Various tweaks
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@@ -26,7 +26,7 @@ public class StorageBlock extends Block{
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}
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public static void incinerateEffect(Building self, Building source){
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if(Mathf.chance(0.1)){
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if(Mathf.chance(0.3)){
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Tile edge = Edges.getFacingEdge(source, self);
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Tile edge2 = Edges.getFacingEdge(self, source);
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if(edge != null && edge2 != null){
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