Merge branch 'master' of https://github.com/Anuken/Mindustry into maps_phase_2
Conflicts: core/src/mindustry/content/Blocks.java
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@@ -1673,6 +1673,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
|
||||
@@ -1647,6 +1647,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Пераключальнік
|
||||
block.micro-processor.name = Мікропрацэсар
|
||||
|
||||
@@ -1657,6 +1657,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Превключвател
|
||||
block.micro-processor.name = Микропроцесор
|
||||
|
||||
@@ -1668,6 +1668,7 @@ block.basic-assembler-module.name = Mòdul de muntatge bàsic
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Maligne
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Interruptor
|
||||
block.micro-processor.name = Microprocessador
|
||||
|
||||
@@ -1661,6 +1661,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Přepínač
|
||||
block.micro-processor.name = Mikroprocesor
|
||||
|
||||
@@ -1647,6 +1647,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Kontakt
|
||||
block.micro-processor.name = Datamat
|
||||
|
||||
@@ -1668,6 +1668,7 @@ block.basic-assembler-module.name = Einfaches Verbesserermodul
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
block.switch.name = Schalter
|
||||
block.micro-processor.name = Mikroprozessor
|
||||
block.logic-processor.name = Logikprozessor
|
||||
|
||||
@@ -1668,6 +1668,7 @@ block.basic-assembler-module.name = Módulo ensamblador básico
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Interruptor
|
||||
block.micro-processor.name = Microprocesador
|
||||
|
||||
@@ -1647,6 +1647,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
|
||||
@@ -1647,6 +1647,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
|
||||
@@ -1650,6 +1650,7 @@ block.basic-assembler-module.name = Yksinkertainen kokoajamoduuli
|
||||
block.smite.name = Isku
|
||||
block.malign.name = Pahantahto
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Kytkin
|
||||
block.micro-processor.name = Mikroprosessori
|
||||
|
||||
@@ -1647,6 +1647,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
|
||||
@@ -1671,6 +1671,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Interrupteur
|
||||
block.micro-processor.name = Micro Processeur
|
||||
|
||||
@@ -1656,6 +1656,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
|
||||
@@ -1668,6 +1668,7 @@ block.basic-assembler-module.name = Modul Perakitan Dasar
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Saklar
|
||||
block.micro-processor.name = Prosesor Mikro
|
||||
|
||||
@@ -1654,6 +1654,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Interruttore
|
||||
block.micro-processor.name = Micro Processore
|
||||
|
||||
@@ -1661,6 +1661,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = スイッチ
|
||||
block.micro-processor.name = マイクロプロセッサー
|
||||
|
||||
@@ -311,11 +311,11 @@ open = 열기
|
||||
customize = 사용자 정의 규칙
|
||||
cancel = 취소
|
||||
command = 명령
|
||||
command.mine = Mine
|
||||
command.repair = Repair
|
||||
command.rebuild = Rebuild
|
||||
command.assist = Assist Player
|
||||
command.move = Move
|
||||
command.mine = 채굴
|
||||
command.repair = 수리
|
||||
command.rebuild = 재건
|
||||
command.assist = 플레이어 지원
|
||||
command.move = 이동
|
||||
openlink = 링크 열기
|
||||
copylink = 링크 복사
|
||||
back = 뒤로가기
|
||||
@@ -1221,7 +1221,7 @@ liquid.water.name = 물
|
||||
liquid.slag.name = 광재
|
||||
liquid.oil.name = 석유
|
||||
liquid.cryofluid.name = 냉각수
|
||||
liquid.neoplasm.name = 종양
|
||||
liquid.neoplasm.name = 신생물
|
||||
liquid.arkycite.name = 아르키사이트
|
||||
liquid.gallium.name = 갈륨
|
||||
liquid.ozone.name = 오존
|
||||
@@ -1661,7 +1661,8 @@ block.diffuse.name = 디퓨즈
|
||||
block.basic-assembler-module.name = 기본 조립 모듈
|
||||
block.smite.name = 스마이트
|
||||
block.malign.name = 멀라인
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.flux-reactor.name = 융제 원자로
|
||||
block.neoplasia-reactor.name = 신생물 원자로
|
||||
|
||||
block.switch.name = 스위치
|
||||
block.micro-processor.name = 마이크로 프로세서
|
||||
|
||||
@@ -1647,6 +1647,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
|
||||
@@ -1647,6 +1647,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
|
||||
@@ -1647,6 +1647,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
|
||||
@@ -1669,6 +1669,7 @@ block.basic-assembler-module.name = Podstawowy Moduł Montażowy
