Moved Platform.java, basic iOS image loading
This commit is contained in:
@@ -3,7 +3,7 @@ package io.anuke.mindustry;
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import io.anuke.mindustry.core.*;
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import io.anuke.mindustry.io.BlockLoader;
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import io.anuke.mindustry.io.BundleLoader;
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import io.anuke.mindustry.io.Platform;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.ucore.modules.ModuleCore;
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import io.anuke.ucore.util.Log;
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@@ -10,7 +10,7 @@ import io.anuke.mindustry.entities.Player;
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import io.anuke.mindustry.entities.TileEntity;
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import io.anuke.mindustry.entities.effect.Shield;
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import io.anuke.mindustry.entities.enemies.Enemy;
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import io.anuke.mindustry.io.Platform;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.mindustry.net.ClientDebug;
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import io.anuke.mindustry.net.ServerDebug;
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import io.anuke.ucore.UCore;
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@@ -13,7 +13,6 @@ import io.anuke.mindustry.input.AndroidInput;
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import io.anuke.mindustry.input.DefaultKeybinds;
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import io.anuke.mindustry.input.DesktopInput;
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import io.anuke.mindustry.input.InputHandler;
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import io.anuke.mindustry.io.Platform;
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import io.anuke.mindustry.io.Saves;
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import io.anuke.mindustry.net.Net;
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import io.anuke.mindustry.resource.Item;
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@@ -10,7 +10,6 @@ import io.anuke.mindustry.entities.BulletType;
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import io.anuke.mindustry.entities.Player;
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import io.anuke.mindustry.entities.SyncEntity;
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import io.anuke.mindustry.entities.enemies.Enemy;
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import io.anuke.mindustry.io.Platform;
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import io.anuke.mindustry.net.Net;
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import io.anuke.mindustry.net.Net.SendMode;
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import io.anuke.mindustry.net.NetworkIO;
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@@ -5,7 +5,6 @@ import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.entities.Player;
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import io.anuke.mindustry.entities.SyncEntity;
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import io.anuke.mindustry.game.EventType.GameOverEvent;
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import io.anuke.mindustry.io.Platform;
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import io.anuke.mindustry.io.Version;
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import io.anuke.mindustry.net.*;
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import io.anuke.mindustry.net.Administration.PlayerInfo;
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@@ -1,5 +1,6 @@
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package io.anuke.mindustry.io;
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package io.anuke.mindustry.core;
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import com.badlogic.gdx.graphics.Pixmap;
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import com.badlogic.gdx.utils.Base64Coder;
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import io.anuke.mindustry.core.ThreadHandler.ThreadProvider;
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import io.anuke.ucore.core.Settings;
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@@ -12,26 +13,40 @@ import java.util.Locale;
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import java.util.Random;
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public abstract class Platform {
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/**Each separate game platform should set this instance to their own implementation.*/
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public static Platform instance = new Platform() {};
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/**Format the date using the default date formatter.*/
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public String format(Date date){return "invalid";}
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/**Format a number by adding in commas or periods where needed.*/
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public String format(int number){return "invalid";}
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/**Show a native error dialog.*/
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public void showError(String text){}
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/**Add a text input dialog that should show up after the field is tapped.*/
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public void addDialog(TextField field){
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addDialog(field, 16);
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}
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/**See addDialog().*/
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public void addDialog(TextField field, int maxLength){}
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/**Update discord RPC.*/
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public void updateRPC(){}
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/**Called when the game is exited.*/
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public void onGameExit(){}
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/**Open donation dialog. Currently android only.*/
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public void openDonations(){}
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/**Whether discord RPC is supported.*/
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public boolean hasDiscord(){return true;}
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/**Request Android permissions for writing files.*/
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public void requestWritePerms(){}
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/**Return the localized name for the locale. This is basically a workaround for GWT not supporting getName().*/
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public String getLocaleName(Locale locale){
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return locale.toString();
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}
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/**Whether joining games is supported.*/
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public boolean canJoinGame(){
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return true;
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}
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/**Whether debug mode is enabled.*/
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public boolean isDebug(){return false;}
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/**Must be 8 bytes in length.*/
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public byte[] getUUID(){
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@@ -46,6 +61,9 @@ public abstract class Platform {
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}
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return Base64Coder.decode(uuid);
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}
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/**Only used for iOS or android: open the share menu for a map pixmap.*/
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public void shareImage(Pixmap pixmap){}
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/**Use the default thread provider from the kryonet module for this.*/
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public ThreadProvider getThreadProvider(){
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return new ThreadProvider() {
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@Override public boolean isOnThread() {return true;}
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@@ -7,7 +7,6 @@ import com.badlogic.gdx.graphics.Colors;
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import com.badlogic.gdx.math.Interpolation;
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import com.badlogic.gdx.utils.Align;
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.io.Platform;
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import io.anuke.mindustry.mapeditor.MapEditorDialog;
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import io.anuke.mindustry.ui.dialogs.*;
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import io.anuke.mindustry.ui.fragments.*;
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@@ -3,6 +3,7 @@ package io.anuke.mindustry.io;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.files.FileHandle;
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import com.badlogic.gdx.utils.I18NBundle;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.ucore.core.Core;
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import io.anuke.ucore.core.Settings;
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import io.anuke.ucore.util.Log;
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@@ -1,5 +1,6 @@
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package io.anuke.mindustry.io;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.mindustry.game.Difficulty;
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import io.anuke.mindustry.game.GameMode;
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import io.anuke.mindustry.world.Map;
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@@ -4,7 +4,7 @@ import com.badlogic.gdx.files.FileHandle;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.Pixmap;
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import com.badlogic.gdx.graphics.Texture;
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import io.anuke.mindustry.io.Platform;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.mindustry.ui.dialogs.FileChooser;
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import io.anuke.mindustry.world.Block;
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import io.anuke.mindustry.world.ColorMapper;
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@@ -55,24 +55,7 @@ public class MapEditorDialog extends Dialog{
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dialog = new MapGenerateDialog(editor);
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view = new MapView(editor);
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openFile = new FileChooser("$text.loadimage", FileChooser.pngFilter, true, file -> {
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ui.loadfrag.show();
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Timers.run(3f, () -> {
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try{
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Pixmap pixmap = new Pixmap(file);
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if(verifySize(pixmap)){
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editor.setPixmap(pixmap);
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view.clearStack();
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}else{
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ui.showError(Bundles.format("text.editor.badsize", Arrays.toString(MapEditor.validMapSizes)));
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}
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}catch (Exception e){
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ui.showError(Bundles.format("text.editor.errorimageload", Strings.parseException(e, false)));
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Log.err(e);
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}
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ui.loadfrag.hide();
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});
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});
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openFile = new FileChooser("$text.loadimage", FileChooser.pngFilter, true, this::tryLoadMap);
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saveFile = new FileChooser("$saveimage", false, file -> {
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if(!file.extension().toLowerCase().equals(".png")){
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@@ -237,16 +220,25 @@ public class MapEditorDialog extends Dialog{
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).text("$text.editor.savemap");
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row();
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//iOS does not support loading raw files.
