Loadout env fixes
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@@ -12,6 +12,7 @@ import mindustry.graphics.g3d.PlanetGrid.*;
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import mindustry.maps.planet.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import mindustry.world.meta.*;
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public class Planets{
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public static Planet
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@@ -50,6 +51,8 @@ public class Planets{
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);
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landCloudColor = Color.valueOf("ed6542");
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atmosphereColor = Color.valueOf("f07218");
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defaultEnv = Env.scorching | Env.terrestrial;
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drillOverlay = Blocks.air;
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startSector = 10;
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atmosphereRadIn = 0.02f;
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atmosphereRadOut = 0.3f;
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