Improved world generation
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@@ -125,13 +125,13 @@ public class LevelDialog extends FloatingDialog{
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maps.addImageButton("icon-editor", 16*4, () -> {
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hide();
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MapTileData data = WorldGenerator.generate();
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Map map = new Map("generated-map", new MapMeta(0, new ObjectMap<>(), data.width(), data.height(), null), true, () -> null);
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ui.loadfrag.show();
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Timers.run(5f, () -> {
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threads.run(() -> {
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MapTileData data = WorldGenerator.generate();
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Map map = new Map("generated-map", new MapMeta(0, new ObjectMap<>(), data.width(), data.height(), null), true, () -> null);
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logic.reset();
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world.beginMapLoad();
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