Updated bundles
This commit is contained in:
@@ -55,6 +55,7 @@ schematic.saved = Schema išsaugota.
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schematic.delete.confirm = Ši schema bus negrįžtamai pašalinta.
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schematic.rename = Pervadinti schemą
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schematic.info = {0}x{1}, {2} blokai
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schematic.disabled = [scarlet]Schematics disabled[]\nYou are not allowed to use schematics on this [accent]map[] or [accent]server.
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stat.wave = Įveikta bangų:[accent] {0}
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stat.enemiesDestroyed = Sunaikinta priešų:[accent] {0}
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@@ -100,7 +101,6 @@ done = Baigta
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feature.unsupported = Jūsų įrenginys nepalaiko šios funkcijos.
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mods.alphainfo = Prisiminkite, jog modifikacijos vis dar yra alpha, ir[scarlet] gali būti [].\nPraneškite apie rastas klaidas Mindustry GitHub puslapyje arba Discord serveryje.
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mods.alpha = [accent](Alpha)
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mods = Modifikacijos
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mods.none = [lightgray]Modifikacijos nerastos
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mods.guide = Modifikavimo pagalba
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@@ -284,12 +284,15 @@ selectschematic = [accent][[{0}][] pasirinkimui+kopijavimui
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pausebuilding = [accent][[{0}][] statymo sustabdymui
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resumebuilding = [scarlet][[{0}][] statymo pratęsimui
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wave = [accent]Banga {0}
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wave.cap = [accent]Wave {0}/{1}
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wave.waiting = [lightgray]Banga po {0}
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wave.waveInProgress = [lightgray]Vyksta banga
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waiting = [lightgray]Laukiama...
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waiting.players = Laukiama žaidėjų...
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wave.enemies = [lightgray]{0} Likę priešai
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wave.enemy = [lightgray]{0} Likęs priešas
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wave.guardianwarn = Guardian approaching in [accent]{0}[] waves.
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wave.guardianwarn.one = Guardian approaching in [accent]{0}[] wave.
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loadimage = Užkrauti vaizdą
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saveimage = Išsaugoti vaizdą
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unknown = Nežinomas
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@@ -328,6 +331,7 @@ editor.generation = Generacija:
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editor.ingame = Redaguoti žaidime
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editor.publish.workshop = Publikuoti Dirbtuvėje
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editor.newmap = Naujas žemėlapis
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editor.center = Center
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workshop = Dirbtuvė
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waves.title = Bangos
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waves.remove = Panaikinti
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@@ -416,6 +420,7 @@ filters.empty = [lightgray]Nėra filtrų! Pridėkite su mygtuku easančiu žemia
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filter.distort = Iškraipyti
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filter.noise = Triukšmas
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filter.enemyspawn = Priešų atsiradimo vietos pasirinkimas
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filter.spawnpath = Path To Spawn
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filter.corespawn = Branduolio pasirinkimas
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filter.median = Mediana
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filter.oremedian = Rūdų mediana
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@@ -440,6 +445,7 @@ filter.option.amount = Kiekis
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filter.option.block = Blokas
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filter.option.floor = Sluoksnis
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filter.option.flooronto = Pasirinktas sluoksnis
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filter.option.target = Target
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filter.option.wall = Siena
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filter.option.ore = Rūda
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filter.option.floor2 = Antrasis sluoksnis
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@@ -471,15 +477,9 @@ requirement.wave = Pasiekite {0} zonoje {1}
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requirement.core = Sunaikinkite priešų branduolį zonoje {0}
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requirement.research = Research {0}
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requirement.capture = Capture {0}
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resume = Pratęsti zoną:\n[lightgray]{0}
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bestwave = [lightgray]Bangos rekordas: {0}
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launch = < PALEISTI >
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launch.text = Launch
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launch.title = Paleidimas sėkmingas
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launch.next = [lightgray]kita proga bangoje {0}
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launch.unable2 = [scarlet]Negalima PALEISTI.[]
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launch.confirm = Tai paleis visus resursus jūsų branduolyje.\nJūs nebegalėsite sugrįžti į šią bazę.
