More public modules

This commit is contained in:
Anuken
2018-10-08 16:09:31 -04:00
parent 9566155bdb
commit f7bd376499
9 changed files with 19 additions and 39 deletions

View File

@@ -159,7 +159,7 @@ public class BlockIndexer{
* Find the closest ore block relative to a position.
*/
public Tile findClosestOre(float xp, float yp, Item item){
Tile tile = Geometry.findClosest(xp, yp, world.indexer().getOrePositions(item));
Tile tile = Geometry.findClosest(xp, yp, world.indexer.getOrePositions(item));
if(tile == null) return null;

View File

@@ -111,7 +111,7 @@ public class Pathfinder{
path.lastSearchTime = TimeUtils.millis();
Array<Tile> set = world.indexer().getEnemy(team, BlockFlag.target);
Array<Tile> set = world.indexer.getEnemy(team, BlockFlag.target);
for(Tile other : set){
path.weights[other.x][other.y] = 0;
path.searches[other.x][other.y] = path.search;

View File

@@ -373,7 +373,7 @@ public class Renderer extends RendererModule{
ObjectIntMap<Tile> seen = new ObjectIntMap<>();
for(BlockFlag flag : BlockFlag.values()){
for(Tile tile : world.indexer().getEnemy(Team.blue, flag)){
for(Tile tile : world.indexer.getEnemy(Team.blue, flag)){
int index = seen.getAndIncrement(tile, 0, 1);
Draw.tscl(0.125f);
Draw.text(flag.name(), tile.drawx(), tile.drawy() + tile.block().size * tilesize / 2f + 4 + index * 3);

View File

@@ -12,9 +12,9 @@ import io.anuke.mindustry.game.EventType.WorldLoadEvent;
import io.anuke.mindustry.game.Team;
import io.anuke.mindustry.io.MapIO;
import io.anuke.mindustry.maps.*;
import io.anuke.mindustry.maps.generation.WorldGenerator;
import io.anuke.mindustry.world.Block;
import io.anuke.mindustry.world.Tile;
import io.anuke.mindustry.maps.generation.WorldGenerator;
import io.anuke.mindustry.world.blocks.OreBlock;
import io.anuke.ucore.core.Events;
import io.anuke.ucore.core.Timers;
@@ -28,12 +28,12 @@ public class World extends Module{
public final Maps maps = new Maps();
public final Sectors sectors = new Sectors();
public final WorldGenerator generator = new WorldGenerator();
public final BlockIndexer indexer = new BlockIndexer();
public final Pathfinder pathfinder = new Pathfinder();
private Map currentMap;
private Sector currentSector;
private Tile[][] tiles;
private Pathfinder pathfinder = new Pathfinder();
private BlockIndexer indexer = new BlockIndexer();
private Array<Tile> tempTiles = new ThreadArray<>();
private boolean generating, invalidMap;
@@ -52,26 +52,6 @@ public class World extends Module{
maps.dispose();
}
public WorldGenerator generator(){
return generator;
}
public Sectors sectors(){
return sectors;
}
public Maps maps(){
return maps;
}
public BlockIndexer indexer(){
return indexer;
}
public Pathfinder pathfinder(){
return pathfinder;
}
public boolean isInvalidMap(){
return invalidMap;
}

View File

@@ -106,7 +106,7 @@ public class Units{
* Returns the neareset ally tile in a range.
*/
public static TileEntity findAllyTile(Team team, float x, float y, float range, Predicate<Tile> pred){
return world.indexer().findTile(team, x, y, range, pred);
return world.indexer.findTile(team, x, y, range, pred);
}
/**
@@ -114,7 +114,7 @@ public class Units{
*/
public static TileEntity findEnemyTile(Team team, float x, float y, float range, Predicate<Tile> pred){
for(Team enemy : state.teams.enemiesOf(team)){
TileEntity entity = world.indexer().findTile(enemy, x, y, range, pred);
TileEntity entity = world.indexer.findTile(enemy, x, y, range, pred);
if(entity != null){
return entity;
}

