More components, less entities

This commit is contained in:
Anuken
2020-02-02 23:38:16 -05:00
parent f2f31120a0
commit f937cb30f0
77 changed files with 586 additions and 570 deletions

View File

@@ -4,7 +4,6 @@ import arc.graphics.g2d.Draw;
import arc.math.Mathf;
import mindustry.entities.EntityGroup;
import mindustry.entities.type.TimedEntity;
import mindustry.entities.traits.BelowLiquidTrait;
import mindustry.graphics.Pal;
import static mindustry.Vars.groundEffectGroup;
@@ -12,7 +11,7 @@ import static mindustry.Vars.groundEffectGroup;
/**
* Class for creating block rubble on the ground.
*/
public abstract class Decal extends TimedEntity implements BelowLiquidTrait, DrawTrait{
public abstract class Decal extends TimedEntity implements DrawTrait{
@Override
public float lifetime(){

View File

@@ -97,11 +97,11 @@ public class Fire extends TimedEntity implements SaveTrait, SyncTrait{
@Override
public void update(){
if(Mathf.chance(0.1 * Time.delta())){
Effects.effect(Fx.fire, x + Mathf.range(4f), y + Mathf.range(4f));
Fx.fire.at(x + Mathf.range(4f), y + Mathf.range(4f));
}
if(Mathf.chance(0.05 * Time.delta())){
Effects.effect(Fx.fireSmoke, x + Mathf.range(4f), y + Mathf.range(4f));
Fx.fireSmoke.at(x + Mathf.range(4f), y + Mathf.range(4f));
}
if(Mathf.chance(0.001 * Time.delta())){

View File

@@ -70,7 +70,7 @@ public class Puddle extends SolidEntity implements SaveTrait, Poolable, DrawTrai
Puddle p = map.get(tile.pos());
if(generation == 0 && p != null && p.lastRipple <= Time.time() - 40f){
Effects.effect(Fx.ripple, tile.floor().liquidDrop.color,
Fx.ripple.at(tile.floor().liquidDrop.color,
(tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f);
p.lastRipple = Time.time();
}
@@ -93,7 +93,7 @@ public class Puddle extends SolidEntity implements SaveTrait, Poolable, DrawTrai
p.accepting = Math.max(amount, p.accepting);
if(generation == 0 && p.lastRipple <= Time.time() - 40f && p.amount >= maxLiquid / 2f){
Effects.effect(Fx.ripple, p.liquid.color, (tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f);
Fx.ripple.at(p.liquid.color, (tile.worldx() + source.worldx()) / 2f, (tile.worldy() + source.worldy()) / 2f);
p.lastRipple = Time.time();
}
}else{
@@ -119,12 +119,12 @@ public class Puddle extends SolidEntity implements SaveTrait, Poolable, DrawTrai
}
}else if(dest.temperature > 0.7f && liquid.temperature < 0.55f){ //cold liquid poured onto hot puddle
if(Mathf.chance(0.5f * amount)){
Effects.effect(Fx.steam, x, y);
Fx.steam.at(x, y);
}
return -0.1f * amount;
}else if(liquid.temperature > 0.7f && dest.temperature < 0.55f){ //hot liquid poured onto cold puddle
if(Mathf.chance(0.8f * amount)){
Effects.effect(Fx.steam, x, y);
Fx.steam.at(x, y);
}
return -0.4f * amount;
}
@@ -204,7 +204,7 @@ public class Puddle extends SolidEntity implements SaveTrait, Poolable, DrawTrai
unit.applyEffect(liquid.effect, 60 * 2);
if(unit.velocity().len() > 0.1){
Effects.effect(Fx.ripple, liquid.color, unit.x, unit.y);
Fx.ripple.at(liquid.color, unit.x, unit.y);
}
});