer lava.
block.incinerator.description = Se livra de itens em excesso ou liquidos.
block.biomattercompressor.description = Compressa Biomassa para recuperar oleo.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Expos pedra em agua em pressão para ter varios mineiras contendo na pedra.
block.centrifuge.description = Mais eficiente que o separador, Mas mais caro e precisa de energia.
block.power-node.description = Transmite poder em nodos. Maximo de 4 fontes de energia, sinks ou nodos podem ser conectados. Os nodos vão receber energia de ou dar energia para qualquer bloco adjacente.
block.power-node-large.description = Tem um raio maior que o nodo de energia e pode conectar até 6 fontes de energia, sinks ou nodos.
block.battery.description = Guarda energia sempre que tiver em abundancia e da energia sempre que precisar enquanto tiver capacidade.
@@ -765,7 +794,6 @@ block.blast-drill.description = A melhor mineradora. Requer muita energia.
block.water-extractor.description = Extrai agua do chão. Use quando não tive nenhum lago proximo
block.cultivator.description = Cultiva o solo com agua para pegar bio materia.
block.oil-extractor.description = Usa altas quantidades de energia Para extrair oleo da areia. Use quando não tiver fontes de oleo por perto
block.dart-ship-pad.description = Deixe sua atual embarcação e mude para uma aeronave lutadora basica.\nUse o pad clicando duas vezes em cima enquando fica em cima dele.
block.trident-ship-pad.description = Deixe sua atual embarcação e mude para um bombardeiro resionavelmente bem armadurado.\nUse o pad clicando duas vezes em cima enquando fica em cima dele.
block.javelin-ship-pad.description = Deixe sua atual embarcação e mude para um interceptador forte e rapido com armas de raio.\nUse o pad clicando duas vezes em cima enquando fica em cima dele.
block.glaive-ship-pad.description = Deixe sua atual embarcação e mude para grande, bem armadurada nave de combate.\nUse o pad clicando duas vezes em cima enquando fica em cima dele.
@@ -781,7 +809,6 @@ block.titan-factory.description = Produz unidades avancadas, armaduradas e terre
block.fortress-factory.description = Produz unidades terrestres pesadas de artilharia.
block.revenant-factory.description = Produz unidades laser, pesadas e terrestres.
block.repair-point.description = Continuamente repara a unidade danificada mais proxima.
block.command-center.description = Permite mudar o comportamento IA dos aliados. Atualmente, atacar, recuar e patrulha são suportados.
block.conduit.description = Bloco de transporte de liquido basico. Funciona como a esteira, Mas com liquidos. Melhor usado com extratores, Bombas ou condutos.
block.pulse-conduit.description = Bloco avancado de transporte de liquido. Transporta liquidos mais rapido E armazena mais que os condutos padrões.
block.phase-conduit.description = Bloco avancado de transporte de liquido. Usa energia para teleportar liquidos conduto de fase sobre uma distancia severa.
@@ -795,13 +822,11 @@ block.thermal-pump.description = A melhor bomba. Trez vezes mais rapida que a bo
block.router.description = Aceita itens de uma direção e os divide em 3 direções igualmente. Util para espalhar materiais da fonte para multiplos alvos.
block.distributor.description = Um roteador avancada que espalhas os itens em 7 outras direções igualmente.
block.bridge-conveyor.description = Bloco de transporte de itens avancado. Possibilita o transporte de itens acima de 3 blocos de construção ou paredes.
block.alpha-mech-pad.description = Quando dado energia o suficiente, Reconstrua sua nave em [accent] Alpha[] mech.
block.item-source.description = Infinivamente da itens. Apenas caixa de areia.
block.liquid-source.description = Infinitivamente da Liquidos. Apenas caixa de areia.
block.item-void.description = Destroi qualquer item que entre sem requerir energia. Apenas caixa de areia.
block.power-source.description = Infinitivamente da energia. Apenas caixa de areia.
block.power-void.description = Destroi qualquer energia que entre dentro. Apenas caixa de areia.
liquid.water.description = Comumente usado em resfriamento e no processo de perda.
liquid.lava.description = Pode ser transformado em[LIGHT_GRAY] pedra[], usado para gerar energia ou usado como munição para certas torres.
liquid.oil.description = Pode ser queimado, explodido ou usado como resfriador.
liquid.cryofluid.description = A maneira mais eficiente de resfriar qualquer coisa.

