Build fix
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@@ -70,7 +70,7 @@ public class FortressGenerator{
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gen.setBlock(enemyX, enemyY, StorageBlocks.core, team);
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float difficultyScl = Mathf.clamp(gen.sector.difficulty / 20f + gen.random.range(1f/2f), 0f, 0.9999f);
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int coreDst = FortressGenerator.coreDst*gen.sector.size;
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int coreDst = FortressGenerator.coreDst*gen.sector.width;
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Array<Block> turrets = find(b -> b instanceof ItemTurret);
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Array<Block> powerTurrets = find(b -> b instanceof PowerTurret);
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