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if(!ios) {
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new imagebutton("icon-load-image", isize, () ->
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openFile.show()
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).text("$text.editor.loadimage");
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row();
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}
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new imagebutton("icon-load-image", isize, () ->
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openFile.show()
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).text("$text.editor.loadimage");
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row();
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new imagebutton("icon-save-image", isize, () ->
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saveFile.show()
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).text("$text.editor.saveimage");
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new imagebutton("icon-save-image", isize, () -> {
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//iOS doesn't really support saving raw files. Sharing is used instead.
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if(!ios){
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saveFile.show()
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}else {
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Platforms.instance.shareImage(editor.pixmap());
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}
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}).text("$text.editor.saveimage");
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row();
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@@ -329,6 +321,25 @@ public class MapEditorDialog extends Dialog{
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}}.grow().end();
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}
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public void tryLoadMap(FileHandle file){
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ui.loadfrag.show();
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Timers.runTask(3f, () -> {
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try{
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Pixmap pixmap = new Pixmap(file);
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if(verifySize(pixmap)){
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editor.setPixmap(pixmap);
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view.clearStack();
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}else{
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ui.showError(Bundles.format("text.editor.badsize", Arrays.toString(MapEditor.validMapSizes)));
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}
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}catch (Exception e){
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ui.showError(Bundles.format("text.editor.errorimageload", Strings.parseException(e, false)));
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Log.err(e);
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}
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ui.loadfrag.hide();
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});
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}
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private void doInput(){
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//tool select
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for(int i = 0; i < EditorTool.values().length; i ++){
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@@ -1,6 +1,6 @@
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package io.anuke.mindustry.mapeditor;
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import io.anuke.mindustry.io.Platform;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.mindustry.ui.dialogs.FloatingDialog;
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import io.anuke.mindustry.world.Map;
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import io.anuke.ucore.function.Consumer;
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@@ -9,7 +9,7 @@ import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.IntMap;
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import com.badlogic.gdx.utils.ObjectMap;
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import com.badlogic.gdx.utils.reflect.ClassReflection;
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import io.anuke.mindustry.io.Platform;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.mindustry.net.Packet.ImportantPacket;
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import io.anuke.mindustry.net.Packet.UnimportantPacket;
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import io.anuke.mindustry.net.Streamable.StreamBegin;
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@@ -6,7 +6,7 @@ import com.badlogic.gdx.graphics.g2d.GlyphLayout;
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import com.badlogic.gdx.utils.Align;
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import com.badlogic.gdx.utils.Array;
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import com.badlogic.gdx.utils.Pools;
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import io.anuke.mindustry.io.Platform;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.ucore.core.Core;
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import io.anuke.ucore.core.Timers;
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import io.anuke.ucore.function.Consumer;
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@@ -4,7 +4,7 @@ import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.math.MathUtils;
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import com.badlogic.gdx.utils.Array;
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.io.Platform;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.mindustry.io.Version;
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import io.anuke.mindustry.net.Host;
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import io.anuke.mindustry.net.Net;
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@@ -1,6 +1,6 @@
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package io.anuke.mindustry.ui.dialogs;
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import io.anuke.mindustry.io.Platform;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.ucore.core.Settings;
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import io.anuke.ucore.scene.ui.ButtonGroup;
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import io.anuke.ucore.scene.ui.ScrollPane;
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@@ -8,7 +8,7 @@ import com.badlogic.gdx.utils.Align;
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import com.badlogic.gdx.utils.Array;
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import io.anuke.mindustry.Vars;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.io.Platform;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.mindustry.net.Net;
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import io.anuke.mindustry.net.NetEvents;
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import io.anuke.ucore.core.Core;
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@@ -2,7 +2,7 @@ package io.anuke.mindustry.ui.fragments;
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import com.badlogic.gdx.Gdx;
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import io.anuke.mindustry.core.GameState.State;
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import io.anuke.mindustry.io.Platform;
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import io.anuke.mindustry.core.Platform;
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import io.anuke.mindustry.io.Version;
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import io.anuke.mindustry.ui.MenuButton;
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import io.anuke.mindustry.ui.dialogs.FloatingDialog;
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