View File

@@ -1,6 +1,6 @@
credits.text = Создатель [ROYAL] Anuken. - [SKY]anukendev@gmail.com[][]\n\nЕсть недоработки в переводе?\nПишите в офф. discord-сервер mindustry в канал #русский.\n\nПереводчики на русский язык:\n[YELLOW]Prosta4ok_ua\n[GREEN]xga\n[BLACK]XZimur\n[BLUE]Beryllium
credits.text = Создатель [ROYAL] Anuken. - [SKY]anukendev@gmail.com[][]\n\nЕсть недоработки в переводе или хотите найти союзников для совместной игры?\nПишите в офф. discord-сервер Mindustry в канал #русский.\n\nПереводчики на русский язык:\n[YELLOW]Prosta4ok_ua\n[BLACK]XZimur\n[BLUE]Beryllium
credits = Авторы
contributors = Переводчики и контрибьюторы
contributors = Переводчики и Помощники
discord = Присоединяйтесь к нашему Discord!
link.discord.description = Официальный discord-сервер Mindustry
link.github.description = Исходный код игры
@@ -10,36 +10,37 @@ link.itch.io.description = itch.io страница с загрузкой ПК
link.google-play.description = Скачать для Android c Google play
link.wiki.description = Официальная вики Mindustry(англ.)
linkfail = Не удалось открыть ссылку!\nURL-адрес был скопирован в буфер обмена.
screenshot = Screenshot saved to {0}
screenshot = риншот сохранён в {0}
gameover = Игра окончена
gameover.pvp = [accent] {0}[] команда победила!
highscore = [YELLOW]Новый рекорд!
stat.wave = Waves Defeated:[accent] {0}
stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.wave = Волн отражено:[accent] {0}
stat.enemiesDestroyed = Врагов уничтожено:[accent] {0}
stat.built = Строений построено:[accent] {0}
stat.destroyed = Строений уничтожено:[accent] {0}
stat.deconstructed = Строений деконструировано:[accent] {0}
stat.delivered = Ресурсов добыто:
stat.rank = Финальный Счёт: [accent]{0}
map.delete = Вы действительно хотите удалить карту "[accent]{0}[]"?
level.highscore = Рекорд: [accent]{0}
level.select = Выбор карты
level.mode = Режим игры:
construction.desktop = Чтобы отменить выбор блока или остановить строительство, [accent] используйте пробел[].
construction.title = Руководство по размещению блоков
construction = Вы только что перешли в режим размещения[accent]блоков[].\n\nЧтобы начать размещение, просто коснитесь подходящего места рядом с вашим мехом.\nПосле того, как вы поставили несколько блоков, нажмите на галочку, чтобы подтвердить, и ваш мех начнет их строительство.\n\n- [accent]Удалите блоки [] из вашего плана строительства, нажав на них.n- [accent]Нажав Shift [] и, удерживая, перетащите любой выбранный блок.\n- [accent]Поместите блоки в линию [], нажимая и удерживая на пустое место, а затем перетаскивая в любом направлении.\n- [accent]Отмените размещение блоков [], нажав X в нижнем правом углу.
construction = Вы только что перешли в режим размещения[accent]блоков[].\n\nЧтобы начать размещение, просто коснитесь подходящего места рядом с вашим мехом.\nПосле того, как вы поставили несколько блоков, нажмите на галочку, чтобы подтвердить, и ваш мех начнет их строительство.\n\n- [accent]Удалите блоки [] из вашего плана строительства, нажав на них.n- [accent]Нажав Shift [] и, удерживая, перетащите любой выбранный блок.\n- [accent]Поместите блоки в линию [], нажимая и удерживая на пустое место, а затем перетаскивая в любом направлении.\n- [accent]Отмените размещение блоков [], нажав X в нижнем правом углу.
deconstruction.title = Руководство по разрушению блоков
deconstruction = Вы только что перешли в режим сноса[accent] блоков.[].\n\nЧтобы начать удалять, просто нажмите на блок рядом с вашим мехом.\nПосле того как вы выбрали несколько блоков, нажмите на галочку, чтобы подтвердить, и ваш мех начнёт их сносить.\n\n- [accent]Уберите блоки [] из вашего выбора, нажав на них.\n- [accent]Удалите блоки в области [], нажав и удерживая на пустом месте, а затем перетаскивая в нужном направлении.\n- [accent]Отменить снос или выбор [] можно нажав X в нижнем правом углу.
deconstruction = Вы только что перешли в режим сноса[accent] блоков.[].\n\nЧтобы начать удалять, просто нажмите на блок рядом с вашим мехом.\nПосле того как вы выбрали несколько блоков, нажмите на галочку, чтобы подтвердить, и ваш мех начнёт их сносить.\n\n- [accent]Уберите блоки [] из вашего выбора, нажав на них.\n- [accent]Удалите блоки в области [], нажав и удерживая на пустом месте, а затем перетаскивая в нужном направлении.\n- [accent]Отменить снос или выбор [] можно нажав X в нижнем правом углу.
showagain = Не показывать снова до следующей сессии
coreattack = < Ядро находится под атакой! >
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database
nearpoint = [[ [scarlet]ПОКИНЬТЕ ЗОНУ НЕМЕДЛЕННО[] ]\nаннигиляция неизбежна.
outofbounds = [[ ЗА ГРАНИЦАМИ ]\n[]самоуничтожение через{0}
database = База Данных Ядра
savegame = Сохранить игру
loadgame = Загрузить игру
joingame = Присоеди\nниться
joingame = Сетевая игра
addplayers = Доб/удалить игроков
customgame = Пользовательская игра
newgame = New Game
newgame = Новая игра
none = <нет>
close = Закрыть
quit = Выход
@@ -48,14 +49,14 @@ continue = Продолжить
maps.none = [LIGHT_GRAY]Карты не найдены!
about.button = Об игре
name = Ник:
noname = Pick a[accent] player name[] first.
noname = Для начала, придумайте[accent] себе никнейм[].
filename = Имя файла:
unlocked = Новый блок разблокирован!
completed = [accent]Completed
techtree = Tech Tree
research.list = [LIGHT_GRAY]Research:
research = Research
researched = [LIGHT_GRAY]{0} researched.
unlocked = Новый контент разблокирован!
completed = [accent]Завершено
techtree = Технологическое Дерево
research.list = [LIGHT_GRAY]Исследование:
research = Исследование
researched = [LIGHT_GRAY]{0} исследовано.
players = Игроков на сервере: {0}
players.single = {0} игрок на сервере
server.closing = [accent]Закрытие сервера...
@@ -69,7 +70,7 @@ server.kicked.nameInUse = На этом сервере есть кто-то с
server.kicked.nameEmpty = Ваше имя должно содержать хотя бы один символ или цифру.
server.kicked.idInUse = Вы уже на этом сервере! Соединение с двумя учетными записями не разрешено.
server.kicked.customClient = Этот сервер не поддерживает пользовательские сборки. Загрузите официальную версию.
server.kicked.gameover = Game over!
server.kicked.gameover = Игра окончена!
host.info = Кнопка [accent] Сервер [] размещает сервер на порт [accent]6567[].[]\nЛюбой пользователь в той же [LIGHT_GRAY]сети [] получет возможность видеть ваш сервер в своём списке серверов.\n\nЕсли вы хотите, чтобы люди могли подключаться из любого места по IP, то требуется переадресация(проброс) портов.[].\n\n[LIGHT_GRAY] Примечание. Если у кого-то возникают проблемы с подключением к вашей локальной сети, убедитесь, что вы разрешили Mindustry доступ к вашей локальной сети в настройках брандмауэра.
join.info = Здесь вы можете ввести IP-адрес [accent]сервера[] для подключения или открыть [accent]локальную сеть [] для подключения к другим серверам.\nПоддерживается многопользовательский режим LAN и WAN.\n\n[LIGHT_GRAY] Примечание: это не является автоматическим глобальным списком серверов; если вы хотите подключиться к кому-то по IP, вам нужно будет спросить у хоста его IP-адрес.
hostserver = Запустить сервер
@@ -149,7 +150,7 @@ save.wave = Волна: {0}
save.difficulty = Сложность: {0}
save.date = Последнее сохранение: {0}
save.playtime = Время в игре: {0}
warning = Warning.
warning = Предупреждение
confirm = Подтверждение
delete = Удалить
ok = ОК
@@ -185,7 +186,6 @@ map.nospawn = Эта карта не имеет ядер, в которых иг
map.nospawn.pvp = У этой карты нет вражеских ядер, в которых игрок может появиться! Добавьте[SCARLET] красные[] ядра к этой карте в редакторе.
map.invalid = Ошибка загрузки карты: повреждённый или недопустимый файл карты.
editor.brush = Кисть
editor.slope = \\
editor.openin = Открыть в редакторе
editor.oregen = Генерация Руд
editor.oregen.info = Генерация Руд:
@@ -240,38 +240,47 @@ tutorial = Обучение
editor = Редактор
mapeditor = Редактор карт
donate = Пожертво\nвать
abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy.
locked = Locked
complete = [LIGHT_GRAY]Complete:
resume = Resume Zone:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Best: {0}
launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
abandon = Покинуть
abandon.text = Эта зона и все ресурсы будут потеряны.
locked = Заблокировано
complete = [LIGHT_GRAY]Завершено:
resume = Возобновить зону:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Наилучшая волна: {0}
launch = < ЗАПУСК >
launch.title = Запуск успешен
launch.next = [LIGHT_GRAY]следующая возможность на волне {0}
launch.unable = [scarlet]ЗАПУСК невозможен.[] {0} Враг.
launch.confirm = Это удалит все ресурсы в Вашем ядре.\nВы не сможете вернуться на эту базу.
uncover = Раскрыть
configure = Выгрузить конфигурацию
configure.locked = [LIGHT_GRAY]Разблокировать настройки выгрузки:\nВолна {0}.
zone.unlocked = [LIGHT_GRAY]{0} разблокировано.
zone.complete = {0} волн достигнуто:\nНовые требования зоны выполнены.
zone.config.complete = {0} волн достигнуто:\nВыгружаемая конфигурация разблокирована
zone.resources = Обнаруженные ресурсы:
add = Добавить...
boss.health = Здоровье босса
connectfail = [crimson]Не удалось подключиться к серверу: [accent] {0}
error.unreachable = Сервер недоступен.
error.invalidaddress = Некорректный адрес.
error.timedout = Время ожидания истекло!\nУбедитесь, что хост настроен для перенаправления портов и адрес корректный!
error.mismatch = Ошибка пакета:\nвозможное несоответствие версии клиента/сервера. \nУбедитесь, что у Вас и у владельца сервера установлена последняя версия Mindustry!
error.mismatch = Ошибка пакета:\nвозможное несоответствие версии клиента/сервера. \nУбедитесь, что у Вас и у создателя сервера установлена последняя версия Mindustry!
error.alreadyconnected = Вы уже подключены.
error.mapnotfound = Не найден файл карты!
error.io = Network I/O error.
error.mapnotfound = Файл карты не найден!
error.io = Сетевая ошибка ввода-вывода.
error.any = Неизвестная сетевая ошибка.
zone.groundZero.name = Ground Zero
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.crags.name = Crags
zone.stainedMountains.name = Stained Mountains
zone.impact0079.name = Impact 0079
zone.desolateRift.name = Desolate Rift
zone.arcticDesert.name = Arctic Desert
zone.dryWastes.name = Dry Wastes
zone.nuclearComplex.name = Nuclear Production Complex
zone.moltenFault.name = Molten Fault
zone.groundZero.name = Нулевая земля
zone.craters.name = Кратеры
zone.frozenForest.name = Ледяной Лес
zone.ruinousShores.name = Разрушенные Берега
zone.crags.name = Утёсы
zone.stainedMountains.name = Окрашенные горы
zone.impact0079.name = Удар 0079
zone.desolateRift.name = Пустынный Разлом
zone.arcticDesert.name = Арктическия Пустыня
zone.dryWastes.name = Грязные Отходы
zone.nuclearComplex.name = Ядерный Производственный Комплекс
zone.moltenFault.name = Расплавленый Разлом
settings.language = Язык
settings.reset = Сбросить по умолчанию
settings.rebind = Смена
@@ -290,12 +299,15 @@ no = Нет
info.title = Информация
error.title = [crimson]Произошла ошибка
error.crashtitle = Произошла ошибка
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Информация о блоке
blocks.powerbalance = Энергия: {0}
blocks.poweroutput = Выходная энергия: {0}
blocks.powercapacity = Вместимость энергии
blocks.powershot = Энергия/выстрел
blocks.targetsair = Атакует воздуш. юнитов?
blocks.itemspeed = Скорость перемещения ресурсов
blocks.targetsair = Атакует воздуш. юнитов
blocks.itemsmoved = Скорость перемещения
blocks.shootrange = Радиус действия
blocks.size = Размер
blocks.liquidcapacity = Вместимость жидкости
@@ -316,19 +328,23 @@ blocks.inputitems = Входящие предметы
blocks.outputitem = Выходящий предмет
blocks.drilltier = Добывает
blocks.drillspeed = Базовая скорость сверления
blocks.maxunits = Max Active Units
blocks.liquidoutput = Выходящая жидкость
blocks.liquidoutputspeed = Выходная скорость жидкости
blocks.liquiduse = Используется жидкости
blocks.coolant = Охлаждающая жидкость
blocks.liquid = Liquid
blocks.liquid = Жидкость
blocks.coolantuse = Охлажд. жидкости используется
blocks.inputliquidfuel = Жидкое топливо
blocks.liquidfueluse = Жидкого топлива используется
blocks.boostitem = Ускоряющий предмет
blocks.boostliquid = Ускоряющая жидкость
blocks.health = Здоровье
blocks.power = Power
blocks.power.satisfaction = Power Satisfaction
blocks.heat = Heat
blocks.power = Энергия
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Энергии хватает
blocks.inaccuracy = Разброс
blocks.shots = Выстрелы
blocks.reload = Выстрелы/секунду
@@ -336,11 +352,11 @@ blocks.inputfuel = Входящее топливо
blocks.fuelburntime = Время горения топлива
blocks.inputcapacity = Макс. вместимость входящих предметов
blocks.outputcapacity = Макс. вместимость выходящих предметов
blocks.ammo = Боеприпасы
unit.blocks = блоки
unit.powersecond = единиц энергии/секунду
unit.liquidsecond = жидкостных единиц/секунду
unit.itemssecond = предметов/секунду
unit.pixelssecond = пикселей/секунду
unit.liquidunits = жидкостных единиц
unit.powerunits = энерг. единиц
unit.degrees = град.
@@ -351,9 +367,9 @@ category.power = Энергия
category.liquids = Жидкости
category.items = Предметы
category.crafting = Создание
category.shooting = Стрельба
category.shooting = Cтрельба
category.optional = Дополнительные улучшения
setting.indicators.name = Ally Indicators
setting.indicators.name = Показывать в сторону союзников
setting.autotarget.name = Авто-цель
setting.fpscap.name = Макс. FPS
setting.fpscap.none = Неограниченный
@@ -382,20 +398,20 @@ setting.crashreport.name = Отправлять анонимные отчёты
keybind.title = Настройка управления
category.general.name = Основное
category.view.name = Просмотр
category.multiplayer.name = Мультиплеер
category.multiplayer.name = Сетевая игра
command.attack = Атаковать
command.retreat = Отступить
command.patrol = Патрулирование
keybind.gridMode.name = Block Select
keybind.gridModeShift.name = Category Select
keybind.gridMode.name = Выбрать блок
keybind.gridModeShift.name = Выбрать категорию
keybind.press = Нажмите клавишу...
keybind.press.axis = Нажмите клавишу...
keybind.screenshot.name = Map Screenshot
keybind.screenshot.name = Скриншот карты
keybind.move_x.name = Движение по оси x
keybind.move_y.name = Движение по оси y
keybind.select.name = Выбор/Выстрел
keybind.pick.name = Pick Block
keybind.break.name = Разрушение
keybind.pick.name = Выбрать блок
keybind.break_block.name = Разрушить блок
keybind.deselect.name = Отмена
keybind.shoot.name = Выстрел
keybind.zoom_hold.name = Управление масштабом
@@ -414,20 +430,20 @@ keybind.chat_scroll.name = Прокрутка чата
keybind.drop_unit.name = Сбросить юнита
keybind.zoom_minimap.name = Увеличить миникарту.
mode.help.title = Описание режимов
mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.survival.name = Выживание
mode.survival.description = Обычный режим. В этом режиме надо самим добывать ресурсы и сами волны идут безостановочно.
mode.sandbox.name = Песочница
mode.sandbox.description = Бесконечные ресурсы и нет таймера для волн, но можно самим вызвать волну.
mode.freebuild.name = Свободная\nстройка
mode.freebuild.name = Cвободная\nстройка
mode.freebuild.description = Ограниченные ресурсы и нет таймера для волн.
mode.pvp.name = Противо-\nстояние
mode.pvp.description = боритесь против других игроков.
mode.attack.name = Attack
mode.attack.descrption = No waves, with the goal to destroy the enemy base.
mode.attack.name = Атака
mode.attack.description = Нет волн, цель - уничтожить базу противника.
content.item.name = Предметы
content.liquid.name = Жидкости
content.unit.name = Боевые единицы
content.block.name = Blocks
content.block.name = Блоки
content.mech.name = Мехи
item.copper.name = Медь
item.copper.description = Полезный строительный материал. Широко используется во всех типах блоков.
@@ -435,7 +451,7 @@ item.lead.name = Свинец
item.lead.description = Основной начальный материал. Широко используется в электронике и транспортировке жидкости.
item.coal.name = Уголь
item.coal.description = Распространённое и легкодоступное топливо.
item.graphite.name = Graphite
item.graphite.name = Графит
item.titanium.name = Титан
item.titanium.description = Редкий сверхлёгкий металл широко используется в производстве: транспорта, буров и самолётов.
item.thorium.name = Торий
@@ -446,26 +462,26 @@ item.plastanium.name = Пластиний
item.plastanium.description = Легкий, пластичный материал, используемый в современных самолетах и боеприпасах для фрагментации.
item.phase-fabric.name = Фазовая ткань
item.phase-fabric.description = Невесомое вещество, используемое в современной электронике и технологии самовосстановления. Не для вышивания.
item.surge-alloy.name = Высокопрочный сплав
item.surge-alloy.name = Кинетический сплав
item.surge-alloy.description = Передовой сплав с уникальными электрическими свойствами.
item.biomatter.name = Биоматерия
item.biomatter.description = Скопление органической кашки; используется для переработки в нефть или в качестве топлива.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Песок
item.sand.description = Обычный материал, который широко используется при плавке как в сплаве, так и в виде шлака.
item.blast-compound.name = Взрывоопасное соединение
item.blast-compound.description = Летучее соединение, используемое в бомбах и взрывчатых веществах. Также может гореть в качестве топлива, но не рекомендуется этого делать.
item.pyratite.name = Пиротит
item.pyratite.description = Очень огнеопасное вещество, используемое в зажигательном оружии.
item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.metaglass.name = Биостекло
item.metaglass.description = Сверхпрочная смесь стекла. Широко используется для распределения и хранения жидкости.
item.scrap.name = Металлолом
item.scrap.description = Остатки старых сооружений и подразделений. Содержит незначительные количества многих различных металлов.
liquid.water.name = Вода
liquid.lava.name = Лава
liquid.slag.name = Шлак
liquid.oil.name = Нефть
liquid.cryofluid.name = Криогенная жидкость
mech.alpha-mech.name = Альфа
mech.alpha-mech.weapon = Обычный пулемёт
mech.alpha-mech.weapon = Тяжёлый пулемёт
mech.alpha-mech.ability = Призыв дронов
mech.alpha-mech.description = Стандартный мех для настольных устройств. Имеет приличную скорость и урон; может создать до 3-х дронов для увеличения возможности победы.
mech.delta-mech.name = Дельта
@@ -477,8 +493,8 @@ mech.tau-mech.weapon = Восстановительный лазер
mech.tau-mech.ability = Регенирирующая вспышка
mech.tau-mech.description = Мех поддержки. Чинит союзные блоки, стреляя в них. Может исцелить союзников радиусом с его способностью восстанавления.
mech.omega-mech.name = Омега
mech.omega-mech.weapon = Ракетомётный пулемёт
mech.omega-mech.ability = Защитная
mech.omega-mech.weapon = Ракетомётная пулемёт
mech.omega-mech.ability = Поглощение урона
mech.omega-mech.description = Громоздкий и хорошо бронированный мех, сделанный для фронтовых нападений. Его способность брони может блокировать до 90% входящего урона.
mech.dart-ship.name = Дротик
mech.dart-ship.weapon = Ретранслятор
@@ -489,7 +505,7 @@ mech.javelin-ship.weapon = Взрывные ракеты
mech.javelin-ship.ability = Дуговой генератор
mech.trident-ship.name = Трезубец
mech.trident-ship.description = Тяжелый бомбардировщик. Довольно хорошо бронирован.
mech.trident-ship.weapon = Грузовой отсек с бомбами
mech.trident-ship.weapon = Бомбы
mech.glaive-ship.name = Копьё
mech.glaive-ship.description = Большой, хорошо бронированный боевой корабль. Оснащён зажигательным ретранслятором. Хорошее ускорение и максимальная скорость.
mech.glaive-ship.weapon = Огненный пулемёт
@@ -507,35 +523,60 @@ mech.ability = [LIGHT_GRAY]Способность: {0}
liquid.heatcapacity = [LIGHT_GRAY]Теплоёмкость: {0}
liquid.viscosity = [LIGHT_GRAY]Вязкость: {0}
liquid.temperature = [LIGHT_GRAY]Температура: {0}
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press
block.constructing = {0}[LIGHT_GRAY](В процессе)
block.scrap-wall.name = Стена из металлолома
block.scrap-wall-large.name = Великая стена из металлолома
block.scrap-wall-huge.name = Огромная стена из металлолома
block.scrap-wall-gigantic.name = Гигантская стена из металлолома
block.thruster.name = Толкатель
block.kiln.name = Печь
block.kiln.description = Выплавляет песок и свинец в биостекло. Требует малого количества энергии.
block.graphite-press.name = Графитный пресс
block.multi-press.name = Мульти-пресс
block.constructing = {0}\n[LIGHT_GRAY](Строится)
block.spawn.name = Точка появления врагов
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = Металлическая плита
block.core-shard.name = Ядро: Осколок
block.core-foundation.name = Ядро: Штаб
block.core-nucleus.name = Ядро: Атом
block.deepwater.name = Глубоководье
block.water.name = Вода
block.lava.name = Лава
block.tar.name = Дёготь
block.blackstone.name = Чёрный камень
block.stone.name = Камень
block.dirt.name = Земля
block.sand.name = Песок
block.sand.name = Тёмный песок
block.ice.name = Лёд
block.snow.name = Снег
block.grass.name = Трава
block.shrub.name = Куст
block.rock.name = Булыжник
block.blackrock.name = Чёрный булыжник
block.icerock.name = Ледяной булыжник
block.craters.name = Кратеры
block.sand-water.name = Песок с водой
block.char.name = Выжженная Земля
block.holostone.name = Голографический камень
block.ice-snow.name = Ледяной Снег
block.rocks.name = Камни
block.icerocks.name = Ледяные камни
block.snowrocks.name = Снежные камни
block.dunerocks.name = Песчаные Камни
block.pine.name = Сосна
block.white-tree-dead.name = Мёртвое Белое Дерево
block.white-tree.name = Белое Дерево
block.spore-cluster.name = Скопление спор
block.stained-rocks.name = Пятнистые Камни
block.stained-stone.name = Пятнистый Камень
block.stained-rocks-red.name = Красные Пятнистые Камни
block.stained-stone-red.name = Красный Пятнистый Камень
block.stained-rocks-yellow.name = Жёлтые Пятнистые Камни
block.stained-stone-yellow.name = Жёлтый Пятнистый Камень
block.stained-boulder.name = Пятнистый Валун
block.metal-floor.name = Металлический Пол
block.metal-floor-2.name = Металлический Пол 2
block.metal-floor-3.name = Металлический Пол 3
block.metal-floor-5.name = Металлический Пол 5
block.metal-floor-damaged.name = Повреждённый Металлический Пол
block.ignarock.name = Магматические горные породы
block.hotrock.name = Горячий камень
block.magmarock.name = Магма камень
block.cliffs.name = Скалы
block.copper-wall.name = Медная стена
block.copper-wall-large.name = Большая медная стена
block.titanium-wall.name = Titanium Wall
block.titanium-wall-large.name = Large Titanium Wall
block.titanium-wall.name = Титановая стена
block.titanium-wall-large.name = Большая титановая стена
block.phase-wall.name = Фазовая стена
block.phase-wall-large.name = Большая фазовая стена
block.thorium-wall.name = Ториевая стена
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = Большая ториевая стена
block.door.name = Дверь
block.door-large.name = Большая дверь
block.duo.name = Двойная турель
block.scorch.name = Обжигатель
block.hail.name = Град
block.lancer.name = Копейщик
block.conveyor.name = Конвейер
@@ -555,33 +595,30 @@ block.sorter.name = Сортировщик
