Added configurable global server rules
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@@ -25,6 +25,8 @@ public class Rules{
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public boolean pvp;
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/** Whether enemy units drop random items on death. */
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public boolean unitDrops = true;
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/** Whether reactors can explode and damage other blocks. */
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public boolean reactorExplosions = true;
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/** How fast unit pads build units. */
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public float unitBuildSpeedMultiplier = 1f;
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/** How much health units start with. */
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