Various tweaks
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@@ -872,7 +872,6 @@ public class UnitTypes implements ContentList{
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drag = 0.01f;
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flying = true;
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health = 75;
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faceTarget = false;
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engineOffset = 5.5f;
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range = 140f;
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@@ -1449,13 +1448,13 @@ public class UnitTypes implements ContentList{
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trailMult = 0.8f;
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hitEffect = Fx.massiveExplosion;
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knockback = 1.5f;
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lifetime = 140f;
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lifetime = 100f;
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height = 15.5f;
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width = 15f;
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collidesTiles = false;
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ammoMultiplier = 4f;
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splashDamageRadius = 60f;
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splashDamage = 85f;
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splashDamage = 80f;
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backColor = Pal.missileYellowBack;
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frontColor = Pal.missileYellow;
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trailEffect = Fx.artilleryTrail;
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