More avoidance
This commit is contained in:
@@ -306,7 +306,7 @@ public abstract class BaseUnit extends Unit implements ShooterTrait{
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
avoidOthers(1.2f);
|
avoidOthers(1.25f);
|
||||||
|
|
||||||
if(spawner != -1 && (world.tile(spawner) == null || world.tile(spawner).entity == null)){
|
if(spawner != -1 && (world.tile(spawner) == null || world.tile(spawner).entity == null)){
|
||||||
damage(health);
|
damage(health);
|
||||||
|
|||||||
Reference in New Issue
Block a user