Fixed liquid turrets not targeting closest fire
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@@ -581,7 +581,7 @@ public class UnitTypes implements ContentList{
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}};
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atrax = new UnitType("atrax"){{
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speed = 0.5f;
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speed = 0.54f;
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drag = 0.4f;
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hitSize = 13f;
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rotateSpeed = 3f;
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@@ -621,7 +621,7 @@ public class UnitTypes implements ContentList{
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}};
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spiroct = new UnitType("spiroct"){{
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speed = 0.45f;
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speed = 0.48f;
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drag = 0.4f;
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hitSize = 15f;
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rotateSpeed = 3f;
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