WIP bases with emissive lighting on Serpulo

This commit is contained in:
Anuken
2025-05-28 19:04:33 -04:00
parent 00621dbc18
commit fcb5b42d58
13 changed files with 120 additions and 18 deletions

View File

@@ -1,7 +1,8 @@
package mindustry.graphics.g3d;
import arc.math.geom.*;
import arc.util.*;
public interface GenericMesh{
public interface GenericMesh extends Disposable{
void render(PlanetParams params, Mat3D projection, Mat3D transform);
}

View File

@@ -19,4 +19,9 @@ public class MatMesh implements GenericMesh{
public void render(PlanetParams params, Mat3D projection, Mat3D transform){
mesh.render(params, projection, tmp.set(transform).mul(mat));
}
@Override
public void dispose(){
mesh.dispose();
}
}

View File

@@ -1,5 +1,6 @@
package mindustry.graphics.g3d;
import arc.*;
import arc.graphics.*;
import arc.math.geom.*;
import mindustry.graphics.g3d.PlanetGrid.*;
@@ -7,7 +8,9 @@ import mindustry.maps.generators.*;
public class MeshBuilder{
private static final Vec3 v1 = new Vec3(), v2 = new Vec3(), v3 = new Vec3(), v4 = new Vec3();
private static final float[] floats = new float[3 + 3 + 1];
private static final boolean gl30 = Core.gl30 != null;
private static final float[] floats = new float[3 + (gl30 ? 1 : 3) + 1];
private static float[] tmpHeights = new float[14580]; //highest amount of corners in vanilla
private static Mesh mesh;
public static Mesh buildIcosphere(int divisions, float radius, Color color){
@@ -73,6 +76,19 @@ public class MeshBuilder{
begin(grid.tiles.length * 12);
float[] heights;
if(tmpHeights == null || tmpHeights.length < grid.corners.length){
heights = tmpHeights = new float[grid.corners.length];
}else{
heights = tmpHeights;
}
//cache heights in an array to prevent redundant calls to getHeight
for(int i = 0; i < grid.corners.length; i++){
heights[i] = mesher.getHeight(grid.corners[i].v);
}
for(Ptile tile : grid.tiles){
if(mesher.skip(tile.v)){
continue;
@@ -81,7 +97,7 @@ public class MeshBuilder{
Corner[] c = tile.corners;
for(Corner corner : c){
corner.v.setLength((1f + mesher.getHeight(v2.set(corner.v)) * intensity) * radius);
corner.v.scl((1f + heights[corner.id] * intensity) * radius);
}
Vec3 nor = normal(c[0].v, c[2].v, c[4].v);
@@ -120,7 +136,7 @@ public class MeshBuilder{
private static void begin(int count){
mesh = new Mesh(true, count, 0,
VertexAttribute.position3,
VertexAttribute.normal,
!gl30 ? VertexAttribute.normal : VertexAttribute.packedNormal,
VertexAttribute.color
);
@@ -132,6 +148,7 @@ public class MeshBuilder{
Mesh last = mesh;
last.getVerticesBuffer().limit(last.getVerticesBuffer().position());
mesh = null;
return last;
}
@@ -150,11 +167,29 @@ public class MeshBuilder{
floats[1] = a.y;
floats[2] = a.z;
floats[3] = normal.x;
floats[4] = normal.y;
floats[5] = normal.z;
if(gl30){
floats[3] = packNormals(normal.x, normal.y, normal.z);
floats[4] = color.toFloatBits();
}else{
floats[3] = normal.x;
floats[4] = normal.x;
floats[5] = normal.x;
floats[6] = color.toFloatBits();
}
floats[6] = color.toFloatBits();
mesh.getVerticesBuffer().put(floats);
}
private static float packNormals(float x, float y, float z){
int xs = x < 0 ? 1 : 0;
int ys = y < 0 ? 1 : 0;
int zs = z < 0 ? 1 : 0;
int vi =
zs << 29 | ((int)(z * 511 + (zs << 9)) & 511) << 20 |
ys << 19 | ((int)(y * 511 + (ys << 9)) & 511) << 10 |
xs << 9 | ((int)(x * 511 + (xs << 9)) & 511);
return Float.intBitsToFloat(vi);
}
}

View File

@@ -15,4 +15,11 @@ public class MultiMesh implements GenericMesh{
v.render(params, projection, transform);
}
}
@Override
public void dispose(){
for(var mesh : meshes){
mesh.dispose();
}
}
}

View File

@@ -240,6 +240,14 @@ public class PlanetGrid{
corners = new Corner[edgeCount];
edges = new Edge[edgeCount];
}
@Override
public String toString(){
return "Ptile{" +
"id=" + id +
" " + v +
'}';
}
}
public static class Corner{

View File

@@ -26,6 +26,8 @@ public abstract class PlanetMesh implements GenericMesh{
@Override
public void render(PlanetParams params, Mat3D projection, Mat3D transform){
if(mesh.isDisposed()) return;
preRender(params);
shader.bind();
shader.setUniformMatrix4("u_proj", projection.val);
@@ -33,4 +35,9 @@ public abstract class PlanetMesh implements GenericMesh{
shader.apply();
mesh.render(shader, Gl.triangles);
}
@Override
public void dispose(){
mesh.dispose();
}
}

