Map editor fixes / Zone environment changes
BIN
core/assets-raw/sprites/blocks/environment/snowrock1.png
Normal file
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After Width: | Height: | Size: 3.8 KiB |
BIN
core/assets-raw/sprites/blocks/environment/snowrock2.png
Normal file
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After Width: | Height: | Size: 4.0 KiB |
@@ -578,6 +578,7 @@ block.sandrocks.name = Sand Rocks
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|||||||
block.spore-pine.name = Spore Pine
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block.spore-pine.name = Spore Pine
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||||||
block.sporerocks.name = Spore Rocks
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block.sporerocks.name = Spore Rocks
|
||||||
block.rock.name = Rock
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block.rock.name = Rock
|
||||||
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block.snowrock.name = Snow Rock
|
||||||
block.shale.name = Shale
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block.shale.name = Shale
|
||||||
block.shale-boulder.name = Shale Boulder
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block.shale-boulder.name = Shale Boulder
|
||||||
block.moss.name = Moss
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block.moss.name = Moss
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||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
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waves.perspawn = per spawn
|
||||||
waves.to = to
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waves.to = to
|
||||||
waves.boss = Boss
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waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
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edit = Edit...
|
||||||
editor.name = Jméno:
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editor.name = Jméno:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
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filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
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filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
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filter.option.falloff = Falloff
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||||||
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filter.option.block = Block
|
||||||
filter.option.floor = Floor
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filter.option.floor = Floor
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||||||
filter.option.wall = Wall
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filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
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filter.option.ore = Ore
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||||||
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|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
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|||||||
waves.perspawn = per spawn
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waves.perspawn = per spawn
|
||||||
waves.to = to
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waves.to = to
|
||||||
waves.boss = Boss
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waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
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edit = Edit...
|
||||||
editor.name = Name:
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editor.name = Name:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
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|||||||
filter.option.circle-scale = Circle Scale
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filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
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filter.option.octaves = Octaves
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||||||
filter.option.falloff = Falloff
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filter.option.falloff = Falloff
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||||||
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filter.option.block = Block
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||||||
filter.option.floor = Floor
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filter.option.floor = Floor
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||||||
filter.option.wall = Wall
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filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
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filter.option.ore = Ore
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||||||
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|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
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|||||||
waves.perspawn = per spawn
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waves.perspawn = per spawn
|
||||||
waves.to = to
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waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = Nombre:
|
editor.name = Nombre:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
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filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
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filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
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filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
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filter.option.ore = Ore
|
||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
|
waves.perspawn = per spawn
|
||||||
waves.to = to
|
waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = Nom:
|
editor.name = Nom:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
|
filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
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filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
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filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
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filter.option.ore = Ore
|
||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
|
waves.perspawn = per spawn
|
||||||
waves.to = to
|
waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = Nom:
|
editor.name = Nom:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
|
filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
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filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
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filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
|
filter.option.ore = Ore
|
||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
|
waves.perspawn = per spawn
|
||||||
waves.to = to
|
waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = Name:
|
editor.name = Name:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
|
filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
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filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
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filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
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filter.option.ore = Ore
|
||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
|
waves.perspawn = per spawn
|
||||||
waves.to = to
|
waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = Nome:
|
editor.name = Nome:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
|
filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
|
filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
|
filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
|
filter.option.ore = Ore
|
||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
|
waves.perspawn = per spawn
|
||||||
waves.to = to
|
waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = 名前:
|
editor.name = 名前:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
|
filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
|
filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
|
filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
|
filter.option.ore = Ore
|
||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
|
waves.perspawn = per spawn
|
||||||
waves.to = to
|
waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = 이름:
|
editor.name = 이름:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
|
filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
|
filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
|
filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
|
filter.option.ore = Ore
|
||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
|
waves.perspawn = per spawn
|
||||||
waves.to = to
|
waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = Name:
|
editor.name = Name:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
|
filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
|
filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
|
filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
|
filter.option.ore = Ore
|
||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
|
waves.perspawn = per spawn
|
||||||
waves.to = to
|
waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = Nazwa:
|
editor.name = Nazwa:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
|
filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
|
filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
|
filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
|
filter.option.ore = Ore
|
||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
|
waves.perspawn = per spawn
|
||||||
waves.to = to
|
waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = Nome:
|
editor.name = Nome:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
|
filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
|
filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
|
filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
|
filter.option.ore = Ore
|
||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
|
waves.perspawn = per spawn
|
||||||
waves.to = to
|
waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = Название:
|
editor.name = Название:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
|
filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
|
filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
|
filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
|
filter.option.ore = Ore
|
||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
|
waves.perspawn = per spawn
|
||||||
waves.to = to
|
waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = isim:
|
editor.name = isim:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
|
filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
|
filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
|
filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
|
filter.option.ore = Ore
|
||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
|
waves.perspawn = per spawn
|
||||||
waves.to = to
|
waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = Name:
|
editor.name = Name:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
|
filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
|
filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
|
filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
|
filter.option.ore = Ore
|
||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
|
waves.perspawn = per spawn
|
||||||
waves.to = to
|
waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = Назва:
|
editor.name = Назва:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
|
filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
|
filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
|
filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
|
filter.option.ore = Ore
|
||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
|
waves.perspawn = per spawn
|
||||||
waves.to = to
|
waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = 名字:
|
editor.name = 名字:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
|
filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
|
filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
|
filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
|
filter.option.ore = Ore
|
||||||
|
|||||||
@@ -201,6 +201,12 @@ waves.waves = wave(s)
|
|||||||
waves.perspawn = per spawn
|
waves.perspawn = per spawn
|
||||||
waves.to = to
|
waves.to = to
|
||||||
waves.boss = Boss
|
waves.boss = Boss
|
||||||
|
waves.preview = Preview
|
||||||
|
waves.edit = Edit...