block.sorter.description = Сортирует предметы. Если предмет соответствует выбранному, то он проходит насквозь(прямо). В противном случае предмет выводится слева или справа.
block.overflow-gate.name = Избыточный затвор
block.overflow-gate.description = Комбинированный разветвитель и маршрутизатор, который выводит только слева и справа, если передний путь заблокирован.
block.smelter.name = Плавильный завод
block.arc-smelter.name = Дуговая печь
block.silicon-smelter.name = Кремниевый плавильный завод
block.phase-weaver.name = Фазовый ткач
block.pulverizer.name = Измельчитель
block.cryofluidmixer.name = Мешалка для криогенной жидкости
block.melter.name = Плавильня
block.incinerator.name = Мусоросжигатель
block.biomattercompressor.name = Компрессор биоматерии
block.spore-press.name = Spore Press
block.separator.name = Отделитель
block.centrifuge.name = Центрифуга
block.power-node.name = Силовой узел
block.power-node-large.name = Большой силовой узел
block.surge-tower.name = Surge Tower
block.surge-tower.name = Кинетическая башня
block.battery.name = Аккумулятор
block.battery-large.name = Большой аккумулятор
block.combustion-generator.name = Генератор внутреннего сгорания
block.turbine-generator.name = Турбинный генератор
block.differential-generator.name = Differential Generator
block.impact-reactor.name = Impact Reactor
block.differential-generator.name = Дифференциальный генератор
block.impact-reactor.name = Импульсный реактор
block.mechanical-drill.name = Механический бур
block.pneumatic-drill.name = Пневматический бур
block.laser-drill.name = Лазерный бур
block.water-extractor.name = Экстрактор воды
block.cultivator.name = Культиватор
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
block.delta-mech-pad.name = Реконструктор мехов "Дельта"
block.alpha-dart-mech-pad.name = Реконструктор мехов "Альфа-Дротик"
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Реконструктор кораблей "Джавелин"
block.trident-ship-pad.name = Реконструктор кораблей "Трезубeц"
block.glaive-ship-pad.name = Реконструктор кораблей "Копьё"
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = Мостовой конвейер
block.plastanium-compressor.name = Пластиниевый компрессор
block.pyratite-mixer.name = Мешалка пиротита
block.blast-mixer.name = Мешалка взрывоопасного соединения
block.solidifer.name = Отвердитель
block.solar-panel.name = Солнечная панель
block.solar-panel-large.name = Большая солнечная панель
block.oil-extractor.name = Нефтяной экстрактор
@@ -613,7 +649,7 @@ block.spirit-factory.name = Завод дронов "Призрак"
block.phantom-factory.name = Завод дронов "Фантом"
block.wraith-factory.name = Завод призрачных истребителей
block.ghoul-factory.name = Завод бомбардировщиков "Гуль"
block.dagger-factory.name = Завод мехов "Разведчик"
block.dagger-factory.name = Завод мехов "Кинджал"
block.titan-factory.name = Завод мехов "Титан"
block.fortress-factory.name = Завод мехов "Крепость"
block.revenant-factory.name = Завод бомбардировщиков "Потусторонний убийца"
@@ -626,15 +662,14 @@ block.liquid-junction.name = Жидкостный перекрёсток
block.bridge-conduit.name = Мостовой трубопровод
block.rotary-pump.name = Роторный насос
block.thorium-reactor.name = Ториевый реактор
block.command-center.name = Командный центр
block.mass-driver.name = Электромагнитная катапульта
block.blast-drill.name = Воздушная буровая установка
block.thermal-pump.name = Термальный насос
block.thermal-generator.name = Термальный генератор
block.alloy-smelter.name = Плавильня высокопрочного сплава
block.alloy-smelter.name = Плавильня кинетического сплава
block.mend-projector.name = Ремонтирующий гранатомёт
block.surge-wall.name = Стена из высокопрочного сплава
block.surge-wall-large.name = Большая стена из высокопрочного сплава
block.surge-wall.name = Стена из кинетического сплава
block.surge-wall-large.name = Большая стена из кинетического сплава
block.cyclone.name = Циклон
block.fuse.name = Взрыватель
block.shock-mine.name = Шоковая мина
@@ -645,35 +680,35 @@ block.rtg-generator.name = Радиоизотопный термоэлектри
block.spectre.name = Призрак
block.meltdown.name = Катастрофа
block.container.name = Склад
block.launch-pad.name = Launch Pad
block.launch-pad.name = Стартовая площадка
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = Синяя
team.red.name = Красная
team.orange.name = Оранжевая
team.none.name = Серая
team.green.name = Зелёная
team.purple.name = Фиолетовая
unit.alpha-drone.name = Альфа
unit.spirit.name = Дрон-привидение
unit.spirit.description = Начальный дрон. По умолчанию появляется из ядра. Автоматически добывает руды, собирает предметы, ремонтирует блоки.
unit.phantom.name = Фантомный дрон
unit.phantom.description = Продвинутый дрон. Автоматически добывает руды, собирает предметы, ремонтирует блоки. Значительнее эффективней нежели обычный дрон
unit.dagger.name = Разведчик
unit.dagger.name = Кинджал
unit.dagger.description = Основная наземная боевая единица. Может быть полезен в группах.
unit.crawler.name = Crawler
unit.titan.name = Титан
unit.titan.description = Улучшенная бронированная наземная боевая единица. Атакует наземные и воздушные цели.
unit.ghoul.name = Бомбардировщик "Гуль"
unit.ghoul.description = Тяжелый ковровый бомбардировщик. Использует взрывное соединение или пиротит в качестве боеприпасов.
unit.ghoul.description = Тяжелый ковровый бомбардировщик.
unit.wraith.name = Призрачный истребитель
unit.wraith.description = Быстрый перехватчик, который использует тактику набега с отходом.
unit.fortress.name = Крепость
unit.fortress.description = Боевая единица с тяжёлой артилерийской установкой.
unit.revenant.name = Потусторонний убийца
unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator
unit.lich.name = Lich
unit.reaper.name = Reaper
unit.eruptor.name = Извергатель
unit.chaos-array.name = Массив хаос
unit.eradicator.name = Искоренитель
unit.lich.name = Лич
unit.reaper.name = Жнец
tutorial.begin = Ваша миссия здесь состоит в том, чтобы уничтожить[LIGHT_GRAY] вашего врага[].\n\nНачните с[accent] добычи меди[]. Чтобы добыть её, коснитесь месторождения медной руды рядом с вашим ядром.
tutorial.drill = Ручная работа не очень эффективна.\n[accent]Буры[] могут копать автоматически.\nПоставьте один на медной жиле.
tutorial.conveyor = [accent]Конвейеры[] используются для транспортировки предметов. \nСоздайте конвейеры от бура к ядру.
@@ -691,14 +726,12 @@ tutorial.generatordrill = Генератор внутреннего сгоран
tutorial.node = Энергия требует транспортировки.\nСоздайте [accent] силовой узел[] рядом с генератором внутреннего сгорания для передачи энергии.
tutorial.nodelink = Энергия может быть передана посредством соприкосновения блоков питания и генераторов или связанных силовых узлов.\n\nСоедините их, нажав на силовой узел и выбрав генератор, а затем кремниевый завод.
tutorial.silicon = Производство кремния началось. Получите немного.\nРекомендуется улучшить эту систему.
tutorial.daggerfactory = Постройте[accent] завод по производству "разведчиков".[]\n\nОн будет производить атакуюших мехов.
tutorial.daggerfactory = Постройте[accent] завод по производству "кинжалов".[]\n\nОн будет производить атакуюших мехов.
tutorial.router = Заводы нуждаются в ресурсах для работы.\nСоздайте маршрутизатор для разделения ресурсов конвейера.
tutorial.dagger = Соедините силовой узел с заводом.\nПосле выполнения требований будет создан мех. \n\nПри необходимости создайте дополнительные буры, генераторы и конвейеры.
tutorial.battle = [LIGHT_GRAY] Враг[] показал своё ядро.\nУничтожьте его своим мехом и вашой новой боевой единицой.
block.copper-wall.description = Дешевый оборонительный блок.\nПолезно для защиты ядра и турелей во время первых волн.
block.copper-wall-large.description = Большая стена самым маленьким запасом прочности.\n Хороша в начале игры.
block.dense-alloy-wall.description = Стена с показателем прочности "ниже среднего".
block.dense-alloy-wall-large.description = Большая стена с показателем прочности "ниже среднего".
block.thorium-wall.description = Стена с показателем прочности "выше среднего".
block.thorium-wall-large.description = Большая стена с показателем прочности "выше среднего".
block.phase-wall.description = Стена с средним показателем прочности .
@@ -714,13 +747,13 @@ block.shock-mine.description = Поставьте её на землю. Она
block.duo.description = Маленькая и дешёвая турель.
block.arc.description = Турель с малым радиусом атаки. В качестве патронов требует воду или криогенную жидкость. Также нужна энергия.
block.hail.description = Дальнобойная начальная турель.\nИспользует в качестве снарядов плотный сплав, кремний и пиротит.\nДля ускорения стрельбы можно подвести воду и криогенную жидкость.
block.lancer.description = Турель, которая стреляет лазером на среднее расстояние.\nИспользует в качестве снарядов энергию.\nДля ускорения стрельбы можно подвести воду, нефть и криогенную жидкость.
block.lancer.description = Турель, которая стреляет лазером на среднее расстояние.\nИспользует в качестве снарядов энергию.\nДля ускорения стрельбы можно подвести воду или криогенную жидкость.
block.wave.description = Турель с средним радиусом атаки, которая отталкивает противников в стороны. Использует в качестве снарядов воду, нефть, лаву или криогенную жидкость.
block.salvo.description = Турель с средним радиусом атаки. Использует в качестве снарядов медь, плотный сплав, торий, кремний и пиротит.\nТакже нужна какая-то жидкость:вода, нефть или криогенная.
block.swarmer.description = Турель с большим радиусом атаки. Использует в качестве снарядов высокопрочный сплав, пиротит и взрывоопасное соединение.\n Также нужна какая-то жидкость: вода, нефть или криогенная.
block.ripple.description = Первая турель 3х3.\nИспользует в качестве снарядов плотный сплав, кремний, взрывоопасное соединение и пиротит. \nТакже нужна какая-то жидкость: вода, нефть или криогенная.
block.cyclone.description = Турель с большой дальностью атаки. Использует в качестве снарядов пластиний, взрывоопасное соединение и высокопрочный сплав.\nТакже нужна какая-то жидкость:вода, нефть или криогенная.
block.fuse.description = Турель с малой дальностью атаки. Использует в качестве снарядов плотный сплав. \nТакже нужна какая-то жидкость: вода, нефть или криогенная.
block.salvo.description = Турель с средним радиусом атаки. Использует в качестве снарядов медь, плотный сплав, торий, кремний и пиротит.\nТакже нужна какая-то жидкость: вода или криогенная.
block.swarmer.description = Турель с большим радиусом атаки. Использует в качестве снарядов кинетический сплав, пиротит и взрывоопасное соединение.\n Также нужна какая-то жидкость: вода или криогенная.
block.ripple.description = Первая турель 3х3.\nИспользует в качестве снарядов плотный сплав, кремний, взрывоопасное соединение и пиротит. \nТакже нужна какая-то жидкость: вода или криогенная.
block.cyclone.description = Турель с большой дальностью атаки. Использует в качестве снарядов пластиний, взрывоопасное соединение и кинетический сплав.\nТакже нужна какая-то жидкость:вода или криогенная.
block.fuse.description = Турель с малой дальностью атаки. Использует в качестве снарядов плотный сплав. \nТакже нужна какая-то жидкость: вода или криогенная.
block.spectre.description = Первая турель 4х4 с средним радиусом атаки. Использует в качестве снарядов плотный сплав, торий или пиротит.
block.meltdown.description = Турель с средним радиусом атаки. Для патронов требует воду или криогенную жидкость. Также нужна энергия.
block.conveyor.description = Перемещает ресурсы с маленькой скоростью.
@@ -728,44 +761,39 @@ block.titanium-conveyor.description = Конвейер второго покол
block.phase-conveyor.description = Пока игра находится в 2D, этот конвейер уже в четырёхмерном пространстве(возможно, это ложь).\nТребует энергии и подключается как мостовой конвейер.
block.junction.description = Название говорит само за себя. С помощью него можно сделать две конвейерные ленты, которые проходят через друг друга и не смешиваются.
block.mass-driver.description = При наличии энергии передают ресурсы на расстояние 100 блоков, стреляя в друг-друга.
block.smelter.description = Производит плотный сплав из меди и свинца. Можно подвести песок для ускорения производства.
block.arc-smelter.description = Улучшенная версия плавильного завода. Требует энергию. Производит плотный сплав из угля, меди и свинца. \nМожно подвести песок для ускорения производства.
block.silicon-smelter.description = С помощью песка, угля и энергии производит кремний.
block.plastanium-compressor.description = Создаёт пластиний из титана и нефти. Требует энергии. Для ускорения производства можно добавить в компрессор песок.
block.phase-weaver.description = Производит фазовую материю с тория и песка. Требует большего количества энергии.
block.alloy-smelter.description = Создаёт высокопрочный сплав из титана, кремния, меди и свинца. Требует энергию.
block.pulverizer.description = Измельчает камень в песок. Требует энергии.
block.phase-weaver.description = Производит фазовую материю из тория и песка. Требует большего количества энергии.
block.alloy-smelter.description = Создаёт кинетический сплав из титана, кремния, меди и свинца. Требует энергию.
block.pulverizer.description = Измельчает камень в песок. Требует энергию.
block.pyratite-mixer.description = Создаёт пиротит из угля, свинца и песка. Требует энергии.
block.blast-mixer.description = Создаёт взрывоопасное соединение из нефти и пиротита. Для ускорения производства можно добавить в мешалку песок.
block.cryofluidmixer.description = Производит криогенную жидкость из воды и титана. Требует энергии.
block.solidifer.description = Остужает лаву до камня. Требует энергию.
block.melter.description = Переплавляет камень в лаву. Требует энергию.
block.melter.description = Расплавляет металлолом в шлак для дальнейшей обработки или использования в турелях.
block.incinerator.description = Если есть ненужные ресурсы, можно просто их сжечь.\n Требует энергии.
block.biomattercompressor.description = Производит нефть из биоматерии, биомусора и энергии.
block.separator.description = Ищет в камне различные ресурсы. Чем ценней ресурс, тем с меньшей вероятностью он "найдётся".
block.centrifuge.description = Улучшенная версия отделителя.\nИщет в камне различные ресурсы. Чем ценней ресурс, тем с меньшей вероятностью он "найдётся".\nТребует энергию.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Извлекает полезные минералы из шлака.
block.power-node.description = Максимум допустимо 4 подключения.\n Чтобы соединить с каким-то блоком нужно следующее:\n1. Чтобы он находился в радиусе действия\n2.Нажать на нужный силовой узел, а затем на другой силовой узел или блок.
block.power-node-large.description = Силовой узел второго поколения. Увеличен радиус действия и количество максимально допустимых подключений.
block.battery.description = Позволяет хранить энергию, но БАТАРЕЙКИ DURACELL ХРАНЯТ БОЛЬШЕ!(скрытая реклама)
block.battery-large.description = Улучшенная версия малого аккумулятора. Наконец-то, хранит больше энергии чем какие-то там батарейки...
block.battery.description = Позволяет хранить энергию.
block.battery-large.description = Улучшенная версия обычного аккумулятора.
block.combustion-generator.description = Начальный и дешёвый источник энергии. Для производства энергии использует нефть, уголь, пиротит, биоматерию и взрывоопасное соединение.
block.turbine-generator.description = Для производства энергии использует нефть, уголь, пиротит, биоматерию или взрывоопасное соединение.\nТакже обязательно нужна вода.
block.thermal-generator.description = [accent]Горячее воспринимает на ура. []\n Производит энергию из лавы.
block.thermal-generator.description = Генерирует энергию, когда помещается в жаркие места.
block.solar-panel.description = Зелёная энергия. Бесконечный источник энергии.
block.solar-panel-large.description = Зелёная энергия. Большой и бесконечный источник энергии.
block.thorium-reactor.description = Производит энергию в большом количестве. Может взорваться. Требуется торий и жидкость для охлаждения (вода или криогенная).
block.rtg-generator.description = Радиоизотопный термоэлектрический генератор, который не требует охлаждения, но обеспечивает меньшую мощность, чем ториевый реактор.
block.unloader.description = Выгружает из ядра или хранилища верхний левый предмет.
block.container.description = Хранит небольшое количество предметов(200). Используйте его для создания буферов, когда существует непостоянная потребность в материалах. [LIGHT_GRAY] Разгрузчик[] можно использовать для извлечения элементов из хранилища.
block.vault.description = Хранит большое количество предметов(900). Используйте его для создания буферов, когда существует непостоянная потребность в материалах.[LIGHT_GRAY] Разгрузчик[] можно использовать для извлечения элементов из хранилища.
block.container.description = Хранит небольшое количество предметов. Используйте его для создания буферов, когда существует непостоянная потребность в материалах. [LIGHT_GRAY] Разгрузчик[] можно использовать для извлечения элементов из хранилища.
block.vault.description = Хранит большое количество предметов. Используйте его для создания буферов, когда существует непостоянная потребность в материалах.[LIGHT_GRAY] Разгрузчик[] можно использовать для извлечения элементов из хранилища.
block.mechanical-drill.description = Самый первый доступный бур. \n\nДобывает медь, свинец, уголь, песок. \n\nМожно подвести к нему [BLUE] воду[] для увеличения скорости сверления.
block.pneumatic-drill.description = Улучшенная версия механического бура.\n\nДобывает тоже самое, что и механический бур. Также может добывать титан и камень.\n\nМожно подвести к нему[BLUE] воду[] для увеличения скорости сверления.
block.laser-drill.description = Улучшенная версия пневматического бура.\n\nДобывает тоже самое, что и пневматический бур. Также может добывать торий.\n\nМожно подвести к нему[BLUE] воду[] для увеличения скорости сверления.
block.blast-drill.description = Самый мощный бур.\n\nДобывает тоже самое, что и лазерный бур. Сверлит быстрей всех буров, но требует ещё больше энергии.\n\nМожно подвести к нему [BLUE]воду[] для увеличения скорости сверления.
block.water-extractor.description = Извлекает воду из земли. Используйте его, когда поблизости нет озера.
block.cultivator.description = Культирует почву водой для получения биоматерии.
block.cultivator.description = Культирует споры водой для получения биоматерии.
block.oil-extractor.description = Использует большое количество энергии для добычи нефти из песка, динозавров(зачёркнуто). Используйте его, когда поблизости нет прямого источника нефти.
block.dart-ship-pad.description = Оставьте свое текущее судно и перейдите на основной истребитель.\nИспользуйте двойное нажатие, стоя на реконструкторе, чтобы превратиться в этот мех.
block.trident-ship-pad.description = Оставьте свой текущий корабль и перейдите в достаточно хорошо бронированный тяжёлый бомбардировщик.\nИспользуйте двойное нажатие, стоя на реконструкторе, чтобы превратиться в этот мех.
block.javelin-ship-pad.description = Оставьте свой текущий корабль и перейдите в сильный и быстрый перехватчик с молниеносным оружием.\nИспользуйте двойное нажатие, стоя на реконструкторе, чтобы превратиться в этот мех.
block.glaive-ship-pad.description = Превращает вас в Копьё. Реконструктор требует энергию.\nПодробности про Копьё в "разблокированное".
@@ -778,10 +806,9 @@ block.wraith-factory.description = Производит быстрые и лет
block.ghoul-factory.description = Производит тяжёлых ковровых бомбардировщиков.
block.dagger-factory.description = Производит основных наземных боевых единиц.
block.titan-factory.description = Производит продвинутые защищённые боевые единицы.
block.fortress-factory.description = Производит тяжелые артиллерийские боевые единицы.
block.revenant-factory.description = Производит тяжелые наземные боевые единицы.
block.fortress-factory.description = Производит тяжёлые артиллерийские боевые единицы.
block.revenant-factory.description = Производит тяжёлые летающие боевые единицы.
block.repair-point.description = Может ремонтировать вас и ваши боевые единицы
block.command-center.description = Позволяет изменять дружественное поведение ИИ. В настоящее время поддерживаются команды атаки, отступления и патрулирования.
block.conduit.description = Основной блок транспортировки жидкости. Работает как конвейер, но с жидкостями. Лучше всего использовать экстракторы, насосы или т.п..
block.pulse-conduit.description = Улучшенный блок транспортировки жидкости. Транспортирует жидкости быстрее и хранит больше, чем стандартные.
block.phase-conduit.description = Улучшенный блок транспортировки жидкости. Использует энергию для передачи жидкостей на подключенный фазовый канал на несколько плиток.
@@ -795,13 +822,11 @@ block.thermal-pump.description = Конечный насос. В три раза
block.router.description = Принимает предметы из одного направления и равномерно выводит их до трёх других направлений. Полезно для разделения материалов из одного источника на несколько целей.
block.distributor.description = Передовой маршрутизатор, который равномерно разбивает элементы до 7 других направлений.
block.bridge-conveyor.description = Улучшенный транспортный блок элементов. Позволяет транспортировать предметы до 3-х блоков над любым ландшафтом или зданием.
block.alpha-mech-pad.description = Превращает вас в мех [accent] Альфа[]. Требует энергию.
block.item-source.description = Бесконечно выводит предметы. Работает только в песочнице.
block.liquid-source.description = Бесконечно выводит жидкости. Работает только в песочнице.
block.item-void.description = Уничтожает любые предметы, которые входят в него, без использования энергии. Работает только в режиме песочницы.
block.power-source.description = Бесконечность — не предел. Бесконечно выводит энергию. Доступен только в режиме песочницы.
block.power-void.description = Энергия просто уходит в пустоту. Присутствует только в песочнице.
liquid.water.description = Намного лучше чем [BLUE]монооксид дигидрогена[].\n\n Для получения воды используйте помпу(насос) на источнике(блоке) или экстрактор воды.\n\n Эту жидкость можно подвести к бурам для ускорения скорости добычи или к турелям для ускорения стрельбы.
liquid.lava.description = [accent]Горячо...\nВещество расплавленное из горно-каменных пород.
liquid.oil.description = Кто-то писал о добавлении золота в игру. Его добавили, правда оно какое-то чёрное...\nСмесь жидких углеводородов, выделяющаяся из природного газа в результате снижения температуры и пластового давления.
liquid.cryofluid.description = Жидкость с температурой ниже чем -273 градусов по цельсию. Может быть использована для ускорения стрельбы турелей или для охлаждения чего-то.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Эту жидкость можно подвести к бурам для ускорения скорости добычи или к турелям для ускорения стрельбы.
liquid.oil.description = Может гореть, взрывоопасна и используется для охлаждения.
liquid.cryofluid.description = Может быть использована для ускорения стрельбы турелей или для охлаждения чего-то.