View File

@@ -2,6 +2,7 @@ package mindustry.maps.generators;
import arc.*;
import arc.graphics.g2d.*;
import arc.math.*;
import arc.math.geom.*;
import arc.struct.*;
import arc.struct.ObjectIntMap.*;
@@ -25,6 +26,10 @@ public abstract class PlanetGenerator extends BasicGenerator implements HexMeshe
protected @Nullable Sector sector;
public static float packAlpha(float albedo, float emissive){
return emissive > 0 ? 1f + 1f/255f - 0.5f * Mathf.clamp(emissive) : Mathf.clamp(albedo) * 0.5f;
}
/** Should generate sector bases for a planet. */
public void generateSector(Sector sector){

View File

@@ -47,12 +47,11 @@ public class ErekirPlanetGenerator extends PlanetGenerator{
//TODO this might be too green
//if(block == Blocks.beryllicStone) block = Blocks.arkyicStone;
return Tmp.c1.set(block.mapColor).a(1f - block.albedo);
return Tmp.c1.set(block.mapColor).a(packAlpha(block.albedo, 0f));
}
@Override
public float getSizeScl(){
//TODO should sectors be 600, or 500 blocks?
return 2000 * 1.07f * 6f / 5f;
}

View File

@@ -58,10 +58,10 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
);
float water = 2f / arr[0].length;
Vec3 basePos = new Vec3(0.9341721, 0.0, 0.3568221);
float rawHeight(Vec3 position){
position = Tmp.v33.set(position).scl(scl);
return (Mathf.pow(Simplex.noise3d(seed, 7, 0.5f, 1f/3f, position.x, position.y, position.z), 2.3f) + waterOffset) / (1f + waterOffset);
return (Mathf.pow(Simplex.noise3d(seed, 7, 0.5f, 1f/3f, position.x * scl, position.y * scl, position.z * scl), 2.3f) + waterOffset) / (1f + waterOffset);
}
@Override
@@ -87,10 +87,25 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
@Override
public Color getColor(Vec3 position){
float dst = 999f;
for(Sector sector : Planets.serpulo.sectors){
if(sector.hasEnemyBase() && !sector.isCaptured()){
dst = Math.min(dst, position.dst(sector.tile.v));
}
}
if(position.dst(basePos) < 0.55f && dst*metalDstScl + Simplex.noise3d(seed, 3, 0.4, 5.5f, position.x, position.y + 200f, position.z)*0.08f < 0.06f){
return Tmp.c1.set(Team.crux.color).lerp(Team.sharded.color, 0.4f*Simplex.noise3d(seed, 1, 1, 9f, position.x, position.y + 999f, position.z)).a(packAlpha(0f, 1f));
}
//if(dst*metalDstScl + Simplex.noise3d(seed, 3, 0.4, 4f, position.x, position.y + 200f, position.z)*0.14f < 0.09f){
// return Tmp.c1.set(Team.crux.color).lerp(Team.sharded.color, 0.4f*Simplex.noise3d(seed, 1, 1, 9f, position.x, position.y + 999f, position.z)).a(packAlpha(0f, 1f));
//}
Block block = getBlock(position);
//replace salt with sand color
if(block == Blocks.salt) return Blocks.sand.mapColor;
return Tmp.c1.set(block.mapColor).a(1f - block.albedo);
return Tmp.c1.set(block.mapColor).a(packAlpha(block.albedo, 0f));
}
@Override
@@ -103,10 +118,14 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
}
}
public static double metalMag = 0.11, metalScl = 1, metalDstScl = 0.25, metalThresh = 0.1;
Block getBlock(Vec3 position){
//float metalDst = position.dst(basePos);
float height = rawHeight(position);
Tmp.v31.set(position);
position = Tmp.v33.set(position).scl(scl);
float rad = scl;
float temp = Mathf.clamp(Math.abs(position.y * 2f) / (rad));
float tnoise = Simplex.noise3d(seed, 7, 0.56, 1f/3f, position.x, position.y + 999f, position.z);
@@ -120,6 +139,11 @@ public class SerpuloPlanetGenerator extends PlanetGenerator{
if(tar > 0.5f){
return tars.get(res, res);
}else{
//TODO: add this later once presets are defined for this side
/*
if(metalDst*metalDstScl + Simplex.noise3d(seed, 3, 0.4, metalScl, position.x, position.y + 99f, position.z)*metalMag < metalThresh){
return Blocks.metalFloor;
}*/
return res;
}
}

View File

@@ -32,7 +32,7 @@ public class TantrosPlanetGenerator extends PlanetGenerator{
@Override
public Color getColor(Vec3 position){
float depth = Simplex.noise3d(seed, 2, 0.56, 1.7f, position.x, position.y, position.z) / 2f;
return c1.write(out).lerp(c2, Mathf.clamp(Mathf.round(depth, 0.15f))).a(0.2f);
return c1.write(out).lerp(c2, Mathf.clamp(Mathf.round(depth, 0.15f))).a(packAlpha(0.2f, 0f));
}
@Override

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@@ -43,6 +43,8 @@ public class Planet extends UnlockableContent{
public @Nullable GenericMesh cloudMesh;
/** Mesh used for rendering planet grid outlines. Null on server or if {@link #grid} is null. */
public @Nullable Mesh gridMesh;
/** If true, this planet's mesh should be reloaded when it is next shown. */
public boolean requiresMeshReload;
/** Position in global coordinates. Will be 0,0,0 until the Universe updates it. */
public Vec3 position = new Vec3();
/** Grid used for the sectors on the planet. Null if this planet can't be landed on. */
@@ -348,8 +350,13 @@ public class Planet extends UnlockableContent{
return mat.setToTranslation(position).rotate(Vec3.Y, getRotation());
}
/** Regenerates the planet mesh. For debugging only. */
/** Regenerates the planet mesh. */
public void reloadMesh(){
if(headless) return;
if(mesh != null){
mesh.dispose();
}
mesh = meshLoader.get();
}