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launch.skip.confirm = Jei praleisite dabar, negalėsite paleisti iki vėlesnių bangų.
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research.multiplayer = Only the host can research items.
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uncover = Atidengti
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configure = Keisti resursų kiekį
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loadout = Loadout
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@@ -512,6 +512,7 @@ weather.rain.name = Rain
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weather.snow.name = Snow
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weather.sandstorm.name = Sandstorm
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weather.sporestorm.name = Sporestorm
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weather.fog.name = Fog
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sectors.unexplored = [lightgray]Unexplored
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sectors.resources = Resources:
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@@ -521,6 +522,11 @@ sectors.resume = Resume
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sectors.launch = Launch
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sectors.select = Select
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sectors.nonelaunch = [lightgray]none (sun)
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sectors.rename = Rename Sector
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sector.missingresources = [scarlet]Insufficient Core Resources
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planet.serpulo.name = Serpulo
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planet.sun.name = Sun
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sector.groundZero.name = Ground Zero
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sector.craters.name = The Craters
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@@ -560,6 +566,10 @@ settings.clear.confirm = Ar tikrai norite ištrinti šiuos duomenis?\nTai negali
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settings.clearall.confirm = [scarlet]ĮSPĖJIMAS![]\nTai ištrins visus duomenis, įskaitant išsaugojimus, žemėlapius, atrakinimus ir mygtukų pakeitimus.\nVos paspaudus 'gerai' žaidimas ištrins visus duomenis ir išsijungs.
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settings.clearsaves.confirm = Are you sure you want to clear all your saves?
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settings.clearsaves = Clear Saves
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settings.clearresearch = Clear Research
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settings.clearresearch.confirm = Are you sure you want to clear all of your campaign research?
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settings.clearcampaignsaves = Clear Campaign Saves
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settings.clearcampaignsaves.confirm = Are you sure you want to clear all of your campaign saves?
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paused = [accent]< Sustabdyta >
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clear = Išvalyti
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banned = [scarlet]Užblokuota
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@@ -570,12 +580,14 @@ info.title = Informacija
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error.title = [crimson]Įvyko klaida
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error.crashtitle = Įvyko klaida
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unit.nobuild = [scarlet]Unit can't build
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lastaccessed = [lightgray]Last Accessed: {0}
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block.unknown = [lightgray]???
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stat.input = Įeiga
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stat.output = Išeiga
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stat.booster = Stiprintuvas
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stat.tiles = Privalomi
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stat.affinities = Affinities
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block.unknown = [lightgray]???
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stat.powercapacity = Energijos Talpumas
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stat.powershot = Energija per šūvį
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stat.damage = Žala
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@@ -594,6 +606,7 @@ stat.powerconnections = Maks. Jungčių Kiekis
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stat.poweruse = Energijos Suvartojimas
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stat.powerdamage = Power/Damage
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stat.itemcapacity = Daiktų Talpumas
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stat.memorycapacity = Memory Capacity
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stat.basepowergeneration = Bazinis Energijos Generavimas
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stat.productiontime = Gamybos Laikas
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stat.repairtime = Pilnas bloko sutaisymo laikas
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@@ -613,6 +626,28 @@ stat.reload = Šūviai per sekundę
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stat.ammo = Šoviniai
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stat.shieldhealth = Shield Health
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stat.cooldowntime = Cooldown Time
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stat.explosiveness = Explosiveness
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stat.basedeflectchance = Base Deflect Chance
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stat.lightningchance = Lightning Chance
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stat.lightningdamage = Lightning Damage
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stat.flammability = Flammability
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stat.radioactivity = Radioactivity
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stat.heatcapacity = HeatCapacity
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stat.viscosity = Viscosity
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stat.temperature = Temperature
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stat.speed = Speed
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stat.buildspeed = Build Speed
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stat.minespeed = Mine Speed
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stat.minetier = Mine Tier
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stat.payloadcapacity = Payload Capacity
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stat.commandlimit = Command Limit
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stat.abilities = Abilities
