Even less outline generation
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@@ -582,8 +582,8 @@ public class Generators{
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save(image, type.name);
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}
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//outline only needs to be different if there's a weapon that draws under; most units don't have this, and it saves significant space.
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if(type.weapons.contains(w -> !w.top)){
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//outline is currently never needed, although it could theoretically be necessary
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if(type.needsBodyOutline()){
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save(image, type.name + "-outline");
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}else{
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replace(type.name, image);
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