From f7f3d5bde317b0da6d39843ecab5034c09c014c9 Mon Sep 17 00:00:00 2001 From: Anuken Date: Sun, 13 Nov 2022 13:26:19 -0500 Subject: [PATCH] Revert hold time --- core/assets/bundles/bundle.properties | 2 +- core/src/mindustry/input/InputHandler.java | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 570095c8b1..bcb6ddc74d 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -794,7 +794,7 @@ sector.onset.description = Commence the conquest of Erekir. Gather resources, pr sector.aegis.description = This sector contains deposits of tungsten.\nResearch the [accent]Impact Drill[] to mine this resource, and destroy the enemy base in the area. sector.lake.description = This sector's slag lake greatly limits viable units. A hover unit is the only option.\nResearch the [accent]ship fabricator[] and produce an [accent]elude[] unit as soon as possible. sector.intersect.description = Scans suggest that this sector will be attacked from multiple sides soon after landing.\nSet up defenses quickly and expand as soon as possible.\n[accent]Mech[] units will be required for the area's rough terrain. -sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past some of the tougher enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. +sector.atlas.description = This sector contains varied terrain and will require a variety of units to attack effectively.\nUpgraded units may also be necessary to get past certain enemy bases detected here.\nResearch the [accent]Electrolyzer[] and the [accent]Tank Refabricator[]. sector.split.description = The minimal enemy presence in this sector makes it perfect for testing new transport tech. sector.basin.description = Large enemy presence detected in this sector.\nBuild units quickly and capture enemy cores to gain a foothold. sector.marsh.description = This sector has an abundance of arkycite, but has limited vents.\nBuild [accent]Chemical Combustion Chambers[] to generate power. diff --git a/core/src/mindustry/input/InputHandler.java b/core/src/mindustry/input/InputHandler.java index 88f8910378..d6c8d5d2f4 100644 --- a/core/src/mindustry/input/InputHandler.java +++ b/core/src/mindustry/input/InputHandler.java @@ -1579,7 +1579,7 @@ public abstract class InputHandler implements InputProcessor, GestureListener{ public void add(){ Core.input.getInputProcessors().remove(i -> i instanceof InputHandler || (i instanceof GestureDetector && ((GestureDetector)i).getListener() instanceof InputHandler)); - Core.input.addProcessor(detector = new GestureDetector(20, 0.5f, 0.45f, 0.15f, this)); + Core.input.addProcessor(detector = new GestureDetector(20, 0.5f, 0.3f, 0.15f, this)); Core.input.addProcessor(this); if(Core.scene != null){ Table table = (Table)Core.scene.find("inputTable");