Better bloom
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@@ -36,6 +36,7 @@ public class Door extends Wall{
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config(Boolean.class, (DoorBuild base, Boolean open) -> {
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doorSound.at(base);
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base.effect();
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for(DoorBuild entity : base.chained){
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//skip doors with things in them
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@@ -45,7 +46,6 @@ public class Door extends Wall{
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entity.open = open;
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pathfinder.updateTile(entity.tile());
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entity.effect();
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}
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});
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}
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