Pathfinding stuck improvements

This commit is contained in:
Anuken
2022-02-17 12:12:30 -05:00
parent 61fea0337f
commit f9eabecd88
4 changed files with 12 additions and 25 deletions

View File

@@ -3603,7 +3603,7 @@ public class Blocks{
requirements(Category.units, with(Items.graphite, 600, Items.beryllium, 600, Items.oxide, 250, Items.tungsten, 400, Items.silicon, 500));
size = 5;
//TODO remove ducts and crushers, replace with 2-3 high cost special blocks with silicon requirements
plans.add(new AssemblerUnitPlan(UnitTypes.vanquish, 60f * 50f, PayloadStack.list(UnitTypes.stell, 4, Blocks.tungstenWallLarge, 12)));
plans.add(new AssemblerUnitPlan(UnitTypes.vanquish, 60f * 50f, PayloadStack.list(UnitTypes.stell, 4, Blocks.tungstenWallLarge, 10)));
consumePower(3f);
areaSize = 13;
researchCostMultiplier = 0.4f;