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Przełącznik
|
||||
block.micro-processor.name = Mikroprocesor
|
||||
|
||||
@@ -1654,6 +1654,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Alavanca
|
||||
block.micro-processor.name = Micro Processador
|
||||
|
||||
@@ -1647,6 +1647,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
|
||||
@@ -1661,6 +1661,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Întrerupător
|
||||
block.micro-processor.name = Microprocesor
|
||||
|
||||
@@ -1660,6 +1660,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Переключатель
|
||||
block.micro-processor.name = Микропроцессор
|
||||
|
||||
@@ -1661,6 +1661,7 @@ block.basic-assembler-module.name = Prosti Proizvodni Modul
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Prekidač
|
||||
block.micro-processor.name = Mikro Procesor
|
||||
|
||||
@@ -1647,6 +1647,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
|
||||
@@ -1661,6 +1661,7 @@ block.basic-assembler-module.name = หน่วยประกอบการ
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = สวิตช์
|
||||
block.micro-processor.name = ตัวประมวลผลขนาดเล็ก
|
||||
|
||||
@@ -1647,6 +1647,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Switch
|
||||
block.micro-processor.name = Micro Processor
|
||||
|
||||
@@ -1662,6 +1662,7 @@ block.basic-assembler-module.name = Basit İnşa Modülü
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
#ama tüp ne aga -Anti Dragon
|
||||
block.switch.name = Düğme
|
||||
|
||||
@@ -1668,6 +1668,7 @@ block.basic-assembler-module.name = Базовий збиральний моду
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Перемикач
|
||||
block.micro-processor.name = Мікропроцесор
|
||||
|
||||
@@ -1661,6 +1661,7 @@ block.basic-assembler-module.name = Basic Assembler Module
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = Công tắc
|
||||
block.micro-processor.name = Bộ xử lí nhỏ
|
||||
|
||||
@@ -311,11 +311,11 @@ open = 打开
|
||||
customize = 自定义规则
|
||||
cancel = 取消
|
||||
command = 指挥
|
||||
command.mine = Mine
|
||||
command.repair = Repair
|
||||
command.rebuild = Rebuild
|
||||
command.assist = Assist Player
|
||||
command.move = Move
|
||||
command.mine = 挖矿
|
||||
command.repair = 维修
|
||||
command.rebuild = 重建
|
||||
command.assist = 协助建造
|
||||
command.move = 移动
|
||||
openlink = 打开链接
|
||||
copylink = 复制链接
|
||||
back = 返回
|
||||
@@ -348,8 +348,8 @@ wave.waveInProgress = [lightgray]波次袭来
|
||||
waiting = [lightgray]等待中…
|
||||
waiting.players = 等待玩家中…
|
||||
wave.enemies = [lightgray]剩余 {0} 个敌人
|
||||
wave.enemycores = [accent]{0}[lightgray] 敌人核心
|
||||
wave.enemycore = [accent]{0}[lightgray] 敌人核心
|
||||
wave.enemycores = [accent]{0}[lightgray] 敌方核心
|
||||
wave.enemycore = [accent]{0}[lightgray] 敌方核心
|
||||
wave.enemy = [lightgray]剩余 {0} 个敌人
|
||||
wave.guardianwarn = Boss 将在[accent]{0}[]波后到来。
|
||||
wave.guardianwarn.one = Boss 将在[accent]{0}[]波后到来。
|
||||
@@ -418,7 +418,7 @@ waves.perspawn = 每波
|
||||
waves.shields = 护盾/波
|
||||
waves.to = 至
|
||||
waves.spawn = 出生点:
|
||||
waves.spawn.all = <all>
|
||||
waves.spawn.all = <全部>
|
||||
waves.spawn.select = 出生点选择
|
||||
waves.spawn.none = [scarlet]地图上没有出生点
|
||||
waves.max = 最大单位数
|
||||
@@ -909,7 +909,7 @@ bar.capacity = 容量:{0}
|
||||
bar.unitcap = {0} {1}/{2}
|
||||
bar.liquid = 液体
|
||||
bar.heat = 热量
|
||||
bar.instability = Instability
|
||||
bar.instability = 不稳定性
|
||||
bar.heatamount = 热量: {0}
|
||||
bar.heatpercent = 热量: {0} ({1}%)
|
||||
bar.power = 电力
|
||||
@@ -1650,7 +1650,7 @@ block.reinforced-payload-conveyor.name = 强化载荷传送带
|
||||
block.reinforced-payload-router.name = 强化载荷路由器
|
||||
block.payload-mass-driver.name = 载荷质量驱动器
|
||||
block.small-deconstructor.name = 小型解构器
|
||||
block.canvas.name = 画布
|
||||
block.canvas.name = 画板
|
||||
block.world-processor.name = 世界处理器
|
||||
block.world-cell.name = 世界内存元
|
||||
block.shield-breaker.name = 破盾机 (临时翻译/贴图)
|
||||
@@ -1664,7 +1664,8 @@ block.basic-assembler-module.name = 基本装配厂模块
|
||||
|
||||
block.smite.name = 天谴
|
||||
block.malign.name = 魔灵
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.flux-reactor.name = 通量反应堆
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = 开关
|
||||
block.micro-processor.name = 微型处理器
|
||||
@@ -1850,7 +1851,7 @@ block.cultivator.details = 一种失传已久的技术,用于尽可能高效
|
||||
block.oil-extractor.description = 使用沙子、 水和大量电力钻取石油。
|
||||