View File

@@ -20,6 +20,7 @@ stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
map.delete = Su haritayi silmek istediginden emin misin? "[accent]{0}[]"?
level.highscore = Yuksek Skor: [accent]{0}
level.select = Seviye secimi
@@ -185,7 +186,6 @@ map.nospawn = Haritada Oyncularin cikmasi icin cekirdek yok! Haritaya[ROYAL]Mavi
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Harita yuklenemedi. Gecersiz yada bozuk dosya.
editor.brush = Firca
editor.slope = \\
editor.openin = Editorde ac
editor.oregen = Maden Yaratilma hizi
editor.oregen.info = Maden Yaratilmasi:
@@ -250,7 +250,16 @@ launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.complete = Zone conditions met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson]Su Oyuna baglanilamadi: [accent]{0}
error.unreachable = Server unreachable.
error.invalidaddress = Invalid address.
@@ -290,12 +299,15 @@ no = Hayir
info.title = [accent]Bilgi
error.title = [crimson]Bir hata olustu
error.crashtitle = Bir hata olustu
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Yapi bilgisi
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = Guc kapasitesi
blocks.powershot = Guc/Saldiri hizi
blocks.targetsair = Havayi hedef alir mi?
blocks.itemspeed = Ilerleme hizi
blocks.itemsmoved = Move Speed
blocks.shootrange = Menzil
blocks.size = Buyukluk
blocks.liquidcapacity = Sivi kapasitesi
@@ -316,6 +328,7 @@ blocks.inputitems = Giris esyalari
blocks.outputitem = Sonuc
blocks.drilltier = Kazilabilirler
blocks.drillspeed = Ana kazma hizi
blocks.maxunits = Max Active Units
blocks.liquidoutput = Sivi cikisi
blocks.liquidoutputspeed = Liquid Output Speed
blocks.liquiduse = Sivi kullanimi
@@ -327,7 +340,10 @@ blocks.liquidfueluse = Sivi yakit kullanimi
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Can
blocks.heat = Heat
blocks.power = Power
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = sekme
blocks.shots = vuruslar
@@ -336,11 +352,11 @@ blocks.inputfuel = Yakit
blocks.fuelburntime = Yakit yakilma suresi
blocks.inputcapacity = Giris kapasitesi
blocks.outputcapacity = Cikis kapasitesi
blocks.ammo = Ammo
unit.blocks = Yapilar
unit.powersecond = saniyede bir
unit.liquidsecond = Saniyede bir
unit.itemssecond = Saniyede bir
unit.pixelssecond = Saniyede bir
unit.liquidunits = Litre
unit.powerunits = Volt
unit.degrees = derece
@@ -395,7 +411,7 @@ keybind.move_x.name = Sol/Sag hareket
keybind.move_y.name = Yukari/asagi hareket
keybind.select.name = Sec/silahi sik
keybind.pick.name = Pick Block
keybind.break.name = Kirma
keybind.break_block.name = Break Block
keybind.deselect.name = Eldeki yapiyi birak
keybind.shoot.name = Sik
keybind.zoom_hold.name = Yaklasma basili tutmasi
@@ -423,7 +439,7 @@ mode.freebuild.description = Sinirli esyalar ama dalga suresi yok.
mode.pvp.name = PvP
mode.pvp.description = fight against other players locally.
mode.attack.name = Attack
mode.attack.descrption = No waves, with the goal to destroy the enemy base.
mode.attack.description = No waves, with the goal to destroy the enemy base.
content.item.name = Esyalar
content.liquid.name = Sivilar
content.unit.name = Units
@@ -448,8 +464,8 @@ item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Kabarma karisimi
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomatter
item.biomatter.description = basit bir yakit olarak kullanilan organik bir madde
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Kum
item.sand.description = karistirma maddesi olark kullanilan yaygin bir madde.
item.blast-compound.name = patlama birlesimi
@@ -461,7 +477,7 @@ item.metaglass.description = A super-tough glass compound. Extensively used for
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = Su
liquid.lava.name = Magma
liquid.slag.name = Slag
liquid.oil.name = Benzin
liquid.cryofluid.name = kriyo sivisi
mech.alpha-mech.name = Alpha
@@ -507,6 +523,11 @@ mech.ability = [LIGHT_GRAY]yetenek gucu: {0}
liquid.heatcapacity = [LIGHT_GRAY]isinma kapasitesi: {0}
liquid.viscosity = [LIGHT_GRAY]Yari sivilik: {0}
liquid.temperature = [LIGHT_GRAY]isi: {0}
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
@@ -516,22 +537,42 @@ block.spawn.name = Enemy Spawn
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = metal zemin
block.deepwater.name = su alti
block.water.name = su
block.lava.name = magma
block.tar.name = Tar
block.blackstone.name = kara tas
block.stone.name = tas
block.dirt.name = cimen
block.sand.name = kum
block.ice.name = buz
block.snow.name = kar
block.grass.name = cimen
block.shrub.name = cali
block.rock.name = tas
block.blackrock.name = bkara tas
block.icerock.name = buz tasi
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.stained-rocks.name = Stained Rocks
block.stained-stone.name = Stained Stone
block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulde
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = bakir duvar
block.copper-wall-large.name = buyuk bakir duvar
block.titanium-wall.name = Titanium Wall
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = genis toryum duvari
block.door.name = kapi
block.door-large.name = genis kapi
block.duo.name = ikili
block.scorch.name = Atesleyici
block.hail.name = yagdirici
block.lancer.name = Lazer topu
block.conveyor.name = konvenyor
@@ -555,17 +595,14 @@ block.sorter.name = secici
block.sorter.description = esyalari secer. rengi ayni olan esya ileriden, digerleri sagdan ve soldan devam eder
block.overflow-gate.name = Kapali dagatici
block.overflow-gate.description = sadece saga ve sola dagatir. onu kapalidir
block.smelter.name = eritici
block.arc-smelter.name = elektrik eritici
block.silicon-smelter.name = Silikon eritici
block.phase-weaver.name = Dokumaci
block.pulverizer.name = pulvarizor
block.cryofluidmixer.name = Cryosivisi karistiricisi
block.melter.name = eritici
block.incinerator.name = isi firini
block.biomattercompressor.name = Biomatter kompresoru
block.spore-press.name = Spore Press
block.separator.name = separator
block.centrifuge.name = Santrifuj
block.power-node.name = Guc Dugumu
block.power-node-large.name = buyuk Guc Dugumu
block.surge-tower.name = Surge Tower
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = kopru konvenyoru
block.plastanium-compressor.name = Plastanium Kompresoru
block.pyratite-mixer.name = Pyratite karistirici
block.blast-mixer.name = Patlayici karistiricisi
block.solidifer.name = Sertlestirici
block.solar-panel.name = gunes paneli
block.solar-panel-large.name = genis gunes paneli
block.oil-extractor.name = benzin ayirici
@@ -626,7 +662,6 @@ block.liquid-junction.name = sivi yonlendirici
block.bridge-conduit.name = kopru borusu
block.rotary-pump.name = donen boru
block.thorium-reactor.name = Thorium Reaktoru
block.command-center.name = komut merkezi
block.mass-driver.name = kütle surucusu
block.blast-drill.name = Patlatici kazici
block.thermal-pump.name = Termal pompa
@@ -646,13 +681,13 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = blue
team.red.name = red
team.orange.name = orange
team.none.name = gray
team.green.name = green
team.purple.name = purple
unit.alpha-drone.name = Alpha Dronu
unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
unit.phantom.name = Phantom Drone
@@ -697,8 +732,6 @@ tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -728,8 +761,6 @@ block.titanium-conveyor.description = Advanced item transport block. Moves items
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
@@ -738,12 +769,10 @@ block.pulverizer.description = Crushes stone into sand. Useful when there is a l
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
@@ -765,7 +794,6 @@ block.blast-drill.description = The ultimate drill. Requires large amounts of po
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
@@ -781,7 +809,6 @@ block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
@@ -795,13 +822,11 @@ block.thermal-pump.description = The ultimate pump. Three times as fast as a mec
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -20,6 +20,7 @@ stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
map.delete = Su haritayi silmek istedigine emin misin? "[orange]{0}[]"?
level.highscore = Yüksek Puan: [accent] {0}
level.select = Seviye Seç
@@ -185,7 +186,6 @@ map.nospawn = This map does not have any cores for the player to spawn in! Add a
map.nospawn.pvp = This map does not have any enemy cores for player to spawn into! Add[SCARLET] red[] cores to this map in the editor.
map.invalid = Error loading map: corrupted or invalid map file.
editor.brush = Brush
editor.slope = \\
editor.openin = Open In Editor
editor.oregen = Ore Generation
editor.oregen.info = Ore Generation:
@@ -250,7 +250,16 @@ launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
zone.complete = Zone conditions met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson] Sunucuya bağlanılamadı: [accent] {0}
error.unreachable = Server unreachable.
error.invalidaddress = Invalid address.
@@ -290,12 +299,15 @@ no = No
info.title = [Vurgu] Bilgi
error.title = [crimson] Bir hata oluştu
error.crashtitle = Bir hata oluştu
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Blok Bilgisi
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = Güç kapasitesi
blocks.powershot = Güç / atış
blocks.targetsair = Targets Air
blocks.itemspeed = Units Moved
blocks.itemsmoved = Move Speed
blocks.shootrange = Range
blocks.size = Boyut
blocks.liquidcapacity = Sıvı kapasitesi
@@ -316,6 +328,7 @@ blocks.inputitems = Input Items
blocks.outputitem = Output Item
blocks.drilltier = Drillables
blocks.drillspeed = Base Drill Speed
blocks.maxunits = Max Active Units
blocks.liquidoutput = Liquid Output
blocks.liquidoutputspeed = Liquid Output Speed
blocks.liquiduse = Liquid Use
@@ -327,7 +340,10 @@ blocks.liquidfueluse = Liquid Fuel Use
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.health = Can
blocks.heat = Heat
blocks.power = Power
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = yanlışlık
blocks.shots = atışlar
@@ -336,11 +352,11 @@ blocks.inputfuel = Fuel
blocks.fuelburntime = Fuel Burn Time
blocks.inputcapacity = Giriş kapasitesi
blocks.outputcapacity = Çıkış kapasitesi
blocks.ammo = Ammo
unit.blocks = blocks
unit.powersecond = power units/second
unit.liquidsecond = liquid units/second
unit.itemssecond = items/second
unit.pixelssecond = pixels/second
unit.liquidunits = liquid units
unit.powerunits = power units
unit.degrees = degrees
@@ -395,7 +411,7 @@ keybind.move_x.name = sağ / sol
keybind.move_y.name = yukarı / aşağı
keybind.select.name = seçmek
keybind.pick.name = Pick Block
keybind.break.name = kırmak
keybind.break_block.name = Break Block
keybind.deselect.name = Deselect
keybind.shoot.name = ateş etme
keybind.zoom_hold.name = tut ve büyüt
@@ -423,7 +439,7 @@ mode.freebuild.description = sınırlı kaynaklar ve dalgalar için zamanlayıc
mode.pvp.name = PvP
mode.pvp.description = fight against other players locally.
mode.attack.name = Attack
mode.attack.descrption = No waves, with the goal to destroy the enemy base.
mode.attack.description = No waves, with the goal to destroy the enemy base.
content.item.name = Items
content.liquid.name = Liquids
content.unit.name = Units
@@ -448,8 +464,8 @@ item.phase-fabric.name = Phase Fabric
item.phase-fabric.description = A near-weightless substance used in advanced electronics and self-repairing technology.
item.surge-alloy.name = Surge Alloy
item.surge-alloy.description = An advanced alloy with unique electrical properties.
item.biomatter.name = Biomatter
item.biomatter.description = A clump of organic mush; used for conversion into oil or as a basic fuel.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = kum
item.sand.description = A common material that is used extensively in smelting, both in alloying and as a flux.
item.blast-compound.name = Blast Compound
@@ -461,7 +477,7 @@ item.metaglass.description = A super-tough glass compound. Extensively used for
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name = su
liquid.lava.name = lav
liquid.slag.name = Slag
liquid.oil.name = petrol
liquid.cryofluid.name = Cryofluid
mech.alpha-mech.name = Alpha
@@ -507,6 +523,11 @@ mech.ability = [LIGHT_GRAY]Ability: {0}
liquid.heatcapacity = [LIGHT_GRAY]Heat Capacity: {0}
liquid.viscosity = [LIGHT_GRAY]Viscosity: {0}
liquid.temperature = [LIGHT_GRAY]Temperature: {0}
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
@@ -516,22 +537,42 @@ block.spawn.name = Enemy Spawn
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = Metal Floor
block.deepwater.name = deepwater
block.water.name = water
block.lava.name = lava
block.tar.name = Tar
block.blackstone.name = blackstone
block.stone.name = stone
block.dirt.name = dirt
block.sand.name = sand
block.ice.name = ice
block.snow.name = snow
block.grass.name = grass
block.shrub.name = shrub
block.rock.name = rock
block.blackrock.name = blackrock
block.icerock.name = icerock
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.stained-rocks.name = Stained Rocks
block.stained-stone.name = Stained Stone
block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulde
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = Copper Wall
block.copper-wall-large.name = Large Copper Wall
block.titanium-wall.name = Titanium Wall
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = Large Thorium Wall
block.door.name = kapı
block.door-large.name = büyük kapı
block.duo.name = Duo
block.scorch.name = Scorch
block.hail.name = Hail
block.lancer.name = Lancer
block.conveyor.name = konveyör
@@ -555,17 +595,14 @@ block.sorter.name = ayrıştırıcı
block.sorter.description = Sorts items. If an item matches the selection, it is allowed to pass. Otherwise, the item is outputted to the left and right.
block.overflow-gate.name = Overflow Gate
block.overflow-gate.description = A combination splitter and router that only outputs to the left and right if the front path is blocked.
block.smelter.name = dökümcü
block.arc-smelter.name = Arc Smelter
block.silicon-smelter.name = Silicon Smelter
block.phase-weaver.name = Phase Weaver
block.pulverizer.name = Pulverizer
block.cryofluidmixer.name = Cryofluid Mixer
block.melter.name = Melter
block.incinerator.name = Incinerator
block.biomattercompressor.name = Biomatter Compressor
block.spore-press.name = Spore Press
block.separator.name = Separator
block.centrifuge.name = Centrifuge
block.power-node.name = Power Node
block.power-node-large.name = Large Power Node
block.surge-tower.name = Surge Tower
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = Bridge Conveyor
block.plastanium-compressor.name = Plastanium Compressor
block.pyratite-mixer.name = Pyratite Mixer
block.blast-mixer.name = Blast Mixer
block.solidifer.name = Solidifer
block.solar-panel.name = Solar Panel
block.solar-panel-large.name = Large Solar Panel
block.oil-extractor.name = Oil Extractor
@@ -626,7 +662,6 @@ block.liquid-junction.name = Liquid Junction
block.bridge-conduit.name = Bridge Conduit
block.rotary-pump.name = Rotary Pump
block.thorium-reactor.name = Thorium Reactor
block.command-center.name = Command Center
block.mass-driver.name = Mass Driver
block.blast-drill.name = Blast Drill
block.thermal-pump.name = Thermal Pump
@@ -646,13 +681,13 @@ block.spectre.name = Spectre
block.meltdown.name = Meltdown
block.container.name = Container
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = blue
team.red.name = red
team.orange.name = orange
team.none.name = gray
team.green.name = green
team.purple.name = purple
unit.alpha-drone.name = Alpha Drone
unit.spirit.name = Spirit Drone
unit.spirit.description = The starter drone unit. Spawns in the core by default. Automatically mines ores, collects items and repairs blocks.
unit.phantom.name = Phantom Drone
@@ -697,8 +732,6 @@ tutorial.dagger = Link power nodes to the factory.\nOnce requirements are met, a
tutorial.battle = The[LIGHT_GRAY] enemy[] has revealed their core.\nDestroy it with your unit and dagger mechs.
block.copper-wall.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.
block.copper-wall-large.description = A cheap defensive block.\nUseful for protecting the core and turrets in the first few waves.\nSpans multiple tiles.
block.dense-alloy-wall.description = A standard defensive block.\nAdequate protection from enemies.
block.dense-alloy-wall-large.description = A standard defensive block.\nAdequate protection from enemies.\nSpans multiple tiles.
block.thorium-wall.description = A strong defensive block.\nGood protection from enemies.
block.thorium-wall-large.description = A strong defensive block.\nGood protection from enemies.\nSpans multiple tiles.
block.phase-wall.description = Not as strong as a thorium wall but will deflect bullets unless they are too powerful.
@@ -728,8 +761,6 @@ block.titanium-conveyor.description = Advanced item transport block. Moves items
block.phase-conveyor.description = Advanced item transport block. Uses power to teleport items to a connected phase conveyor over several tiles.
block.junction.description = Acts as a bridge for two crossing conveyor belts. Useful in situations with two different conveyors carrying different materials to different locations.
block.mass-driver.description = Ultimate item transport block. Collects several items and then shoots them to another mass driver over a long range.
block.smelter.description = Burns coal for smelting copper and lead into dense alloy.
block.arc-smelter.description = Smelts copper and lead into dense alloy by using an external power source.
block.silicon-smelter.description = Reduces sand with highly pure coke in order to produce silicon.
block.plastanium-compressor.description = Produces plastanium from oil and titanium.
block.phase-weaver.description = Produces phase fabric from radioactive thorium and high amounts of sand.
@@ -738,12 +769,10 @@ block.pulverizer.description = Crushes stone into sand. Useful when there is a l
block.pyratite-mixer.description = Mixes coal, lead and sand into highly flammable pyratite.
block.blast-mixer.description = Uses oil for transforming pyratite into the less flammable but more explosive blast compound.
block.cryofluidmixer.description = Combines water and titanium into cryofluid which is much more efficient for cooling.
block.solidifer.description = Cools lava to stone at a fast pace.
block.melter.description = Heats up stone to very high temperatures to obtain lava.
block.incinerator.description = Gets rid of any excess item or liquid.
block.biomattercompressor.description = Compresses biomatter in order to retrieve oil.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Exposes stone to water pressure in order to obtain various minerals contained in the stone.
block.centrifuge.description = More efficient than the separator, but also more expensive to build and requires power.
block.power-node.description = Transmits power to connected nodes. Up to four power sources, sinks or nodes can be connected. The node will receive power from or supply power to any adjacent blocks.
block.power-node-large.description = Has a larger radius than the power node and connects to up to six power sources, sinks or nodes.
block.battery.description = Stores power whenever there is an abundance and provides power whenever there is a shortage, as long as there is capacity left.
@@ -765,7 +794,6 @@ block.blast-drill.description = The ultimate drill. Requires large amounts of po
block.water-extractor.description = Extracts water from the ground. Use it when there is no lake nearby.
block.cultivator.description = Cultivates the soil with water in order to obtain biomatter.
block.oil-extractor.description = Uses large amounts of power in order to extract oil from sand. Use it when there is no direct source of oil nearby.
block.dart-ship-pad.description = Leave your current vessel and change into a basic fighter aircraft.\nUse the pad by double tapping while standing on it.
block.trident-ship-pad.description = Leave your current vessel and change into a reasonably well armored heavy bomber.\nUse the pad by double tapping while standing on it.
block.javelin-ship-pad.description = Leave your current vessel and change into a strong and fast interceptor with lightning weapons.\nUse the pad by double tapping while standing on it.
block.glaive-ship-pad.description = Leave your current vessel and change into a large, well-armored gunship.\nUse the pad by double tapping while standing on it.
@@ -781,7 +809,6 @@ block.titan-factory.description = Produces advanced, armored ground units.
block.fortress-factory.description = Produces heavy artillery ground units.
block.revenant-factory.description = Produces heavy laser ground units.
block.repair-point.description = Continuously heals the closest damaged unit in its vicinity.
block.command-center.description = Allows changing friendly AI behavior. Currently, attack, retreat and patrol commands are supported.
block.conduit.description = Basic liquid transport block. Works like a conveyor, but with liquids. Best used with extractors, pumps or other conduits.
block.pulse-conduit.description = Advanced liquid transport block. Transports liquids faster and stores more than standard conduits.
block.phase-conduit.description = Advanced liquid transport block. Uses power to teleport liquids to a connected phase conduit over several tiles.
@@ -795,13 +822,11 @@ block.thermal-pump.description = The ultimate pump. Three times as fast as a mec
block.router.description = Accepts items from one direction and outputs them to up to 3 other directions equally. Useful for splitting the materials from one source to multiple targets.
block.distributor.description = An advanced router which splits items to up to 7 other directions equally.
block.bridge-conveyor.description = Advanced item transport block. Allows transporting items over up to 3 tiles of any terrain or building.
block.alpha-mech-pad.description = When given enough power, rebuilds your ship into the[accent] Alpha[] mech.
block.item-source.description = Infinitely outputs items. Sandbox only.
block.liquid-source.description = Infinitely outputs liquids. Sandbox only.
block.item-void.description = Destroys any items which go into it without using power. Sandbox only.
block.power-source.description = Infinitely outputs power. Sandbox only.
block.power-void.description = Voids all power inputted into it. Sandbox only.
liquid.water.description = Commonly used for cooling machines and waste processing.
liquid.lava.description = Can be transformed into[LIGHT_GRAY] stone[], used for generating power or used as ammo for certain turrets.
liquid.oil.description = Can be burnt, exploded or used as a coolant.
liquid.cryofluid.description = The most efficient liquid for cooling things down.

