Cropped sprite packing

This commit is contained in:
Anuken
2022-05-09 15:01:49 -04:00
parent 0b141b6eb0
commit f9be361846
9 changed files with 15 additions and 10 deletions

View File

@@ -3986,7 +3986,7 @@ public class Blocks{
shootCone = 30f;
consumeAmmoOnce = true;
coolant = consume(new ConsumeLiquid(Liquids.water, 30f / 60f));
coolant = consumeCoolant(30f / 60f);
drawer = new DrawTurret("reinforced-"){{
parts.add(new RegionPart("-side"){{

View File

@@ -55,13 +55,13 @@ public class ContinuousLaserBulletType extends ContinuousBulletType{
float ellipseLenScl = Mathf.lerp(1 - i / (float)(colors.length), 1f, pointyScaling);
Lines.stroke(stroke);
Lines.lineAngle(b.x, b.y, rot, length - frontLength, false);
Lines.lineAngle(b.x, b.y, rot, baseLen - frontLength, false);
//back ellipse
Drawf.flameFront(b.x, b.y, divisions, rot + 180f, backLength, stroke / 2f);
//front ellipse
Tmp.v1.trnsExact(rot, length - frontLength);
Tmp.v1.trnsExact(rot, baseLen - frontLength);
Drawf.flameFront(b.x + Tmp.v1.x, b.y + Tmp.v1.y, divisions, rot, frontLength * ellipseLenScl, stroke / 2f);
}

View File

@@ -315,7 +315,7 @@ public class SettingsMenuDialog extends BaseDialog{
}
game.checkPref("doubletapmine", false);
game.checkPref("commandmodehold", false);
game.checkPref("commandmodehold", true);
if(!ios){
game.checkPref("modcrashdisable", true);