block.core-shard.description = 基地的核心。 一旦被摧毁,此区块就会丢失。
|
||||
block.core-shard.details = 初代核心,坚固且能够自我维持。 不具备星际旅行的能力。
|
||||
block.core-foundation.description = 基地的核心。 装甲优良。 比初代核心容量更大。
|
||||
block.core-foundation.description = 基地的核心。 装甲优良。 容量比初代核心更大。
|
||||
block.core-foundation.details = 次代核心。
|
||||
block.core-nucleus.description = 基地的核心。 装甲极佳,容量极大。
|
||||
block.core-nucleus.details = 三代也是终代核心。
|
||||
@@ -1858,7 +1859,7 @@ block.vault.description = 大量存储各种类型的物品。 可使用装卸
|
||||
block.container.description = 少量存储各种类型的物品。 可使用装卸器卸载物品。
|
||||
block.unloader.description = 从周围的建筑卸载指定物品。
|
||||
block.launch-pad.description = 将货物发射至指定区块。
|
||||
block.launch-pad.details = 用于资源点对点运输的亚轨道系统。载荷仓很脆弱,再入大气时无法保留。
|
||||
block.launch-pad.details = 用于资源点对点运输的亚轨道系统。 载荷仓很脆弱,再入大气时无法保留。
|
||||
block.duo.description = 交替向敌人发射子弹。
|
||||
block.scatter.description = 向敌方战机发射铅、 废料或钢化玻璃高射炮弹。
|
||||
block.scorch.description = 焚烧任何靠近它的地面敌人。 近距离内十分有效。
|
||||
|
||||
@@ -1668,6 +1668,7 @@ block.basic-assembler-module.name = 支援組裝廠
|
||||
block.smite.name = Smite
|
||||
block.malign.name = Malign
|
||||
block.flux-reactor.name = Flux Reactor
|
||||
block.neoplasia-reactor.name = Neoplasia Reactor
|
||||
|
||||
block.switch.name = 按鈕
|
||||
block.micro-processor.name = 微處理器
|
||||
|
||||
@@ -578,3 +578,4 @@
|
||||
63106=shockwave-tower|block-shockwave-tower-ui
|
||||
63105=heat-source|block-heat-source-ui
|
||||
63104=flux-reactor|block-flux-reactor-ui
|
||||
63103=neoplasia-reactor|block-neoplasia-reactor-ui
|
||||
|
||||
@@ -36,6 +36,7 @@ import mindustry.world.consumers.*;
|
||||
import mindustry.world.draw.*;
|
||||
import mindustry.world.meta.*;
|
||||
|
||||
import static mindustry.Vars.*;
|
||||
import static mindustry.type.ItemStack.*;
|
||||
|
||||
public class Blocks{
|
||||
@@ -119,7 +120,7 @@ public class Blocks{
|
||||
impactReactor, battery, batteryLarge, powerNode, powerNodeLarge, surgeTower, diode,
|
||||
|
||||
//power - erekir
|
||||
turbineCondenser, ventCondenser, chemicalCombustionChamber, pyrolysisGenerator, fluxReactor,
|
||||
turbineCondenser, ventCondenser, chemicalCombustionChamber, pyrolysisGenerator, fluxReactor, neoplasiaReactor,
|
||||
beamNode, beamTower, beamLink,
|
||||
|
||||
//production
|
||||
@@ -1672,7 +1673,7 @@ public class Blocks{
|
||||
}};
|
||||
|
||||
shieldedWall = new ShieldWall("shielded-wall"){{
|
||||
requirements(Category.defense, ItemStack.with(Items.phaseFabric, 20, Items.surgeAlloy, 12));
|
||||
requirements(Category.defense, ItemStack.with(Items.phaseFabric, 20, Items.surgeAlloy, 12, Items.beryllium, 12));
|
||||
consumePower(3f / 60f);
|
||||
|
||||
outputsPower = false;
|
||||
@@ -2374,7 +2375,6 @@ public class Blocks{
|
||||
heating = 0.02f;
|
||||
|
||||
consumeItem(Items.thorium);
|
||||
//TODO how to non update
|
||||
consumeLiquid(Liquids.cryofluid, heating / coolantPower).update(false);
|
||||
}};
|
||||
|
||||
@@ -2449,11 +2449,10 @@ public class Blocks{
|
||||
researchCost = with(Items.beryllium, 15);
|
||||
}};
|
||||
|
||||
//TODO rename
|
||||
chemicalCombustionChamber = new ConsumeGenerator("chemical-combustion-chamber"){{
|
||||
requirements(Category.power, with(Items.graphite, 40, Items.tungsten, 40, Items.oxide, 40f, Items.silicon, 30));
|
||||
powerProduction = 8f;
|
||||
researchCost = with(Items.graphite, 2000, Items.tungsten, 1000, Items.oxide, 10, Items.silicon, 1500);
|
||||
powerProduction = 9f;
|
||||
consumeLiquids(LiquidStack.with(Liquids.ozone, 2f / 60f, Liquids.arkycite, 40f / 60f));
|
||||
size = 3;
|
||||
drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawPistons(){{
|
||||
@@ -2508,6 +2507,7 @@ public class Blocks{
|
||||
|
||||
consumeLiquid(Liquids.cyanogen, 9f / 60f);
|
||||
liquidCapacity = 30f;
|
||||
explosionMinWarmup = 0.5f;
|
||||
|
||||
size = 5;
|
||||
|
||||
@@ -2530,6 +2530,70 @@ public class Blocks{
|
||||
);
|
||||
}};
|
||||
|
||||
//TODO stats
|
||||
neoplasiaReactor = new HeaterGenerator("neoplasia-reactor"){{
|
||||
requirements(Category.power, with(Items.tungsten, 1000, Items.carbide, 300, Items.oxide, 150, Items.silicon, 500, Items.phaseFabric, 300, Items.surgeAlloy, 200));
|
||||
|
||||
size = 5;
|
||||
liquidCapacity = 80f;
|
||||
outputLiquid = new LiquidStack(Liquids.neoplasm, 20f / 60f);
|
||||
explodeOnFull = true;
|
||||
|
||||
heatOutput = 60f;
|
||||
|
||||
//TODO arkycite, or nitrogen? both? Decide.
