More components, less entities
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@@ -0,0 +1,96 @@
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package mindustry.entities;
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import arc.func.*;
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import arc.graphics.*;
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import arc.graphics.g2d.*;
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import arc.math.*;
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import arc.math.geom.*;
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public class Effect{
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private static final EffectContainer container = new EffectContainer();
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private static int lastid = 0;
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public final int id;
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public final Cons<EffectContainer> renderer;
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public final float lifetime;
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/** Clip size. */
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public float size;
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public Effect(float life, float clipsize, Cons<EffectContainer> renderer){
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this.id = lastid++;
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this.lifetime = life;
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this.renderer = renderer;
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this.size = clipsize;
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}
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public Effect(float life, Cons<EffectContainer> renderer){
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this(life, 28f, renderer);
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}
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public void at(Position pos){
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Effects.createEffect(this, pos.getX(), pos.getY(), 0, Color.white, null);
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}
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public void at(Position pos, float rotation){
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Effects.createEffect(this, pos.getX(), pos.getY(), rotation, Color.white, null);
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}
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public void at(float x, float y){
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Effects.createEffect(this, x, y, 0, Color.white, null);
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}
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public void at(float x, float y, float rotation){
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Effects.createEffect(this, x, y, rotation, Color.white, null);
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}
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public void at(float x, float y, float rotation, Color color){
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Effects.createEffect(this, x, y, rotation, color, null);
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}
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public void at(float x, float y, float rotation, Color color, Object data){
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Effects.createEffect(this, x, y, rotation, color, data);
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}
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public void at(float x, float y, float rotation, Object data){
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Effects.createEffect(this, x, y, rotation, Color.white, data);
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}
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public void render(int id, Color color, float life, float rotation, float x, float y, Object data){
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container.set(id, color, life, lifetime, rotation, x, y, data);
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renderer.get(container);
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Draw.reset();
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}
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public static class EffectContainer implements Scaled{
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public float x, y, time, lifetime, rotation;
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public Color color;
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public int id;
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public Object data;
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private EffectContainer innerContainer;
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public void set(int id, Color color, float life, float lifetime, float rotation, float x, float y, Object data){
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this.x = x;
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this.y = y;
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this.color = color;
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this.time = life;
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this.lifetime = lifetime;
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this.id = id;
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this.rotation = rotation;
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this.data = data;
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}
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public void scaled(float lifetime, Cons<EffectContainer> cons){
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if(innerContainer == null) innerContainer = new EffectContainer();
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if(time <= lifetime){
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innerContainer.set(id, color, time, lifetime, rotation, x, y, data);
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cons.get(innerContainer);
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}
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}
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@Override
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public float fin(){
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return time / lifetime;
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}
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}
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}
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