New unit select fixes

This commit is contained in:
Anuken
2021-01-19 15:49:30 -05:00
parent da8ea84397
commit f812460164
3 changed files with 5 additions and 5 deletions

View File

@@ -374,7 +374,7 @@ public class DesktopInput extends InputHandler{
int cursorY = tileY(Core.input.mouseY());
int rawCursorX = World.toTile(Core.input.mouseWorld().x), rawCursorY = World.toTile(Core.input.mouseWorld().y);
// automatically pause building if the current build queue is empty
//automatically pause building if the current build queue is empty
if(Core.settings.getBool("buildautopause") && isBuilding && !player.unit().isBuilding()){
isBuilding = false;
buildWasAutoPaused = true;