|
||||
consumeLiquid(Liquids.arkycite, 80f / 60f);
|
||||
consumeLiquid(Liquids.water, 10f / 60f);
|
||||
consumeItem(Items.phaseFabric);
|
||||
|
||||
itemDuration = 60f * 3f;
|
||||
itemCapacity = 10;
|
||||
|
||||
explosionRadius = 5;
|
||||
explosionDamage = 500;
|
||||
explodeEffect = new MultiEffect(Fx.bigShockwave, new WrapEffect(Fx.titanSmoke, Liquids.neoplasm.color), Fx.neoplasmSplat);
|
||||
explodeSound = Sounds.explosionbig;
|
||||
|
||||
powerProduction = 140f;
|
||||
rebuildable = false;
|
||||
|
||||
explosionPuddles = 80;
|
||||
explosionPuddleRange = tilesize * 7f;
|
||||
explosionPuddleLiquid = Liquids.neoplasm;
|
||||
explosionPuddleAmount = 200f;
|
||||
explosionMinWarmup = 0.5f;
|
||||
|
||||
consumeEffect = new RadialEffect(Fx.neoplasiaSmoke, 4, 90f, 54f / 4f);
|
||||
|
||||
drawer = new DrawMulti(
|
||||
new DrawRegion("-bottom"),
|
||||
new DrawLiquidTile(Liquids.arkycite, 3f),
|
||||
new DrawCircles(){{
|
||||
color = Color.valueOf("feb380").a(0.8f);
|
||||
strokeMax = 3.25f;
|
||||
radius = 65f / 4f;
|
||||
amount = 5;
|
||||
timeScl = 200f;
|
||||
}},
|
||||
|
||||
new DrawRegion("-center"),
|
||||
|
||||
new DrawCells(){{
|
||||
color = Color.valueOf("c33e2b");
|
||||
particleColorFrom = Color.valueOf("e8803f");
|
||||
particleColorTo = Color.valueOf("8c1225");
|
||||
particles = 50;
|
||||
range = 4f;
|
||||
}},
|
||||
new DrawDefault(),
|
||||
new DrawHeatOutput(),
|
||||
new DrawGlowRegion("-glow"){{
|
||||
color = Color.valueOf("70170b");
|
||||
alpha = 0.7f;
|
||||
}}
|
||||
);
|
||||
}};
|
||||
|
||||
//endregion power
|
||||
//region production
|
||||
|
||||
|
||||
@@ -470,6 +470,26 @@ public class Fx{
|
||||
}
|
||||
}).layer(Layer.bullet - 1f),
|
||||
|
||||
neoplasmSplat = new Effect(400f, 300f, b -> {
|
||||
float intensity = 3f;
|
||||
|
||||
color(Pal.neoplasm1);
|
||||
for(int i = 0; i < 4; i++){
|
||||
rand.setSeed(b.id*2 + i);
|
||||
float lenScl = rand.random(0.5f, 1f);
|
||||
int fi = i;
|
||||
b.scaled(b.lifetime * lenScl, e -> {
|
||||
randLenVectors(e.id + fi - 1, e.fin(Interp.pow10Out), (int)(5f * intensity), 22f * intensity, (x, y, in, out) -> {
|
||||
float fout = e.fout(Interp.pow5Out) * rand.random(0.5f, 1f);
|
||||
float rad = fout * ((2f + intensity) * 1.35f);
|
||||
|
||||
Fill.circle(e.x + x, e.y + y, rad);
|
||||
Drawf.light(e.x + x, e.y + y, rad * 2.5f, b.color, 0.5f);
|
||||
});
|
||||
});
|
||||
}
|
||||
}).layer(Layer.bullet - 2f),
|
||||
|
||||
scatheExplosion = new Effect(60f, 160f, e -> {
|
||||
color(e.color);
|
||||
stroke(e.fout() * 5f);
|
||||
@@ -1698,6 +1718,21 @@ public class Fx{
|
||||
}
|
||||
}),
|
||||
|
||||
neoplasiaSmoke = new Effect(280f, e -> {
|
||||
color(Pal.neoplasmMid);
|
||||
alpha(0.6f);
|
||||
|
||||
rand.setSeed(e.id);
|
||||
for(int i = 0; i < 6; i++){
|
||||
float len = rand.random(10f), rot = rand.range(120f) + e.rotation;
|
||||
|
||||
e.scaled(e.lifetime * rand.random(0.3f, 1f), b -> {
|
||||
v.trns(rot, len * b.finpow());
|
||||
Fill.circle(e.x + v.x, e.y + v.y, 3.3f * b.fslope() + 0.2f);
|
||||
});
|
||||
}
|
||||
}),
|
||||
|
||||
heatReactorSmoke = new Effect(180f, e -> {
|
||||
color(Color.gray);
|
||||
|
||||
|
||||
@@ -50,9 +50,9 @@ public class Liquids{
