Thermal generator effect tweaks
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@@ -22,8 +22,6 @@ public class DrawArcSmelter extends DrawBlock{
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Draw.rect(bottom, build.x, build.y);
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if(build.warmup > 0f && flameColor.a > 0.001f){
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Lines.stroke(circleStroke * build.warmup);
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float si = Mathf.absin(flameRadiusScl, flameRadiusMag);
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