Fixed incorrect RailBullet length with pierceCap
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@@ -245,6 +245,7 @@ public class Damage{
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*/
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*/
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public static void collideLine(Bullet hitter, Team team, Effect effect, float x, float y, float angle, float length, boolean large, boolean laser, int pierceCap){
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public static void collideLine(Bullet hitter, Team team, Effect effect, float x, float y, float angle, float length, boolean large, boolean laser, int pierceCap){
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length = findLength(hitter, length, laser, pierceCap);
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length = findLength(hitter, length, laser, pierceCap);
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hitter.fdata = length;
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collidedBlocks.clear();
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collidedBlocks.clear();
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vec.trnsExact(angle, length);
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vec.trnsExact(angle, length);
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