Block Drawer cleanup
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@@ -5,6 +5,10 @@ import mindustry.entities.bullet.*;
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import mindustry.entities.effect.*;
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import mindustry.graphics.*;
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/**
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* Class for holding special internal bullets.
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* Formerly used to define preset bullets for turrets; as of v7, these have been inlined at the source.
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* */
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public class Bullets{
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public static BulletType
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@@ -12,6 +16,7 @@ public class Bullets{
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public static void load(){
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//not allowed in weapons - used only to prevent NullPointerExceptions
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placeholder = new BasicBulletType(2.5f, 9, "ohno"){{
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width = 7f;
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height = 9f;
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