Fix draw image bug with tiled displays. (#11721)
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@@ -764,6 +764,8 @@ public class LogicBlock extends Block{
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write.s(waitIndices.get(i));
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write.s(waitIndices.get(i));
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write.f(waitValues.get(i));
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write.f(waitValues.get(i));
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}
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}
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write.f(accumulator);
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}
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}
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@Override
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@Override
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@@ -823,6 +825,8 @@ public class LogicBlock extends Block{
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waitIndices.add(index);
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waitIndices.add(index);
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waitValues.add(value);
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waitValues.add(value);
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}
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}
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accumulator = read.f();
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}
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}
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loadBlock = () -> updateCode(code, false, asm -> {
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loadBlock = () -> updateCode(code, false, asm -> {
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@@ -843,7 +847,7 @@ public class LogicBlock extends Block{
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}
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}
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}
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}
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//wait times can only be applied once the instructions are loaded an exist
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//wait times can only be applied once the instructions are loaded and exist
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for(int i = 0; i < waitIndices.size; i++){
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for(int i = 0; i < waitIndices.size; i++){
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int waitIndex = waitIndices.get(i);
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int waitIndex = waitIndices.get(i);
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if(waitIndex >= 0 && waitIndex < asm.instructions.length && asm.instructions[waitIndex] instanceof WaitI wait){
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if(waitIndex >= 0 && waitIndex < asm.instructions.length && asm.instructions[waitIndex] instanceof WaitI wait){
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