Build fix
This commit is contained in:
@@ -130,7 +130,7 @@ public class SectorsDialog extends FloatingDialog{
|
||||
float drawY = y + height/2f + sectorY * padSectorSize - offsetY * padSectorSize - panY % padSectorSize;
|
||||
|
||||
Sector sector = world.sectors().get(sectorX, sectorY);
|
||||
int size = (sector == null ? 1 : sector.size);
|
||||
int size = (sector == null ? 1 : sector.width);
|
||||
float padding = (size-1) * sectorPadding;
|
||||
|
||||
if(sector != null && (sector.x != sectorX || sector.y != sectorY)){
|
||||
|
||||
Reference in New Issue
Block a user