View File

@@ -14,12 +14,13 @@ screenshot = Скріншот збережено в {0}
gameover = Гру закінчено
gameover.pvp = [accent] {0}[] команда перемогла!
highscore = [YELLOW]Новий рекорд!
stat.wave = Waves Defeated:[accent] {0}
stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.wave = Хвиль відражено:[accent] {0}
stat.enemiesDestroyed = Ворогів вбито:[accent] {0}
stat.built = Будівель збудувано:[accent] {0}
stat.destroyed = Будівель знищено:[accent] {0}
stat.deconstructed = Будівель декоструйовано[accent] {0}
stat.delivered = Ресурсів здобуто:
stat.rank = Фінальний рахунок: [accent]{0}
map.delete = Ви впевнені, що хочете видалити карту "[accent]{0}[]"?
level.highscore = Рекорд: [accent]{0}
level.select = Вибір мапи
@@ -31,15 +32,15 @@ deconstruction.title = Інструкція з деконструкції бло
deconstruction = Ви тільки що перешли в [accent] режим деконструкції блоків[].\n\nЩоб почати руйнувати, просто торкніться блоку поруч із вашим кораблем.\nПісля вибору деяких блоків натисніть прапорець, щоб підтвердити, і ваш корабель почне їх деконструювати.\n\n- [accent]Вилучіть блоки[] з вашого вибору, торкнувшись їх.\n- [accent]Вилучіть блоки в зоні[] , торкнувшись і утримуючи порожнє місце, потім перетягніть у потрібному напрямку.\n- [accent]Скасуйте деконструкцію або виділення[] натиснувши X внизу праворуч.
showagain = Не показувати знову до наступного сеансу
coreattack = < Ядро під атакою! >
nearpoint = [[ [scarlet]LEAVE DROP POINT IMMEDIATELY[] ]\nannihilation imminent
outofbounds = [[ OUT OF BOUNDS ]\n[]self-destruct in {0}
database = Core Database
nearpoint = [[ [scarlet]ЗАЛИШТЕ ТОЧ НЕГАЙНО[] ]\nаннігіляція неминуча.
outofbounds = [[ ПОЗА МЕЖАМИ ]\n[]саморуйнування через{0}
database = База Даних Ядра
savegame = Зберегти гру
loadgame = Завантажити гру
joingame = Мережева гра
addplayers = Дод/Видалити гравців
customgame = Користувальницька гра
newgame = New Game
newgame = Нова гра
none = <нічого>
close = Закрити
quit = Вийти
@@ -50,12 +51,12 @@ about.button = Про гру
name = Нік:
noname = Спочатку придумайте[accent] собі нікнейм[].
filename = Ім'я файлу:
unlocked = Новий блок розблоковано!
completed = [accent]Completed
techtree = Tech Tree
research.list = [LIGHT_GRAY]Research:
research = Research
researched = [LIGHT_GRAY]{0} researched.
unlocked = Новий контент розблоковано!
completed = [accent]Завершено
techtree = Технологічне дерево
research.list = [LIGHT_GRAY]Дослідження:
research = Дослідження
researched = [LIGHT_GRAY]{0} досліджено.
players = Гравців на сервері: {0}
players.single = {0} гравець на сервері
server.closing = [accent]Закриття серверу...
@@ -149,7 +150,7 @@ save.wave = Хвиля {0}
save.difficulty = Складність: {0}
save.date = Останнє збереження
save.playtime = Час гри: {0}
warning = Warning.
warning = Попередження
confirm = Підтвердження
delete = Видалити
ok = ОК
@@ -185,7 +186,6 @@ map.nospawn = Ця мапа не має жодного ядра для спав
map.nospawn.pvp = У цій карти немає ворожих ядер, в яких гравець може з'явитися! Додайте[SCARLET] червоні[] ядра до цієї карті в редакторі.
map.invalid = Помилка завантаження карти: пошкоджений або невірний файл карти.
editor.brush = Пензлик
editor.slope = \\
editor.openin = Відкрити в редакторі
editor.oregen = Генерація руд
editor.oregen.info = Генерація руд:
@@ -240,17 +240,26 @@ tutorial = Навчання
editor = Редактор
mapeditor = Редактор мап
donate = Пожертву\nвання
abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy.
locked = Locked
complete = [LIGHT_GRAY]Complete:
resume = Resume Zone:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Best: {0}
launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
abandon = Покинути
abandon.text = Ця зона і всі її ресурси будуть втрачені для ворога.
locked = Заблоковано
complete = [LIGHT_GRAY]Завершено:
resume = Відновити зону:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Найкраща хвиля: {0}
launch = < ЗАПУСК >
launch.title = Запуск вдалий
launch.next = [LIGHT_GRAY]наступна можливість на хвилі{0}
launch.unable = [scarlet]ЗАПУСК неможливий.[] {0} Ворог.
launch.confirm = Це видалить всі ресурси у Вашому ядрі.\nВи не зможете повернутися до цієї бази.
uncover = Розкрити
configure = Вивантаження
configure.locked = [LIGHT_GRAY]Розблокувати можливість вивантаження ресурсів:\nWave {0}.
zone.unlocked = [LIGHT_GRAY]{0} розблоковано
zone.complete = {0} хвиль досясгнено:\nНові вимоги до зони виконані.
zone.config.complete = {0} хвиль досягнено. reached:\nРозблоковано можливість вивантаження.
zone.resources = Виявлені ресурси:
add = Додати...
boss.health = Здоров’я босу
connectfail = [crimson]Не вдалося підключитися до сервера: [accent]{0}
error.unreachable = Сервер не доступний.
error.invalidaddress = Некоректна адреса.
@@ -260,18 +269,18 @@ error.alreadyconnected = Ви вже підключилися.
error.mapnotfound = Файл мапи не знайдено
error.io = Мережева помилка введення-виведення
error.any = Невідома мережева помилка
zone.groundZero.name = Ground Zero
zone.craters.name = The Craters
zone.frozenForest.name = Frozen Forest
zone.ruinousShores.name = Ruinous Shores
zone.crags.name = Crags
zone.stainedMountains.name = Stained Mountains
zone.groundZero.name = Нульова земля
zone.craters.name = Кратери
zone.frozenForest.name = Крижаний Ліс
zone.ruinousShores.name = Зруйновані Берега
zone.crags.name = Кручі
zone.stainedMountains.name = Пофарбовані гори
zone.impact0079.name = Impact 0079
zone.desolateRift.name = Desolate Rift
zone.arcticDesert.name = Arctic Desert
zone.dryWastes.name = Dry Wastes
zone.nuclearComplex.name = Nuclear Production Complex
zone.moltenFault.name = Molten Fault
zone.desolateRift.name = Пустельний Розлом
zone.arcticDesert.name = Арктична Пустеля
zone.dryWastes.name = Брудні Відходи
zone.nuclearComplex.name = Ядерний Виробничий Комплекс
zone.moltenFault.name = РозплавленийРозлом
settings.language = Мова
settings.reset = Скинути за замовчуванням
settings.rebind = Зміна
@@ -290,12 +299,15 @@ no = Ні
info.title = Інформація
error.title = [crimson]Виникла помилка
error.crashtitle = Виникла помилка
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = Інформація про блок
blocks.powerbalance = Енергія: {0}
blocks.poweroutput = Вихідна енергія: {0}
blocks.powercapacity = Місткість енергії
blocks.powershot = Енергія/постріл
blocks.targetsair = Атакуе повітряних ворогів
blocks.itemspeed = Швидкість переміщення ресурсів
blocks.itemsmoved = Швидкість переміщення
blocks.shootrange = Діапазон дії
blocks.size = Розмір
blocks.liquidcapacity = Місткість рідини
@@ -316,19 +328,23 @@ blocks.inputitems = Вхідні предмети
blocks.outputitem = Вихідний предмет
blocks.drilltier = Видобуває
blocks.drillspeed = Базова швидкість свердління
blocks.maxunits = Max Active Units
blocks.liquidoutput = Вихідна рідина
blocks.liquidoutputspeed = Швидкість вихідної рідини
blocks.liquiduse = Використовуеться рідин
blocks.coolant = Охолоджуюча рідина
blocks.liquid = Liquid
blocks.liquid = Рідина
blocks.coolantuse = Охолодж. рідини використовуеться
blocks.inputliquidfuel = Рідке паливо
blocks.liquidfueluse = Рідкого палива використовуеться
blocks.boostitem = Прискорюючий предмет
blocks.boostliquid = Прискорююча рідина
blocks.health = Здоров'я
blocks.power = Power
blocks.power.satisfaction = Power Satisfaction
blocks.heat = Heat
blocks.power = Енергія
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Енергії вистачає
blocks.inaccuracy = Розкид
blocks.shots = Постріли
blocks.reload = Постріли/секунду
@@ -336,11 +352,11 @@ blocks.inputfuel = Паливо
blocks.fuelburntime = Час горіння топлива
blocks.inputcapacity = Макс. місткість вхідних предметів
blocks.outputcapacity = Макс. місткість вихідних предметів
blocks.ammo = Боєприпаси
unit.blocks = блоки
unit.powersecond = одиниць енергії/секунду
unit.liquidsecond = рідких одиниць/секунду
unit.itemssecond = предметів/секунду
unit.pixelssecond = пікселів/секунду
unit.liquidunits = рідинних одиниць
unit.powerunits = енергетичних одиниць
unit.degrees = град.
@@ -393,9 +409,9 @@ keybind.press.axis = Натисніть клавішу...
keybind.screenshot.name = Скріншот мапи
keybind.move_x.name = Рух по осі x
keybind.move_y.name = Рух по осі x
keybind.select.name = ВибратиПостріл
keybind.pick.name = Pick Block
keybind.break.name = Руйнування
keybind.select.name = Вибір/Постріл
keybind.pick.name = Вибрати блок
keybind.break_block.name = Зламати блок
keybind.deselect.name = Скасувати
keybind.shoot.name = Постріл
keybind.zoom_hold.name = Удержание зума
@@ -414,8 +430,8 @@ keybind.chat_scroll.name = Прокрутка чату
keybind.drop_unit.name = Скинути бой. од.
keybind.zoom_minimap.name = Збільшити мінікарту
mode.help.title = Опис режимів
mode.survival.name = Survival
mode.survival.description = The normal mode. Limited resources and automatic incoming waves.
mode.survival.name = Хвилі
mode.survival.description = Звичайний режим. В цьому режимі треба самим добувати ресурси та хвилі йдуть беззупинно.
mode.sandbox.name = Пісочниця
mode.sandbox.description = В режимі "Пісочниця" бескінечні ресурси(але їх все одно можно добувати) та хвилі йдуть за вашим бажанням.
mode.freebuild.name = Вільне\nбудівництво
@@ -423,11 +439,11 @@ mode.freebuild.description = В режимі "Пісочниця" треба с
mode.pvp.name = PVP
mode.pvp.description = боріться проти інших гравців.
mode.attack.name = Атака
mode.attack.descrption = Немає хвиль, мета - знищити базу противника.
mode.attack.description = Немає хвиль, мета - знищити базу противника.
content.item.name = Предмети
content.liquid.name = Рідини
content.unit.name = Бойові одиниці
content.block.name = Blocks
content.block.name = Блоки
content.mech.name = Мехи
item.copper.name = Мідь
item.copper.description = Корисний структурний матеріал. Широко використовується у всіх типах блоків.
@@ -435,7 +451,7 @@ item.lead.name = Свинець
item.lead.description = Базовий стартовий матеріал. Широко використовується в електроніки та транспорту рідин.
item.coal.name = Вугілля
item.coal.description = Загальне та легкодоступне паливо.
item.graphite.name = Graphite
item.graphite.name = Графіт
item.titanium.name = Титан
item.titanium.description = Рідкий суперлегкий метал широко використовується в рідкому транспорті, свердлах та літальних апаратах.
item.thorium.name = Торій
@@ -448,20 +464,20 @@ item.phase-fabric.name = Фазова тканина
item.phase-fabric.description = Невагоме речовина, що використовується в сучасній електроніці і технології самовідновлення. Не для вишивання.
item.surge-alloy.name = Кінетичний сплав
item.surge-alloy.description = Передовий сплав з унікальними електричними властивостями.
item.biomatter.name = Біоматерія
item.biomatter.description = Скупчення органічної муси; використовується для перетворення в нафту або як паливо.
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name = Пісок
item.sand.description = Загальний матеріал, який широко використовується при плавленні, як у процесі плавки, так і у вигляді шлака.
item.blast-compound.name = Вибухонебезпечне з'єднання
item.blast-compound.description = Нестійке з'єднання, що використовується в бомбах та вибухових речовинах. Хоча воно може спалюватися як паливо, та це не рекомендується.
item.pyratite.name = Піротит
item.pyratite.description = Вкрай легкозаймиста речовина, що використовується у запальній зброї.
item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
item.metaglass.name = Біоскло
item.metaglass.description = Надміцна суміш скла. Широко використовується для розподілу і зберігання рідини.
item.scrap.name = Металобрухт
item.scrap.description = Залишки старих споруд і бойових одиниць. Містить незначні кількості багатьох різних металів.
liquid.water.name = Вода
liquid.lava.name = Лава
liquid.slag.name = Slag
liquid.oil.name = Нафта
liquid.cryofluid.name = Кріогенна рідина
mech.alpha-mech.name = Альфа
@@ -507,35 +523,60 @@ mech.ability = [LIGHT_GRAY]Здібність: {0}
liquid.heatcapacity = [LIGHT_GRAY]Теплоємність: {0}
liquid.viscosity = [LIGHT_GRAY]В'язкість: {0}
liquid.temperature = [LIGHT_GRAY]Температура: {0}
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
block.multi-press.name = Multi-Press
block.scrap-wall.name = Стіна з металобрухту
block.scrap-wall-large.name = Велика стіна з металобрухту
block.scrap-wall-huge.name = Величезна стіна з металобрухту
block.scrap-wall-gigantic.name = Гігантська стіна з металобрухту
block.thruster.name = Штовхач
block.kiln.name = Піч
block.kiln.description = Виплавляє пісок і свинець в біоскло. Потребує малої кількості енергії.
block.graphite-press.name = Графітний прес
block.multi-press.name = Мульти-прес
block.constructing = {0}\n[LIGHT_GRAY](В процесі)
block.spawn.name = Місце появи ворога
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = Металева плитка
block.core-shard.name = Ядро: Осколок
block.core-foundation.name = Ядро: Штаб
block.core-nucleus.name = Ядро: Атом
block.deepwater.name = Глибоководдя
block.water.name = Вода
block.lava.name = Лава
block.tar.name = Tar
block.blackstone.name = Чорний камінь
block.stone.name = Камінь
block.dirt.name = Земля
block.sand.name = Пісок
block.sand.name = Темний пісок
block.ice.name = Лід
block.snow.name = Сніг
block.grass.name = Трава
block.shrub.name = Кущ
block.rock.name = Кругляк
block.blackrock.name = Чорний кругляк
block.icerock.name = Льодяний кругляк
block.craters.name = Кратери
block.sand-water.name = Пісок з водою
block.char.name = Випалена Земля
block.holostone.name = Голографічний камінь
block.ice-snow.name = Крижаний Сніг
block.rocks.name = Камені
block.icerocks.name = Крижані камені
block.snowrocks.name = Снігові камені
block.dunerocks.name = Піщані Камені
block.pine.name = Сосна
block.white-tree-dead.name = Мертве Біле Дерево
block.white-tree.name = Біле Дерево
block.spore-cluster.name = Скупчення спор
block.stained-rocks.name = Плямисті Камені
block.stained-stone.name = Плямистий Камінь
block.stained-rocks-red.name = Червоні Плямисті Камні
block.stained-stone-red.name = Червоний Плямистий Камінь
block.stained-rocks-yellow.name = Жовті Плямисті Камні
block.stained-stone-yellow.name = Жовтий Плямистий Камінь
block.stained-boulder.name = Плямистий Валун
block.metal-floor.name = Металевий Пол
block.metal-floor-2.name = Металевий Пол 2
block.metal-floor-3.name = Металевий Пол 3
block.metal-floor-5.name = Металевий Пол 5
block.metal-floor-damaged.name = Пошкоджений Металевий Пол
block.ignarock.name = Магматичні Гірські Породи
block.hotrock.name = Гарячий Камінь
block.magmarock.name = Магмакамінь
block.cliffs.name = Скелі
block.copper-wall.name = Мідна стіна
block.copper-wall-large.name = Велика мідна стіна
block.titanium-wall.name = Titanium Wall
block.titanium-wall-large.name = Large Titanium Wall
block.titanium-wall.name = Титанова стіна
block.titanium-wall-large.name = Велика титанова стіна
block.phase-wall.name = Фазова стіна
block.phase-wall-large.name = Велика фазова стіна
block.thorium-wall.name = Торієва стіна
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = Велика торієва стіна
block.door.name = Двері
block.door-large.name = Великі двері
block.duo.name = Подвійна
block.scorch.name = Випалювач
block.hail.name = Град
block.lancer.name = Списоносець
block.conveyor.name = Конвеєр
@@ -555,33 +595,30 @@ block.sorter.name = Сортувальник
block.sorter.description = Сортує предмети. Якщо товар відповідає виділенню, йому можна пройти. В іншому випадку предмет виводиться ліворуч і праворуч.
block.overflow-gate.name = Надмірний затвор
block.overflow-gate.description = Комбінований розподілювач і маршрутизатор, який виводить тільки вліво та вправо, якщо передній шлях заблоковано.
block.smelter.name = Плавильний завод
block.arc-smelter.name = Дуговий плавильний завод
block.silicon-smelter.name = Кремнієвий завод
block.phase-weaver.name = Фазовий ткач
block.pulverizer.name = Розпилювач
block.cryofluidmixer.name = Змішувач кріогненної рідини
block.melter.name = Плавильня
block.incinerator.name = Сміттєспалювальний завод
block.biomattercompressor.name = Біоматерний компресор
block.spore-press.name = Spore Press
block.separator.name = Сепаратор
block.centrifuge.name = Центрифуга
block.power-node.name = Енергійний вузол
block.power-node-large.name = Великий енергетичний вузол
block.surge-tower.name = Surge Tower
block.surge-tower.name = Кінетична вежа
block.battery.name = Акумулятор
block.battery-large.name = Великий акумулятор
block.combustion-generator.name = Генератор горіння
block.turbine-generator.name = Турбогенератор
block.differential-generator.name = Differential Generator
block.impact-reactor.name = Impact Reactor
block.differential-generator.name = Дифернеціальний генератор
block.impact-reactor.name = Імпульсний реактор
block.mechanical-drill.name = Механічний дриль
block.pneumatic-drill.name = Пневматичний дриль
block.laser-drill.name = Лазерний дриль
block.water-extractor.name = Екстрактор води
block.cultivator.name = Культиватор
block.alpha-dart-mech-pad.name = Alpha-Dart Mech Pad
block.delta-mech-pad.name = Реконструктор "Дельта"
block.alpha-dart-mech-pad.name = Реконструктор "Альфа-Дротик"
block.delta-mech-pad.name = Delta Mech Pad
block.javelin-ship-pad.name = Реконструктор "Джавелін"
block.trident-ship-pad.name = Реконструктор "Тризуб"
block.glaive-ship-pad.name = Реконструктор "Спис"
@@ -597,7 +634,7 @@ block.power-source.name = Нескінченна енергія
block.unloader.name = Розвантажувач
block.vault.name = Сховище
block.wave.name = Хвиля
block.swarmer.name = Ройевик
block.swarmer.name = Роєвик
block.salvo.name = Залп
block.ripple.name = Рябь
block.phase-conveyor.name = Фазовий конвеєр
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = Мостовий конвеєр
block.plastanium-compressor.name = Пластиновий компресор
block.pyratite-mixer.name = Змішувач піротиту
block.blast-mixer.name = Доменний змішувач
block.solidifer.name = Затверджувач
block.solar-panel.name = Сонячна панель
block.solar-panel-large.name = Велика сонячна панель
block.oil-extractor.name = Екстрактор нафти
@@ -626,7 +662,6 @@ block.liquid-junction.name = Рідкий з'єднання
block.bridge-conduit.name = Мостовий водопровід
block.rotary-pump.name = Роторний насос
block.thorium-reactor.name = Торієвий реактор
block.command-center.name = Командний центр
block.mass-driver.name = Електромагнітна катапульта
block.blast-drill.name = Бурова установка
block.thermal-pump.name = Тепловий насос
@@ -637,7 +672,7 @@ block.surge-wall.name = Хвиляста стіна
block.surge-wall-large.name = Велика хвиляста стіна
block.cyclone.name = Циклон
block.fuse.name = Підривник
block.shock-mine.name = Шокуюча міна
block.shock-mine.name = Міна
block.overdrive-projector.name = Сверхприводний проектор
block.force-projector.name = Силовий проектор
block.arc.name = Дуга
@@ -645,14 +680,14 @@ block.rtg-generator.name = Радіоізотопний термоелектри
block.spectre.name = Мара
block.meltdown.name = Розтоплення
block.container.name = Склад
block.launch-pad.name = Launch Pad
block.launch-pad.name = Стартовий майданчик
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name = Синя
team.red.name = Червона
team.orange.name = Помаренчева
team.none.name = Сіра
team.green.name = Зелена
team.purple.name = Фіолетова
unit.alpha-drone.name = Альфа
unit.spirit.name = Дрон-привид
unit.spirit.description = Початковий дрон. З'являється в ядрі за замовчуванням. Автоматично добуває руди та ремонтує блоки.
unit.phantom.name = Фантом
@@ -669,11 +704,11 @@ unit.wraith.description = Швидка бойова одиниця, котрий
unit.fortress.name = Фортеця
unit.fortress.description = Тяжка артилерійна наземна бойова одиниця.
unit.revenant.name = Потойбічний вбивця
unit.eruptor.name = Eruptor
unit.chaos-array.name = Chaos Array
unit.eradicator.name = Eradicator
unit.lich.name = Lich
unit.reaper.name = Reaper
unit.eruptor.name = Вивиргатель
unit.chaos-array.name = Масив хаосу
unit.eradicator.name = Викорінювач
unit.lich.name = Лич
unit.reaper.name = Жнець
tutorial.begin = Ваша місія тут полягає в ліквідації[LIGHT_GRAY] противника[].\n\nПочнімо з[accent] видобутку міді[]. Щоб зробити це, торкніться мідної рудної жили біля вашого ядра.
tutorial.drill = Ручна робота не ефективна\n[accent]Бури []можуть копати автоматично.\nПоставте один на мідній жилі.
tutorial.conveyor = [accent]Конвейери[] використовуються для транспортування предметів в ядра.\nЗробіть лінію конвейерів від бурів до ядра.
@@ -697,8 +732,6 @@ tutorial.dagger = Зв'яжіть силовий вузол з заводом.\n
tutorial.battle = [LIGHT_GRAY] Супротивник[] показав своє ядро.\nЗнищьте його з вашим мехом та бойовою одиницею.
block.copper-wall.description = Дешевий оборонний блок.\nКорисен для захисту ядра і турелей під час перших хвиль.
block.copper-wall-large.description = Велика стіна найменшим запасом міцності.\nКорисна на початку гри.
block.dense-alloy-wall.description = Стіна з показником міцності "нижче середнього".
block.dense-alloy-wall-large.description = Велика стіна з показником міцності "нижче середнього".
block.thorium-wall.description = Стіна з показником міцності "вище середнього".
block.thorium-wall-large.description = Велика стіна з показником міцності "вище середнього".
block.phase-wall.description = Стіна з середнім показником міцності.
@@ -725,11 +758,9 @@ block.spectre.description = Велика вежа, яка стріляє зра
block.meltdown.description = Велика турель, яка стріляє могутніми далекобійними променями.
block.conveyor.description = Переміщує ресурси з малою швидкістю.
block.titanium-conveyor.description = Конвеєр другого покоління. Збільшена швидкість переміщення предметів і міцність конвеєра.
block.phase-conveyor.description = Поки гра знаходиться в 2D, цей конвеєр вже в чотиривимірному просторі (можливо, це брехня).\nПотрібує енергії і підключається як мостовий конвеєр.
block.phase-conveyor.description = Поки гра знаходиться в 2D, цей конвеєр вже в чотиривимірному просторі (можливо, це брехня).\nПотребує енергії і підключається як мостовий конвеєр.
block.junction.description = Назва говорить сама за себе. За допомогою нього можна зробити дві конвеєрні стрічки, які проходять через один одного і не змішуються.
block.mass-driver.description = При наявності енергії передають ресурси на відстань 100 блоків, стріляючи в один-одного.
block.smelter.description = Виробляє щільний сплав з міді і свинцю. Можна підвести пісок для прискорення виробництва.
block.arc-smelter.description = Покращена версія плавильного заводу. Вимагає енергію. Виробляє щільний сплав з міді і свинця.\nМожно підвести пісок для прискорення виробництва.
block.silicon-smelter.description = За допомогою піску, вугілля і енергії виробляє кремній.
block.plastanium-compressor.description = Створює пластинійи з титану і нафти. Вимагає енергії. Для прискорення виробництва можна додати в компресор пісок.
block.phase-weaver.description = Виробляє фазову тканину торію і піску. Вимагає багато енергії.
@@ -737,20 +768,18 @@ block.alloy-smelter.description = Створює кінетичний сплав
block.pulverizer.description = Подрібнює камінь в пісок. Вимагає енергії.
block.pyratite-mixer.description = Створює піротит з вугілля, свинцю і піску. Вимагає енергії.
block.blast-mixer.description = Створює вибухонебезпечне з'єднання з нафти і піротіта. Для прискорення виробництва можна додати в мішалку пісок.
block.cryofluidmixer.description = Виробляє криогенну рідину з води і титану. Вимагає енергії.
block.solidifer.description = Остуджує лаву до каменя. Вимагає енергію.
block.melter.description = Переплавляє камінь в лаву. Вимагає енергію.
block.cryofluidmixer.description = Виробляє криогенну рідину з води і титану. Вимагає енергії.
block.melter.description = Розплавляє металобрухт у шлаки для подальшої переробки або використання у турелях.
block.incinerator.description = Якщо є непотрібні ресурси, можна просто їх спалити.\nВимагає енергії.
block.biomattercompressor.description = Виробляє нафту з біоматеріі, біосміття і енергії.
block.separator.description = Шукає в камені різні ресурси. Чим цінніше ресурс, тим з меншою ймовірністю він "знайдеться".
block.centrifuge.description = Шукає в камені різні ресурси. Чим цінніше ресурс, тим з меншою ймовірністю він "знайдеться".\nТребует енергію.
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = Витягує корисні мінерали з шлаку.
block.power-node.description = Максимум допустимо 4 підключення.\nЩоб з'єднати з якимось блоком потрібно наступне:\n1. Щоб він знаходився в радіусі дії \n2. Натиснити на потрібний силовий вузол, а потім на інший силовий вузол або блок.
block.power-node-large.description = Силовий вузол другого покоління. Збільшено радіус дії і кількість максимально допустимих підключень.
block.battery.description = Хранит энергию всякий раз, когда есть изобилие, и обеспечивает мощность всякий раз, когда есть недостаток, если есть мощность, але БАТАРЕЙКИ DURACELL ЗБЕРІГАЮТЬ БІЛЬШЕ! (прихована реклама)
block.battery-large.description = Зберігає значно більше енергії, ніж звичайна батарейка...
block.combustion-generator.description = Генерує енергію, спалюючи нафту або легкозаймисті матеріали.
block.turbine-generator.description = Більш ефективний, ніж генератор горіння, але вимагає додаткової води.
block.thermal-generator.description = Генерує велику кількість енергії з лави.
block.thermal-generator.description = Генерує енергію при розміщенні в гарячих місцях.
block.solar-panel.description = Забезпечує невелику кількість енергії від сонця.
block.solar-panel-large.description = Забезпечує набагато краще джерело живлення, ніж стандартна панель, але в той же час набагато дорожче її побудувати.
block.thorium-reactor.description = Генерує величезну кількість енергії з високоактивного торію. Потребує постійного охолодження. Вибухне сильно, якщо постачається недостатня кількість рідини.
@@ -763,9 +792,8 @@ block.pneumatic-drill.description = Покращена версія механі
block.laser-drill.description = Покращена версія пневматичного бура.\nДобивает теж саме, що і пневматичний бур. Також може добувати торій.\nМожно підвести до нього[BLUE] воду []для збільшення швидкості свердління.
block.blast-drill.description = Найпотужніший бур.\n\nВидобуває теж саме, що і лазерний бур. Свердлить швидше всіх бурів, але вимагає ще більше енергії.\nМожно підвести до нього[BLUE] воду [] для збільшення швидкості свердління.
block.water-extractor.description = Витягує воду з землі. Використовуйте його, коли поблизу немає озера.
block.cultivator.description = Культивує грунт водою для отримання біоматеріі.
block.cultivator.description = Культивує спори водою для отримання біоматеріі.
block.oil-extractor.description = Використовує велику кількість енергії для видобутку нафти з піску, динозаврів (закреслено). Використовуйте його, коли поблизу немає прямого джерела нафти.
block.dart-ship-pad.description = Залиште свій поточний судно і перейдіть на основний винищувач.\nВикористовуйте подвійне натискання, стоячи на реконструкторів, щоб перетворитися в цей мех.
block.trident-ship-pad.description = Залиште свій поточний корабель і перейдіть в досить добре броньований важкий бомбардувальник.\nВикористовуйте подвійне натискання, стоячи на реконструкторів, щоб перетворитися в цей мех.
block.javelin-ship-pad.description = Залиште свій поточний корабель і перейдіть в сильний і швидкий перехоплювач з блискавичним зброєю.\nВикористовуйте подвійне натискання, стоячи на реконструкторів, щоб перетворитися в цей мех.
block.glaive-ship-pad.description = Залиште своє існуюче судно і перетворитесь на великий, добре броньований мех.\nВикористовуйте подвійне натискання, стоячи на реконструкторів, щоб перетворитися в цей мех.
@@ -779,9 +807,8 @@ block.ghoul-factory.description = Виробляє важких килимови
block.dagger-factory.description = Виробляє основні наземні бойові одиниці.
block.titan-factory.description = Виробляє просунуті захищені бойові одиниці.
block.fortress-factory.description = Виробляє важкі артилерійські бойові одиниці.
block.revenant-factory.description = Виробляє важкі наземні бойові одиниці.
block.revenant-factory.description = Виробляє важкі бойові одиниці, котрі літають.
block.repair-point.description = Постійно лікує найближчий пошкоджений апарат в його зоні дії.
block.command-center.description = Дозволяє змінювати дружню поведінку AI. В даний час, атаки, відступ і патрулювання команди підтримуються.
block.conduit.description = Основний транспортний блок. Працює як конвеєр, але з рідинами. Найкраще використовується з екстракторами, насосами або іншими трубопроводами.
block.pulse-conduit.description = Розширений блок перевезення рідин. Транспортує рідини швидше і зберігає більше, аніж стандартні.
block.phase-conduit.description = Покращений блок перевезення рідин. Використовує енергію для телепорту рідин до підключеного фазового каналу по декілька блоків.
@@ -795,13 +822,11 @@ block.thermal-pump.description = Остаточний насос. Тричі ш
block.router.description = Приймає елементи з одного напрямку і рівномірно виводить їх до 3 інших напрямків. Корисно для розділення матеріалів від одного джерела на кілька.
block.distributor.description = Розширений маршрутизатор, який рівномірно розбиває елементи на 7 різних напрямків.
block.bridge-conveyor.description = Покращений блок транспортування предметів. Дозволяє транспортувати предмети понад 3 блоки над будь-якої місцевостю або будівлеє.
block.alpha-mech-pad.description = Коли ви отримаєте достатньо енергії, перебудовує ваш корабель у [accent] Альфа[] мех.
block.item-source.description = Безліченно виводить предмети.
block.liquid-source.description = Безліченно виводить рідини.
block.item-void.description = Знищує будь-які предмети, які входять, без використання енергії.
block.power-source.description = Нескінченність не межа. Безмежно виводить енергію.
block.power-void.description = Енергія просто йде в порожнечу.
liquid.water.description = Цю рідину можно підвести до бурів для прискорення швидкості видобутку або к турелям для прискорення стрілянини.
liquid.lava.description = Можна перетворити в[LIGHT_GRAY] камінь[].
liquid.oil.description = Можна спалити, взірвати або використовувати для охолодження.
liquid.cryofluid.description = Рідина з температурою нижче ніж -273 градусів за Цельсієм. Може бути використана для прискорення стрільби турелей або для охолодження чогось.