|
||||
viscosity = 0.85f;
|
||||
flammability = 0f;
|
||||
capPuddles = false;
|
||||
hidden = true;
|
||||
spreadTarget = Liquids.water;
|
||||
moveThroughBlocks = true;
|
||||
incinerable = true;
|
||||
|
||||
colorFrom = Color.valueOf("e8803f");
|
||||
colorTo = Color.valueOf("8c1225");
|
||||
|
||||
@@ -131,6 +131,8 @@ public class Planets{
|
||||
allowLaunchSchematics = true;
|
||||
enemyCoreSpawnReplace = true;
|
||||
allowLaunchLoadout = true;
|
||||
//doesn't play well with configs
|
||||
prebuildBase = false;
|
||||
ruleSetter = r -> {
|
||||
r.waveTeam = Team.crux;
|
||||
r.placeRangeCheck = false;
|
||||
|
||||
@@ -6,7 +6,7 @@ import mindustry.entities.*;
|
||||
import mindustry.gen.*;
|
||||
|
||||
public class FlakBulletType extends BasicBulletType{
|
||||
public float explodeRange = 30f, explodeDelay = 5f, flakInterval = 6f;
|
||||
public float explodeRange = 30f, explodeDelay = 5f, flakDelay = 0f, flakInterval = 6f;
|
||||
|
||||
public FlakBulletType(float speed, float damage){
|
||||
super(speed, damage, "shell");
|
||||
@@ -27,9 +27,9 @@ public class FlakBulletType extends BasicBulletType{
|
||||
super.update(b);
|
||||
|
||||
//don't check for targets if primed to explode
|
||||
if(b.fdata >= 0 && b.timer(2, flakInterval)){
|
||||
if(b.time >= flakDelay && b.fdata >= 0 && b.timer(2, flakInterval)){
|
||||
Units.nearbyEnemies(b.team, Tmp.r1.setSize(explodeRange * 2f).setCenter(b.x, b.y), unit -> {
|
||||
//fadata < 0 means it's primed to explode
|
||||
//fdata < 0 means it's primed to explode
|
||||
if(b.fdata < 0f || !unit.checkTarget(collidesAir, collidesGround)) return;
|
||||
|
||||
if(unit.within(b, explodeRange + unit.hitSize/2f)){
|
||||
|
||||
@@ -166,6 +166,8 @@ abstract class BulletComp implements Timedc, Damagec, Hitboxc, Teamc, Posc, Draw
|
||||
(!build.block.underBullets ||
|
||||
//direct hit on correct tile
|
||||
(aimTile != null && aimTile.build == build) ||
|
||||
//same team has no 'under build' mechanics
|
||||
(build.team == team) ||
|
||||
//a piercing bullet overshot the aim tile, it's fine to hit things now
|
||||
(type.pierce && aimTile != null && Mathf.dst(x, y, originX, originY) > aimTile.dst(originX, originY) + 2f) ||
|
||||
//there was nothing to aim at
|
||||
|
||||
@@ -47,7 +47,7 @@ public class Rules{
|
||||
public boolean schematicsAllowed = true;
|
||||
/** Whether friendly explosions can occur and set fire/damage other blocks. */
|
||||
public boolean damageExplosions = true;
|
||||
/** Whether fire is enabled. */
|
||||
/** Whether fire (and neoplasm spread) is enabled. */
|
||||
public boolean fire = true;
|
||||
/** Whether units use and require ammo. */
|
||||
public boolean unitAmmo = false;
|
||||
|
||||
@@ -35,6 +35,9 @@ public class Layer{
|
||||
//informal layer used for additive blending overlay, grouped together to reduce draw calls
|
||||
blockAdditive = 31,
|
||||
|
||||
//props such as boulders
|
||||
blockProp = 32,
|
||||
|
||||
//things drawn over blocks (intermediate layer)
|
||||
blockOver = 35,
|
||||
|
||||
@@ -83,7 +86,7 @@ public class Layer{
|
||||
//shield effects
|
||||
shields = 125,
|
||||
|
||||
//weather effects, e.g. rain and snow TODO draw before overlay UI?
