Updated bundles

This commit is contained in:
Anuken
2020-10-23 11:52:01 -04:00
parent 7d194094ff
commit f81f4ded03
31 changed files with 1699 additions and 911 deletions
+59 -29
View File
@@ -55,6 +55,7 @@ schematic.saved = 藍圖已儲存。
schematic.delete.confirm = 該藍圖將被完全清除。
schematic.rename = 重新命名藍圖
schematic.info = {0}x{1}, {2}方塊
schematic.disabled = [scarlet]Schematics disabled[]\nYou are not allowed to use schematics on this [accent]map[] or [accent]server.
stat.wave = 打敗的波次:[accent]{0}
stat.enemiesDestroyed = 摧毀的敵人:[accent]{0}
@@ -100,7 +101,6 @@ done = 完成
feature.unsupported = 您的裝置不支援此功能。
mods.alphainfo = 請記住,模組仍處於Alpha狀態,[scarlet]可能會有很多臭蟲[]。\n請到Mindustry GitHub或Discord報告發現的任何問題。
mods.alpha = [accent](Alpha)
mods = 模組
mods.none = [lightgray]找不到模組!
mods.guide = 模組指南
@@ -284,12 +284,15 @@ selectschematic = [accent][[{0}][]選擇並複製
pausebuilding = [accent][[{0}][]暫停建造
resumebuilding = [scarlet][[{0}][]繼續建造
wave = [accent]第{0}波
wave.cap = [accent]Wave {0}/{1}
wave.waiting = [lightgray]將於{0}秒後抵達
wave.waveInProgress = [lightgray]波次進行中
waiting = [lightgray]等待中……
waiting.players = 等待玩家中……
wave.enemies = [lightgray]剩下{0}個敵人
wave.enemy = [lightgray]剩下{0}個敵人
wave.guardianwarn = Guardian approaching in [accent]{0}[] waves.
wave.guardianwarn.one = Guardian approaching in [accent]{0}[] wave.
loadimage = 載入圖片
saveimage = 儲存圖片
unknown = 未知
@@ -328,6 +331,7 @@ editor.generation = 篩選器:
editor.ingame = 在遊戲中編輯
editor.publish.workshop = 在工作坊上發佈
editor.newmap = 新地圖
editor.center = Center
workshop = 工作坊
waves.title = 波次
waves.remove = 移除
@@ -416,6 +420,7 @@ filters.empty = [lightgray]沒有過濾器!使用下面的按鈕新增一個
filter.distort = 扭曲
filter.noise = 雜訊
filter.enemyspawn = 敵人重生選擇
filter.spawnpath = Path To Spawn
filter.corespawn = 核心選擇
filter.median = 平均數
filter.oremedian = 礦石平均數
@@ -440,6 +445,7 @@ filter.option.amount = 數量
filter.option.block = 方塊
filter.option.floor = 地板
filter.option.flooronto = 目標地板
filter.option.target = Target
filter.option.wall =
filter.option.ore = 礦石
filter.option.floor2 = 次要地板
@@ -471,15 +477,9 @@ requirement.wave = 在{1}到達第{0}波
requirement.core = 在{0}摧毀敵人核心
requirement.research = 研究 {0}
requirement.capture = 捕獲 {0}
resume = 繼續區域:\n[lightgray]{0}
bestwave = [lightgray]最高波次:{0}
launch = < 發射 >
launch.text = 發射
launch.title = 發射成功
launch.next = [lightgray]下次的機會於波次{0}
launch.unable2 = [scarlet]無法發射核心。[]
launch.confirm = 這將發射核心中的所有資源。\n你將無法返回這個基地。
launch.skip.confirm = 如果您現在跳過,您將無法發射核心直到下一次的可發射波數。
research.multiplayer = Only the host can research items.
uncover = 探索
configure = 設定
loadout = 裝載
@@ -512,6 +512,7 @@ weather.rain.name = 雨
weather.snow.name =
weather.sandstorm.name = 沙塵暴
weather.sporestorm.name = 孢子風暴
weather.fog.name = Fog
sectors.unexplored = [lightgray]未探索
sectors.resources = 資源:
@@ -521,6 +522,11 @@ sectors.resume = 繼續
sectors.launch = 發射
sectors.select = 選取
sectors.nonelaunch = [lightgray]無(太陽)
sectors.rename = Rename Sector
sector.missingresources = [scarlet]Insufficient Core Resources
planet.serpulo.name = Serpulo
planet.sun.name = Sun
sector.groundZero.name = 原點
sector.craters.name = 火山島
@@ -560,6 +566,10 @@ settings.clear.confirm = 您確定要清除資料嗎?\n此動作無法復原
settings.clearall.confirm = [scarlet]警告![]\n這會清除所有資料,包括存檔、地圖、解鎖項目和快捷鍵綁定。\n按「是」後,遊戲將刪除所有資料並自動結束。
settings.clearsaves.confirm = 您確定您想要清除所有存檔嗎?