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ability.forcefield = Force Field
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ability.repairfield = Repair Field
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ability.statusfield = Status Field
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ability.unitspawn = {0} Factory
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ability.shieldregenfield = Shield Regen Field
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bar.drilltierreq = Privalomas Geresnis Grąžtas
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bar.noresources = Missing Resources
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@@ -624,6 +659,7 @@ bar.powerbalance = Energija: {0}/s
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bar.powerstored = Sukaupta: {0}/{1}
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bar.poweramount = Energija: {0}
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bar.poweroutput = Energijos Išeiga: {0}
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bar.powerlines = Connections: {0}/{1}
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bar.items = Daiktai: {0}
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bar.capacity = Talpumas: {0}
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bar.unitcap = {0} {1}/{2}
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@@ -635,6 +671,8 @@ bar.progress = Statymo Progresas
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bar.input = Įeiga
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bar.output = Išeiga
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units.processorcontrol = [lightgray]Processor Controlled
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bullet.damage = [stat]{0}[lightgray] žalos
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bullet.splashdamage = [stat]{0}[lightgray] zonos žalos ~[stat] {1}[lightgray] blokai
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bullet.incendiary = [stat]uždegantis
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@@ -642,12 +680,15 @@ bullet.homing = [stat]sekimas
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bullet.shock = [stat]šokas
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bullet.frag = [stat]skilantis
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bullet.knockback = [stat]{0}[lightgray] numušimas
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bullet.pierce = [stat]{0}[lightgray]x pierce
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bullet.infinitepierce = [stat]pierce
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bullet.freezing = [stat]šaldantis
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bullet.tarred = [stat]dervuotas
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bullet.multiplier = [stat]{0}[lightgray]x šovinių daugiklis
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bullet.reload = [stat]{0}[lightgray]x šaudymo greitis
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unit.blocks = blokai
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unit.blockssquared = blocks²
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unit.powersecond = energijos per sekundę
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unit.liquidsecond = skysčio per sekundę
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unit.itemssecond = daiktų per sekundę
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@@ -670,7 +711,7 @@ category.power = Energija
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category.liquids = Skysčiai
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category.items = Daiktai
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category.crafting = Įeiga/Išeiga
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category.shooting = Šaudymas
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category.function = Function
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category.optional = Galimi Pagerinimai
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setting.landscape.name = Užrakinti pasukimą
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setting.shadows.name = Šešėliai
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@@ -679,7 +720,6 @@ setting.linear.name = Linijinis Filtravimas
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setting.hints.name = Užuominos
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setting.flow.name = Rodyti Resursų Srauto Geritį[scarlet] (experimental)
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setting.buildautopause.name = Automatinis Statybų Sustabdymas
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setting.mapcenter.name = Auto Center Map To Player
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setting.animatedwater.name = Vandens Animacija
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setting.animatedshields.name = Skydų Animacija
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setting.antialias.name = Glodinimas[lightgray] (reikalingas perkrovimas)[]
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@@ -713,7 +753,6 @@ setting.fullscreen.name = Fullscreen
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setting.borderlesswindow.name = Langas Be Pakrasčių[lightgray] (gali reikėti perkrauti)
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setting.fps.name = Rodyti FPS ir Ping
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setting.smoothcamera.name = Smooth Camera
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setting.blockselectkeys.name = Rodyti Blokų Pasirinkimo Mygtukus
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setting.vsync.name = VSync
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setting.pixelate.name = Pikseliavimas
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setting.minimap.name = Rodyti Mini Žemėlapį
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@@ -822,6 +861,7 @@ mode.custom = Pasirinktinės Taisyklės
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rules.infiniteresources = Neriboti Resursai
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rules.reactorexplosions = Reaktorių Sprogimai
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rules.schematic = Schematics Allowed
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rules.wavetimer = Bangų Laikmatis
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rules.waves = Bangos
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rules.attack = Puolimo Režimas
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@@ -847,6 +887,7 @@ rules.title.unit = Vienetai
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rules.title.experimental = Eksperimentinis
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rules.title.environment = Environment
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rules.lighting = Apšvietimas
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rules.enemyLights = Enemy Lights
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rules.fire = Fire
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rules.explosions = Block/Unit Explosion Damage
