Some more random schematics

This commit is contained in:
Anuken
2023-05-17 19:32:47 -04:00
parent e6daf63a5a
commit f59c439f2f
7 changed files with 8 additions and 1 deletions

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@@ -0,0 +1,2 @@
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@@ -25,7 +25,7 @@ import static mindustry.Vars.*;
public class BaseBuilderAI{ public class BaseBuilderAI{
private static final Vec2 axis = new Vec2(), rotator = new Vec2(); private static final Vec2 axis = new Vec2(), rotator = new Vec2();
private static final int attempts = 5, coreUnitMultiplier = 2; private static final int attempts = 6, coreUnitMultiplier = 2;
private static final float emptyChance = 0.01f; private static final float emptyChance = 0.01f;
private static final int timerStep = 0, timerSpawn = 1, timerRefreshPath = 2; private static final int timerStep = 0, timerSpawn = 1, timerRefreshPath = 2;
private static final float placeIntervalMin = 12f, placeIntervalMax = 2f; private static final float placeIntervalMin = 12f, placeIntervalMax = 2f;