|
||||||
|
waves.copy = Copy to Clipboard
|
||||||
|
waves.load = Load from Clipboard
|
||||||
|
waves.invalid = Invalid waves in clipboard.
|
||||||
|
waves.copied = Waves copied.
|
||||||
editor.default = [LIGHT_GRAY]<Default>
|
editor.default = [LIGHT_GRAY]<Default>
|
||||||
edit = Edit...
|
edit = Edit...
|
||||||
editor.name = 名稱:
|
editor.name = 名稱:
|
||||||
@@ -254,6 +260,7 @@ filter.option.threshold = Threshold
|
|||||||
filter.option.circle-scale = Circle Scale
|
filter.option.circle-scale = Circle Scale
|
||||||
filter.option.octaves = Octaves
|
filter.option.octaves = Octaves
|
||||||
filter.option.falloff = Falloff
|
filter.option.falloff = Falloff
|
||||||
|
filter.option.block = Block
|
||||||
filter.option.floor = Floor
|
filter.option.floor = Floor
|
||||||
filter.option.wall = Wall
|
filter.option.wall = Wall
|
||||||
filter.option.ore = Ore
|
filter.option.ore = Ore
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 500 B After Width: | Height: | Size: 501 B |
|
Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 1.1 MiB |
|
Before Width: | Height: | Size: 238 KiB After Width: | Height: | Size: 239 KiB |
|
Before Width: | Height: | Size: 195 KiB After Width: | Height: | Size: 209 KiB |
@@ -38,7 +38,7 @@ public class Blocks implements ContentList{
|
|||||||
air, part, spawn, deepwater, water, tar, stone, craters, charr, sand, ice, snow,
|
air, part, spawn, deepwater, water, tar, stone, craters, charr, sand, ice, snow,
|
||||||
holostone, rocks, sporerocks, icerocks, cliffs, sporePine, pine, whiteTree, whiteTreeDead, sporeCluster,
|
holostone, rocks, sporerocks, icerocks, cliffs, sporePine, pine, whiteTree, whiteTreeDead, sporeCluster,
|
||||||
iceSnow, sandWater, duneRocks, sandRocks, moss, sporeMoss, shale, shaleRocks, shaleBoulder, grass, salt,
|
iceSnow, sandWater, duneRocks, sandRocks, moss, sporeMoss, shale, shaleRocks, shaleBoulder, grass, salt,
|
||||||
metalFloor, metalFloorDamaged, metalFloor2, metalFloor3, metalFloor5, ignarock, magmarock, hotrock, snowrocks, rock,
|
metalFloor, metalFloorDamaged, metalFloor2, metalFloor3, metalFloor5, ignarock, magmarock, hotrock, snowrocks, rock, snowrock,
|
||||||
|
|
||||||
//ores
|
//ores
|
||||||
oreCopper, oreLead, oreScrap, oreCoal, oreTitanium, oreThorium,
|
oreCopper, oreLead, oreScrap, oreCoal, oreTitanium, oreThorium,
|
||||||
@@ -189,11 +189,6 @@ public class Blocks implements ContentList{
|
|||||||
variants = 0;
|
variants = 0;
|
||||||
}};
|
}};
|
||||||
|
|
||||||
iceSnow = new Floor("ice-snow"){{
|
|
||||||
variants = 3;
|
|
||||||
attributes.set(Attribute.water, 0.3f);
|
|
||||||
}};
|
|
||||||
|
|
||||||
snow = new Floor("snow"){{
|
snow = new Floor("snow"){{
|
||||||
attributes.set(Attribute.water, 0.2f);
|
attributes.set(Attribute.water, 0.2f);
|
||||||
}};
|
}};
|
||||||
@@ -205,6 +200,12 @@ public class Blocks implements ContentList{
|
|||||||
attributes.set(Attribute.water, 0.4f);
|
attributes.set(Attribute.water, 0.4f);
|
||||||
}};
|
}};
|
||||||
|
|
||||||
|