|
||||
//weather effects, e.g. rain and snow
|
||||
weather = 130,
|
||||
|
||||
//light rendering *shaders used*
|
||||
|
||||
@@ -112,6 +112,7 @@ public class Pal{
|
||||
neoplasmOutline = Color.valueOf("2e191d"),
|
||||
|
||||
neoplasm1 = Color.valueOf("f98f4a"),
|
||||
neoplasmMid = Color.valueOf("e05438"),
|
||||
neoplasm2 = Color.valueOf("9e172c"),
|
||||
|
||||
logicBlocks = Color.valueOf("d4816b"),
|
||||
|
||||
@@ -44,23 +44,8 @@ public class NetworkIO{
|
||||
stream.writeLong(GlobalVars.rand.seed0);
|
||||
stream.writeLong(GlobalVars.rand.seed1);
|
||||
|
||||
Writes write = new Writes(stream);
|
||||
|
||||
stream.writeInt(player.id);
|
||||
player.write(write);
|
||||
|
||||
boolean any = !state.rules.fog;
|
||||
|
||||
stream.writeInt(any ? Groups.sync.size() : 0);
|
||||
|
||||
if(any){
|
||||
//write all synced entities *immediately*
|
||||
for(Syncc entity : Groups.sync){
|
||||
stream.writeInt(entity.id());
|
||||
stream.writeByte(entity.classId());
|
||||
entity.writeSync(write);
|
||||
}
|
||||
}
|
||||
player.write(new Writes(stream));
|
||||
|
||||
SaveIO.getSaveWriter().writeContentHeader(stream);
|
||||
SaveIO.getSaveWriter().writeMap(stream);
|
||||
@@ -93,12 +78,6 @@ public class NetworkIO{
|
||||
player.id = id;
|
||||
player.add();
|
||||
|
||||
int entities = stream.readInt();
|
||||
|
||||
for(int j = 0; j < entities; j++){
|
||||
NetClient.readSyncEntity(stream, read);
|
||||
}
|
||||
|
||||
SaveIO.getSaveWriter().readContentHeader(stream);
|
||||
SaveIO.getSaveWriter().readMap(stream, world.context);
|
||||
SaveIO.getSaveWriter().readTeamBlocks(stream);
|
||||
|
||||
@@ -5,6 +5,7 @@ import arc.graphics.g2d.*;
|
||||
import arc.math.*;
|
||||
import arc.math.geom.*;
|
||||
import arc.util.*;
|
||||
import mindustry.*;
|
||||
import mindustry.entities.*;
|
||||
import mindustry.gen.*;
|
||||
import mindustry.graphics.*;
|
||||
@@ -18,7 +19,7 @@ public class CellLiquid extends Liquid{
|
||||
public int cells = 8;
|
||||
|
||||
public @Nullable Liquid spreadTarget;
|
||||
public float maxSpread = 0.5f, spreadConversion = 0.5f, spreadDamage = 0.1f;
|
||||
public float maxSpread = 0.5f, spreadConversion = 1f, spreadDamage = 0.1f, removeScaling = 0.25f;
|
||||
|
||||
public CellLiquid(String name, Color color){
|
||||
super(name, color);
|
||||
@@ -30,20 +31,32 @@ public class CellLiquid extends Liquid{
|
||||
|
||||
@Override
|
||||
public void update(Puddle puddle){
|
||||
if(!Vars.state.rules.fire) return;
|
||||
|
||||
if(spreadTarget != null){
|
||||
float scaling = Mathf.pow(Mathf.clamp(puddle.amount / maxLiquid), 2f);
|
||||
|
||||
for(var point : Geometry.d4c){
|
||||
Tile tile = puddle.tile.nearby(point);
|
||||
if(tile != null && tile.build != null && tile.build.liquids != null && tile.build.liquids.get(spreadTarget) > 0){
|
||||
if(tile != null && tile.build != null && tile.build.liquids != null && tile.build.liquids.get(spreadTarget) > 0.0001f){
|
||||
float amount = Math.min(tile.build.liquids.get(spreadTarget), maxSpread * Time.delta * scaling);
|
||||
tile.build.liquids.remove(spreadTarget, amount);
|
||||
tile.build.liquids.remove(spreadTarget, amount * removeScaling);
|
||||
Puddles.deposit(tile, this, amount * spreadConversion);
|
||||
}
|
||||
}
|
||||
|
||||
//damage thing it is on
|
||||
if(spreadDamage > 0 && puddle.tile.build != null && puddle.tile.build.liquids != null && puddle.tile.build.liquids.get(spreadTarget) > 0){
|
||||
if(spreadDamage > 0 && puddle.tile.build != null && puddle.tile.build.liquids != null && puddle.tile.build.liquids.get(spreadTarget) > 0.0001f){
|
||||
|
||||
//spread in 4 adjacent directions around thing it is on
|
||||
float amountSpread = Math.min(puddle.tile.build.liquids.get(spreadTarget) * spreadConversion, maxSpread * Time.delta) / 2f;
|
||||
for(var dir : Geometry.d4){
|
||||
Tile other = puddle.tile.nearby(dir);
|
||||
if(other != null){
|
||||
Puddles.deposit(puddle.tile, other, puddle.liquid, amountSpread);
|
||||
}
|
||||
}
|
||||
|
||||
puddle.tile.build.damage(spreadDamage * Time.delta * scaling);
|
||||
}
|
||||
|
||||
@@ -79,7 +92,7 @@ public class CellLiquid extends Liquid{
|
||||
public void drawPuddle(Puddle puddle){
|
||||
super.drawPuddle(puddle);
|
||||
|
||||
float baseLayer = puddle.tile != null && puddle.tile.build != null ? Layer.blockOver : Layer.debris - 0.5f;
|
||||