View File

@@ -10,16 +10,17 @@ link.itch.io.description = PC版下载和网页版(itch.io)
link.google-play.description = 从谷歌商店获取安卓版
link.wiki.description = 官方 Mindustry 维基
linkfail = 打开链接失败!\nURL 已经复制到剪贴板。
screenshot = Screenshot saved to {0}
screenshot = 荧幕截图已放在 {0}
gameover = 你的核心被摧毁了!
gameover.pvp = accent] {0}[] 队获胜!
highscore = [accent]新纪录!
stat.wave = Waves Defeated:[accent] {0}
stat.wave = 战胜的波数:[accent] {0}
stat.enemiesDestroyed = Enemies Destroyed:[accent] {0}
stat.built = Buildings Built:[accent] {0}
stat.destroyed = Buildings Destroyed:[accent] {0}
stat.deconstructed = Buildings Deconstructed:[accent] {0}
stat.delivered = Resources Launched:
stat.rank = Final Rank: [accent]{0}
map.delete = 确定要删除 "[accent]{0}[]" 地图吗?
level.highscore = 最高分: [accent]{0}
level.select = 选择关卡
@@ -69,7 +70,7 @@ server.kicked.nameInUse = 服务器中已经\n有人有相同的名字了。
server.kicked.nameEmpty = 你的名字必须至少包含一个字母或数字。
server.kicked.idInUse = 你已经在服务器中!不允许用两个账号。
server.kicked.customClient = 这个服务器不支持修改版客户端,请下载官方版本。
server.kicked.gameover = Game over!
server.kicked.gameover = !
host.info = [accent]创建局域网游戏[]按钮会在[scarlet]6567[]端口运行一个服务器。[]\n任何在同一个[LIGHT_GRAY]网络或本地网络[]下的人都将在服务器列表中看到你的服务器。\n\n如果你想让别人在任何地方都能通过IP地址连接你需要设定[accent]端口转发[]。\n\n[LIGHT_GRAY]请注意如果某人无法连接到你的局域网游戏请确保你在防火墙设置里允许了Mindustry连接本地网络。
join.info = 你可以在这里输入[accent]服务器的IP地址[]以连接,或寻找[accent]本地网络[]中的服务器以连接。\n目前支持局域网或广域网多人游戏。\n\n[LIGHT_GRAY]请注意没有全球服务器列表如果你想通过IP地址连接某个服务器你需要向房主询问IP地址。
hostserver = 创建服务器
@@ -139,7 +140,7 @@ save.rename = 重命名
save.rename.text = 新名字:
selectslot = 选择一个存档。
slot = [accent]存档 {0}
save.corrupted = [accent]存档损坏或无效!\n如果你刚刚升级了游戏那么这可能是因为存档格式改变了而[scarlet]不是[] bug 。
save.corrupted = [accent]存档损坏或无效!\n如果你刚刚升级了游戏那么这可能是因为存档格式改变了而[scarlet]不是[] bug 。
empty = <空>
on =
off =
@@ -185,7 +186,6 @@ map.nospawn = 这个地图没有核心!请在编辑器中添加一个[ROYAL]
map.nospawn.pvp = 这个地图没有敌人的核心!请在编辑器中添加一个[ROYAL]红色[]的核心。
map.invalid = 地图载入错误:地图文件可能已经损坏。
editor.brush = 笔刷
editor.slope = \\
editor.openin = 在编辑器中打开
editor.oregen = 生成矿石
editor.oregen.info = 生成矿石:
@@ -195,16 +195,16 @@ editor.description = 描述:
editor.name = 名字:
editor.teams = 团队
editor.elevation = 高度
editor.errorimageload = 载入文件出错:\n[accent]{0}
editor.errorimagesave = 保存文件出错:\n[accent]{0}
editor.errorimageload = 载入文件出错:\n[accent]{0}
editor.errorimagesave = 保存文件出错:\n[accent]{0}
editor.generate = 生成
editor.resize = 调整
editor.loadmap = 载入地图
editor.savemap = 保存地图
editor.saved = 已保存!
editor.save.noname = 你的地图还没有名字!在“地图信息”菜单里设置一个名字。
editor.save.overwrite = 你的地图覆盖了一个内建的地图!在“地图信息”菜单里重新设置一个。
editor.import.exists = [scarlet]无法导入:[] 一个叫 '{0}' 的内建地图已经存在。
editor.save.overwrite = 你的地图覆盖了一个内建的地图!在“地图信息”菜单里重新设置一个新的名字
editor.import.exists = [scarlet]无法导入:[] 已经有一个叫 '{0}' 的内建地图存在。
editor.import = 导入……
editor.importmap = 导入地图
editor.importmap.description = 导入一个已经存在的地图
@@ -241,16 +241,25 @@ editor = 编辑器
mapeditor = 地图编辑器
donate = 捐赠
abandon = Abandon
abandon.text = This zone and all its resources will be lost to the enemy.
locked = Locked
complete = [LIGHT_GRAY]Complete:
abandon.text = 这个区域和它的所有资源会被敌人没收.
locked = 已被锁定
complete = [LIGHT_GRAY]完成:
resume = Resume Zone:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]Best: {0}
launch = Launch
launch.title = Launch Successful
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
zone.unlocked = [LIGHT_GRAY]{0} unlocked.
bestwave = [LIGHT_GRAY]最好: {0}
launch = < 发射 >
launch.title = 发射成功
launch.next = [LIGHT_GRAY]下一个发射机会在第 {0}
launch.unable = [scarlet]发射失败。[] 敌人.
launch.confirm = 这样做会把您基地里的所有资源发射出去\n您不能再回来这个基地。
uncover = Uncover
configure = 设定 Loadout
configure.locked = [LIGHT_GRAY]到达第 {0} 波\n才设定 loadout.
zone.unlocked = [LIGHT_GRAY]{0} 已解锁。
zone.complete = 区域条件达成。
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = 已被发现的资源:
add = Add...
boss.health = Boss Health
connectfail = [crimson]服务器连接失败: [accent]{0}
error.unreachable = 服务器无法访问。
error.invalidaddress = 地址无效。
@@ -290,12 +299,15 @@ no = 不
info.title = [accent]详情
error.title = [crimson]发生了一个错误
error.crashtitle = 发生了一个错误
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]???
blocks.blockinfo = 方块详情
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = 能量容量
blocks.powershot = 能量/发射
blocks.targetsair = 攻击空中单位
blocks.itemspeed = 移动速度
blocks.itemsmoved = 移动速度
blocks.shootrange = 范围
blocks.size = 尺寸
blocks.liquidcapacity = 液体容量
@@ -316,6 +328,7 @@ blocks.inputitems = 物品输入
blocks.outputitem = 物品输出
blocks.drilltier = 可钻探矿物
blocks.drillspeed = 基础钻探速度
blocks.maxunits = Max Active Units
blocks.liquidoutput = 液体输出
blocks.liquidoutputspeed = 液体输出速度
blocks.liquiduse = 液体使用速度
@@ -324,10 +337,13 @@ blocks.liquid = Liquid
blocks.coolantuse = 冷却剂使用速度
blocks.inputliquidfuel = 液体燃料输入
blocks.liquidfueluse = 液体燃料使用速度
blocks.boostitem = Boost Item
blocks.boostliquid = Boost Liquid
blocks.boostitem = 强化物件
blocks.boostliquid = 强化液体
blocks.health = 生命值
blocks.heat = Heat
blocks.power = 电力
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = 电力见面
blocks.inaccuracy = 误差
blocks.shots = 发射数
@@ -336,11 +352,11 @@ blocks.inputfuel = 燃料
blocks.fuelburntime = 燃料燃烧时间
blocks.inputcapacity = 输入容量
blocks.outputcapacity = 输出容量
blocks.ammo = 子弹
unit.blocks = 方块
unit.powersecond = 能量单位/秒
unit.liquidsecond = 液体单位/秒
unit.itemssecond = 物品/秒
unit.pixelssecond = 像素/秒
unit.liquidunits = 液体单位
unit.powerunits = 能量单位
unit.degrees =
@@ -352,8 +368,8 @@ category.liquids = 液体
category.items = 物品
category.crafting = 制造
category.shooting = 发射
category.optional = Optional Enhancements
setting.indicators.name = Ally Indicators
category.optional = 可选的增强物品
setting.indicators.name = 队友指示器
setting.autotarget.name = 自动发射
setting.fpscap.name = 最高 FPS
setting.fpscap.none =
@@ -390,12 +406,12 @@ keybind.gridMode.name = 选择块
keybind.gridModeShift.name = 选择类别
keybind.press = 按一下键……
keybind.press.axis = 按一下轴或键……
keybind.screenshot.name = Map Screenshot
keybind.screenshot.name = 地图截图
keybind.move_x.name = 水平移动
keybind.move_y.name = 垂直移动
keybind.select.name = 选择
keybind.pick.name = Pick Block
keybind.break.name = 破坏
keybind.pick.name = 选择方块
keybind.break_block.name = 破坏方块
keybind.deselect.name = 取消
keybind.shoot.name = 射击
keybind.zoom_hold.name = 保持缩放
@@ -423,7 +439,7 @@ mode.freebuild.description = 有限的资源,不会自动生成敌人。
mode.pvp.name = PvP
mode.pvp.description = 和本地玩家对战.
mode.attack.name = 攻击
mode.attack.descrption = 没有波浪,目标是摧毁敌人基地
mode.attack.description = 没有波数,但是有吹毁敌人基地的任务.
content.item.name = 物品
content.liquid.name = 液体
content.unit.name = 部队
@@ -448,8 +464,8 @@ item.phase-fabric.name = 相织物
item.phase-fabric.description = 一种接近0重量的物质用于先进的电子技术和自我修复技术。
item.surge-alloy.name = 巨浪合金
item.surge-alloy.description = 一种具有独特电气性能的高级合金。
item.biomatter.name = 生物质
item.biomatter.description = 一种有机物;用于转化为油或作为基本燃料。
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name =
item.sand.description = 一种常见的材料,广泛用于冶炼,包括制作合金和助熔剂。
item.blast-compound.name = 爆炸混合物
@@ -457,11 +473,11 @@ item.blast-compound.description = 一种用于炸弹和炸药的挥发性混合
item.pyratite.name =
item.pyratite.description = 一种燃烧武器中使用的极易燃物质。
item.metaglass.name = Metaglass
item.metaglass.description = A super-tough glass compound. Extensively used for liquid distribution and storage.
item.metaglass.description = 一种超级强硬的复合玻璃。通常用来传送和收藏液体
item.scrap.name = Scrap
item.scrap.description = Leftover remnants of old structures and units. Contains trace amounts of many different metals.
liquid.water.name =
liquid.lava.name = 岩浆
liquid.slag.name = Slag
liquid.oil.name = 石油
liquid.cryofluid.name = 冷冻液
mech.alpha-mech.name = Alpha
@@ -507,6 +523,11 @@ mech.ability = [LIGHT_GRAY]能力:{0}
liquid.heatcapacity = [LIGHT_GRAY]热容量:{0}
liquid.viscosity = [LIGHT_GRAY]粘度:{0}
liquid.temperature = [LIGHT_GRAY]温度:{0}
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
@@ -516,22 +537,42 @@ block.spawn.name = 敌人出生点
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = 金属地板
block.deepwater.name = 深水
block.water.name =
block.lava.name = 岩浆
block.tar.name = Tar
block.blackstone.name = 黑石
block.stone.name = 石头
block.dirt.name = 泥土
block.sand.name = 沙子
block.ice.name =
block.snow.name =
block.grass.name =
block.shrub.name = 灌木
block.rock.name = 岩石
block.blackrock.name = 黑岩
block.icerock.name = 冰岩
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.stained-rocks.name = Stained Rocks
block.stained-stone.name = Stained Stone
block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulde
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = 铜墙
block.copper-wall-large.name = 大型铜墙
block.titanium-wall.name = Titanium Wall
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = 大型钍墙
block.door.name =
block.door-large.name = 大门
block.duo.name = 双管炮
block.scorch.name = 灼烧炮
block.hail.name = 冰雹炮
block.lancer.name = 蓝瑟炮
block.conveyor.name = 传送带
@@ -555,17 +595,14 @@ block.sorter.name = 分类器
block.sorter.description = 对物品进行分类。如果物品与所选种类,则允许其通过。否则,物品将从左边和右边输出。
block.overflow-gate.name = 溢流门
block.overflow-gate.description = 分离器和路由器的组合,如果前面被挡住,则向从左和右输出。
block.smelter.name = 冶炼厂
block.arc-smelter.name = 电弧冶炼厂
block.silicon-smelter.name = 硅冶炼厂
block.phase-weaver.name = 相织布编织器
block.pulverizer.name = 粉碎机
block.cryofluidmixer.name = 冷冻液混合器
block.melter.name = 熔炉
block.incinerator.name = 焚化炉
block.biomattercompressor.name = 生物质压缩机
block.spore-press.name = Spore Press
block.separator.name = 分离机
block.centrifuge.name = 离心机
block.power-node.name = 能量节点
block.power-node-large.name = 大型能量节点
block.surge-tower.name = Surge Tower
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = 传送带桥
block.plastanium-compressor.name = 塑钢压缩机
block.pyratite-mixer.name = 硫混合器
block.blast-mixer.name = 爆炸混合器
block.solidifer.name = 凝固器
block.solar-panel.name = 太阳能电池
block.solar-panel-large.name = 大型太阳能电池
block.oil-extractor.name = 石油钻井
@@ -626,7 +662,6 @@ block.liquid-junction.name = 液体连接点
block.bridge-conduit.name = 导管桥
block.rotary-pump.name = 回旋泵
block.thorium-reactor.name = 钍反应堆
block.command-center.name = 指令中心
block.mass-driver.name = 质量驱动器
block.blast-drill.name = 爆破钻头
block.thermal-pump.name = 热能泵
@@ -646,13 +681,13 @@ block.spectre.name = 幽灵
block.meltdown.name = 熔毁
block.container.name = 容器
block.launch-pad.name = Launch Pad
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name =
team.red.name =
team.orange.name =
team.none.name =
team.green.name = 绿
team.purple.name =
unit.alpha-drone.name = Alpha 无人机
unit.spirit.name = 轻型无人机
unit.spirit.description = 初始无人机。默认情况下在内核中生成。自动开采矿石,收集物品和修理块。
unit.phantom.name = 鬼怪无人机
@@ -697,8 +732,6 @@ tutorial.dagger = 链接能源节点到工厂.\n一旦需求满足, 将会制作
tutorial.battle = [LIGHT_GRAY] 敌人[] 的核心已经暴露。\n用你的尖刀机甲摧毁它。
block.copper-wall.description = 廉价的防守区块。\n用于保护前几波中的核心和炮塔。
block.copper-wall-large.description = 廉价的防御块。\n用于保护前几个波浪中的核心和炮塔。\n跨越多个块。
block.dense-alloy-wall.description = 标准的防守区块。\n可以较好的防御敌人。
block.dense-alloy-wall-large.description = 标准的防守区块。\n可以较好的防御敌人。\n跨越多个块。
block.thorium-wall.description = 强大的防守区块。\n很好的防御敌人。
block.thorium-wall-large.description = 强大的防守区块。\n很好地防御敌人。\n跨越多个块。
block.phase-wall.description = 没有钍墙那样坚固,但是它可以使不太强的子弹发生偏转。
@@ -728,8 +761,6 @@ block.titanium-conveyor.description = 高级传送带。能比初级传送带更
block.phase-conveyor.description = 高级传送带。使用电力将物品传送到距离几个块的相位传送带上。
block.junction.description = 为两条交叉传送带的桥梁。适用于两种不同传送带将不同材料运送到不同位置的情况。
block.mass-driver.description = 终极传送带。收集几件物品,然后将它们射向长距离外的另一个批量传送带。
block.smelter.description = 烧煤,用于冶炼铜和铅成致密合金。
block.arc-smelter.description = 用外部电源熔炼铜和铅成致密合金。
block.silicon-smelter.description = 用高纯度的焦炭来加工沙子以生产硅。
block.plastanium-compressor.description = 用油和钛生产塑钢。
block.phase-weaver.description = 用放射性钍和大量沙子生产相织物。
@@ -738,12 +769,10 @@ block.pulverizer.description = 将石头压成沙子。当缺少天然沙子时
block.pyratite-mixer.description = 用煤,铅和沙子混合成高度易燃的硫。
block.blast-mixer.description = 用油将硫转化为不易燃但更具爆炸性的爆炸化合物。
block.cryofluidmixer.description = 水和钛结合到低温流体中,冷却效率更高。
block.solidifer.description = 快速冷却熔岩为石头。
block.melter.description = 石头加热到很高的温度以获得熔岩。
block.incinerator.description = 用于除掉任何多余的物品或液体。
block.biomattercompressor.description = 压缩生物质以获取油。
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = 将石头暴露在水压下,以获得石头中含有的各种矿物质。
block.centrifuge.description = 比分离器更有效,但构建起来也更昂贵并且需要动力。
block.power-node.description = 连接节点传输电源。最多可连接四个电源,接收器或节点。节点将从任何相邻块接收电力或向其供电。
block.power-node-large.description = 传输径大于电源节点,最多可连接六个电源,接收器或节点。
block.battery.description = 储存电力,当储存有能量时,可在电力短缺时提供电力。
@@ -765,7 +794,6 @@ block.blast-drill.description = 终极钻头,需要大量电力。
block.water-extractor.description = 从地下提取水。当附近没有湖泊时使用它。
block.cultivator.description = 用水培育土壤以获得生物物质。
block.oil-extractor.description = 使用大量的电力从沙子中提取石油。当附近没有直接的石油来源时使用它。
block.dart-ship-pad.description = 离开你当前的装置,换成基本的战斗机。\n站在上面时双击切换。
block.trident-ship-pad.description = 离开你当前的装置,换成一个装甲合理的重型轰炸机。\n站在上面时双击切换。
block.javelin-ship-pad.description = 离开你当前的装置,换上一个强大而快速的截击机,用闪电武器。\n站在上面时双击切换。
block.glaive-ship-pad.description = 离开现有的装置,换成装甲良好的大型武装直升机。\n站在上面时双击切换。
@@ -781,7 +809,6 @@ block.titan-factory.description = 生产先进的装甲地面单位。
block.fortress-factory.description = 生产重型火炮地面部队。
block.revenant-factory.description = 生产重型激光地面单元。
block.repair-point.description = 连续治疗附近最近的受损单位。
block.command-center.description = 允许更改友方AI行为。目前支持攻击撤退和巡逻命令。
block.conduit.description = 基本液体传输块。像输送机一样工作,但用于液体。最适用于提取器,泵或其他导管。
block.pulse-conduit.description = 高级液体传输块。比标准导管更快地输送液体并储存更多液体。
block.phase-conduit.description = 高级液体传输块。使用电力将液体传送到多个块上的连接相管道。
@@ -795,13 +822,11 @@ block.thermal-pump.description = 终级水泵。速度是机械泵的三倍。
block.router.description = 从一个方向接受物品并将它们平均输出到最多3个其他方向。用于将材料从一个源分割为多个目标。
block.distributor.description = 一个高级路由器可以将物品分成最多7个方向。
block.bridge-conveyor.description = 高级项目传输块。允许在跨越任何地形或建筑物上运输物品最多跨越3个块。
block.alpha-mech-pad.description = 当给予足够的电力时,将你的装置重建为[accent] Alpha []机甲。
block.item-source.description = 无限输出物品。仅限沙箱。
block.liquid-source.description = 无限输出液体。仅限沙箱。
block.item-void.description = 在不使用电源的情况下销毁任何进入它的物品。仅限沙箱。
block.power-source.description = 无限输出功率。仅限沙箱。
block.power-void.description = 消耗输入的所有功率。仅限沙箱。
liquid.water.description = 通常用于冷却和废物处理。
liquid.lava.description = 可以转换成[LIGHT_GRAY] 石头 [],用于发电或用作某些炮塔的弹药。
liquid.oil.description = 可以燃烧,爆炸或用作冷却液。
liquid.cryofluid.description = 用于降温的最有效液体。

View File

@@ -20,6 +20,7 @@ stat.built = 建設的建築:[accent]{0}
stat.destroyed = 摧毀的建築:[accent]{0}
stat.deconstructed = 移除的建築:[accent]{0}
stat.delivered = 發射的資源:
stat.rank = Final Rank: [accent]{0}
map.delete = 確認要刪除「[accent]{0}[]」地圖嗎?
level.highscore = 最高分:[accent]{0}
level.select = 選擇關卡
@@ -185,7 +186,6 @@ map.nospawn = 這個地圖沒有核心!請在編輯器中添加一個[ROYAL]
map.nospawn.pvp = 這個地圖沒有核心讓敵人重生!請在編輯器中添加一個[SCARLET]紅色[]的核心。
map.invalid = 地圖載入錯誤:地圖可能已經損壞。
editor.brush = 粉刷
editor.slope = \\
editor.openin = 在編輯器中開啟
editor.oregen = 礦石產生
editor.oregen.info = 礦石產生:
@@ -248,9 +248,18 @@ resume = 繼續區域:\n[LIGHT_GRAY]{0}
bestwave = [LIGHT_GRAY]高分:{0}
launch = 發射
launch.title = 發射成功
zone.unlocked = [LIGHT_GRAY]{0}已解鎖。
launch.next = [LIGHT_GRAY]next opportunity at wave {0}
launch.unable = [scarlet]Unable to LAUNCH.[] Enemies.
launch.confirm = This will launch all resources in your core.\nYou will not be able to return to this base.
uncover = Uncover
configure = Configure Loadout
configure.locked = [LIGHT_GRAY]Reach wave {0}\nto configure loadout.
zone.unlocked = [LIGHT_GRAY]{0}已解鎖。
zone.complete = Zone conditions met.
zone.config.complete = Wave {0} reached:\nLoadout config unlocked.
zone.resources = Resources Detected:
add = Add...
boss.health = Boss Health
connectfail = [crimson]無法連線到伺服器:[accent]{0}
error.unreachable = 無法到達伺服器。
error.invalidaddress = 無效地址。
@@ -290,12 +299,15 @@ no = 否
info.title = [accent]資訊
error.title = [crimson]發生錯誤
error.crashtitle = 發生錯誤
blocks.outputspeed = Drill Speed: {0}/s
blocks.unknown = [LIGHT_GRAY]
blocks.blockinfo = 方塊資訊
blocks.powerbalance = Power: {0}
blocks.poweroutput = Power Output: {0}
blocks.powercapacity = 蓄電量
blocks.powershot = 能量/射擊
blocks.targetsair = 攻擊空中目標
blocks.itemspeed = 移動速度
blocks.itemsmoved = Move Speed
blocks.shootrange = 範圍
blocks.size = 尺寸
blocks.liquidcapacity = 液體容量
@@ -316,6 +328,7 @@ blocks.inputitems = 輸入物品
blocks.outputitem = 輸出物品
blocks.drilltier = 可鑽取礦物
blocks.drillspeed = 基本鑽取速度
blocks.maxunits = Max Active Units
blocks.liquidoutput = 輸出液體
blocks.liquidoutputspeed = 輸出液體速度
blocks.liquiduse = 使用液體速度
@@ -327,7 +340,10 @@ blocks.liquidfueluse = 使用液體燃料速度
blocks.boostitem = 強化物品
blocks.boostliquid = 強化液體
blocks.health = 耐久度
blocks.heat = Heat
blocks.power = Power
blocks.progress = Build Progress
blocks.spawned = Units: {0}/{1}
blocks.power.satisfaction = Power Satisfaction
blocks.inaccuracy = 誤差
blocks.shots = 射擊數
@@ -336,11 +352,11 @@ blocks.inputfuel = 燃料
blocks.fuelburntime = 燃燒燃料時間
blocks.inputcapacity = 輸入容量
blocks.outputcapacity = 輸出容量
blocks.ammo = Ammo
unit.blocks = 方塊
unit.powersecond = 能量單位/秒
unit.liquidsecond = 液體單位/秒
unit.itemssecond = 物品/秒
unit.pixelssecond = 像素/秒
unit.liquidunits = 液體單位
unit.powerunits = 能量單位
unit.degrees =
@@ -395,7 +411,7 @@ keybind.move_x.name = 水平移動
keybind.move_y.name = 垂直移動
keybind.select.name = 選取
keybind.pick.name = Pick Block
keybind.break.name = 拆除
keybind.break_block.name = Break Block
keybind.deselect.name = 取消選取
keybind.shoot.name = 射擊
keybind.zoom_hold.name = 按住縮放
@@ -423,7 +439,7 @@ mode.freebuild.description = 有限的資源,與不倒數計時的波次。
mode.pvp.name = 對戰
mode.pvp.description = 和其他玩家鬥爭。
mode.attack.name = 攻擊
mode.attack.descrption = No waves, with the goal to destroy the enemy base.
mode.attack.description = No waves, with the goal to destroy the enemy base.
content.item.name = 物品
content.liquid.name = 液體
content.unit.name = 機組
@@ -448,8 +464,8 @@ item.phase-fabric.name = 相織布
item.phase-fabric.description = 一種近乎無重量的物質,用於先進的電子設備和自修復技術。
item.surge-alloy.name = 波動合金
item.surge-alloy.description = 一種具有獨特電子特性的高級合金。
item.biomatter.name = 生物物質
item.biomatter.description = 一叢有機糊;用於轉化為油或作為基本燃料。
item.spore-pod.name = Spore Pod
item.spore-pod.description = Used for conversion into oil, explosives and fuel.
item.sand.name =
item.sand.description = 一種常見的材料,廣泛用於冶煉,包括製作合金和助熔劑。
item.blast-compound.name = 爆炸混合物
@@ -461,7 +477,7 @@ item.metaglass.description = 一種超級強硬玻璃混合物。廣泛用於液
item.scrap.name = 廢料
item.scrap.description = 舊結構和單位的遺留剩餘物。含有痕量的許多不同的金屬。
liquid.water.name =
liquid.lava.name = 岩漿
liquid.slag.name = Slag
liquid.oil.name = 原油
liquid.cryofluid.name = 冷凍液
mech.alpha-mech.name = 阿爾法
@@ -507,6 +523,11 @@ mech.ability = [LIGHT_GRAY]能力:{0}
liquid.heatcapacity = [LIGHT_GRAY]熱容量:{0}
liquid.viscosity = [LIGHT_GRAY]粘性:{0}
liquid.temperature = [LIGHT_GRAY]温度:{0}
block.scrap-wall.name = Scrap Wall
block.scrap-wall-large.name = Large Scrap Wall
block.scrap-wall-huge.name = Huge Scrap Wall
block.scrap-wall-gigantic.name = Gigantic Scrap Wall
block.thruster.name = Thruster
block.kiln.name = Kiln
block.kiln.description = Smelts sand and lead into metaglass. Requires small amounts of power.
block.graphite-press.name = Graphite Press
@@ -516,22 +537,42 @@ block.spawn.name = 敵人生成
block.core-shard.name = Core: Shard
block.core-foundation.name = Core: Foundation
block.core-nucleus.name = Core: Nucleus
block.metalfloor.name = 金屬地板
block.deepwater.name = 深水
block.water.name =
block.lava.name = 岩浆
block.tar.name = 焦油
block.blackstone.name = 黑石頭
block.stone.name = 石頭
block.dirt.name = 泥土
block.sand.name =
block.ice.name =
block.snow.name =
block.grass.name =
block.shrub.name = 灌木
block.rock.name = 岩石
block.blackrock.name = 黑岩石
block.icerock.name = 冰岩石
block.craters.name = Craters
block.sand-water.name = Sand water
block.char.name = Char
block.holostone.name = Holo stone
block.ice-snow.name = Ice Snow
block.rocks.name = Rocks
block.icerocks.name = Ice rocks
block.snowrocks.name = Snow Rocks
block.dunerocks.name = Dune Rocks
block.pine.name = Pine
block.white-tree-dead.name = White Tree Dead
block.white-tree.name = White Tree
block.spore-cluster.name = Spore Cluster
block.stained-rocks.name = Stained Rocks
block.stained-stone.name = Stained Stone
block.stained-rocks-red.name = Stained Rocks Red
block.stained-stone-red.name = Stained Stone Red
block.stained-rocks-yellow.name = Stained Rocks Yellow
block.stained-stone-yellow.name = Stained Stone Yellow
block.stained-boulder.name = Stained Boulde
block.metal-floor.name = Metal Floor
block.metal-floor-2.name = Metal Floor 2
block.metal-floor-3.name = Metal Floor 3
block.metal-floor-5.name = Metal Floor 5
block.metal-floor-damaged.name = Metal Floor Damaged
block.ignarock.name = Igna Rock
block.hotrock.name = Hot Rock
block.magmarock.name = Magma Rock
block.cliffs.name = Cliffs
block.copper-wall.name = 銅牆
block.copper-wall-large.name = 大型銅牆
block.titanium-wall.name = Titanium Wall
@@ -543,7 +584,6 @@ block.thorium-wall-large.name = 大型釷牆
block.door.name =
block.door-large.name = 大門
block.duo.name = 雙炮
block.scorch.name = 灼燒炮
block.hail.name = 冰雹炮
block.lancer.name = 藍瑟炮
block.conveyor.name = 輸送帶
@@ -555,17 +595,14 @@ block.sorter.name = 分類器
block.sorter.description = 對物品進行分類。如果物品與所選種類匹配,則允許其通過。否則,物品將從左邊和右邊輸出。
block.overflow-gate.name = 溢流器
block.overflow-gate.description = 分離器和分配器的組合。如果前面被擋住,則向從左邊和右邊輸出物品。
block.smelter.name = 冶煉廠
block.arc-smelter.name = 電弧冶煉廠
block.silicon-smelter.name = 煉矽廠
block.phase-weaver.name = 相織布編織器
block.pulverizer.name = 粉碎機
block.cryofluidmixer.name = 冷凍液混合器
block.melter.name = 熔爐
block.incinerator.name = 焚化爐
block.biomattercompressor.name = 生物物質壓縮機
block.spore-press.name = Spore Press
block.separator.name = 分離機
block.centrifuge.name = 離心機
block.power-node.name = 能量節點
block.power-node-large.name = 大型能量節點
block.surge-tower.name = Surge Tower
@@ -605,7 +642,6 @@ block.bridge-conveyor.name = 傳送帶橋
block.plastanium-compressor.name = 塑料壓縮機
block.pyratite-mixer.name = 硫混合器
block.blast-mixer.name = 爆炸混合器
block.solidifer.name = 凝固器
block.solar-panel.name = 太陽能板
block.solar-panel-large.name = 大型太陽能板
block.oil-extractor.name = 石油鑽井
@@ -626,7 +662,6 @@ block.liquid-junction.name = 液體連接點
block.bridge-conduit.name = 管線橋
block.rotary-pump.name = 迴旋泵
block.thorium-reactor.name = 釷反應堆
block.command-center.name = 指令中心
block.mass-driver.name = 質量驅動器
block.blast-drill.name = 爆破鑽頭
block.thermal-pump.name = 熱能泵
@@ -645,15 +680,14 @@ block.rtg-generator.name = 放射性同位素熱發電機
block.spectre.name = 幽靈炮
block.meltdown.name = 熔毀炮
block.container.name = 容器
block.core.description = 遊戲中最重要的建築。
block.launch-pad.name = 發射台
block.launch-pad.description = Launches batches of items without any need for a core launch. Unfinished.
team.blue.name =
team.red.name =
team.orange.name =
team.none.name =
team.green.name =
team.purple.name =
unit.alpha-drone.name = 阿爾法無人機
unit.spirit.name = 輕型無人機
unit.spirit.description = 起始的無人機。默認在核心產生。自動挖掘礦石、收集物品和修理方塊。
unit.phantom.name = 幻影無人機
@@ -698,8 +732,6 @@ tutorial.dagger = 連接能量節點至工廠。\n一旦要求滿足將製作
tutorial.battle = [LIGHT_GRAY]敵人[]透露了他們的核心。\n用你的單位和匕首機甲以摧毀它。
block.copper-wall.description = 一種便宜的防衛方塊。\n用於前幾波防衛核心和砲塔。
block.copper-wall-large.description = 一種便宜的防衛方塊。\n用於前幾波防衛核心和砲塔\n佔據多個方塊。
block.dense-alloy-wall.description = 一種標準的防衛方塊。\n充分地防衛敵人。
block.dense-alloy-wall-large.description = 一種標準的防衛方塊。\n充分地防衛敵人。\n佔據多個方塊。
block.thorium-wall.description = 一種堅強的防衛方塊。\n良好地防衛敵人。
block.thorium-wall-large.description = 一種堅強的防衛方塊。\n良好地防衛敵人。\n佔據多個方塊。
block.phase-wall.description = 沒有釷牆那麼強但會使不太強的子彈偏離。
@@ -729,8 +761,6 @@ block.titanium-conveyor.description = 高級物品傳輸方塊。比標準輸送
block.phase-conveyor.description = 高級物品傳輸方塊。使用能量將物品傳送到幾個方塊外連接的相織輸送帶。
block.junction.description = 作為兩個交叉輸送帶的橋樑。適用於兩條不同輸送帶將不同物品運送到不同位置的情況。
block.mass-driver.description = 終極物品運輸方塊。收集幾件物品,然後將它們射向另一個長距離的質量驅動器。
block.smelter.description = 燒煤以冶煉銅和鉛成稠密合金。
block.arc-smelter.description = 使用外部能量以冶煉銅和鉛成稠密合金。
block.silicon-smelter.description = 使用高純度焦炭還原沙子以生產矽。
block.plastanium-compressor.description = 使用油和鈦以生產塑料。
block.phase-weaver.description = 使用放射性的釷和大量的沙子以生產相織布。
@@ -739,12 +769,10 @@ block.pulverizer.description = 將石頭壓成沙子。當缺少天然沙子時
block.pyratite-mixer.description = 混合煤、鉛和沙子成為易燃的硫。
block.blast-mixer.description = 使用油將硫變成比較不易燃但更具爆炸性的爆炸混合器。
block.cryofluidmixer.description = 合水和鈦成冷卻效率更高的冷凍液。
block.solidifer.description = 快速冷卻熔岩至石頭。
block.melter.description = 將石頭加熱到很高的溫度以獲得熔岩。
block.incinerator.description = 清除任何多餘的物品或液體。
block.biomattercompressor.description = 壓縮生物物質以提取油。
block.spore-press.description = Compresses spore pods into oil.
block.separator.description = 將石頭暴露在水壓下以獲得石頭中的各種礦物質。
block.centrifuge.description = 比分離器更有效,但建造更昂貴和需要能量以操作。
block.power-node.description = 將能量傳輸到連接的節點。最多可連接四個能量來源、接收或節點。節點將從任何相鄰方塊接收能量或向其供能量。
block.power-node-large.description = 範圍大於能量節點,最多可連接六個能量來源、接收或節點。
block.battery.description = 有能量剩餘時,存儲電力並在能量短缺時提供能量。
@@ -766,7 +794,6 @@ block.blast-drill.description = 終極的鑽頭。需要大量能量。
block.water-extractor.description = 從地下提取水。當附近沒有湖泊時使用它。
block.cultivator.description = 用水培養土壤以獲得生物物質。
block.oil-extractor.description = 使用大量的能量從沙子中提取油。當附近沒有直接的石油來源時使用它。
block.dart-ship-pad.description = 離開現有的船隻,換成基本的戰鬥機。\n站在上面雙擊墊以使用它。
block.trident-ship-pad.description = 離開現在的船隻,換成具有相當不錯裝甲的重型轟炸機。\n站在上面雙擊墊以使用它。
block.javelin-ship-pad.description = 離開現在的船隻,換成具有閃電武器、強大而快速的攔截器。\n站在上面雙擊墊以使用它。
block.glaive-ship-pad.description = 離開現在的船隻,換成具有重裝甲的武裝直升機。\n站在上面雙擊墊以使用它。
@@ -782,7 +809,6 @@ block.titan-factory.description = 生產具有裝甲的高級地面單位。
block.fortress-factory.description = 生產重型火砲地面單位。
block.revenant-factory.description = 生產重型激光地面單位。
block.repair-point.description = 持續治療附近最近的受損單位。
block.command-center.description = 允許更改友好的AI行為。目前支持攻擊、撤退和巡邏命令。
block.conduit.description = 基本液體運輸方塊。像輸送帶一樣工作,但是液體用的。最適用於提取器、泵或其他管線。
block.pulse-conduit.description = 高級的液體運輸方塊。比標準管線更快地輸送並儲存更多液體。
block.phase-conduit.description = 高級的液體運輸方塊。使用能量將液體傳送到多個方塊外連接的相織管線。
@@ -796,13 +822,11 @@ block.thermal-pump.description = 終極泵。輸出速度是機械泵的三倍
block.router.description = 接受來自一個方向的物品並將它們平均輸出到最多3個其他方向。 用於將物品從一個來源分割為多個目標。
block.distributor.description = 高級的分配器可將物品均分到最多7個其他方向。
block.bridge-conveyor.description = 高級的物品運輸方塊。允許跨過最多3個任何地形或建築物的方塊運輸物品。
block.alpha-mech-pad.description = 當給予足夠能量時,將你的船重建為[accent]阿爾法[]機甲。
block.item-source.description = 不限地輸出物品。僅限沙盒。
block.liquid-source.description = 不限地輸出液體。僅限沙盒。
block.item-void.description = 不使用能量銷毀任何進入它的物品。僅限沙盒。
block.power-source.description = 不限地輸出能量。僅限沙盒。
block.power-void.description = 銷毀所有輸入的能量。僅限沙盒。
liquid.water.description = 常用於冷卻機器和廢物處理。
liquid.lava.description = 可以轉換為[LIGHT_GRAY]石頭[]、用於發電或用作某些砲塔的彈藥。
liquid.oil.description = 可以燃燒、爆炸或用作冷卻劑。
liquid.cryofluid.description = 冷卻東西最有效的液體。

