Bugfixes
This commit is contained in:
@@ -175,7 +175,6 @@ public class Block extends UnlockableContent{
|
||||
protected Prov<Tilec> entityType = null; //initialized later
|
||||
public ObjectMap<Class<?>, Cons2> configurations = new ObjectMap<>();
|
||||
|
||||
//TODO move
|
||||
protected TextureRegion[] generatedIcons;
|
||||
protected TextureRegion[] variantRegions, editorVariantRegions;
|
||||
|
||||
@@ -183,7 +182,6 @@ public class Block extends UnlockableContent{
|
||||
public @Load("@-team") TextureRegion teamRegion;
|
||||
public TextureRegion[] teamRegions;
|
||||
|
||||
//TODO move
|
||||
public static TextureRegion[][] cracks;
|
||||
protected static final Seq<Tile> tempTiles = new Seq<>();
|
||||
protected static final Seq<Tilec> tempTileEnts = new Seq<>();
|
||||
|
||||
@@ -40,23 +40,16 @@ public class DeflectorWall extends Wall{
|
||||
}
|
||||
|
||||
@Override
|
||||
public void collision(Bulletc bullet){
|
||||
public boolean collision(Bulletc bullet){
|
||||
super.collision(bullet);
|
||||
|
||||
//TODO fix and test
|
||||
//doesn't reflect powerful bullets
|
||||
if(bullet.damage() > maxDamageDeflect) return;
|
||||
if(bullet.damage() > maxDamageDeflect) return true;
|
||||
|
||||
float penX = Math.abs(getX() - bullet.x()), penY = Math.abs(getY() - bullet.y());
|
||||
//translate bullet back to where it was upon collision
|
||||
bullet.trns(-bullet.vel().x, -bullet.vel().y);
|
||||
|
||||
bullet.hitbox(rect2);
|
||||
|
||||
Vec2 position = Geometry.raycastRect(bullet.x() - bullet.vel().x*Time.delta(), bullet.y() - bullet.vel().y*Time.delta(), bullet.x() + bullet.vel().x*Time.delta(), bullet.y() + bullet.vel().y*Time.delta(),
|
||||
rect.setSize(size * tilesize + rect2.width*2 + rect2.height*2).setCenter(getX(), getY()));
|
||||
|
||||
if(position != null){
|
||||
bullet.set(position.x, position.y);
|
||||
}
|
||||
float penX = Math.abs(x - bullet.x()), penY = Math.abs(y - bullet.y());
|
||||
|
||||
if(penX > penY){
|
||||
bullet.vel().x *= -1;
|
||||
@@ -64,14 +57,13 @@ public class DeflectorWall extends Wall{
|
||||
bullet.vel().y *= -1;
|
||||
}
|
||||
|
||||
//bullet.updateVelocity();
|
||||
bullet.owner(this);
|
||||
bullet.team(team());
|
||||
bullet.team(team);
|
||||
bullet.time(bullet.time() + 1f);
|
||||
//TODO deflect
|
||||
//bullet.deflect();
|
||||
|
||||
hit = 1f;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,11 +16,13 @@ public class SurgeWall extends Wall{
|
||||
|
||||
public class SurgeEntity extends TileEntity{
|
||||
@Override
|
||||
public void collision(Bulletc bullet){
|
||||
public boolean collision(Bulletc bullet){
|
||||
super.collision(bullet);
|
||||
if(Mathf.chance(lightningChance)){
|
||||
Lightning.create(team(), Pal.surge, lightningDamage, x, y, bullet.rotation() + 180f, lightningLength);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user