Leg unit movement fixes

This commit is contained in:
Anuken
2020-07-12 11:34:19 -04:00
parent dad5b186db
commit f5f495b9b8
12 changed files with 63 additions and 23 deletions

View File

@@ -468,6 +468,10 @@ public class Tile implements Position, QuadTreeObject, Displayable{
return overlay == Blocks.air || overlay.itemDrop == null ? floor.itemDrop : overlay.itemDrop;
}
public int staticDarkness(){
return block.solid && block.fillsTile && !block.synthetic() ? rotation : 0;
}
public void updateOcclusion(){
cost = 1;
boolean occluded = false;