settings.clearsaves = 清除存檔
settings.clearresearch = Clear Research
settings.clearresearch.confirm = Are you sure you want to clear all of your campaign research?
settings.clearcampaignsaves = Clear Campaign Saves
settings.clearcampaignsaves.confirm = Are you sure you want to clear all of your campaign saves?
paused = [accent](已暫停)
clear = 清除
banned = [scarlet]已被封鎖
@@ -570,12 +580,14 @@ info.title = 資訊
error.title = [crimson]發生錯誤
error.crashtitle = 發生錯誤
unit.nobuild = [scarlet]單位不能建造
lastaccessed = [lightgray]Last Accessed: {0}
block.unknown = [lightgray]???
stat.input = 輸入
stat.output = 輸出
stat.booster = 強化
stat.tiles = 需求方塊
stat.affinities = 親和方塊
block.unknown = [lightgray]???
stat.powercapacity = 蓄電量
stat.powershot = 能量/射擊
stat.damage = 傷害
@@ -594,6 +606,7 @@ stat.powerconnections = 最大連結數
stat.poweruse = 能量使用
stat.powerdamage = 能量/傷害
stat.itemcapacity = 物品容量
stat.memorycapacity = Memory Capacity
stat.basepowergeneration = 基礎能量生產
stat.productiontime = 生產時間
stat.repairtime = 方塊完全修復時間
@@ -613,6 +626,28 @@ stat.reload = 射擊次數/秒
stat.ammo = 彈藥
stat.shieldhealth = 護盾生命值
stat.cooldowntime = 冷確時間
stat.explosiveness = Explosiveness
stat.basedeflectchance = Base Deflect Chance
stat.lightningchance = Lightning Chance
stat.lightningdamage = Lightning Damage
stat.flammability = Flammability
stat.radioactivity = Radioactivity
stat.heatcapacity = HeatCapacity
stat.viscosity = Viscosity
stat.temperature = Temperature
stat.speed = Speed
stat.buildspeed = Build Speed
stat.minespeed = Mine Speed
stat.minetier = Mine Tier
stat.payloadcapacity = Payload Capacity
stat.commandlimit = Command Limit
stat.abilities = Abilities
ability.forcefield = Force Field
ability.repairfield = Repair Field
ability.statusfield = Status Field
ability.unitspawn = {0} Factory
ability.shieldregenfield = Shield Regen Field
bar.drilltierreq = 需要更好的鑽頭
bar.noresources = 缺少資源
@@ -624,6 +659,7 @@ bar.powerbalance = 能量變化:{0}
bar.powerstored = 能量存量: {0}/{1}
bar.poweramount = 能量:{0}
bar.poweroutput = 能量輸出:{0}
bar.powerlines = Connections: {0}/{1}
bar.items = 物品:{0}
bar.capacity = 容量: {0}
bar.unitcap = {0} {1}/{2}
@@ -635,6 +671,8 @@ bar.progress = 建造進度
bar.input = 輸入
bar.output = 輸出
units.processorcontrol = [lightgray]Processor Controlled
bullet.damage = [stat]{0}[lightgray]傷害
bullet.splashdamage = [stat]{0}[lightgray]範圍傷害 ~[stat] {1}[lightgray]格
bullet.incendiary = [stat]燃燒
@@ -642,12 +680,15 @@ bullet.homing = [stat]追蹤
bullet.shock = [stat]電擊
bullet.frag = [stat]破片彈
bullet.knockback = [stat]{0}[lightgray]擊退
bullet.pierce = [stat]{0}[lightgray]x pierce
bullet.infinitepierce = [stat]pierce
bullet.freezing = [stat]冷凍
bullet.tarred = [stat]焦油
bullet.multiplier = [stat]{0}[lightgray]×彈藥倍數
bullet.reload = [stat]{0}[lightgray]×射擊速率
unit.blocks = 方塊
unit.blockssquared = blocks²
unit.powersecond = 能量單位/秒
unit.liquidsecond = 液體單位/秒
unit.itemssecond = 物品/秒
@@ -670,7 +711,7 @@ category.power = 能量
category.liquids = 液體
category.items = 物品
category.crafting = 需求
category.shooting = 射擊
category.function = Function
category.optional = 可選的強化
setting.landscape.name = 鎖定水平畫面