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rules.ambientlight = Aplinkos Šviesa
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@@ -858,6 +899,7 @@ content.item.name = Daiktai
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content.liquid.name = Skysčiai
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content.unit.name = Vienetai
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content.block.name = Blokai
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item.copper.name = Varis
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item.lead.name = Švinas
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item.coal.name = Anglis
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@@ -879,23 +921,6 @@ liquid.slag.name = Šlakas
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liquid.oil.name = Nafta
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liquid.cryofluid.name = Krio Skystis
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item.explosiveness = [lightgray]Sprogstamumas: {0}%
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item.flammability = [lightgray]Degumas: {0}%
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item.radioactivity = [lightgray]Radioaktyvumas: {0}%
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unit.health = [lightgray]Gyvybės: {0}
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unit.speed = [lightgray]Greitis: {0}
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unit.weapon = [lightgray]Weapon: {0}
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unit.itemcapacity = [lightgray]Item Capacity: {0}
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unit.minespeed = [lightgray]Mining Speed: {0}%
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unit.minepower = [lightgray]Mining Power: {0}
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unit.ability = [lightgray]Ability: {0}
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unit.buildspeed = [lightgray]Building Speed: {0}%
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liquid.heatcapacity = [lightgray]Karščio Talpumas: {0}
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liquid.viscosity = [lightgray]Klampumas: {0}
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liquid.temperature = [lightgray]Temperatūra: {0}
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unit.dagger.name = Dagger
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unit.mace.name = Mace
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unit.fortress.name = Fortress
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@@ -936,6 +961,7 @@ block.cliff.name = Cliff
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block.sand-boulder.name = Smėlio Riedulys
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block.grass.name = Žolė
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block.slag.name = Slag
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block.space.name = Space
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block.salt.name = Druska
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block.salt-wall.name = Salt Wall
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block.pebbles.name = Akmenukai
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@@ -981,6 +1007,7 @@ block.darksand-water.name = Tamsaus Smėlio Vanduo
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block.char.name = Char
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block.dacite.name = Dacite
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block.dacite-wall.name = Dacite Wall
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block.dacite-boulder.name = Dacite Boulder
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block.ice-snow.name = Ledinis Sniegas
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block.stone-wall.name = Stone Wall
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block.ice-wall.name = Ice Wall
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@@ -1075,6 +1102,7 @@ block.power-source.name = Begalinė Energija
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block.unloader.name = Iškroviklis
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block.vault.name = Seifas
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block.wave.name = Wave
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block.tsunami.name = Tsunami
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block.swarmer.name = Swarmer
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block.salvo.name = Salvo
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block.ripple.name = Ripple
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@@ -1114,6 +1142,7 @@ block.arc.name = Arc
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block.rtg-generator.name = RTG Generatorius
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block.spectre.name = Spectre
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block.meltdown.name = Meltdown
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block.foreshadow.name = Foreshadow
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block.container.name = Talpykla
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block.launch-pad.name = Paleidimo Aikštelė
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block.launch-pad-large.name = Didelė Paleidimo Aikštelė
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@@ -1139,6 +1168,7 @@ block.hyper-processor.name = Hyper Processor
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block.logic-display.name = Logic Display
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block.large-logic-display.name = Large Logic Display
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block.memory-cell.name = Memory Cell
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block.memory-bank.name = Memory Bank
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team.blue.name = mėlyna
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team.crux.name = raudona
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@@ -1302,4 +1332,4 @@ block.cyclone.description = Didelis bokštas puolantis, tiek žemę, tiek orą.
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block.spectre.description = Milžiniškas dvivamzdis bokštas. Šaudo didelius, kiaurai per šarvus einančius šovinius į taikinius esančius ant žemės ir ore.
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block.meltdown.description = Milžiniška lazerinė patranka. Užsikrauna ir šaudo lazerinius spindulius į aplinkinius priešus. Veikimui reikalingas aušinimo skystis.
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block.repair-point.description = Pastoviai gydo artimiausius netoliese esančius vienetus.
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block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
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block.segment.description = Damages and destroys incoming projectiles. Laser projectiles are not targeted.
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Reference in New Issue
Block a user