float baseLayer = puddle.tile != null && puddle.tile.block().solid || puddle.tile.build != null ? Layer.blockOver : Layer.debris - 0.5f;
|
||||
|
||||
int id = puddle.id;
|
||||
float amount = puddle.amount, x = puddle.x, y = puddle.y;
|
||||
|
||||
@@ -47,6 +47,8 @@ public class Liquid extends UnlockableContent implements Senseable{
|
||||
public boolean coolant = true;
|
||||
/** if true, this liquid can move through blocks as a puddle. */
|
||||
public boolean moveThroughBlocks = false;
|
||||
/** if true, this liquid can be incinerated in the incinerator block. */
|
||||
public boolean incinerable = true;
|
||||
/** The associated status effect. */
|
||||
public StatusEffect effect = StatusEffects.none;
|
||||
/** Effect shown in puddles. */
|
||||
|
||||
@@ -87,6 +87,11 @@ public class ShieldWall extends Wall{
|
||||
return breakTimer > 0 || !canConsume();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void pickedUp(){
|
||||
shieldRadius = 0f;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void damage(float damage){
|
||||
float shieldTaken = broken() ? 0f : Math.min(shield, damage);
|
||||
|
||||
@@ -5,9 +5,11 @@ import arc.graphics.g2d.*;
|
||||
import arc.math.*;
|
||||
import mindustry.content.*;
|
||||
import mindustry.gen.*;
|
||||
import mindustry.graphics.*;
|
||||
import mindustry.world.*;
|
||||
|
||||
public class Prop extends Block{
|
||||
public float layer = Layer.blockProp;
|
||||
|
||||
public Prop(String name){
|
||||
super(name);
|
||||
@@ -20,6 +22,7 @@ public class Prop extends Block{
|
||||
|
||||
@Override
|
||||
public void drawBase(Tile tile){
|
||||
Draw.z(layer);
|
||||
Draw.rect(variants > 0 ? variantRegions[Mathf.randomSeed(tile.pos(), 0, Math.max(0, variantRegions.length - 1))] : region, tile.worldx(), tile.worldy());
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,77 @@
|
||||
package mindustry.world.blocks.power;
|
||||
|
||||
import arc.math.*;
|
||||
import arc.util.io.*;
|
||||
import mindustry.graphics.*;
|
||||
import mindustry.ui.*;
|
||||
import mindustry.world.blocks.heat.*;
|
||||
import mindustry.world.draw.*;
|
||||
import mindustry.world.meta.*;
|
||||
|
||||
public class HeaterGenerator extends ConsumeGenerator{
|
||||
public float heatOutput = 10f;
|
||||
public float warmupRate = 0.15f;
|
||||
|
||||
public HeaterGenerator(String name){
|
||||
super(name);
|
||||
|
||||
drawer = new DrawMulti(new DrawDefault(), new DrawHeatOutput());
|
||||
rotateDraw = false;
|
||||
rotate = true;
|
||||
canOverdrive = false;
|
||||
drawArrow = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setStats(){
|
||||
super.setStats();
|
||||
|
||||
stats.add(Stat.output, heatOutput, StatUnit.heatUnits);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean rotatedOutput(int x, int y){
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setBars(){
|
||||
super.setBars();
|
||||
|
||||
addBar("heat", (HeaterGeneratorBuild entity) -> new Bar("bar.heat", Pal.lightOrange, () -> entity.heat / heatOutput));
|
||||
}
|
||||
|
||||
public class HeaterGeneratorBuild extends ConsumeGeneratorBuild implements HeatBlock{
|
||||
public float heat;
|
||||
|
||||
@Override
|
||||
public void updateTile(){
|
||||
super.updateTile();
|
||||
|
||||
//heat approaches target at the same speed regardless of efficiency
|
||||
heat = Mathf.approachDelta(heat, heatOutput * efficiency, warmupRate * delta());
|
||||
}
|
||||
|
||||
@Override
|
||||
public float heatFrac(){
|
||||
return heat / heatOutput;
|
||||
}
|
||||
|
||||
@Override
|
||||
public float heat(){
|
||||
return heat;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write(Writes write){
|
||||
super.write(write);
|
||||
write.f(heat);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(Reads read, byte revision){
|
||||
super.read(read, revision);
|
||||
heat = read.f();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -35,6 +35,7 @@ public class PowerGenerator extends PowerDistributor{
|
||||
public float explosionPuddleRange = tilesize * 2f;
|
||||
public float explosionPuddleAmount = 100f;
|
||||
public @Nullable Liquid explosionPuddleLiquid;
|
||||
public float explosionMinWarmup = 0f;
|
||||
|
||||
public float explosionShake = 0f, explosionShakeDuration = 6f;
|
||||
|
||||
@@ -110,23 +111,25 @@ public class PowerGenerator extends PowerDistributor{
|
||||
}
|
||||
|
||||
public void createExplosion(){
|
||||
if(explosionDamage > 0){