iceSnow = new Floor("ice-snow"){{
|
||||||
|
variants = 3;
|
||||||
|
attributes.set(Attribute.water, 0.3f);
|
||||||
|
edgeStyle = "blocky";
|
||||||
|
}};
|
||||||
|
|
||||||
cliffs = new StaticWall("cliffs"){{
|
cliffs = new StaticWall("cliffs"){{
|
||||||
variants = 1;
|
variants = 1;
|
||||||
fillsTile = false;
|
fillsTile = false;
|
||||||
@@ -222,6 +223,10 @@ public class Blocks implements ContentList{
|
|||||||
variants = 2;
|
variants = 2;
|
||||||
}};
|
}};
|
||||||
|
|
||||||
|
snowrock = new Rock("snowrock"){{
|
||||||
|
variants = 2;
|
||||||
|
}};
|
||||||
|
|
||||||
icerocks = new StaticWall("icerocks"){{
|
icerocks = new StaticWall("icerocks"){{
|
||||||
variants = 2;
|
variants = 2;
|
||||||
}};
|
}};
|
||||||
@@ -277,6 +282,7 @@ public class Blocks implements ContentList{
|
|||||||
sporeMoss = new Floor("spore-moss"){{
|
sporeMoss = new Floor("spore-moss"){{
|
||||||
variants = 3;
|
variants = 3;
|
||||||
attributes.set(Attribute.spores, 0.3f);
|
attributes.set(Attribute.spores, 0.3f);
|
||||||
|
edgeStyle = "blocky";
|
||||||
}};
|
}};
|
||||||
|
|
||||||
metalFloor = new Floor("metal-floor"){{
|
metalFloor = new Floor("metal-floor"){{
|
||||||
|
|||||||
@@ -16,7 +16,7 @@ public class Zones implements ContentList{
|
|||||||
@Override
|
@Override
|
||||||
public void load(){
|
public void load(){
|
||||||
|
|
||||||
groundZero = new Zone("groundZero", new MapGenerator("groundZero", 1)){{
|
groundZero = new Zone("groundZero", new MapGenerator("groundZero", 1).decor(new Decoration(Blocks.snow, Blocks.snowrock, 0.01))){{
|
||||||
baseLaunchCost = ItemStack.with(Items.copper, -100);
|
baseLaunchCost = ItemStack.with(Items.copper, -100);
|
||||||
startingItems = ItemStack.list(Items.copper, 100);
|
startingItems = ItemStack.list(Items.copper, 100);
|
||||||
alwaysUnlocked = true;
|
alwaysUnlocked = true;
|
||||||
@@ -30,7 +30,7 @@ public class Zones implements ContentList{
|
|||||||
}};
|
}};
|
||||||
}};
|
}};
|
||||||
|
|
||||||
craters = new Zone("craters", new MapGenerator("craters", 1).dist(0)){{
|
craters = new Zone("craters", new MapGenerator("craters", 1).dist(0).decor(new Decoration(Blocks.snow, Blocks.sporeCluster, 0.01))){{
|
||||||
startingItems = ItemStack.list(Items.copper, 200);
|
startingItems = ItemStack.list(Items.copper, 200);
|
||||||
conditionWave = 10;
|
conditionWave = 10;
|
||||||
itemRequirements = ItemStack.with(Items.copper, 2000);
|
itemRequirements = ItemStack.with(Items.copper, 2000);
|
||||||
|
|||||||
@@ -212,7 +212,7 @@ public class MapEditor{
|
|||||||
|
|
||||||
if(tile.block().isMultiblock()){
|
if(tile.block().isMultiblock()){
|
||||||
removeLinked(wx, wy);
|
removeLinked(wx, wy);
|
||||||
}else if(link != 0 && tiles[x][y].block() == Blocks.part){
|
}else if(link != 0 && tiles[wx][wy].block() == Blocks.part){
|
||||||
removeLinked(wx - (Pack.leftByte(link) - 8), wy - (Pack.rightByte(link) - 8));
|
removeLinked(wx - (Pack.leftByte(link) - 8), wy - (Pack.rightByte(link) - 8));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||