View File

@@ -99,12 +99,12 @@ public abstract class BaseUnit extends Unit implements ShooterTrait{
}
public boolean isCommanded(){
return !isWave && world.indexer().getAllied(team, BlockFlag.comandCenter).size != 0;
return !isWave && world.indexer.getAllied(team, BlockFlag.comandCenter).size != 0;
}
public UnitCommand getCommand(){
if(isCommanded()){
return world.indexer().getAllied(team, BlockFlag.comandCenter).first().<CommandCenterEntity>entity().command;
return world.indexer.getAllied(team, BlockFlag.comandCenter).first().<CommandCenterEntity>entity().command;
}
return null;
}
@@ -180,12 +180,12 @@ public abstract class BaseUnit extends Unit implements ShooterTrait{
}
public void targetClosestAllyFlag(BlockFlag flag){
Tile target = Geometry.findClosest(x, y, world.indexer().getAllied(team, flag));
Tile target = Geometry.findClosest(x, y, world.indexer.getAllied(team, flag));
if(target != null) this.target = target.entity;
}
public void targetClosestEnemyFlag(BlockFlag flag){
Tile target = Geometry.findClosest(x, y, world.indexer().getEnemy(team, flag));
Tile target = Geometry.findClosest(x, y, world.indexer.getEnemy(team, flag));
if(target != null) this.target = target.entity;
}

View File

@@ -113,7 +113,7 @@ public abstract class FlyingUnit extends BaseUnit implements CarryTrait{
state.set(attack);
}else if(!targetHasFlag(BlockFlag.repair)){
retarget(() -> {
Tile target = Geometry.findClosest(x, y, world.indexer().getAllied(team, BlockFlag.repair));
Tile target = Geometry.findClosest(x, y, world.indexer.getAllied(team, BlockFlag.repair));
if(target != null) FlyingUnit.this.target = target.entity;
});
}else{
@@ -177,7 +177,7 @@ public abstract class FlyingUnit extends BaseUnit implements CarryTrait{
@Override
public void behavior(){
if(health <= health * type.retreatPercent && !isCommanded() &&
Geometry.findClosest(x, y, world.indexer().getAllied(team, BlockFlag.repair)) != null){
Geometry.findClosest(x, y, world.indexer.getAllied(team, BlockFlag.repair)) != null){
setState(retreat);
}

View File

@@ -158,7 +158,7 @@ public class Drone extends FlyingUnit implements BuilderTrait{
if(targetItem == null) return;
target = world.indexer().findClosestOre(x, y, targetItem);
target = world.indexer.findClosestOre(x, y, targetItem);
});
if(target instanceof Tile){
@@ -224,7 +224,7 @@ public class Drone extends FlyingUnit implements BuilderTrait{
state.set(attack);
}else if(!targetHasFlag(BlockFlag.repair)){
if(timer.get(timerTarget, 20)){
Tile target = Geometry.findClosest(x, y, world.indexer().getAllied(team, BlockFlag.repair));
Tile target = Geometry.findClosest(x, y, world.indexer.getAllied(team, BlockFlag.repair));
if(target != null) Drone.this.target = target.entity;
}
}else{
@@ -318,7 +318,7 @@ public class Drone extends FlyingUnit implements BuilderTrait{
@Override
public void behavior(){
if(health <= health * type.retreatPercent &&
Geometry.findClosest(x, y, world.indexer().getAllied(team, BlockFlag.repair)) != null){
Geometry.findClosest(x, y, world.indexer.getAllied(team, BlockFlag.repair)) != null){
setState(retreat);
}
}

View File

@@ -47,7 +47,7 @@ public class CommandCenter extends Block{
@Override
public void playerPlaced(Tile tile){
ObjectSet<Tile> set = world.indexer().getAllied(tile.getTeam(), BlockFlag.comandCenter);
ObjectSet<Tile> set = world.indexer.getAllied(tile.getTeam(), BlockFlag.comandCenter);
if(set.size > 0){
CommandCenterEntity entity = tile.entity();
@@ -92,7 +92,7 @@ public class CommandCenter extends Block{
public static void onCommandCenterSet(Player player, Tile tile, UnitCommand command){
Effects.effect(((CommandCenter)tile.block()).effect, tile);
for(Tile center : world.indexer().getAllied(tile.getTeam(), BlockFlag.comandCenter)){
for(Tile center : world.indexer.getAllied(tile.getTeam(), BlockFlag.comandCenter)){
if(center.block() instanceof CommandCenter){
CommandCenterEntity entity = center.entity();
entity.command = command;