recieve -> receive

This commit is contained in:
Anuken
2020-07-14 11:16:32 -04:00
parent da577a0db2
commit f9b6b8e5b7
17 changed files with 47 additions and 47 deletions
@@ -177,7 +177,7 @@ public class LaunchPad extends Block{
//actually launch the items upon removal
if(team() == state.rules.defaultTeam && state.secinfo.origin != null){
Seq<ItemStack> dest = state.secinfo.origin.getRecievedItems();
Seq<ItemStack> dest = state.secinfo.origin.getReceivedItems();
for(ItemStack stack : stacks){
ItemStack sto = dest.find(i -> i.item == stack.item);
@@ -192,7 +192,7 @@ public class LaunchPad extends Block{
Events.fire(new LaunchItemEvent(stack));
}
state.secinfo.origin.setRecievedItems(dest);
state.secinfo.origin.setReceivedItems(dest);
}
}
}
@@ -29,7 +29,7 @@ public class MassDriver extends Block{
public float bulletLifetime = 200f;
public Effect shootEffect = Fx.shootBig2;
public Effect smokeEffect = Fx.shootBigSmoke2;
public Effect recieveEffect = Fx.mineBig;
public Effect receiveEffect = Fx.mineBig;
public float shake = 3f;
public @Load("@-base") TextureRegion baseRegion;
@@ -281,7 +281,7 @@ public class MassDriver extends Block{
}
Effects.shake(shake, shake, this);
recieveEffect.at(bullet);
receiveEffect.at(bullet);
reload = 1f;
bullet.remove();
@@ -51,7 +51,7 @@ public class LiquidModule extends BlockModule{
return total;
}
/** Last recieved or loaded liquid. Only valid for liquid modules with 1 type of liquid. */
/** Last received or loaded liquid. Only valid for liquid modules with 1 type of liquid. */
public Liquid current(){
return current;
}