Breach buff
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@@ -3632,7 +3632,7 @@ public class Blocks{
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Effect sfe = new MultiEffect(Fx.shootBigColor, Fx.colorSparkBig);
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ammo(
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Items.beryllium, new BasicBulletType(7.5f, 90){{
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Items.beryllium, new BasicBulletType(7.5f, 95){{
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width = 12f;
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height = 20f;
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shootEffect = sfe;
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@@ -3646,7 +3646,7 @@ public class Blocks{
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trailLength = 10;
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hitEffect = despawnEffect = Fx.hitBulletColor;
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}},
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Items.tungsten, new BasicBulletType(8f, 180){{
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Items.tungsten, new BasicBulletType(8f, 185){{
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width = 13f;
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height = 19f;
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shootEffect = sfe;
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@@ -3667,7 +3667,7 @@ public class Blocks{
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coolantMultiplier = 6f;
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shootShake = 1f;
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ammoPerShot = 5;
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ammoPerShot = 4;
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drawer = new DrawTurret("reinforced-");
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shootY = -2;
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outlineColor = Pal.darkOutline;
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