Sector bugfixes / More sector info

This commit is contained in:
Anuken
2021-08-03 16:01:27 -04:00
parent 0b036acb75
commit f820121e08
6 changed files with 69 additions and 18 deletions

View File

@@ -1,5 +1,6 @@
package mindustry.game;
import arc.func.*;
import arc.math.*;
import arc.struct.*;
import arc.util.*;
@@ -21,6 +22,7 @@ public class SectorInfo{
private static final int valueWindow = 60;
/** refresh period of export in ticks */
private static final float refreshPeriod = 60;
private static float returnf;
/** Core input statistics. */
public ObjectMap<Item, ExportStat> production = new ObjectMap<>();
@@ -265,23 +267,29 @@ public class SectorInfo{
return map;
}
public boolean anyExports(){
if(export.size == 0) return false;
returnf = 0f;
export.each((i, e) -> returnf += e.mean);
return returnf >= 0.01f;
}
/** @return a newly allocated map with import statistics. Use sparingly. */
//TODO this can be a float map
public ObjectMap<Item, ExportStat> importStats(){
public ObjectMap<Item, ExportStat> importStats(Planet planet){
ObjectMap<Item, ExportStat> imports = new ObjectMap<>();
//for all sectors on all planets that have bases and export to this sector
for(Planet planet : content.planets()){
for(Sector sector : planet.sectors){
Sector dest = sector.info.getRealDestination();
if(sector.hasBase() && sector.info != this && dest != null && dest.info == this){
//add their exports to our imports
sector.info.export.each((item, stat) -> {
imports.get(item, ExportStat::new).mean += stat.mean;
});
}
eachImport(planet, sector -> sector.info.export.each((item, stat) -> imports.get(item, ExportStat::new).mean += stat.mean));
return imports;
}
/** Iterates through every sector this one imports from. */
public void eachImport(Planet planet, Cons<Sector> cons){
for(Sector sector : planet.sectors){
Sector dest = sector.info.getRealDestination();
if(sector.hasBase() && sector.info != this && dest != null && dest.info == this){
cons.get(sector);
}
}
return imports;
}
public static class ExportStat{