More liquid capacity adjustments

This commit is contained in:
Anuken
2025-02-04 22:31:55 -05:00
parent 8f0ce318b2
commit fbe071832f

View File

@@ -1007,7 +1007,7 @@ public class Blocks{
outputsLiquid = true; outputsLiquid = true;
envEnabled = Env.any; envEnabled = Env.any;
drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawLiquidTile(Liquids.water), new DrawLiquidTile(Liquids.cryofluid){{drawLiquidLight = true;}}, new DrawDefault()); drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawLiquidTile(Liquids.water), new DrawLiquidTile(Liquids.cryofluid){{drawLiquidLight = true;}}, new DrawDefault());
liquidCapacity = 24f; liquidCapacity = 36f;
craftTime = 120; craftTime = 120;
lightLiquid = Liquids.cryofluid; lightLiquid = Liquids.cryofluid;
@@ -1238,7 +1238,7 @@ public class Blocks{
researchCostMultiplier = 1.1f; researchCostMultiplier = 1.1f;
itemCapacity = 0; itemCapacity = 0;
liquidCapacity = 40f; liquidCapacity = 60f;
consumePower(2f); consumePower(2f);
ambientSound = Sounds.extractLoop; ambientSound = Sounds.extractLoop;
ambientSoundVolume = 0.06f; ambientSoundVolume = 0.06f;
@@ -1296,7 +1296,7 @@ public class Blocks{
drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawLiquidTile(Liquids.slag), new DrawDefault(), new DrawHeatOutput()); drawer = new DrawMulti(new DrawRegion("-bottom"), new DrawLiquidTile(Liquids.slag), new DrawDefault(), new DrawHeatOutput());
size = 3; size = 3;
itemCapacity = 0; itemCapacity = 0;
liquidCapacity = 40f; liquidCapacity = 120f;
rotateDraw = false; rotateDraw = false;
regionRotated1 = 1; regionRotated1 = 1;
ambientSound = Sounds.hum; ambientSound = Sounds.hum;
@@ -2721,7 +2721,7 @@ public class Blocks{
result = Liquids.water; result = Liquids.water;
pumpAmount = 0.11f; pumpAmount = 0.11f;
size = 2; size = 2;
liquidCapacity = 30f; liquidCapacity = 40f;
rotateSpeed = 1.4f; rotateSpeed = 1.4f;
attribute = Attribute.water; attribute = Attribute.water;
envRequired |= Env.groundWater; envRequired |= Env.groundWater;
@@ -2737,6 +2737,7 @@ public class Blocks{
hasLiquids = true; hasLiquids = true;
hasPower = true; hasPower = true;
hasItems = true; hasItems = true;
liquidCapacity = 80f;
craftEffect = Fx.none; craftEffect = Fx.none;
envRequired |= Env.spores; envRequired |= Env.spores;
@@ -2763,7 +2764,7 @@ public class Blocks{
updateEffectChance = 0.05f; updateEffectChance = 0.05f;
pumpAmount = 0.25f; pumpAmount = 0.25f;
size = 3; size = 3;
liquidCapacity = 30f; liquidCapacity = 40f;
attribute = Attribute.oil; attribute = Attribute.oil;
baseEfficiency = 0f; baseEfficiency = 0f;
itemUseTime = 60f; itemUseTime = 60f;