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@@ -1,40 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D u_texture;
uniform vec4 u_color;
uniform vec2 u_texsize;
uniform vec2 u_uv;
uniform vec2 u_uv2;
varying vec4 v_color;
varying vec2 v_texCoord;
bool id(vec2 coords, vec4 base){
vec4 target = texture2D(u_texture, coords);
return target.a < 0.1 || (coords.x < u_uv.x || coords.y < u_uv.y || coords.x > u_uv2.x || coords.y > u_uv2.y);
}
bool cont(vec2 T, vec2 v){
float step = 1.0;
vec4 base = texture2D(u_texture, T);
return base.a > 0.1 &&
(id(T + vec2(0, step) * v, base) || id(T + vec2(0, -step) * v, base) ||
id(T + vec2(step, 0) * v, base) || id(T + vec2(-step, 0) * v, base));
}
void main() {
vec2 t = v_texCoord.xy;
vec2 v = vec2(1.0/u_texsize.x, 1.0/u_texsize.y);
vec2 coord = t / v;
vec4 c = texture2D(u_texture, t);
if(cont(t, v) ){
gl_FragColor = u_color;
}else{
gl_FragColor = vec4(0.0);
}
}

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@@ -1,46 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D u_texture;
uniform float u_time;
uniform float u_progress;
uniform vec4 u_color;
uniform vec2 u_uv;
uniform vec2 u_uv2;
uniform vec2 u_texsize;
varying vec4 v_color;
varying vec2 v_texCoord;
float rand(vec2 co){
return fract(sin(dot(co.xy ,vec2(12.9898,78.233))) * 43758.5453);
}
bool id(vec4 v){
return v.a > 0.1;
}
void main() {
vec2 coords = (v_texCoord.xy - u_uv) / (u_uv2 - u_uv);
vec2 t = v_texCoord.xy;
vec4 c = texture2D(u_texture, v_texCoord.xy);
if(1.0-abs(coords.x - 0.5)*2.0 < 1.0-u_progress){
c = vec4(0.0);
}
if(c.a > 0.01){
float f = abs(sin(coords.x*2.0 + u_time));
if(f > 0.9 )
f = 1.0;
else
f = 0.0;
c = mix(c, u_color, f * u_color.a);
}
gl_FragColor = c * v_color;
}

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@@ -1,14 +0,0 @@
attribute vec4 a_position;
attribute vec4 a_color;
attribute vec2 a_texCoord0;
uniform mat4 u_projectionViewMatrix;
varying vec4 v_color;
varying vec2 v_texCoords;
void main()
{
v_color = a_color;
v_color.a = v_color.a * (255.0/254.0);
v_texCoords = a_texCoord0;
gl_Position = u_projectionViewMatrix * a_position;
}

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@@ -1,19 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D u_texture;
uniform vec4 u_color;
varying vec4 v_color;
varying vec2 v_texCoord;
void main() {
vec4 c = texture2D(u_texture, v_texCoord.xy);
c = mix(c, vec4(v_color.r, v_color.g, v_color.b, c.a), v_color.a);
gl_FragColor = c * vec4(v_color.rgb, 1.0);
}

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@@ -1,96 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D u_texture;
uniform vec4 u_color;
uniform vec2 u_texsize;
uniform vec2 u_uv;
uniform vec2 u_uv2;
uniform float u_progress;
uniform float u_time;
varying vec4 v_color;
varying vec2 v_texCoord;
const float chunk = 4.0;
const float start = 0.7;
const float end = 0.9;
float rand(vec2 co){
return fract(sin(dot(co.xy ,vec2(12.9898,78.233))) * 43758.5453);
}
float round(float f){
return float(int(f / chunk)) * chunk;
}
bool id(vec2 coords, vec4 base, float basediff){
vec4 target = texture2D(u_texture, coords);
return target.a < 0.1 || (coords.x < u_uv.x || coords.y < u_uv.y || coords.x > u_uv2.x || coords.y > u_uv2.y);
}
bool cont(vec2 T, vec2 v, float basediff){
float step = 1.0;
vec4 base = texture2D(u_texture, T);
return base.a > 0.1 &&
(id(T + vec2(0, step) * v, base, basediff) || id(T + vec2(0, -step) * v, base, basediff) ||
id(T + vec2(step, 0) * v, base, basediff) || id(T + vec2(-step, 0) * v, base, basediff));
}
bool complete(vec2 coords){
vec2 rc = vec2(round(coords.x), round(coords.y));
float r = clamp(rand(rc) + u_progress, 0.0, 1.0);
float fr = (r-start)*(1.0/(end-start));
vec2 next = rc + chunk/2.0;
float rdst = max(abs(coords.x - next.x), abs(coords.y - next.y));
return rdst / (chunk/2.0) < fr;
}
void main() {
vec2 t = v_texCoord.xy;
vec2 v = vec2(1.0/u_texsize.x, 1.0/u_texsize.y);
bool any = false;
vec2 coords = (v_texCoord-u_uv) / v;
float value = coords.x + coords.y;
vec4 color = texture2D(u_texture, t);
vec2 rc = vec2(round(coords.x), round(coords.y));
vec2 center = ((u_uv + u_uv2)/2.0 - u_uv) /v;
float r = clamp(rand(rc) + u_progress, 0.0, 1.0);
const float scl = 10.0;
float dst = (abs(center.x - coords.x) + abs(center.y - coords.y)) / 2.0;
if(dst - 1.0 < u_progress * (center.x) && dst> u_progress * (center.x) && color.a > 0.1){
gl_FragColor = u_color;
}else if(r > end){
gl_FragColor = color;
}else if((cont(t, v, 100.0) && mod(u_time / 1.5 + value, 20.0) < 5.0 && color.a > 0.1) ||
(complete(coords) && (!complete(coords + vec2(1.0, 0.0)) || !complete(coords + vec2(-1.0, 0.0)) || !complete(coords + vec2(0.0, 1.0))
|| !complete(coords + vec2(0.0, -1.0))))){
gl_FragColor = u_color;
}else if(r > start && color.a > 0.1){
float fr = (r-start)*(1.0/(end-start));
vec2 next = rc + chunk/2.0;
float rdst = max(abs(coords.x - next.x), abs(coords.y - next.y));
if(rdst / (chunk/2.0) < fr){
gl_FragColor = u_color;
}else{
gl_FragColor = vec4(0.0);
}
}else{
gl_FragColor = vec4(0.0);
}
}

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@@ -1,63 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D u_texture;
uniform vec4 u_color;
uniform vec2 u_texsize;
uniform vec2 u_uv;
uniform vec2 u_uv2;
uniform float u_progress;
uniform float u_time;
varying vec4 v_color;
varying vec2 v_texCoord;
float diff(vec4 target, vec4 base){
return (max(target.a / base.a, max(target.r / base.r, max(target.g / base.g, target.b / base.b))) -
min (target.a / base.a, min(target.r / base.r, min(target.g / base.g, target.b / base.b)))) * 4.0;
}
bool id(vec2 coords, vec4 base, float basediff){
vec4 target = texture2D(u_texture, coords);
return (diff(target, base)) > basediff - basediff*u_progress
|| (basediff < 5.0 && (coords.x < u_uv.x || coords.y < u_uv.y || coords.x > u_uv2.x || coords.y > u_uv2.y));
}
bool cont(vec2 T, vec2 v, float basediff){
float step = 1.0;
vec4 base = texture2D(u_texture, T);
return base.a > 0.1 &&
(id(T + vec2(0, step) * v, base, basediff) || id(T + vec2(0, -step) * v, base, basediff) ||
id(T + vec2(step, 0) * v, base, basediff) || id(T + vec2(-step, 0) * v, base, basediff));
}
float rand(vec2 co){
return fract(sin(dot(co.xy ,vec2(12.9898,78.233))) * 43758.5453);
}
void main() {
vec2 t = v_texCoord.xy;
vec2 v = vec2(1.0/u_texsize.x, 1.0/u_texsize.y);
vec2 coords = (v_texCoord-u_uv) / v;
float value = coords.x + coords.y;
vec4 color = texture2D(u_texture, t);
vec2 center = ((u_uv + u_uv2)/2.0 - u_uv) /v;
float dst = (abs(center.x - coords.x) + abs(center.y - coords.y)) / 2.0;
if(dst - 1.0 < u_progress * (center.x) && dst> u_progress * (center.x) && color.a > 0.1){
gl_FragColor = u_color;
}else if(cont(t, v, 6.0)){
gl_FragColor = color;
}else if(cont(t, v, 3.0) && color.a > 0.1){
gl_FragColor = u_color;
}else{
gl_FragColor = vec4(0.0);
}
}

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@@ -1,111 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D u_texture;
uniform vec4 u_color;
uniform vec2 u_texsize;
uniform vec2 u_uv;
uniform vec2 u_uv2;
uniform float u_progress;
uniform float u_time;
varying vec4 v_color;
varying vec2 v_texCoord;
vec4 permute(vec4 x){return mod(((x*34.0)+1.0)*x, 289.0);}
vec4 taylorInvSqrt(vec4 r){return 1.79284291400159 - 0.85373472095314 * r;}
float snoise(vec3 v){
const vec2 C = vec2(1.0/6.0, 1.0/3.0) ;
const vec4 D = vec4(0.0, 0.5, 1.0, 2.0);
// First corner
vec3 i = floor(v + dot(v, C.yyy) );
vec3 x0 = v - i + dot(i, C.xxx) ;
// Other corners
vec3 g = step(x0.yzx, x0.xyz);
vec3 l = 1.0 - g;
vec3 i1 = min( g.xyz, l.zxy );
vec3 i2 = max( g.xyz, l.zxy );
// x0 = x0 - 0. + 0.0 * C
vec3 x1 = x0 - i1 + 1.0 * C.xxx;
vec3 x2 = x0 - i2 + 2.0 * C.xxx;
vec3 x3 = x0 - 1. + 3.0 * C.xxx;
// Permutations
i = mod(i, 289.0 );
vec4 p = permute( permute( permute(
i.z + vec4(0.0, i1.z, i2.z, 1.0 ))
+ i.y + vec4(0.0, i1.y, i2.y, 1.0 ))
+ i.x + vec4(0.0, i1.x, i2.x, 1.0 ));
// Gradients
// ( N*N points uniformly over a square, mapped onto an octahedron.)
float n_ = 1.0/7.0; // N=7
vec3 ns = n_ * D.wyz - D.xzx;
vec4 j = p - 49.0 * floor(p * ns.z *ns.z); // mod(p,N*N)
vec4 x_ = floor(j * ns.z);
vec4 y_ = floor(j - 7.0 * x_ ); // mod(j,N)
vec4 x = x_ *ns.x + ns.yyyy;
vec4 y = y_ *ns.x + ns.yyyy;
vec4 h = 1.0 - abs(x) - abs(y);
vec4 b0 = vec4( x.xy, y.xy );
vec4 b1 = vec4( x.zw, y.zw );
vec4 s0 = floor(b0)*2.0 + 1.0;
vec4 s1 = floor(b1)*2.0 + 1.0;
vec4 sh = -step(h, vec4(0.0));
vec4 a0 = b0.xzyw + s0.xzyw*sh.xxyy ;
vec4 a1 = b1.xzyw + s1.xzyw*sh.zzww ;
vec3 p0 = vec3(a0.xy,h.x);
vec3 p1 = vec3(a0.zw,h.y);
vec3 p2 = vec3(a1.xy,h.z);
vec3 p3 = vec3(a1.zw,h.w);
//Normalise gradients
vec4 norm = taylorInvSqrt(vec4(dot(p0,p0), dot(p1,p1), dot(p2, p2), dot(p3,p3)));
p0 *= norm.x;
p1 *= norm.y;
p2 *= norm.z;
p3 *= norm.w;
// Mix final noise value
vec4 m = max(0.6 - vec4(dot(x0,x0), dot(x1,x1), dot(x2,x2), dot(x3,x3)), 0.0);
m = m * m;
return 42.0 * dot( m*m, vec4( dot(p0,x0), dot(p1,x1),
dot(p2,x2), dot(p3,x3) ) );
}
void main() {
vec2 t = v_texCoord.xy;
vec2 v = vec2(1.0/u_texsize.x, 1.0/u_texsize.y);
vec2 coords = (v_texCoord-u_uv) / v;
const float scl = 10.0;
float result = (snoise(vec3(coords.x / scl, coords.y / scl, u_time/400000.0)) + 1.0)/2.0;
vec4 color = texture2D(u_texture, t);
if(result < u_progress){
gl_FragColor = color;
}else if(result < u_progress*2.0 && color.a > 0.1){
gl_FragColor = u_color;
}else{
gl_FragColor = vec4(0.0);
}
}

