Disabled spawner radius/warning when waves off

This commit is contained in:
Anuken
2020-10-16 11:27:17 -04:00
parent 2f54edf34f
commit f5decdaa1c
4 changed files with 23 additions and 6 deletions

View File

@@ -286,7 +286,7 @@ abstract class UnitComp implements Healthc, Physicsc, Hitboxc, Statusc, Teamc, I
drag = type.drag * (isGrounded() ? (floorOn().dragMultiplier) : 1f);
//apply knockback based on spawns
if(team != state.rules.waveTeam){
if(team != state.rules.waveTeam && state.rules.waves){
float relativeSize = state.rules.dropZoneRadius + hitSize/2f + 1f;
for(Tile spawn : spawner.getSpawns()){
if(within(spawn.worldx(), spawn.worldy(), relativeSize)){