Precept revert and buff (#8930)
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@@ -2619,9 +2619,6 @@ public class UnitTypes{
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splashDamageRadius = 20f;
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splashDamageRadius = 20f;
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splashDamage = 50f;
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splashDamage = 50f;
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shoot = new ShootSpread(3, 15f);
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trailEffect = Fx.hitSquaresColor;
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trailEffect = Fx.hitSquaresColor;
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trailRotation = true;
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trailRotation = true;
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trailInterval = 3f;
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trailInterval = 3f;
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@@ -2634,6 +2631,9 @@ public class UnitTypes{
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height = 7f;
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height = 7f;
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lifetime = 15f;
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lifetime = 15f;
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hitSize = 4f;
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hitSize = 4f;
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pierceCap = 3;
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pierce = true;
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pierceBuilding = true;
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hitColor = backColor = trailColor = Color.valueOf("feb380");
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hitColor = backColor = trailColor = Color.valueOf("feb380");
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frontColor = Color.white;
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frontColor = Color.white;
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trailWidth = 1.7f;
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trailWidth = 1.7f;
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