View File

@@ -1,184 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D u_texture;
uniform vec4 u_color;
uniform vec2 u_texsize;
uniform vec2 u_uv;
uniform vec2 u_uv2;
uniform float u_progress;
uniform float u_time;
varying vec4 v_color;
varying vec2 v_texCoord;
const float chunk = 4.0;
bool id(vec2 coords, vec4 base, float basediff){
vec4 target = texture2D(u_texture, coords);
return target.a < 0.1 || (coords.x < u_uv.x || coords.y < u_uv.y || coords.x > u_uv2.x || coords.y > u_uv2.y);
}
bool cont(vec2 T, vec2 v, float basediff){
float step = 1.0;
vec4 base = texture2D(u_texture, T);
return base.a > 0.1 &&
(id(T + vec2(0, step) * v, base, basediff) || id(T + vec2(0, -step) * v, base, basediff) ||
id(T + vec2(step, 0) * v, base, basediff) || id(T + vec2(-step, 0) * v, base, basediff));
}
float rand(vec2 co){
return fract(sin(dot(co.xy ,vec2(12.9898,78.233))) * 43758.5453);
}
float round(float f){
return float(int(f / chunk)) * chunk;
}
vec4 permute(vec4 x){return mod(((x*34.0)+1.0)*x, 289.0);}
vec4 taylorInvSqrt(vec4 r){return 1.79284291400159 - 0.85373472095314 * r;}
float snoise(vec3 v){
const vec2 C = vec2(1.0/6.0, 1.0/3.0) ;
const vec4 D = vec4(0.0, 0.5, 1.0, 2.0);
// First corner
vec3 i = floor(v + dot(v, C.yyy) );
vec3 x0 = v - i + dot(i, C.xxx) ;
// Other corners
vec3 g = step(x0.yzx, x0.xyz);
vec3 l = 1.0 - g;
vec3 i1 = min( g.xyz, l.zxy );
vec3 i2 = max( g.xyz, l.zxy );
// x0 = x0 - 0. + 0.0 * C
vec3 x1 = x0 - i1 + 1.0 * C.xxx;
vec3 x2 = x0 - i2 + 2.0 * C.xxx;
vec3 x3 = x0 - 1. + 3.0 * C.xxx;
// Permutations
i = mod(i, 289.0 );
vec4 p = permute( permute( permute(
i.z + vec4(0.0, i1.z, i2.z, 1.0 ))
+ i.y + vec4(0.0, i1.y, i2.y, 1.0 ))
+ i.x + vec4(0.0, i1.x, i2.x, 1.0 ));
// Gradients
// ( N*N points uniformly over a square, mapped onto an octahedron.)
float n_ = 1.0/7.0; // N=7
vec3 ns = n_ * D.wyz - D.xzx;
vec4 j = p - 49.0 * floor(p * ns.z *ns.z); // mod(p,N*N)
vec4 x_ = floor(j * ns.z);
vec4 y_ = floor(j - 7.0 * x_ ); // mod(j,N)
vec4 x = x_ *ns.x + ns.yyyy;
vec4 y = y_ *ns.x + ns.yyyy;
vec4 h = 1.0 - abs(x) - abs(y);
vec4 b0 = vec4( x.xy, y.xy );
vec4 b1 = vec4( x.zw, y.zw );
vec4 s0 = floor(b0)*2.0 + 1.0;
vec4 s1 = floor(b1)*2.0 + 1.0;
vec4 sh = -step(h, vec4(0.0));
vec4 a0 = b0.xzyw + s0.xzyw*sh.xxyy ;
vec4 a1 = b1.xzyw + s1.xzyw*sh.zzww ;
vec3 p0 = vec3(a0.xy,h.x);
vec3 p1 = vec3(a0.zw,h.y);
vec3 p2 = vec3(a1.xy,h.z);
vec3 p3 = vec3(a1.zw,h.w);
//Normalise gradients
vec4 norm = taylorInvSqrt(vec4(dot(p0,p0), dot(p1,p1), dot(p2, p2), dot(p3,p3)));
p0 *= norm.x;
p1 *= norm.y;
p2 *= norm.z;
p3 *= norm.w;
// Mix final noise value
vec4 m = max(0.6 - vec4(dot(x0,x0), dot(x1,x1), dot(x2,x2), dot(x3,x3)), 0.0);
m = m * m;
return 42.0 * dot( m*m, vec4( dot(p0,x0), dot(p1,x1),
dot(p2,x2), dot(p3,x3) ) );
}
void main() {
vec2 t = v_texCoord.xy;
vec2 v = vec2(1.0/u_texsize.x, 1.0/u_texsize.y);
bool any = false;
vec2 coords = (v_texCoord-u_uv) / v;
/*
const float scl = 10.0;
float result = (snoise(vec3(coords.x / scl, coords.y / scl, u_time/400000.0)) + 1.0)/2.0;
vec4 color = texture2D(u_texture, t);
if(result < u_progress){
gl_FragColor = color;
}else if(result < u_progress*2.0 && color.a > 0.1){
gl_FragColor = u_color;
}else{
gl_FragColor = vec4(0.0);
}*/
float value = coords.x + coords.y;
vec4 color = texture2D(u_texture, t);
vec2 rc = vec2(round(coords.x), round(coords.y));
vec2 center = ((u_uv + u_uv2)/2.0 - u_uv) /v;
float r = clamp(rand(rc) + u_progress, 0.0, 1.0);
const float start = 0.7;
const float end = 0.9;
const float scl = 10.0;
float result = snoise(vec3(coords.x / scl, coords.y / scl, u_time/400.0))*2.0;
float dst = (abs(center.x - coords.x) + abs(center.y - coords.y)) / 2.0;
if(dst - 1.0 < u_progress * (center.x) && dst> u_progress * (center.x) && color.a > 0.1){
gl_FragColor = u_color;
}else if(r > end){
gl_FragColor = color;
}else if(cont(t, v, 100.0) && mod(u_time / 1.5 + value, 20.0) < 5.0 && color.a > 0.1){
gl_FragColor = u_color;
}else if(r > start && color.a > 0.1){
float fr = (r-start)*(1.0/(end-start));
vec2 next = rc + chunk/2.0;
float rdst = max(abs(coords.x - next.x), abs(coords.y - next.y)) + result;
if(rdst / (chunk/2.0) < fr){
gl_FragColor = u_color;
}else{
gl_FragColor = vec4(0.0);
}
}else{
gl_FragColor = vec4(0.0);
}
/*
if(mod(u_time / 1.5 + value, 30.0) < 15.0 && color.a > 0.1){
gl_FragColor = u_color;
}else if(cont(t, v, 3.0)){
gl_FragColor = color;
}else if(cont(t, v, 1.5)){
gl_FragColor = u_color;
//}else if(mix(rand(vec2(dst)) * u_progress, 1.0, u_progress) > 0.5){
// gl_FragColor = texture2D(u_texture, T);
}else{
gl_FragColor = vec4(0.0);
}*/
}

View File

@@ -1,91 +0,0 @@
#ifdef GL_ES
precision highp float;
precision mediump int;
#endif
#define s2 vec4(255.0, 165.0, 0.0, 255.0) / 255.0
#define s1 vec4(255.0, 121.0, 62.0, 255.0) / 255.0
uniform sampler2D u_texture;
uniform vec2 camerapos;
uniform vec2 screensize;
uniform float time;
varying vec4 v_color;
varying vec2 v_texCoord;
float round(float num, float f){
return float(int(num / f)) * f;
}
vec3 permute(vec3 x) { return mod(((x*34.0)+1.0)*x, 289.0); }
float snoise(vec2 v){
const vec4 C = vec4(0.211324865405187, 0.366025403784439,
-0.577350269189626, 0.024390243902439);
vec2 i = floor(v + dot(v, C.yy) );
vec2 x0 = v - i + dot(i, C.xx);
vec2 i1;
i1 = (x0.x > x0.y) ? vec2(1.0, 0.0) : vec2(0.0, 1.0);
vec4 x12 = x0.xyxy + C.xxzz;
x12.xy -= i1;
i = mod(i, 289.0);
vec3 p = permute( permute( i.y + vec3(0.0, i1.y, 1.0 ))
+ i.x + vec3(0.0, i1.x, 1.0 ));
vec3 m = max(0.5 - vec3(dot(x0,x0), dot(x12.xy,x12.xy),
dot(x12.zw,x12.zw)), 0.0);
m = m*m ;
m = m*m ;
vec3 x = 2.0 * fract(p * C.www) - 1.0;
vec3 h = abs(x) - 0.5;
vec3 ox = floor(x + 0.5);
vec3 a0 = x - ox;
m *= 1.79284291400159 - 0.85373472095314 * ( a0*a0 + h*h );
vec3 g;
g.x = a0.x * x0.x + h.x * x0.y;
g.yz = a0.yz * x12.xz + h.yz * x12.yw;
return 130.0 * dot(m, g);
}
void main() {
vec2 c = v_texCoord.xy;
vec4 color = texture2D(u_texture, c);
vec2 v = vec2(1.0/screensize.x, 1.0/screensize.y);
ivec2 icoords = ivec2(int(c.x / v.x + camerapos.x), int(c.y / v.y + camerapos.y));
vec2 coords = vec2(float(icoords.x), float(icoords.y));
float stime = time / 5.0;
float mscl = 30.0;
float mth = 5.0;
//if there's something actually there
if(color.r > 0.01){
vec4 old = color;
color = texture2D(u_texture, c + vec2(sin(stime/3.0 + coords.y/0.75) * v.x, 0.0)) * vec4(0.9, 0.9, 1, 1.0);
color.a = 1.0;
if(color.r < 0.01){
color = old;
}
const float bs = 1.0;
float n1 = snoise(coords / (20.0 * bs) + vec2(time) / 250.0);
float n2 = snoise((coords + vec2(632.0)) / (9.0 * bs) + vec2(0.0, -time) / 220.0);
float n3 = snoise((coords + vec2(2233.0)) / (15.0 * bs) + vec2(time, 0.0) / 290.0);
float r = (n1 + n2 + n3) / 3.0;
if(r < -0.5){
color = s2;
}else if(r < -0.2){
color = s1;
}
}
gl_FragColor = color;
}

View File

@@ -13,7 +13,7 @@ void main() {
vec4 c = texture2D(u_texture, v_texCoord.xy);
c = mix(c, vec4(u_color.r, u_color.g, u_color.b, c.a), v_color.a);
c = mix(c, vec4(u_color.rgb, c.a), v_color.a);
gl_FragColor = c * vec4(v_color.rgb, 1.0);
}

View File

@@ -1,86 +0,0 @@
#ifdef GL_ES
precision highp float;
precision mediump int;
#endif
#define s1 vec4(63.0, 63.0, 63.0, 255.0) / 255.0
uniform sampler2D u_texture;
uniform vec2 camerapos;
uniform vec2 screensize;
uniform float time;
varying vec4 v_color;
varying vec2 v_texCoord;
float round(float num, float f){
return float(int(num / f)) * f;
}
vec3 permute(vec3 x) { return mod(((x*34.0)+1.0)*x, 289.0); }
float snoise(vec2 v){
const vec4 C = vec4(0.211324865405187, 0.366025403784439,
-0.577350269189626, 0.024390243902439);
vec2 i = floor(v + dot(v, C.yy) );
vec2 x0 = v - i + dot(i, C.xx);
vec2 i1;
i1 = (x0.x > x0.y) ? vec2(1.0, 0.0) : vec2(0.0, 1.0);
vec4 x12 = x0.xyxy + C.xxzz;
x12.xy -= i1;
i = mod(i, 289.0);
vec3 p = permute( permute( i.y + vec3(0.0, i1.y, 1.0 ))
+ i.x + vec3(0.0, i1.x, 1.0 ));
vec3 m = max(0.5 - vec3(dot(x0,x0), dot(x12.xy,x12.xy),
dot(x12.zw,x12.zw)), 0.0);
m = m*m ;
m = m*m ;
vec3 x = 2.0 * fract(p * C.www) - 1.0;
vec3 h = abs(x) - 0.5;
vec3 ox = floor(x + 0.5);
vec3 a0 = x - ox;
m *= 1.79284291400159 - 0.85373472095314 * ( a0*a0 + h*h );
vec3 g;
g.x = a0.x * x0.x + h.x * x0.y;
g.yz = a0.yz * x12.xz + h.yz * x12.yw;
return 130.0 * dot(m, g);
}
void main() {
vec2 c = v_texCoord.xy;
vec4 color = texture2D(u_texture, c);
vec2 v = vec2(1.0/screensize.x, 1.0/screensize.y);
ivec2 icoords = ivec2(int(c.x / v.x + camerapos.x), int(c.y / v.y + camerapos.y));
vec2 coords = vec2(float(icoords.x), float(icoords.y));
float stime = time / 5.0;
float mscl = 30.0;
float mth = 5.0;
//if there's something actually there
if(color.r > 0.01){
vec4 old = color;
color = texture2D(u_texture, c + vec2(sin(stime/3.0 + coords.y/0.75) * v.x, 0.0)) * vec4(0.9, 0.9, 1, 1.0);
color.a = 1.0;
if(color.r < 0.01){
color = old;
}
float n1 = snoise(coords / 22.0 + vec2(-time) / 540.0);
float n2 = snoise((coords + vec2(632.0)) / 8.0 + vec2(0.0, time) / 510.0);
float r = (n1 + n2) / 2.0;
if(r < -0.3 && r > -0.6){
color *= 1.4;
color.a = 1.0;
}
}
gl_FragColor = color;
}

View File

@@ -1,44 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
#define SPACE 2.0
uniform sampler2D u_texture;
uniform vec4 u_color;
uniform vec2 u_texsize;
uniform float u_scl;
varying vec4 v_color;
varying vec2 v_texCoord;
void main() {
vec2 v = vec2(1.0/u_texsize.x, 1.0/u_texsize.y);
vec4 c = texture2D(u_texture, v_texCoord.xy);
float spacing = SPACE * u_scl;
gl_FragColor = mix(c * v_color, u_color,
(1.0-step(0.001, texture2D(u_texture, v_texCoord.xy).a)) *
step(0.001,
//cardinals
texture2D(u_texture, v_texCoord.xy + vec2(0, spacing) * v).a +
texture2D(u_texture, v_texCoord.xy + vec2(0, -spacing) * v).a +
texture2D(u_texture, v_texCoord.xy + vec2(spacing, 0) * v).a +
texture2D(u_texture, v_texCoord.xy + vec2(-spacing, 0) * v).a +
//cardinal edges
texture2D(u_texture, v_texCoord.xy + vec2(spacing, spacing) * v).a +
texture2D(u_texture, v_texCoord.xy + vec2(spacing, -spacing) * v).a +
texture2D(u_texture, v_texCoord.xy + vec2(-spacing, spacing) * v).a +
texture2D(u_texture, v_texCoord.xy + vec2(-spacing, -spacing) * v).a +
//cardinals * 2
texture2D(u_texture, v_texCoord.xy + vec2(0, spacing) * v*2.0).a +
texture2D(u_texture, v_texCoord.xy + vec2(0, -spacing) * v*2.0).a +
texture2D(u_texture, v_texCoord.xy + vec2(spacing, 0) * v*2.0).a +
texture2D(u_texture, v_texCoord.xy + vec2(-spacing, 0) * v*2.0).a
));
}

View File

@@ -1,60 +0,0 @@
#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
uniform sampler2D u_texture;
uniform vec4 u_color;
uniform vec2 u_texsize;
uniform float u_time;
uniform vec2 u_offset;
varying vec4 v_color;
varying vec2 v_texCoord;
void main() {
vec2 T = v_texCoord.xy;
vec2 coords = (T * u_texsize) + u_offset;
float si = 1.0 + sin(u_time / 20.0 /*+ (coords.x + coords.y) / 30.0*/) / 8.0;
vec4 color = texture2D(u_texture, T) * vec4(si, si, si, 1.0);
vec2 v = vec2(1.0/u_texsize.x, 1.0/u_texsize.y);
bool any = false;
float thickness = 1.0;
float step = 1.0;
if(texture2D(u_texture, T).a < 0.1 &&
(texture2D(u_texture, T + vec2(0, step) * v).a > 0.1 || texture2D(u_texture, T + vec2(0, -step) * v).a > 0.1 ||
texture2D(u_texture, T + vec2(step, 0) * v).a > 0.1 || texture2D(u_texture, T + vec2(-step, 0) * v).a > 0.1))
any = true;
if(any){
gl_FragColor = u_color * vec4(si, si, si, 1.0);
}else{
//coords.x = float(int(coords.x));
if(color.a > 0.1){
float x = coords.x;
float y = coords.y;
float time = u_time;
float w = 1.0;
float h = 1.0;
float f1 = sin(2.0*time+(y/4.0*cos(time/3.0)+(x/2.0)-w/4.0)*((y/3.0)-h/4.0)/w);
float f2 = -2.0*cos(11.0*time/9.0-11.0*pow(y, x)/9.0);
color.r = (f2 + f1) / 4.0*abs(cos(2.0*(x-y)/w + time));
color.g = (f2 + f1) /(3.0 + color.r);
color.b = (f2 + f1) /(2.5 + color.g);
}
gl_FragColor = color;
}
}

View File

@@ -41,4 +41,4 @@ void main() {
texture2D(u_texture, v_texCoord.xy + vec2(spacing, 0) * v*2.0).a +
texture2D(u_texture, v_texCoord.xy + vec2(-spacing, 0) * v*2.0).a
));
}
}

View File

@@ -1,77 +0,0 @@
#ifdef GL_ES
precision highp float;
precision mediump int;
#endif
#define s1 vec4(63.0, 63.0, 63.0, 255.0) / 255.0
uniform sampler2D u_texture;
uniform vec2 u_center;
uniform vec2 camerapos;
uniform vec2 screensize;
uniform float time;
varying vec4 v_color;
varying vec2 v_texCoord;
float round(float num, float f){
return float(int(num / f)) * f;
}
vec3 permute(vec3 x) { return mod(((x*34.0)+1.0)*x, 289.0); }
float snoise(vec2 v){
const vec4 C = vec4(0.211324865405187, 0.366025403784439,
-0.577350269189626, 0.024390243902439);
vec2 i = floor(v + dot(v, C.yy) );
vec2 x0 = v - i + dot(i, C.xx);
vec2 i1;
i1 = (x0.x > x0.y) ? vec2(1.0, 0.0) : vec2(0.0, 1.0);
vec4 x12 = x0.xyxy + C.xxzz;
x12.xy -= i1;
i = mod(i, 289.0);
vec3 p = permute( permute( i.y + vec3(0.0, i1.y, 1.0 ))
+ i.x + vec3(0.0, i1.x, 1.0 ));
vec3 m = max(0.5 - vec3(dot(x0,x0), dot(x12.xy,x12.xy),
dot(x12.zw,x12.zw)), 0.0);
m = m*m ;
m = m*m ;
vec3 x = 2.0 * fract(p * C.www) - 1.0;
vec3 h = abs(x) - 0.5;
vec3 ox = floor(x + 0.5);
vec3 a0 = x - ox;
m *= 1.79284291400159 - 0.85373472095314 * ( a0*a0 + h*h );
vec3 g;
g.x = a0.x * x0.x + h.x * x0.y;
g.yz = a0.yz * x12.xz + h.yz * x12.yw;
return 130.0 * dot(m, g);
}
void main() {
vec2 c = v_texCoord.xy;
vec4 color = texture2D(u_texture, c);
vec2 v = vec2(1.0/screensize.x, 1.0/screensize.y);
ivec2 icoords = ivec2(int(c.x / v.x + camerapos.x), int(c.y / v.y + camerapos.y));
vec2 coords = vec2(float(icoords.x), float(icoords.y));
float stime = time / 5.0;
float mscl = 30.0;
float mth = 5.0;
//if there's something actually there
if(color.a > 0.01){
vec2 diff = camerapos + screensize/2.0 - u_center;
float dst = mod((distance(coords, camerapos + screensize/2.0 - diff/5.0) + time * 2.0 + snoise(coords / 100.0) * 10.0), 150.0);
if(dst < 40.0){
color = vec4(vec3(0.2), 1.0);
}
}
gl_FragColor = color;
}

View File

@@ -1,88 +0,0 @@
#ifdef GL_ES
precision highp float;
precision mediump int;
#endif
uniform sampler2D u_texture;
uniform vec2 u_center;
uniform vec2 camerapos;
uniform vec2 screensize;
uniform float time;
varying vec4 v_color;
varying vec2 v_texCoord;
const float tau = 6.28318530717958647692;
const float tscl = 0.4;
// Gamma correction
#define GAMMA (2.2)
vec3 ToLinear(vec3 col ){
// simulate a monitor, converting colour values into light values
return pow( col, vec3(GAMMA) );
}
vec3 ToGamma(vec3 col ){
// convert back into colour values, so the correct light will come out of the monitor
return pow( col, vec3(1.0/GAMMA) );
}
float srand(vec2 co){
return fract(sin(dot(co.xy ,vec2(12.9898,78.233))) * 43758.5453);
}
vec4 Noise(ivec2 x ){
return vec4(srand((vec2(x)+0.5)/256.0));
}
void main(){
vec4 resultc = texture2D(u_texture, v_texCoord.xy);
if(resultc.a > 0.0){
vec2 coords = v_texCoord.xy*screensize;
vec3 ray;
ray.xy = 2.0*(coords-screensize.xy*.5)/screensize.x;
ray.z = 1.0;
float literallyzero = 0.000000000001;
float offset = time/60.0*.5 * tscl + camerapos.x * u_center.x * resultc.r * literallyzero;
float speed2 = 0.3;
float speed = speed2+.1;
offset += .1;
offset *= 2.0;
vec3 col = vec3(0.0);
vec3 stp = ray/max(abs(ray.x),abs(ray.y));
vec3 pos = 2.0*stp+.5;
for ( int i=0; i < 20; i++){
float z = Noise(ivec2(pos.xy)).x;
z = fract(z-offset);
float d = 50.0*z-pos.z;
float w = pow(max(0.0,1.0-8.0*length(fract(pos.xy)-.5)),2.0);
vec3 c = max(vec3(0),vec3(1.0-abs(d+speed2*.5)/speed,1.0-abs(d)/speed,1.0-abs(d-speed2*.5)/speed));
col += 1.5*(1.0-z)*c*w;
pos += stp;
}
vec3 color = ToGamma(col);
if(color.r > 0.3 && color.b > 0.3){
color = vec3(240.0, 245.0, 255.0) / 255.0;
}else{
color = vec3(0.0);
}
gl_FragColor = vec4(color,1.0);
}else{
gl_FragColor = vec4(0.0);
}
}

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#ifdef GL_ES
precision mediump float;
precision mediump int;
#endif
#define step 3.0
uniform sampler2D u_texture;
uniform float u_time;
uniform float u_progress;
uniform vec4 u_color;
uniform vec2 u_uv;
uniform vec2 u_uv2;
uniform vec2 u_texsize;
varying vec4 v_color;
varying vec2 v_texCoord;
bool id(vec4 v){
return v.a > 0.1;
}
bool id(vec2 coords, vec4 base){
vec4 target = texture2D(u_texture, coords);
return target.a < 0.1 || (coords.x < u_uv.x || coords.y < u_uv.y || coords.x > u_uv2.x || coords.y > u_uv2.y);
}
bool cont(vec2 T, vec2 v){
vec4 base = texture2D(u_texture, T);
return base.a > 0.1 &&
(id(T + vec2(0, step) * v, base) || id(T + vec2(0, -step) * v, base) ||
id(T + vec2(step, 0) * v, base) || id(T + vec2(-step, 0) * v, base) ||
id(T + vec2(step, step) * v, base) || id(T + vec2(-step, -step) * v, base) ||
id(T + vec2(step, -step) * v, base) || id(T + vec2(-step, step) * v, base));
}
void main() {
vec2 coords = (v_texCoord.xy - u_uv) / (u_uv2 - u_uv);
vec2 t = v_texCoord.xy;
vec2 v = vec2(1.0/u_texsize.x, 1.0/u_texsize.y);
vec4 c = texture2D(u_texture, v_texCoord.xy);
bool outl = cont(t, v);
if(1.0-abs(coords.x - 0.5)*2.0 < 1.0-u_progress && !outl){
c = vec4(0.0);
}
if(c.a > 0.01){
float f = abs(sin(coords.x*2.0 + u_time));
if(f > 0.9 || outl)
f = 1.0;
else
f = 0.0;
c = mix(c, u_color, f * u_color.a);
}
gl_FragColor = c * v_color;
}

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@@ -1,18 +0,0 @@
#ifdef GL_ES
precision mediump float;
#endif
varying vec4 v_color;
varying vec2 v_texCoords;
uniform sampler2D u_texture;
uniform float u_time;
float round(float f, float v){
return float(int(f / v)) * v;
}
void main(){
vec2 r = v_texCoords.xy;
vec4 c = v_color * texture2D(u_texture, v_texCoords.xy);
gl_FragColor = c * vec4(vec3(round(1.0 + sin((r.x + r.y) * 404.0 + u_time / 20.0) / 10.0, 0.05)), 1.0);
}

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