setting.shadows.name = 陰影
@@ -679,7 +720,6 @@ setting.linear.name = 線性過濾
setting.hints.name = 提示
setting.flow.name = 顯示資源輸送速度[scarlet]
setting.buildautopause.name = 自動暫停建築
setting.mapcenter.name = 自動將地圖置中到玩家處
setting.animatedwater.name = 液體動畫
setting.animatedshields.name = 護盾動畫
setting.antialias.name = 消除鋸齒[lightgray](需要重新啟動遊戲)[]
@@ -713,7 +753,6 @@ setting.fullscreen.name = 全螢幕
setting.borderlesswindow.name = 無邊框視窗[lightgray](可能需要重新啟動遊戲)
setting.fps.name = 顯示FPS與Ping
setting.smoothcamera.name = 平滑攝影機
setting.blockselectkeys.name = 顯示方塊選擇快捷鍵
setting.vsync.name = 垂直同步
setting.pixelate.name = 像素化
setting.minimap.name = 顯示小地圖
@@ -822,6 +861,7 @@ mode.custom = 自訂規則
rules.infiniteresources = 無限資源
rules.reactorexplosions = 反應爐爆炸
rules.schematic = Schematics Allowed
rules.wavetimer = 波次時間
rules.waves = 波次
rules.attack = 攻擊模式
@@ -847,6 +887,7 @@ rules.title.unit = 單位
rules.title.experimental = 實驗中
rules.title.environment = 環境
rules.lighting = 光照
rules.enemyLights = Enemy Lights
rules.fire =
rules.explosions = 方塊/單位爆炸傷害
rules.ambientlight = 環境光照
@@ -858,6 +899,7 @@ content.item.name = 物品
content.liquid.name = 液體
content.unit.name = 單位
content.block.name = 方塊
item.copper.name =
item.lead.name =
item.coal.name = 煤炭
@@ -879,23 +921,6 @@ liquid.slag.name = 熔渣
liquid.oil.name = 原油
liquid.cryofluid.name = 冷凍液
item.explosiveness = [lightgray]爆炸性:{0}%
item.flammability = [lightgray]易燃性:{0}%
item.radioactivity = [lightgray]放射性:{0}%
unit.health = [lightgray]生命值:{0}
unit.speed = [lightgray]速度:{0}
unit.weapon = [lightgray]武器:{0}
unit.itemcapacity = [lightgray]物品容量:{0}
unit.minespeed = [lightgray]採礦速度:{0}%
unit.minepower = [lightgray]採礦能力:{0}
unit.ability = [lightgray]能力:{0}
unit.buildspeed = [lightgray]建造速度:{0}%
liquid.heatcapacity = [lightgray]熱容量:{0}
liquid.viscosity = [lightgray]粘性:{0}
liquid.temperature = [lightgray]溫度:{0}
unit.dagger.name = 匕首機甲
unit.mace.name = 權杖
unit.fortress.name = 要塞
@@ -936,6 +961,7 @@ block.cliff.name = 峭壁
block.sand-boulder.name = 沙礫
block.grass.name =
block.slag.name = 熔渣
block.space.name = Space
block.salt.name =
block.salt-wall.name = 鹽牆
block.pebbles.name = 卵石
@@ -981,6 +1007,7 @@ block.darksand-water.name = 黑沙水
block.char.name = 燒焦
block.dacite.name = 英安岩
block.dacite-wall.name = 英安岩牆
block.dacite-boulder.name = Dacite Boulder
block.ice-snow.name = 冰雪
block.stone-wall.name = 石牆
block.ice-wall.name = 冰牆
@@ -1075,6 +1102,7 @@ block.power-source.name = 無限能量源
block.unloader.name = 裝卸器
block.vault.name = 儲存庫
block.wave.name = 波浪砲
block.tsunami.name = Tsunami
block.swarmer.name = 群集砲
block.salvo.name = 齊射砲
block.ripple.name = 波紋砲
@@ -1114,6 +1142,7 @@ block.arc.name = 電弧砲
block.rtg-generator.name = 放射性同位素熱發電機
block.spectre.name = 鬼影砲
block.meltdown.name = 熔毀砲
block.foreshadow.name = Foreshadow
block.container.name = 容器
block.launch-pad.name = 小型發射台
block.launch-pad-large.name = 大型發射台
@@ -1139,6 +1168,7 @@ block.hyper-processor.name = 超級處理器
block.logic-display.name = 邏輯顯示
block.large-logic-display.name = 大型邏輯顯示
block.memory-cell.name = 記憶單元
block.memory-bank.name = Memory Bank
team.blue.name =
team.crux.name =