diff --git a/core/src/mindustry/game/Universe.java b/core/src/mindustry/game/Universe.java index c38ee07eb9..4e91437a76 100644 --- a/core/src/mindustry/game/Universe.java +++ b/core/src/mindustry/game/Universe.java @@ -140,7 +140,7 @@ public class Universe{ sector.setSecondsPassed(sector.getSecondsPassed() + actuallyPassed); //check if the sector has been attacked too many times... - if(sector.hasBase() && sector.getSecondsPassed() * 60f > turnDuration * sectorDestructionTurns){ + if(sector.hasBase() && sector.hasWaves() && sector.getSecondsPassed() * 60f > turnDuration * sectorDestructionTurns){ //fire event for losing the sector Events.fire(new SectorLoseEvent(sector));