Fixed damaged building memory leak
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@@ -13,7 +13,6 @@ import mindustry.game.Teams.*;
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import mindustry.gen.*;
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import mindustry.type.*;
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import mindustry.world.*;
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import mindustry.world.blocks.*;
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import mindustry.world.meta.*;
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import java.util.*;
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@@ -32,7 +31,7 @@ public class BlockIndexer{
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/** Stores all ore quadrants on the map. Maps ID to qX to qY to a list of tiles with that ore. */
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private IntSeq[][][] ores;
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/** Stores all damaged tile entities by team. */
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private ObjectSet<Building>[] damagedTiles = new ObjectSet[Team.all.length];
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private Seq<Building>[] damagedTiles = new Seq[Team.all.length];
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/** All ores available on this map. */
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private ObjectSet<Item> allOres = new ObjectSet<>();
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/** Stores teams that are present here as tiles. */
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@@ -59,7 +58,7 @@ public class BlockIndexer{
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});
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Events.on(WorldLoadEvent.class, event -> {
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damagedTiles = new ObjectSet[Team.all.length];
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damagedTiles = new Seq[Team.all.length];
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flagMap = new TileArray[Team.all.length][BlockFlag.all.length];
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activeTeams = new Seq<>(Team.class);
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@@ -74,10 +73,6 @@ public class BlockIndexer{
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for(Tile tile : world.tiles){
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process(tile);
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if(tile.build != null && tile.build.damaged()){
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notifyTileDamaged(tile.build);
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}
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var drop = tile.drop();
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if(drop != null){
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@@ -104,6 +99,7 @@ public class BlockIndexer{
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public void removeIndex(Tile tile){
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var team = tile.team();
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if(tile.build != null && tile.isCenter()){
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var build = tile.build;
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var flags = tile.block().flags;
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var data = team.data();
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@@ -118,7 +114,15 @@ public class BlockIndexer{
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//unregister building from building quadtree
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if(data.buildings != null){
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data.buildings.remove(tile.build);
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data.buildings.remove(build);
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}
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//is no longer registered
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build.wasDamaged = false;
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//unregister damaged buildings
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if(build.damaged() && damagedTiles[team.id] != null){
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damagedTiles[team.id].remove(build);
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}
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}
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}
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@@ -175,25 +179,12 @@ public class BlockIndexer{
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}
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/** Returns all damaged tiles by team. */
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public ObjectSet<Building> getDamaged(Team team){
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breturnArray.clear();
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public Seq<Building> getDamaged(Team team){
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if(damagedTiles[team.id] == null){
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damagedTiles[team.id] = new ObjectSet<>();
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return null;
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}
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ObjectSet<Building> set = damagedTiles[team.id];
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for(Building build : set){
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if((!build.isValid() || build.team != team || !build.damaged()) || build.block instanceof ConstructBlock){
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breturnArray.add(build);
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}
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}
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for(Building tile : breturnArray){
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set.remove(tile);
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}
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return set;
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return damagedTiles[team.id];
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}
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/** Get all allied blocks with a flag. */
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@@ -271,12 +262,22 @@ public class BlockIndexer{
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return returnArray;
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}
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public void notifyTileDamaged(Building entity){
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if(damagedTiles[entity.team.id] == null){
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damagedTiles[entity.team.id] = new ObjectSet<>();
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public void notifyBuildHealed(Building build){
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if(build.wasDamaged && !build.damaged() && damagedTiles[build.team.id] != null){
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damagedTiles[build.team.id].remove(build);
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build.wasDamaged = false;
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}
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}
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public void notifyBuildDamaged(Building build){
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if(build.wasDamaged || !build.damaged()) return;
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if(damagedTiles[build.team.id] == null){
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damagedTiles[build.team.id] = new Seq<>(false);
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}
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damagedTiles[entity.team.id].add(entity);
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damagedTiles[build.team.id].add(build);
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build.wasDamaged = true;
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}
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public void allBuildings(float x, float y, float range, Cons<Building> cons){
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@@ -417,6 +418,8 @@ public class BlockIndexer{
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data.buildings = new QuadTree<>(new Rect(0, 0, world.unitWidth(), world.unitHeight()));
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}
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data.buildings.insert(tile.build);
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notifyBuildDamaged(tile.build);
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}
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if(!tile.block().isStatic()){
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