|
||||
Damage.damage(x, y, explosionRadius * tilesize, explosionDamage);
|
||||
}
|
||||
|
||||
explodeEffect.at(this);
|
||||
explodeSound.at(this);
|
||||
|
||||
if(explosionPuddleLiquid != null){
|
||||
for(int i = 0; i < explosionPuddles; i++){
|
||||
Tmp.v1.trns(Mathf.random(360f), Mathf.random(explosionPuddleRange));
|
||||
Tile tile = world.tileWorld(x + Tmp.v1.x, y + Tmp.v1.y);
|
||||
Puddles.deposit(tile, explosionPuddleLiquid, explosionPuddleAmount);
|
||||
if(warmup() >= explosionMinWarmup){
|
||||
if(explosionDamage > 0){
|
||||
Damage.damage(x, y, explosionRadius * tilesize, explosionDamage);
|
||||
}
|
||||
}
|
||||
|
||||
if(explosionShake > 0){
|
||||
Effect.shake(explosionShake, explosionShakeDuration, this);
|
||||
explodeEffect.at(this);
|
||||
explodeSound.at(this);
|
||||
|
||||
if(explosionPuddleLiquid != null){
|
||||
for(int i = 0; i < explosionPuddles; i++){
|
||||
Tmp.v1.trns(Mathf.random(360f), Mathf.random(explosionPuddleRange));
|
||||
Tile tile = world.tileWorld(x + Tmp.v1.x, y + Tmp.v1.y);
|
||||
Puddles.deposit(tile, explosionPuddleLiquid, explosionPuddleAmount);
|
||||
}
|
||||
}
|
||||
|
||||
if(explosionShake > 0){
|
||||
Effect.shake(explosionShake, explosionShakeDuration, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -76,7 +76,7 @@ public class Incinerator extends Block{
|
||||
|
||||
@Override
|
||||
public boolean acceptLiquid(Building source, Liquid liquid){
|
||||
return heat > 0.5f;
|
||||
return heat > 0.5f && liquid.incinerable;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,9 +11,10 @@ import mindustry.world.*;
|
||||
|
||||
public class DrawCells extends DrawBlock{
|
||||
public TextureRegion middle;
|
||||
|
||||
public Color color = Color.white.cpy(), particleColorFrom = Color.black.cpy(), particleColorTo = Color.black.cpy();
|
||||
public int particles = 12;
|
||||
public float range = 4f, recurrence = 6f, radius = 3f, lifetime = 60f;
|
||||
public float range = 4f, recurrence = 2f, radius = 1.8f, lifetime = 60f * 3f;
|
||||
|
||||
@Override
|
||||
public void draw(Building build){
|
||||
@@ -38,7 +39,6 @@ public class DrawCells extends DrawBlock{
|
||||
}
|
||||
|
||||
Draw.color();
|
||||
Draw.rect(build.block.region, build.x, build.y);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -143,11 +143,8 @@ public class IOSLauncher extends IOSApplication.Delegate{
|
||||
Log.info("Attempting to share file " + file);
|
||||
List<Object> list = new ArrayList<>();
|
||||
|
||||
list.add(file.name());
|
||||
list.add(NSData.read(file.file()));
|
||||
|
||||
//better choice?
|
||||
//list.add(new NSURL(file.file()));
|
||||
list.add(new NSURL(file.file()));
|
||||
|
||||
UIActivityViewController p = new UIActivityViewController(list, null);
|
||||
UIViewController rootVc = UIApplication.getSharedApplication().getKeyWindow().getRootViewController();
|
||||
|
||||
@@ -20,5 +20,9 @@
|
||||
},
|
||||
{
|
||||
"address": "n1.yeet.ml:6574"
|
||||
},
|
||||
{
|
||||
"name":"Phoenix-Network",
|
||||
"address":["be.phoenix-network.dev"]
|
||||
}
|
||||
]
|
||||
|
||||
@@ -85,7 +85,7 @@
|
||||
},
|
||||
{
|
||||
"name": "TSR",
|
||||
"address": ["fi01.optik.host:28301", "uk01.optik.host:26164"]
|
||||
"address": ["uk01.optik.host:26175", "uk01.optik.host:26164"]
|
||||
},
|
||||
{
|
||||
"name": "Sakura",
|
||||
|
||||
@@ -1,8 +1,13 @@
|
||||
[
|
||||
|
||||
{
|
||||
"name": "mindustry.pl",
|
||||
"address": ["0.baseduser.eu.org:6966", "0.baseduser.eu.org:6666", "0.baseduser.eu.org:6000"]
|
||||
},
|
||||
{
|
||||
"name": "SynapseOS",
|
||||
"address": ["0nera.ru:7777", "185.178.45.224:7777"]
|
||||
},
|
||||
{
|
||||
"name": "C.A.M.S.",
|
||||
"address": ["0.baseduser.eu.org:42001", "0.baseduser.eu.org:42002", "v7.thedimas.pp.ua"]
|
||||
@@ -49,7 +54,7 @@
|
||||
},
|
||||
{
|
||||
"name": "Phoenix Network",
|
||||
"address": ["172.104.253.198", "172.104.253.198:6464"]
|
||||
"address": ["phoenix-network.dev", "phoenix-network.dev:6464"]
|
||||
},
|
||||
{
|
||||
"name": "Xpdustry",
|
||||
@@ -93,6 +98,10 @@
|
||||
},
|
||||
{
|
||||
"name": "OMNIDUSTRY",
|
||||
"address": ["109.94.209.233:6569"]
|
||||
"address": ["109.94.209.233:6569","109.94.209.233:6570","109.94.209.233:6571"]
|
||||
},
|
||||
{
|
||||
"name": "The Devil",
|
||||
"address": ["dc8.i8mc.cn:8169", "dc8.i8mc.cn:8920", "other.xem8k5.top:10530"]
|
||||
}
|
||||
]
|
||||
|
||||