Don't show launch animation for existing bases
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@@ -351,7 +351,7 @@ public class PlanetDialog extends BaseDialog implements PlanetInterfaceRenderer{
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}
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}
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if(mode == launch){
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if(mode == launch && !sector.hasBase()){
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shouldHide = false;
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loadouts.show((CoreBlock)launcher.block, launcher, () -> {
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control.handleLaunch(launcher);
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